michi_cc
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7a6b45c133
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(svn r23412) -Add: Company infrastructure counts for road.
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13 years ago |
michi_cc
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85ec2f07af
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(svn r23411) -Add: Company infrastructure counts for rail.
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13 years ago |
michi_cc
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b68ced52c4
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(svn r23410) -Add: A window with a detailed overview over the infrastructure of a company.
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13 years ago |
terkhen
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a6557b4f09
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(svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns.
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13 years ago |
terkhen
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a9cc00bf68
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(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc).
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13 years ago |
truebrain
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ac0f5398c2
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(svn r23386) -Fix: debug script related events to 'script' (removes 'ai')
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13 years ago |
truebrain
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bf803e40cc
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(svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too
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13 years ago |
truebrain
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d6e042c735
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(svn r23376) -Remove: on popular demand, remove my (revoked) name from comments in the code. It was silly to name me like that to begin with ;) (based on patch by HackaLittleBit)
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13 years ago |
truebrain
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e7c77353ce
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(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig
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13 years ago |
peter1138
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b84174fd4d
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(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
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13 years ago |
peter1138
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782aee3c2a
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(svn r23314) -Add: Add settings to restrict viewport zoom levels.
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13 years ago |
truebrain
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1ad295a4cf
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(svn r23309) -Fix: loading old games didn't have goals set for towns (tnx to frosch for spotting)
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13 years ago |
truebrain
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3a5d257e46
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(svn r23304) -Add: bump the savegame to start storing the new bits and pieces
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13 years ago |
truebrain
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2306f2ab6d
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(svn r23300) -Add: show on the GUI when a town grows and make a general framework to store goals of a town
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13 years ago |
truebrain
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19791d3189
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(svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen)
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13 years ago |
michi_cc
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3b45b41e68
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(svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block.
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13 years ago |
michi_cc
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56a592dcbd
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(svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct.
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13 years ago |
rubidium
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215452b911
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(svn r23195) -Codechange: if we really need to cast away constness, use const_cast
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13 years ago |
rubidium
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e81d564625
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(svn r23192) -Codechange: don't cast away const needlessly
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13 years ago |
yexo
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0566a6cfda
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(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
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13 years ago |
rubidium
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6fe13b1451
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(svn r23105) -Fix (r23104): Kenobi visited me ;)
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13 years ago |
rubidium
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1138abad35
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(svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting
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13 years ago |
rubidium
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bcb93b3b75
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(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
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13 years ago |
rubidium
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de980ef0f9
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(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
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13 years ago |
rubidium
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41223c8bc9
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(svn r23084) -Codechange: get rid of a redundant variable
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13 years ago |
yexo
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091d31b84b
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(svn r23083) -Fix: run StartupEngines() if NewGRFs changed during loading a savegame, just like it's running when NewGRFs are changed during a game
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13 years ago |
frosch
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6e61fee028
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(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
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13 years ago |
frosch
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e57ba5d0ae
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(svn r23074) -Codechange: Add Vehicle::GetEngine() to simplify code.
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13 years ago |
yexo
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047957487a
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(svn r23065) -Add: -q option to read a savegame, write some general info and exit
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13 years ago |
frosch
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5c854f2643
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(svn r23013) -Doc: Add a note about the savegame version used in the 1.1 branch.
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13 years ago |
frosch
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4961cd06a9
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(svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad().
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13 years ago |
frosch
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7d1755403b
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(svn r22975) -Codechange: Do not store Group::num_vehicle in the savegame, but compute it like num_engines on load.
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13 years ago |
rubidium
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e11b817281
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(svn r22958) -Fix [FS#4778]: the savegame description and loading of savegames would crash with savegames from a patched stable (which didn't bump the savegame version)
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13 years ago |
rubidium
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3722a0bf98
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(svn r22957) -Codechange: SPECSTR_PLAYERNAME is actually the company name, which is derived from the town name + ' Transport'. So make sure the last constant is in sync with the town name table
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13 years ago |
yexo
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72500ddedf
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(svn r22920) -Cleanup: replace two very old town variables taht were rarely used by small functions that compute there value on-the-fly when necessary
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13 years ago |
yexo
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561d6503be
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(svn r22915) -Fix (r22743): TTO savegames with any aircraft not in an hangar caused crashes during load
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13 years ago |
rubidium
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b7722dbe86
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(svn r22914) -Fix [FS#4716]: old TTO/TTD savegames could get non-stop via orders upon savegame loading, even when those orders did not exist back then. This 'conversion' feature is something for TTDPatch and old OpenTTD savegames
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13 years ago |
frosch
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7337332026
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(svn r22880) -Cleanup: SIZE_MAX is now defined in stdafx.h
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13 years ago |
planetmaker
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142e244df6
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(svn r22843) -Fix [FS#4748]: Harden savegame load against too many ai config settings (monoid)
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13 years ago |
rubidium
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62886dfeed
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(svn r22827) -Codechange: pass the/a more proper sub directory when opening (some) files instead of the default one
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13 years ago |
rubidium
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5928dbb8a3
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(svn r22811) -Change: don't try to load static NewGRFs when loading the intro game for the first time
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13 years ago |
rubidium
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56fedc4db9
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(svn r22767) -Add: river generation
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13 years ago |
rubidium
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d6a0e5f240
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(svn r22737) -Fix [FS#4717]: some corrupted savegames could crash OpenTTD instead of showing the "savegame corrupted" message
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13 years ago |
rubidium
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e01b2e26c3
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(svn r22736) -Codechange: constify some numbers
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13 years ago |
michi_cc
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d25840978c
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(svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period.
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13 years ago |
frosch
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31ad03e4d2
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(svn r22693) -Fix [FS#4691]: The override managers were not reset in some cases like creating a new scenario.
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13 years ago |
frosch
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78e4abbed0
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(svn r22644) -Codechange: Use IsShipDepotTile() instead of single water- and depottests. (adf88)
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13 years ago |
frosch
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1bf9bc70a3
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(svn r22625) -Fix (r22050)[FS#4642]: Do not zero the orders of disaster vehicles when converting savegames.
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13 years ago |
terkhen
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fbf8b6c5ed
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(svn r22573) -Fix (r22567): Fix operator precedence.
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14 years ago |
terkhen
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2eb8903dce
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(svn r22568) -Change: Add a list of persistent storages to the Town class.
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14 years ago |