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(svn r23192) -Codechange: don't cast away const needlessly
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@ -884,15 +884,15 @@ size_t SlGetFieldLength()
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int64 ReadValue(const void *ptr, VarType conv)
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{
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switch (GetVarMemType(conv)) {
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case SLE_VAR_BL: return (*(bool *)ptr != 0);
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case SLE_VAR_I8: return *(int8 *)ptr;
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case SLE_VAR_U8: return *(byte *)ptr;
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case SLE_VAR_I16: return *(int16 *)ptr;
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case SLE_VAR_U16: return *(uint16*)ptr;
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case SLE_VAR_I32: return *(int32 *)ptr;
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case SLE_VAR_U32: return *(uint32*)ptr;
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case SLE_VAR_I64: return *(int64 *)ptr;
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case SLE_VAR_U64: return *(uint64*)ptr;
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case SLE_VAR_BL: return (*(const bool *)ptr != 0);
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case SLE_VAR_I8: return *(const int8 *)ptr;
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case SLE_VAR_U8: return *(const byte *)ptr;
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case SLE_VAR_I16: return *(const int16 *)ptr;
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case SLE_VAR_U16: return *(const uint16*)ptr;
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case SLE_VAR_I32: return *(const int32 *)ptr;
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case SLE_VAR_U32: return *(const uint32*)ptr;
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case SLE_VAR_I64: return *(const int64 *)ptr;
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case SLE_VAR_U64: return *(const uint64*)ptr;
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case SLE_VAR_NULL:return 0;
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default: NOT_REACHED();
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}
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@ -1012,12 +1012,12 @@ static inline size_t SlCalcStringLen(const void *ptr, size_t length, VarType con
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default: NOT_REACHED();
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case SLE_VAR_STR:
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case SLE_VAR_STRQ:
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str = *(const char**)ptr;
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str = *(const char * const *)ptr;
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len = SIZE_MAX;
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break;
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case SLE_VAR_STRB:
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case SLE_VAR_STRBQ:
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str = (const char*)ptr;
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str = (const char *)ptr;
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len = length;
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break;
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}
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@ -1265,7 +1265,7 @@ static void *IntToReference(size_t index, SLRefType rt)
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*/
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static inline size_t SlCalcListLen(const void *list)
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{
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std::list<void *> *l = (std::list<void *> *) list;
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const std::list<void *> *l = (const std::list<void *> *) list;
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int type_size = IsSavegameVersionBefore(69) ? 2 : 4;
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/* Each entry is saved as type_size bytes, plus type_size bytes are used for the length
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