Commit Graph

51174 Commits

Author SHA1 Message Date
William Davis
064b9c59b5
Added link to installation.md 2021-05-17 16:27:50 -04:00
William Davis
9f85bca2db
Update README.md 2021-05-17 16:26:51 -04:00
William Davis
07de486c2b
Update README.md 2021-05-17 16:26:30 -04:00
William Davis
5027916471
Create installation.md 2021-05-17 16:25:23 -04:00
Rubidium
7274432987 Fix #9267, 47a99bb: [Squirrel] Heap use after free
Due to 47a99bb the order of elements in the garbage collection chain has
changed causing the class to be finalised before the instances of that class.
Since the instance's array of member values depends on the size of the values
in the class, the class finalisation resetting that size to 0 causes not all
finalisations to run, which subsequently causes a heap use after free. So,
just set the SQObjectPtrs to 'null' during the finalisation of the SQClass
so the SQInstance can release all instance variables during its finalisation.

(cherry picked from commit 5c01f9ea52)

See: #256
2021-05-16 09:54:56 +01:00
Jonathan G Rennison
8eb34b2f10 Do not attach temporary wagons to free wagon chains when autoreplacing
See: https://github.com/OpenTTD/OpenTTD/issues/9264
2021-05-15 22:32:50 +01:00
Jonathan G Rennison
f3e0507c54 Network: Include extra info in PACKET_CLIENT_ERROR packets
Log more details in server when PACKET_CLIENT_ERROR received
2021-05-14 20:31:31 +01:00
Jonathan G Rennison
e04218b528 Network: Log received packets at log level net=3 2021-05-14 19:34:15 +01:00
PeterN
66cac92028 Fix #9202: Invalid test for unset NewGRF override mapping. (#9226)
(cherry picked from commit 3d9436bd75)
2021-05-14 18:33:19 +01:00
Patric Stout
457b4f80b6 Fix 91b8ce07: dedicated servers could no longer create screenshots (#9232)
Although most commands are not useful on a dedicated server,
screenshot commands should be dequeued.

(cherry picked from commit 56050fc96f)
2021-05-14 18:25:34 +01:00
PeterN
f52da3de3a Codechange: Don't save unused NewGRF override mappings. (#9202)
(cherry picked from commit 69e5da0b54)
2021-05-14 18:15:17 +01:00
William Davis
879de9781b Change: Use gender-neutral pronouns in console command messages (and comments) (#9203)
(cherry picked from commit 881e1da51d)
2021-05-14 18:15:00 +01:00
Jonathan G Rennison
088922b120 Fix poor performance of recursive iteration of group hierarchies 2021-05-14 02:04:37 +01:00
Jonathan G Rennison
2e28bc8e6a Tracerestrict: Add engine class conditional 2021-05-13 23:49:03 +01:00
Jonathan G Rennison
892feb1665 Define __STDC_FORMAT_MACROS in stdafx.h 2021-05-12 18:09:09 +01:00
Jonathan G Rennison
19b99ee687 Fix 1ac0f186: Remove remaining use of CMAKE_PROJECT_VERSION_XXX 2021-05-12 17:52:46 +01:00
Jonathan G Rennison
59572fa415 Print message instead of asserting when route step sprite do not match
See: #255
2021-05-08 17:59:56 +01:00
Jonathan G Rennison
6c3ce55a0b Version: Committing version data for tag: jgrpp-0.41.1 2021-05-08 11:06:31 +01:00
PeterN
1db19dd88c Fix #9209: Excessive time resizing highscore/news window when screen is too small. (#9210)
If the highscore/news window panel size, which is now scaled by GUI zoom, is larger than the screen size, a loop will be entered where the window is repeatedly resized.

This is resolved by removing the minimal size from the panel, as the window is always resized to cover the screen anyway. This means the screen size can never be too small.

(cherry picked from commit 8c3fa2a3bf)
2021-05-08 10:22:22 +01:00
Peter Nelson
2b34256e51 Codechange: Slider widget used different range for drawing vs setting.
Using the same range for setting means that no workaround for setting the extremes is necessary.

(cherry picked from commit dd41de8931)
2021-05-08 10:22:22 +01:00
Peter Nelson
b414060f7c Codechange: Make GetCurrentRect() conform to usual Rect bounds, and reuse it.
Similar code is already repeated in other locations.

(cherry picked from commit d8e06e590a)
2021-05-08 10:22:22 +01:00
Peter Nelson
065ae3964a Codechange: Don't update window contents if scrollbar position has not moved.
(cherry picked from commit 52b16237ad)
2021-05-08 10:22:22 +01:00
Peter Nelson
ad554d913f Codechange: Set specific widgets dirty instead of window.
(cherry picked from commit 8321ef0061)
2021-05-08 10:22:22 +01:00
embeddedt
0676c1f470 Fix: [Emscripten] Use non-XDG directories to simplify lolac storage (#9207)
(cherry picked from commit a879996012)
2021-05-08 10:22:04 +01:00
Jonathan G Rennison
26992089d6 Fix use of _mm_cvtsi64_si128 which is not available on 32 bit x86
See: #254
2021-05-07 03:30:36 +01:00
Jonathan G Rennison
011b3b8b8d Avoid data race on map size when clearing link graph jobs in InitializeGame 2021-05-07 00:58:52 +01:00
Jonathan G Rennison
9900adae70 Fix #254: AdjustBrightnessOfTwoPixels used in 32bpp-sse2 but requires SSE3 2021-05-06 21:26:15 +01:00
rubidium42
9bfcea0397 Cleanup: [Fluidsynth] Comply better with the coding style
(cherry picked from commit a432009f06)
2021-05-06 21:22:42 +01:00
Tyler Trahan
54deb7516c Change: Use gender-neutral pronouns in english.txt (#9189)
(cherry picked from commit 176d65b472)
2021-05-06 21:22:14 +01:00
glx22
8333323090 Codechange: Replace FOR_ALL_ROADTRAMTYPES with range-based for loops
(cherry picked from commit 2feb801e56)
2021-05-06 21:21:41 +01:00
glx22
72cfb991e5 Codechange: Replace FOR_ALL_SEARCHPATHS with range-based for loops
(cherry picked from commit 983c7ade60)
2021-05-06 21:17:32 +01:00
glx22
ffd30cf91b Codechange: Replace FOR_ALL_TARS with range-based for loops
(cherry picked from commit 34215f7faa)
2021-05-06 21:15:07 +01:00
rubidium42
e71798381b Fix #9117, 04ce1f07: [Fluidsynth] Infinite wait when stopping song (#9181)
In FluidSynth 2.2.0 an extra state was added to denote stopping. To transition
from this state to a stopped state the rendering needs to be running. Since
04ce1f07 locking was added that skipped the rendering when something else held
a lock, so the state would never get to stopped and join would never return.

(cherry picked from commit 6bd7f8816d)
2021-05-06 21:13:47 +01:00
PeterN
0d1c848f78 Fix: Query windows may be partially drawn initially. (#9184)
Query window was not marked dirty after being moved on init. It was then marked dirty once the white border flash completed.

(cherry picked from commit 08781d96ed)
2021-05-06 21:13:46 +01:00
PeterN
b36bfc7ab0 Fix #9174: Don't update text effect if it has been reset. (#9183)
(cherry picked from commit 0bc6f32346)
2021-05-06 21:13:46 +01:00
Milek7
deb2ad8997 Codechange: Acquire video buffer before taking game state lock to prevent erratic fast forward behaviour (#9140)
(cherry picked from commit 20762f9117)
2021-05-06 21:12:59 +01:00
Peter Nelson
01d40812fa Codechange: Validate custom station platform layout tiles are permitted values only.
(cherry picked from commit 756034fa27)
2021-05-06 21:10:33 +01:00
Peter Nelson
da571d6481 Codechange: Use std::vector for NewGRF station tile sprite layouts.
(cherry picked from commit a3e49178d1)
2021-05-06 21:10:33 +01:00
Peter Nelson
72bc8c7595 Codechange: Use std::vector for NewGRF station platform layouts.
This avoids the need to custom memory management and additional members.

This also resolves use-after-free if modifying copied layouts, so presumably nobody has ever done that.

(cherry picked from commit bd1a20f6ee)
2021-05-06 21:10:31 +01:00
Michael Lutz
2e6cadb005 Fix #9147: Delay making screenshots until the next draw tick as we may not access the video buffer from the game thread.
(cherry picked from commit 1f159f79de)
2021-05-06 20:52:00 +01:00
Michael Lutz
1b46ef756e Codechange: Generalise the delayed blitter change to a generic video driver command queue.
(cherry picked from commit 91b8ce073f)
2021-05-06 20:52:00 +01:00
frosch
e856d3f8fe Fix: [NewGRF] industry variable 66 and object variable 46 clamped the squared-euclidian distance to 16 bit, when they should not.
(cherry picked from commit 2cf5df2a50)
2021-05-06 20:52:00 +01:00
frosch
dbcd115a4c Fix: [NewGRF] industry variables 65 and 66 ignored the parameter, and always used the north tile.
(cherry picked from commit 84aa17cea6)
2021-05-06 20:52:00 +01:00
rubidium42
59a817f21f Fix: [Network] Reading beyond the length of the server's ID when hashing password
Under normal circumstances the server's ID is 32 characters excluding '\0', however this can be changed at the server. This ID is sent to the server for company name hashing. The client reads it into a statically allocated buffer of 33 bytes, but fills only the bytes it received from the server. However, the hash assumes all 33 bytes are set, thus potentially reading uninitialized data, or a part of the server ID of a previous game in the hashing routine.
It is still reading from memory assigned to the server ID, so nothing bad happens, except that company passwords might not work correctly.

(cherry picked from commit 56aa6d0edd)
2021-05-06 20:52:00 +01:00
PeterN
43fe7463ba Fix: Update text effect size when font zoom is changed. (#9174)
(cherry picked from commit 18651dd8b1)
2021-05-06 20:52:00 +01:00
PeterN
f9a03c4e63 Fix: Crash when extra viewport height is zero with sign in view. (#9175)
If a viewport sign straddles the top of a viewport, a crash will occur if the viewport height is zero. This is resolved by simply not attempting to draw the viewport in this situation, consistent with other widgets.

(cherry picked from commit 256dbee255)
2021-05-06 20:52:00 +01:00
Peter Nelson
0b4d45af93 Codechange: Warn if randomaction2 group count is not a power of 2.
Previously noted by a comment, this does not need to be guarded against as non-powers of 2 will not cause issues beyond the choice of results being reduced.

(cherry picked from commit 18fb1c3866)
2021-05-06 20:52:00 +01:00
Peter Nelson
02a62e4c98 Cleanup: Use range iterator to evaluate DeterministicSpriteGroup.
(cherry picked from commit 6b0b1bb3de)
2021-05-06 20:52:00 +01:00
Peter Nelson
f5722a999e Cleanup: Use std::vector in RandomSpriteGroup.
(cherry picked from commit 913d8a7f28)
2021-05-06 20:25:59 +01:00
Peter Nelson
a69a1d19a9 Cleanup: Use std::vector in DeterministicSpriteGroup.
(cherry picked from commit 1aeaf39954)
2021-05-06 20:21:57 +01:00