Commit Graph

974 Commits (8ef367b1266e2e6d66e2b7085e9a7bffcfb06d29)

Author SHA1 Message Date
frosch 142725e8ab (svn r24107) -Fix [FS#5143] (r3181): Glass-sprite of bubble-generator was not drawn anymore for completely constructed tiles. 12 years ago
frosch c425368a17 (svn r24107) -Fix [FS#5143] (r3181): Glass-sprite of bubble-generator was not drawn anymore for completely constructed tiles. 12 years ago
frosch afb3cbbbfc (svn r24040) -Fix [FS#5095]: Improve error messages wrt. the placement restrictions of banks, water towers and toy shops. 12 years ago
frosch a1f2ad880d (svn r24040) -Fix [FS#5095]: Improve error messages wrt. the placement restrictions of banks, water towers and toy shops. 12 years ago
rubidium d5eeab43b7 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
alberth 06597e684c (svn r23704) -Doc: Doxygen comment fixes and additions. 13 years ago
alberth 4af8c2d5e1 (svn r23704) -Doc: Doxygen comment fixes and additions. 13 years ago
truebrain bc78328918 (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
truebrain 77b7366c29 (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
rubidium 24263638bf (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
rubidium 3d88c74389 (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
yexo 20f83ba002 (svn r23458) -Fix: don't assume all industries that cut trees have tile 0,0
-Fix: wait until all tiles of an industry are completed before starting to cut trees
13 years ago
yexo 2b1a380902 (svn r23458) -Fix: don't assume all industries that cut trees have tile 0,0
-Fix: wait until all tiles of an industry are completed before starting to cut trees
13 years ago
truebrain af1b3cc070 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 13 years ago
truebrain 98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 13 years ago
yexo 0566a6cfda (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 13 years ago
yexo 5c838ff1c3 (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 13 years ago
frosch a608cbab5d (svn r23148) -Change: [NewGRF] Check the results of various callbacks for validness. 13 years ago
frosch 52774235eb (svn r23148) -Change: [NewGRF] Check the results of various callbacks for validness. 13 years ago
frosch ebf19d6219 (svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity. 13 years ago
frosch 30874b5e81 (svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity. 13 years ago
frosch 930c6c7779 (svn r23146) -Change: [NewGRF v8] Make callback 22 return a probability to use instead of property 18. 13 years ago
frosch b98c7763de (svn r23146) -Change: [NewGRF v8] Make callback 22 return a probability to use instead of property 18. 13 years ago
rubidium 0e2d2b2317 (svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables 13 years ago
rubidium 2a2c102b0b (svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables 13 years ago
rubidium fb9fb416a1 (svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well 13 years ago
rubidium 459c9523e8 (svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well 13 years ago
rubidium 70faeeaba9 (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
rubidium 19eabdba2c (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
rubidium 1a54b7733c (svn r23102) -Codechange: remove the remaining pointless multiplications by TILE_HEIGHT 13 years ago
rubidium 798f5a8608 (svn r23102) -Codechange: remove the remaining pointless multiplications by TILE_HEIGHT 13 years ago
rubidium 5d7acba5d3 (svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for the terraform code 13 years ago
rubidium 1dc685aeea (svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for the terraform code 13 years ago
rubidium a70fdbcf2f (svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code 13 years ago
rubidium 69162621d8 (svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code 13 years ago
rubidium bcb93b3b75 (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it 13 years ago
rubidium 2ed0f93bfb (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it 13 years ago
rubidium de980ef0f9 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 13 years ago
rubidium 7757a2ed40 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 13 years ago
frosch 856db2751a (svn r23049) -Fix [FS#4810]: Use the same forest-check for the vegetation-map colour as for nearby station names. 13 years ago
frosch 3eddb9c23f (svn r23049) -Fix [FS#4810]: Use the same forest-check for the vegetation-map colour as for nearby station names. 13 years ago
planetmaker 0f5eff9187 (svn r22673) -Add #4690: Provide random bits in var 0x10 for callback 0x3B in all cases (Hirundo) 13 years ago
planetmaker dfa45e79fe (svn r22673) -Add #4690: Provide random bits in var 0x10 for callback 0x3B in all cases (Hirundo) 13 years ago
terkhen 7e0daae1ec (svn r22567) -Codechange: Store persistent storages inside a pool. 13 years ago
terkhen 00e5c1df18 (svn r22567) -Codechange: Store persistent storages inside a pool. 13 years ago
terkhen 3914192556 (svn r22556) -Codechange: Remove constness from the town pointer at industries. 13 years ago
terkhen d7ec492887 (svn r22556) -Codechange: Remove constness from the town pointer at industries. 13 years ago
planetmaker 122c4622f5 (svn r22548) -Codechange: Name also the magic number for the lumber mill's tree cutting action (FeyFre) 13 years ago
planetmaker e5a88a1077 (svn r22548) -Codechange: Name also the magic number for the lumber mill's tree cutting action (FeyFre) 13 years ago
frosch a3d8633e40 (svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects) 13 years ago
frosch 71822b6f1b (svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects) 13 years ago
frosch 62b6d0eb0e (svn r22482) -Codechange: Add some contants for the number of ticks between certain cyclical tasks. 13 years ago
frosch 474b4799e8 (svn r22482) -Codechange: Add some contants for the number of ticks between certain cyclical tasks. 13 years ago
smatz c85e1c3089 (svn r22116) -Codechange: use PoolBase::Clean() at more places 14 years ago
smatz 756cc6cf65 (svn r22116) -Codechange: use PoolBase::Clean() at more places 14 years ago
rubidium cb2c7f871f (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h 14 years ago
rubidium bc3ce1e53b (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h 14 years ago
planetmaker 4fed6cc02e (svn r22012) -Add: [NewGRF] Test all industry layouts also when prospecting 14 years ago
planetmaker 68d03b66e3 (svn r22012) -Add: [NewGRF] Test all industry layouts also when prospecting 14 years ago
planetmaker 1cb6024e1d (svn r22011) -Codechange: Rename a few variables and enhance code clearity 14 years ago
planetmaker 44495f8dba (svn r22011) -Codechange: Rename a few variables and enhance code clearity 14 years ago
planetmaker c4544814da (svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables 14 years ago
planetmaker 64280e63fb (svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables 14 years ago
alberth 8c3041b3c9 (svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density. 14 years ago
alberth 4364cec392 (svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density. 14 years ago
alberth f838069a44 (svn r22000) -Codechange: Introduce an enum for the industry density setting. 14 years ago
alberth d84502c432 (svn r22000) -Codechange: Introduce an enum for the industry density setting. 14 years ago
alberth d64ce48f4d (svn r21999) -Fix [FS#4474] (r21969): Use 'very low' industry density for generating industries in the SE. 14 years ago
alberth a5921c0514 (svn r21999) -Fix [FS#4474] (r21969): Use 'very low' industry density for generating industries in the SE. 14 years ago
alberth 4a1706d5b0 (svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE. 14 years ago
alberth 870d2eafbf (svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE. 14 years ago
alberth e3a35f7d40 (svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window. 14 years ago
alberth bdf5a1c2f7 (svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window. 14 years ago
terkhen 0e51dab6a6 (svn r21924) -Codechange: Unify some parts of the articulated vehicle code.
-Cleanup: Avoid conversions to Train and RoadVehicle that are no longer required.
14 years ago
terkhen 734994c9ba (svn r21924) -Codechange: Unify some parts of the articulated vehicle code.
-Cleanup: Avoid conversions to Train and RoadVehicle that are no longer required.
14 years ago
rubidium 05199a641a (svn r21890) -Cleanup: remove some unneeded includes 14 years ago
rubidium 7eba2bf4d3 (svn r21890) -Cleanup: remove some unneeded includes 14 years ago
rubidium ec4f688ca0 (svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m]. 14 years ago
rubidium 7efd7e19ed (svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m]. 14 years ago
rubidium 6327f2b745 (svn r21490) -Codechange: abstract/encapsulate the map area iterating a bit 14 years ago
rubidium cdd35c6a51 (svn r21490) -Codechange: abstract/encapsulate the map area iterating a bit 14 years ago
rubidium fcd12b07bc (svn r21489) -Codechange: replace the last instances of TILE_LOOP with TILE_AREA_LOOP 14 years ago
rubidium e0351ab414 (svn r21489) -Codechange: replace the last instances of TILE_LOOP with TILE_AREA_LOOP 14 years ago
alberth de9c678901 (svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code. 14 years ago
alberth 3b0ee65571 (svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code. 14 years ago
alberth 73364915f1 (svn r21265) -Fix [FS#4245]: Don't setup target industry type counts if there are no industry types available. 14 years ago
alberth d6afbd025c (svn r21265) -Fix [FS#4245]: Don't setup target industry type counts if there are no industry types available. 14 years ago
alberth 3f65b99859 (svn r21175) -Add: Forced construction of missing industries. 14 years ago
alberth 2c4564c7dd (svn r21175) -Add: Forced construction of missing industries. 14 years ago
alberth be6ea97934 (svn r21174) -Add: Use a progressive back-off mechanism to reduce wasting build attempts at unbuildable industries. 14 years ago
alberth 0c775e5750 (svn r21174) -Add: Use a progressive back-off mechanism to reduce wasting build attempts at unbuildable industries. 14 years ago
alberth af72592ce1 (svn r21173) -Codechange: Don't recompute target industry counts each time. 14 years ago
alberth a245db6360 (svn r21173) -Codechange: Don't recompute target industry counts each time. 14 years ago
alberth 93765020f1 (svn r21172) -Feature: Better control over how many new industries are created during the game. 14 years ago
alberth eb4ab0091a (svn r21172) -Feature: Better control over how many new industries are created during the game. 14 years ago
alberth 40d69ce604 (svn r21171) -Change: Reset industry build data at game start or load. 14 years ago
alberth f22fb0d53d (svn r21171) -Change: Reset industry build data at game start or load. 14 years ago
alberth d698ee91df (svn r21169) -Feature: Do not build industries during economic recession. 14 years ago
alberth 67549a206c (svn r21169) -Feature: Do not build industries during economic recession. 14 years ago
alberth a9009b2acb (svn r21168) -Feature: Use desired industry counts rather than relative probability to decide which industry to build. 14 years ago
alberth 3211ab301e (svn r21168) -Feature: Use desired industry counts rather than relative probability to decide which industry to build. 14 years ago
alberth 6d73213ab7 (svn r21167) -Codechange: Use IndustryBuildData::builddata instead of a local variable. 14 years ago
alberth e861487bcb (svn r21167) -Codechange: Use IndustryBuildData::builddata instead of a local variable. 14 years ago
alberth c8e5a7b411 (svn r21166) -Codechange: Move MaybeNewIndustry() to IndustryBuildData::TryBuildNewIndustry(). 14 years ago
alberth 1bf94674df (svn r21166) -Codechange: Move MaybeNewIndustry() to IndustryBuildData::TryBuildNewIndustry(). 14 years ago
alberth aac41efa1a (svn r21159) -Codechange: AdvertiseIndustryOpening() also works with a const pointer. 14 years ago
alberth 239fcc8ccd (svn r21159) -Codechange: AdvertiseIndustryOpening() also works with a const pointer. 14 years ago
alberth 373c615e9e (svn r21158) -Codechange: Assert boundary inside the loop rather than afterwards. 14 years ago
alberth 6c088543c1 (svn r21158) -Codechange: Assert boundary inside the loop rather than afterwards. 14 years ago
alberth b698045b82 (svn r21156) -Codechange: Introduce EconomyIsInRecession(). 14 years ago
alberth 43f807a918 (svn r21156) -Codechange: Introduce EconomyIsInRecession(). 14 years ago
yexo 30b29ae060 (svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defined tiles that relied on the substitute being drawn were broken 14 years ago
yexo 9a07ebc382 (svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defined tiles that relied on the substitute being drawn were broken 14 years ago
rubidium 6d72dd4b78 (svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/randomly placed industries in the location and land slope check callbacks 14 years ago
rubidium 0b67a7ccd5 (svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/randomly placed industries in the location and land slope check callbacks 14 years ago
frosch 1abaae6002 (svn r20900) -Codechange: Move ProductionLevels enum to industry.h 14 years ago
frosch 8a5571a264 (svn r20900) -Codechange: Move ProductionLevels enum to industry.h 14 years ago
frosch 8a55246fe6 (svn r20896) -Codechange: Split recompution of productionrates for non-smooth economy to separate function. 14 years ago
frosch 7f060bdaf5 (svn r20896) -Codechange: Split recompution of productionrates for non-smooth economy to separate function. 14 years ago
frosch d8887e4848 (svn r20850) -Codechange: Add IndustrySpec::UsesSmoothEconomy() to deduplicate code. 14 years ago
frosch b65f463e33 (svn r20850) -Codechange: Add IndustrySpec::UsesSmoothEconomy() to deduplicate code. 14 years ago
smatz 037cc66755 (svn r20764) -Codechange: minor coding style fix 14 years ago
smatz a09bc6c366 (svn r20764) -Codechange: minor coding style fix 14 years ago
yexo a25dc57aac (svn r20754) -Fix [FS#4112]: assert when an industry previously build on water was flooded because it's grf changed/is missing 14 years ago
yexo 8cc43828e8 (svn r20754) -Fix [FS#4112]: assert when an industry previously build on water was flooded because it's grf changed/is missing 14 years ago
yexo 23723413ca (svn r20747) -Fix: overbuilding an object with water under it succeeded even for industries that can't be build on water 14 years ago
yexo 323c526a4d (svn r20747) -Fix: overbuilding an object with water under it succeeded even for industries that can't be build on water 14 years ago
frosch 4a4dd45193 (svn r20743) -Fix: Make testruns of clearing an object tile not influence repeated testruns resp. the exec run. 14 years ago
frosch 42a996ec23 (svn r20743) -Fix: Make testruns of clearing an object tile not influence repeated testruns resp. the exec run. 14 years ago
alberth c10b57c260 (svn r20738) -Codechange: Introduce a function for getting the number of industries that should be build. 14 years ago
alberth 4f435d9256 (svn r20738) -Codechange: Introduce a function for getting the number of industries that should be build. 14 years ago
alberth c95bd6c214 (svn r20737) -Codechange: Introduce a function for advertising opening of a new industry. 14 years ago
alberth 21a80e0a0e (svn r20737) -Codechange: Introduce a function for advertising opening of a new industry. 14 years ago
alberth 8bda2b2313 (svn r20736) -Codechange: Introduce a new function for trying to create a new industry. 14 years ago
alberth fcf92a20e2 (svn r20736) -Codechange: Introduce a new function for trying to create a new industry. 14 years ago
alberth 5c3c30d421 (svn r20735) -Codechange: Introduce GetIndustryGamePlayProbability(). 14 years ago
alberth 6c34a044c8 (svn r20735) -Codechange: Introduce GetIndustryGamePlayProbability(). 14 years ago
alberth e070a87b0f (svn r20734) -Codechange: Rename GetScaledIndustryProbability() to GetScaledIndustryGenerationProbability(). 14 years ago
alberth 03f7733f83 (svn r20734) -Codechange: Rename GetScaledIndustryProbability() to GetScaledIndustryGenerationProbability(). 14 years ago
yexo 8b2b951d5c (svn r20733) -Fix: when overbuilding an object with an industry, clear the complete object 14 years ago
yexo 2d30613c3a (svn r20733) -Fix: when overbuilding an object with an industry, clear the complete object 14 years ago
terkhen 2cd8b7054e (svn r20712) -Fix [FS#4094]: Do not use new game settings when creating many random industries in the scenario editor. 14 years ago
terkhen 5df8e6abcf (svn r20712) -Fix [FS#4094]: Do not use new game settings when creating many random industries in the scenario editor. 14 years ago
rubidium 4ad5ef5c43 (svn r20659) -Feature: make the (flat) area around an industry configurable (Eddi|zuHause) 14 years ago
rubidium 8fd9728e19 (svn r20659) -Feature: make the (flat) area around an industry configurable (Eddi|zuHause) 14 years ago
frosch 3db0cc004b (svn r20636) -Codechange: Move MarkTileDirtyByTile() and DeleteAnimatedTile() into MakeWaterKeepingClass(). 14 years ago
frosch 4901d42140 (svn r20636) -Codechange: Move MarkTileDirtyByTile() and DeleteAnimatedTile() into MakeWaterKeepingClass(). 14 years ago
rubidium 360d6daf34 (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 14 years ago
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 14 years ago