Commit Graph

4565 Commits (952a9e94961884a049623f78f4314250c4b4b2d6)
 

Author SHA1 Message Date
glx 952a9e9496 (svn r6412) -Fix(r6411): forgot to remove some lines in openttd*.sln (thx michi_cc) 18 years ago
glx c72b00b30d (svn r6411) -Fix(r6410): forgot to update openttd*.sln (thx Darkvater and michi_cc :) )
-Cleanup: Removed UNITTEST preprocessor checks
18 years ago
glx b3dae23976 (svn r6410) -remove unittest 18 years ago
glx 431c22029b (svn r6408) -Fix(r6406): compilation was broken
-Codechange: Rename TileIndexDiffCByDir to TileIndexDiffCByDiagDir because it accepts DiagDirections
18 years ago
Darkvater 544ff2aaf9 (svn r6407) -Fix: Check return values of DoCommand() with CmdFailed and that of DoCommandP
with a boolean type.
18 years ago
Darkvater 7e4d0f112e (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
DiagDirections, and add TileOffsByDir that handles Directions.
-Codechange: Make the treeloop use TileOffsByDir().
18 years ago
Darkvater a53c92464f (svn r6405) -Codechange: When showing tooltips, properly position the tooltip, considering
cursor size and cursor offset (hotspot). The maximum and minimum y-values
 for the tooltip are just below the mainbar and statusbar. Also, if the tooltip
 would be too low, flip it above the cursor.
18 years ago
Darkvater 4721a3fcce (svn r6404) -Fix: GetStringWidth failed to calculate correct string width if the string
contained newlines.
18 years ago
glx ab5135dd38 (svn r6395) -Fix: when converting a depot from/to elrail, update the power of trains that are in it 18 years ago
bjarni 75d8a724fa (svn r6394) -Fix r6393: removed a warning originally removed in r6376 accidentally readded in r6393 18 years ago
bjarni 965693bdce (svn r6393) -Fix: [autoreplace] now refit costs are added to the estimated costs (could spend more than allowed when estimate and actual cost were not the same)
-Fix: [autoreplace] fixed a very rare failure when building an engine could cost more than the player could pay before selling the old one
   this happened when the replacing the front cost so much that the the rear end didn't have enough money to build as expected
   now the estimate keeps track of the price for the wagons/engines in front of the unit it's currently looking at
-Codechange: [autoreplace] added function to learn if and what cargo type to refit to. Needed to allow the estimation to tell refit costs
18 years ago
miham c0fcbab793 (svn r6392) WebTranslator2 update to 2006-09-05 08:11:55
slovak     - 12 fixed, 5 changed by lengyel (17)
18 years ago
glx 0abece8805 (svn r6387) Fix: removed OSX specific warning 18 years ago
glx 9965957986 (svn r6386) -Fix(r6376): removed a warning 18 years ago
rubidium 973064a2bd (svn r6385) -Fix (r6380): one instance of QZ_AskQuit was left out in the conversion to HandleExitGameRequest. 18 years ago
rubidium 21ac20aeca (svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.
-Cleanup: whitespace alignment of a few tables.
18 years ago
rubidium ca9ec81fd1 (svn r6380) -Codechange: unify all ways to quit OTTD.
This means that in the intro menu the 'Quit' button immediatelly quits
  and the 'Quit' in the menu of the normal game and scenario editor
  immediatelly quits when the 'autosave_on_exit' patch is turned on.
  This is the same way as the OS/window manager initiated quits, like
  alt-F4 and the 'x' in the (OS/window manager drawn) title bar of OTTD.
18 years ago
Darkvater 2ca590ab75 (svn r6379) -Codechange: cast 'remove babel' on widget's unkA and rename it to 'data'. 18 years ago
Darkvater 52fa30022a (svn r6378) -Codechange: Rename VLW_FLAGS to VLW_MASK as it is a mask 18 years ago
Darkvater acdfefaad1 (svn r6377) -Codechange: Set up the widgets in the WE_CREATE instead of on every WE_PAINT
-Codechange: Initialize sorting-type on WE_CREATE instead of checking every time.
-Codechange: Update custom vehiclelist_d with standard list_d struct, more static
18 years ago
bjarni 21195804c3 (svn r6376) -Codechange: [vehicle refit] moved all refit cost calculations into GetRefitCost()
Now it's possible to tell refit costs for an EngineID without actually having build a vehicle
18 years ago
miham f5a46bbd9f (svn r6375) WebTranslator2 update to 2006-09-04 08:35:58
german     - 1 changed by Neonox (1)
spanish    - 87 fixed by eusebio (87)
turkish    - 4 fixed by jnmbk (4)
18 years ago
Darkvater eb9a2dd3f6 (svn r6372) -Codechange: static, unneeded decleration in headers, superfluous header includes
-Codechange: Unify the Sorting struct both for vehicle-lists and network-lists.
18 years ago
bjarni 718255a700 (svn r6370) -Codechange: moved all the remaining setup for PlayerVehWndProc() into WE_CREATE 18 years ago
Darkvater adc785b698 (svn r6369) -Fix (r5886): On loading of game in scenario editor the player was given
the maximum amount of money so everything can be removed for sure. However
 if first rails are removed (or property in general that *gives* money
 when demolished, the player's money would overflow. Thanks for noticing Rubidium.
18 years ago
Darkvater 7369122a3e (svn r6368) -Fix [FS#136]: Station catchment area persists after switching tools. The
correct fix was to reset the highlight box if any size changes (grimrc)
18 years ago
Darkvater 5cd58a448d (svn r6367) -Codechange: Speed up the animated cursors a bit so they move once in a while
at least.
18 years ago
rubidium 02459f4bef (svn r6366) -Fix (FS#324): when opening a scenario, the date was set 1920 years into the future. 18 years ago
rubidium 819acd270a (svn r6365) -Cleanup: remove IsGeneratingWorld calls that are either not called or have no effect. 18 years ago
Darkvater 29d93bb912 (svn r6364) -Codechange: forgot to set the $Revision$ keyword on ottdres.rc in r6358. Doh 18 years ago
tron 312297eaae (svn r6361) -Fix: When removing orders of a deleted station/depot/waypoint do not skip vehicles without an order list, because they still can have a current order and/or last visited station, which must be inspected 18 years ago
tron a23e8fef37 (svn r6360) -Codechange: Polish RemoveOrderFromAllVehicles() 18 years ago
tron 69ee8a6840 (svn r6359) -Fix: Do not reset the current cursor action when centering on a depot/hangar (noticed by Neonox) 18 years ago
Darkvater 3011abf238 (svn r6358) -Codechange: update resource file to reflect development tree (0.5.0.0) as file
version, and added revision number. Also remove SWEDISH resources.
18 years ago
bjarni 54ff6ac968 (svn r6357) -Cleanup: [OSX] corrected some info for the bundle (info window in finder) 18 years ago
bjarni fa7309cded (svn r6356) -Fix: FS#263 planes come out of hangar and drive back into hangar
Now all vehicles are serviced when it's time for service and they are in a depot
   This will avoid the goto depot order from ever showing up when in a depot
18 years ago
tron 951ddbf3eb (svn r6355) -Fix: Go to hangar orders for aircraft could get spuriously removed when a road or rail depot got deleted (Darkvater and me)
This bug is probably ages old
18 years ago
tron d5e5a78cf4 (svn r6353) -Codechange: Make DestinationID a typedef of uin16, which is as large as any type of destinataion (StationID, DepotID, WaypointID) it can hold
DestinationID being a union of these types is just hassle without benefit and cannot be handled correctly everywhere because of local lack of information
18 years ago
bjarni 5a86b502c2 (svn r6352) -Fix: FS#322 Send to depot bug
now vehicles can't be sent to a depot when they are already inside a depot
   before they would remember the order and try to turn around when leaving the depot
18 years ago
tron 2d9b3aa4cc (svn r6351) -Fix: Due to some off-by-one errors the width or height of a clipping rectangle could become 0, which isn't sensible. This should fix a very rare and hard to trigger assertion in GfxFillRect() 18 years ago
bjarni edd5f92568 (svn r6350) -Codechange: moved some setup stuff into WE_CREATE in PlayerVehWndProc()
This is possible now that the window number is known when running WE_CREATE and it's a nicer solution
18 years ago
tron db53a47f70 (svn r6348) -Codechange: Remove redundant assignment 18 years ago
tron 608e9db825 (svn r6347) Undo 18 years ago
tron e3d00af21e (svn r6346) -Codechange: Remove redundant assignment 18 years ago
bjarni ab523bb59f (svn r6345) -Codechange: AllocateWindowDescFront() now ensures that window_number is set before calling the WE_CREATE event
this allows using the window_number in WE_CREATE window event handlers
18 years ago
bjarni 14e8615cf2 (svn r6304) -Codechange r6295: Use !! instead of (bool) in commands to send vehicles to depots 18 years ago
tron 609ffadf70 (svn r6303) -Codechange: Remove dead code 18 years ago
tron 27b8ad2b58 (svn r6302) -Codechange: Remove dead code paths, because the lowest bit of Sprite::info is never unset 18 years ago
tron 8ba55322c1 (svn r6301) -Codechange: if () cascades -> switch () 18 years ago
bjarni 04745c2d66 (svn r6300) -Fix: FS#321 autoreplace / wagon removal
turned out to be a failure to run the wagon remoral code if the player didn't have enough money to do the replace after the replace took place
  the cost animation failed to show in this condition as well
  Now the test is not run anymore after the replace took place
18 years ago