(svn r6345) -Codechange: AllocateWindowDescFront() now ensures that window_number is set before calling the WE_CREATE event

this allows using the window_number in WE_CREATE window event handlers
pull/155/head
bjarni 18 years ago
parent 14e8615cf2
commit ab523bb59f

@ -402,22 +402,15 @@ void AssignWidgetToWindow(Window *w, const Widget *widget)
}
}
/** Open a new window. If there is no space for a new window, close an open
* window. Try to avoid stickied windows, but if there is no else, close one of
* those as well. Then make sure all created windows are below some always-on-top
* ones. Finally set all variables and call the WE_CREATE event
* @param x offset in pixels from the left of the screen
* @param y offset in pixels from the top of the screen
* @param width width in pixels of the window
* @param height height in pixels of the window
* @param *proc @see WindowProc function to call when any messages/updates happen to the window
* @param cls @see WindowClass class of the window, used for identification and grouping
* @param *widget @see Widget pointer to the window layout and various elements
* @return @see Window pointer of the newly created window
/* Open a new window.
* This function is called from AllocateWindow() or AllocateWindowDesc()
* See descriptions for those functions for usage
* See AllocateWindow() for description of arguments.
* Only addition here is window_number, which is the window_number being assigned to the new window
*/
Window *AllocateWindow(
static Window *LocalAllocateWindow(
int x, int y, int width, int height,
WindowProc *proc, WindowClass cls, const Widget *widget)
WindowProc *proc, WindowClass cls, const Widget *widget, int window_number)
{
Window *w = _last_window; // last window keeps track of the highest open window
@ -477,6 +470,7 @@ Window *AllocateWindow(
w->resize.height = height;
w->resize.step_width = 1;
w->resize.step_height = 1;
w->window_number = window_number;
_last_window++;
@ -487,6 +481,26 @@ Window *AllocateWindow(
return w;
}
/**
* Open a new window. If there is no space for a new window, close an open
* window. Try to avoid stickied windows, but if there is no else, close one of
* those as well. Then make sure all created windows are below some always-on-top
* ones. Finally set all variables and call the WE_CREATE event
* @param x offset in pixels from the left of the screen
* @param y offset in pixels from the top of the screen
* @param width width in pixels of the window
* @param height height in pixels of the window
* @param *proc @see WindowProc function to call when any messages/updates happen to the window
* @param cls @see WindowClass class of the window, used for identification and grouping
* @param *widget @see Widget pointer to the window layout and various elements
* @return @see Window pointer of the newly created window
*/
Window *AllocateWindow(
int x, int y, int width, int height,
WindowProc *proc, WindowClass cls, const Widget *widget)
{
return LocalAllocateWindow(x, y, width, height, proc, cls, widget, 0);
}
typedef struct SizeRect {
int left,top,width,height;
@ -608,18 +622,7 @@ ok_pos:;
return pt;
}
Window *AllocateWindowDescFront(const WindowDesc *desc, int value)
{
Window *w;
if (BringWindowToFrontById(desc->cls, value)) return NULL;
w = AllocateWindowDesc(desc);
w->window_number = value;
return w;
}
Window *AllocateWindowDesc(const WindowDesc *desc)
static Window *LocalAllocateWindowDesc(const WindowDesc *desc, int window_number)
{
Point pt;
Window *w;
@ -655,11 +658,36 @@ Window *AllocateWindowDesc(const WindowDesc *desc)
}
}
w = AllocateWindow(pt.x, pt.y, desc->width, desc->height, desc->proc, desc->cls, desc->widgets);
w = LocalAllocateWindow(pt.x, pt.y, desc->width, desc->height, desc->proc, desc->cls, desc->widgets, window_number);
w->desc_flags = desc->flags;
return w;
}
/**
* Open a new window.
* @param *desc The pointer to the WindowDesc to be created
* @return @see Window pointer of the newly created window
*/
Window *AllocateWindowDesc(const WindowDesc *desc)
{
return LocalAllocateWindowDesc(desc, 0);
}
/**
* Open a new window.
* @param *desc The pointer to the WindowDesc to be created
* @param window_number the window number of the new window
* @return @see Window pointer of the newly created window
*/
Window *AllocateWindowDescFront(const WindowDesc *desc, int window_number)
{
Window *w;
if (BringWindowToFrontById(desc->cls, window_number)) return NULL;
w = LocalAllocateWindowDesc(desc, window_number);
return w;
}
Window *FindWindowFromPt(int x, int y)
{
Window *w;

@ -603,7 +603,7 @@ Window *AllocateWindow(
const Widget *widget);
Window *AllocateWindowDesc(const WindowDesc *desc);
Window *AllocateWindowDescFront(const WindowDesc *desc, int value);
Window *AllocateWindowDescFront(const WindowDesc *desc, int window_number);
void DrawWindowViewport(Window *w);

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