(svn r3413) - Fix: Under certain conditions placing a road tile parallel under a bridge would, instead of failing, succeed and place a perpendicular piece.

This commit is contained in:
peter1138 2006-01-21 20:34:17 +00:00
parent d212bf205f
commit 1c4f9cf2e9

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@ -428,7 +428,7 @@ int32 CmdBuildRoad(int x, int y, uint32 flags, uint32 p1, uint32 p2)
goto do_clear;
/* only allow roads pertendicular to bridge */
if ((pieces & 5U) == (ti.map5 & 0x01U))
if (((pieces & 5U) != 0) == ((ti.map5 & 0x01U) != 0))
goto do_clear;
/* check if clear land under bridge */