tron
ec8f335e9d
(svn r3812) Remove a pointless goto
2006-03-10 11:27:52 +00:00
tron
86550c94bc
(svn r3795) Add a function to request the orientation of a depot
2006-03-08 15:29:23 +00:00
tron
03254940a4
(svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
2006-03-06 13:11:08 +00:00
tron
6fa5f041f8
(svn r3770) Remove the _road_special_gettrackstatus hack. Egladil and me deem it unnecessary
2006-03-05 17:24:04 +00:00
tron
4da99989b9
(svn r3766) Add a function to get the RoadBits from an arbitrary tile
2006-03-05 12:22:20 +00:00
tron
4efa560ffc
(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
2006-03-05 10:19:33 +00:00
tron
b2c5ecaa22
(svn r3699) Replace some magic numbers for checking for a suitable slope for a level crossing by some less magic numbers
2006-03-01 15:03:47 +00:00
tron
5d6ec6b4f0
(svn r3698) Add GetCrossingRailBits() and ComplementRoadBits(). Simplify the code by using them
2006-03-01 12:31:39 +00:00
tron
7b106a3d8f
(svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in which direction a pieces of rail goes
2006-03-01 09:40:34 +00:00
tron
28fc670fe2
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
2006-03-01 08:56:38 +00:00
tron
7a3a9e6262
(svn r3695) Add 2 MarkTileByTile() which I forgot in r3689 (noticed by Belugas)
2006-03-01 06:39:04 +00:00
tron
a8febcf209
(svn r3689) Add functions to turn a tile into either a normal road tile, a level crossing or a road depot
2006-02-28 21:19:50 +00:00
tron
38122ba0f5
(svn r3687) Complete some bits I missed whenn adding accessor functions for road types and pieces
2006-02-28 13:18:14 +00:00
tron
0f898e168d
(svn r3686) Dispel some strange magic regarding level crossings and foundations:
...
if a level crossing is on a sloped tile, it has to be on a level foundation
2006-02-28 11:49:12 +00:00
tron
c998cf0750
(svn r3680) Fix some magic numbers which got damaged in r1768
...
-Fix: Correctly restore the roadside after roadworks are finished
2006-02-27 17:24:31 +00:00
tron
b26d54585f
(svn r3660) Convert further road bits and type references to the functions/enums
2006-02-23 12:24:19 +00:00
tron
a975616303
(svn r3659) Add function to get the road bits of a level crossing
2006-02-23 11:53:48 +00:00
tron
2f8e3dcc05
(svn r3658) Add functions and symbolic names to retrieve road tile types and road pieces
2006-02-23 08:20:28 +00:00
tron
d239ec0e96
(svn r3657) Fix indentation and remove now unused variable, which i forgot in r3655
2006-02-23 07:32:46 +00:00
tron
ad1e7c1da8
(svn r3656) Simplify the overly complicated check for road pieces under a bridge
2006-02-23 07:31:36 +00:00
tron
147b661d6c
(svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
2006-02-23 07:26:49 +00:00
tron
8e6b55c9a0
(svn r3650) Fix braino in r3649, spotted by Mihamix
2006-02-21 18:15:59 +00:00
tron
6f531eb9f6
(svn r3649) Turn several if-cascades into switch()es
2006-02-21 18:07:35 +00:00
tron
b8b6084da2
(svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
2006-02-21 07:41:54 +00:00
tron
5352e9fbcb
(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
2006-02-13 21:15:00 +00:00
tron
087fe86ed2
(svn r3564) Several smaller changes:
...
- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
2006-02-06 09:18:04 +00:00
tron
17ec6ed70d
(svn r3520) Remove unused parameters from some functions
2006-02-02 07:15:46 +00:00
tron
1c3e8630fe
(svn r3511) More whitespace ([FS#46] by Rubidium)
2006-02-01 07:36:15 +00:00
tron
9712d6f639
(svn r3510) Fiddle with whitespace and parentheses
2006-02-01 06:32:03 +00:00
tron
244d4ab5cb
(svn r3490) -Fix: A bunch (10) of off-by-one errors when checking if a TileIndex points to a tile on the map
2006-01-30 17:18:45 +00:00
Darkvater
4014e36aec
(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
...
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
peter1138
79e5f8286c
(svn r3420) - Fix typo made back in r2997...
2006-01-23 17:43:46 +00:00
peter1138
1c4f9cf2e9
(svn r3413) - Fix: Under certain conditions placing a road tile parallel under a bridge would, instead of failing, succeed and place a perpendicular piece.
2006-01-21 20:34:17 +00:00
tron
318fe153eb
(svn r3365) Staticise 36 functions
2006-01-05 12:40:50 +00:00
tron
d5aa95b87e
(svn r3313) Remove GPMI related changes from trunk
...
Revisions in detail: 2542, 3226 (partial), 3229, 3231, 3232, 3238, 3242-3245, 3251, 3253, 3260, 3263, 3265, 3266, 3269, 3277, 3278, 3279, 3283 (partial), 3304, 3305, 3306
2005-12-18 12:10:46 +00:00
truelight
6ca528ec82
(svn r3305) -Rename: Changed all instances of ottd_ related to the AI to ttai_
2005-12-14 15:54:23 +00:00
peter1138
80986fcd32
(svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
2005-12-10 12:05:39 +00:00
truelight
d90e3118ed
(svn r3253) -Add: add BuildRoad event for AIs
2005-12-02 19:21:38 +00:00
truelight
8315736569
(svn r3232) -Add: implemented the event-system for AIs
...
-Add: added several hooks (event-callbacks) for road-related-stuff
2005-11-23 15:08:29 +00:00
tron
9d0e7b6458
(svn r3181) -Bracing
...
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
2005-11-14 19:48:04 +00:00
tron
181d586a7c
(svn r3078) Some more stuff, which piled up:
...
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
2005-10-23 13:04:44 +00:00
tron
0b936c3222
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
...
nothing spectacular, just some stuff, which piled up
2005-10-22 06:39:32 +00:00
tron
d7cbd0d4c3
(svn r3073) int/byte -> EngineID/PlayerID/VehicleID
...
0/-1 -> INVALID_ENGINE
0x10 -> OWNER_NONE
2005-10-20 17:43:13 +00:00
tron
71d293f2a3
(svn r3066) Constify the parameter of GetSlopeZ_*()
2005-10-19 14:49:46 +00:00
tron
b17b87469c
(svn r3064) Replace some numbers by sprite names
2005-10-19 06:46:41 +00:00
tron
4529d1fc8e
(svn r3037) Don't deduce the sprites for tunnels and level crossings from magic numbers, but fetch them from the central rail info array. This is a preparation step for electrified rails
2005-10-13 16:00:14 +00:00
tron
7ab7d79190
(svn r3028) s/255/OWNER_SPECTATOR/
2005-10-10 10:36:37 +00:00
tron
39f5dbfd3b
(svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB
2005-10-05 07:20:26 +00:00
peter1138
d11e5bf7fb
(svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
2005-09-29 19:59:57 +00:00
tron
90e33aed22
(svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATION where appropriate
2005-09-28 19:35:36 +00:00