smatz
|
8be486c27e
|
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
|
17 years ago |
peter1138
|
b967c9918e
|
(svn r11934) -Codechange: add persistent random data for river and canal tiles.
|
17 years ago |
smatz
|
8dbf03e322
|
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
|
17 years ago |
smatz
|
b20d1eee6c
|
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
|
17 years ago |
rubidium
|
a3a5ff6057
|
(svn r11867) -Fix: do not reset changes to persistent storages during world generation.
-Fix: store changes to persistent storages after performing all the game logic instead of resetting them.
|
17 years ago |
glx
|
8344327a91
|
(svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs
|
17 years ago |
rubidium
|
9ac26e1bf1
|
(svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server.
|
17 years ago |
rubidium
|
fafab82a31
|
(svn r11832) -Codechange: get rid of (quite) some VARDEFs.
|
17 years ago |
rubidium
|
0ca79e2fb8
|
(svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral.
|
17 years ago |
rubidium
|
90acd52f22
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
17 years ago |
peter1138
|
0f7392bd61
|
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
|
17 years ago |
rubidium
|
2fc62eab05
|
(svn r11818) -Codechange: split player.h into smaller pieces.
|
17 years ago |
rubidium
|
97d6e0e6c0
|
(svn r11811) -Fix: make compilation without networking work again (and thus move the debugdumpcommand stuff out of the network 'area').
|
17 years ago |
rubidium
|
64d691bacc
|
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
|
17 years ago |
rubidium
|
b09d957f31
|
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
|
17 years ago |
rubidium
|
444e77d8bc
|
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
|
17 years ago |
rubidium
|
2469bca24c
|
(svn r11771) -Codechange: split settings.h into better separated headers.
|
17 years ago |
peter1138
|
890296c125
|
(svn r11742) -Codechange [FS#1319]: Run window tick events when paused, so that news pop-ups and the about window still progress. For other windows the events are ignored when paused.
|
17 years ago |
peter1138
|
96d09cfae9
|
(svn r11735) -Fix [FS#1574]: Don't reset loading indicator IDs when only reloading NewGRFs.
|
17 years ago |
rubidium
|
445a733eb6
|
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
|
17 years ago |
smatz
|
13ffc5b581
|
(svn r11717) -Fix [FS#1590]: make sure invalid players have all shares owned by PLAYER_SPECTATOR
|
17 years ago |
belugas
|
1b76c8bb67
|
(svn r11714) -Fix[FS#1569]: Do not allow player inauguration date on scenarios to be bigger than current year.
This will not (yet) be true if you are loading a scenario with the "-g" command line option.
|
17 years ago |
belugas
|
db45093f7b
|
(svn r11713) -Codechange: Move some declarations and definitions in a more logical disposition
|
17 years ago |
rubidium
|
722613f7f3
|
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
|
17 years ago |
rubidium
|
db73addb43
|
(svn r11702) -Codechange: move all date related stuff to date*.
|
17 years ago |
rubidium
|
f82aeb82c5
|
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
|
17 years ago |
rubidium
|
81bf9f8503
|
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
|
17 years ago |
rubidium
|
00c9d3ef20
|
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
|
17 years ago |
rubidium
|
507463e420
|
(svn r11684) -Codechange: split gfx.h in a type and functional header.
|
17 years ago |
rubidium
|
1f6043458c
|
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
|
17 years ago |
rubidium
|
766551b0bc
|
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
|
17 years ago |
rubidium
|
8427b8bad2
|
(svn r11675) -Codechange: split the string types from the string functions.
|
17 years ago |
rubidium
|
be923601bf
|
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
|
17 years ago |
rubidium
|
2cf7d5b2cb
|
(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
|
17 years ago |
rubidium
|
8bfbfd0031
|
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
|
17 years ago |
smatz
|
8d91abdfe3
|
(svn r11656) -Codechange: add ZOOM_LVL_BEGIN and postfix operators so ZoomLevel can be used in some iterations
|
17 years ago |
smatz
|
d56a690ba4
|
(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
|
17 years ago |
rubidium
|
2b8863c846
|
(svn r11646) -Codechange: check whether (some) characters are missing in the current 'font' for the 'currently' chosen language and give a warning when that does happen.
|
17 years ago |
smatz
|
926fe5c9e9
|
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
|
17 years ago |
rubidium
|
8ce9c5f29b
|
(svn r11643) -Codechange: conform with the coding style for the WP macro uses.
|
17 years ago |
skidd13
|
3b849778c1
|
(svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves
|
17 years ago |
belugas
|
a7fa65a2e3
|
(svn r11624) -Fix[FS#1530]: An error in the translation of bitset to scroll directions made it so that up-down-right arrow keys did scrolled up, while it should have scrolled right instead. It was initially interpreted as left-right-up.
|
17 years ago |
glx
|
946fa3b9ee
|
(svn r11618) -Fix: buoys are just waypoints, so don't allow load/unload/transfert for them
|
17 years ago |
rubidium
|
c3ae7faa13
|
(svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals.
|
17 years ago |
rubidium
|
1c30d0b966
|
(svn r11573) -Codechange: pause games that miss GRFs by default and throw some warnings and disclaimers when you want to unpause it.
|
17 years ago |
glx
|
be48614ef8
|
(svn r11572) -Fix [FS#1494]: reinitialise windows system before loading a savegame
|
17 years ago |
rubidium
|
2880047689
|
(svn r11556) -Feature: allow setting a default password for new companies in network games.
|
17 years ago |
rubidium
|
bd27f767cc
|
(svn r11537) -Codechange: make it much harder to 'accidentally' add savegame conversion code after the window and cache initializations.
|
17 years ago |
rubidium
|
91152b925e
|
(svn r11525) -Fix: do not do all kinds of 'updates' for town, waypoint, station and other signs when you haven't converted the map to the 'current' format as that means you are going to read data in the 'old' format when you assume that it is in the 'current' format.
|
17 years ago |
skidd13
|
815b8d8df1
|
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
|
17 years ago |