Commit Graph

57989 Commits (69e7c1697eae68d03f5be6fa25d967dfbf383d1a)
 

Author SHA1 Message Date
frosch 89b6773c93 Fix: Shadows of individual character glyphs could be drawn over other characters (#12115)
(cherry picked from commit 555a37930b)
7 months ago
Jonathan G Rennison d3bbb4fb1c Adjust ordering of date/tick setup in InitializeGame 7 months ago
Jonathan G Rennison b38321b9b4 Add setting to only spawn primary industries 7 months ago
Jonathan G Rennison c7e95d5b03 Close graph windows when changing timekeeping mode 7 months ago
Peter Nelson 2b79e7cdf5
Fix b7630b0: Incorrect padding for text purchase list. (#12160)
Restore to original (and more normal) framerect padding.
7 months ago
frosch bb86023d50
Fix #12127, 555a379: Truncation ellipses rendered shadows even for black font without shadows (#12132) 7 months ago
Jonathan G Rennison c511f93f24 Scheduled dispatch: Disable in wallclock mode if not using time in minutes 7 months ago
Jonathan G Rennison d8ecb9c016 Use absolute display units for the departure board 7 months ago
Jonathan G Rennison 91d83335c7 Add helper to get timetable absolute display unit size 7 months ago
Jonathan G Rennison 33cbfc3e76 Cache current ticks per calendar day 7 months ago
Jonathan G Rennison 45b6079899 Add string code for absolute timetable time 7 months ago
Jonathan G Rennison 6b12539e3f Implement StateTicksToCalendarDate for wallclock mode 7 months ago
Jonathan G Rennison 91b3e9c1ab Initial support for relative timetabling in wallclock mode 7 months ago
Jonathan G Rennison 7581ce0010 Fix changing time keeping units incorrectly updating state ticks offset 7 months ago
Rubidium 4c117dd2d8 Revert #11993: new number format system does not and cannot work for CJK languages
There are too many intricacies that I am unaware of that are popping up after
asking whether things are right or not.
I do not want to keep playing whack-a-mole, so just revert the whole thing.

This reverts:
15be383b93
360fe8b0b6
1aa9a5c0ab
59f56941e5
7e2eefb91f
b741b2ba6f
609d0071d5
9f8fd80112
a253205b93
819c6c756e
7 months ago
Jonathan G Rennison bbd34bb6db Increase information shown in getfulldate console command 7 months ago
Jonathan G Rennison bd955c4117 Fix calendar day length in wallclock mode
See: https://github.com/OpenTTD/OpenTTD/issues/12154
7 months ago
translators 8015d96a50 Update: Translations from eints
english (au): 2 changes by krysclarke
spanish (mexican): 149 changes by Can202
estonian: 11 changes by RM87
chinese (simplified): 18 changes by WenSimEHRP
hungarian: 2 changes by PstasDev
italian: 195 changes by Rivarossi
serbian: 42 changes by nkrs
german: 2 changes by Wuzzy2
belarusian: 537 changes by KorneySan
russian: 25 changes by KorneySan
ukrainian: 21 changes by StepanIvasyn
turkish: 14 changes by jnmbk
latvian: 2 changes by lexuslatvia
dutch: 1 change by iamthedutchdude
spanish: 15 changes by MontyMontana
french: 2 changes by ottdfevr
portuguese: 2 changes by jcteotonio, 2 changes by azulcosta
portuguese (brazilian): 149 changes by pasantoro
polish: 2 changes by pAter-exe
7 months ago
Jonathan G Rennison 5605650e26 Saveload: Don't apply state ticks offset on load if not stored in save 7 months ago
Jonathan G Rennison 58f2e0cdf0 Clamp link graph compression ticks when loading old saves 7 months ago
Jonathan G Rennison 57a4586f08 Set flood from edges setting to false when loading old saves before then 7 months ago
Jonathan G Rennison 593a81d421 Saveload: Rename IsSavegameVersionUntil to IsSavegameVersionBeforeOrAt
To match upstream
7 months ago
Jonathan G Rennison ea0fa2194a Add debug console command to unblock bay road stops with incorrect occupancy state 7 months ago
Jonathan G Rennison 16d77d9268 Fix deleting road vehicle in bay stop not unmarking as occupied 7 months ago
Jonathan G Rennison 53b06a3d04 Add event flag for removing invalid RVs during load 7 months ago
Jonathan G Rennison 675b31887a Saveload: Fix recalculation of _state_ticks
For XSLFI_VARIABLE_DAY_LENGTH versions 1 to 3
7 months ago
Jonathan G Rennison f52d56249d Saveload: Use table format for industry build data chunks 7 months ago
Jonathan G Rennison 0e262620d2 Saveload: Use table format for NewGRF/ID mapping chunks 7 months ago
Jonathan G Rennison b3bd1bb5ad Use upstream load for non-table script chunks 7 months ago
Jonathan G Rennison a92377fe98 Use upstream save/load for various unchanged chunks 7 months ago
Jonathan G Rennison b178be36f3 Saveload: Maintain map of chunk ID to (first byte) block mode 7 months ago
Jonathan G Rennison dadbad2bfc Saveload: Log changes in SlExecWithSlVersion 7 months ago
Jonathan G Rennison 6dec7a5b35 Saveload: Add PeekByte method to ReadBuffer 7 months ago
Jonathan G Rennison bd2358f6cc Saveload: Tidy up logging of chunk IDs
Add helper to dump chunk IDs as strings
Avoid duplicate logging of load steps for upstream load paths
7 months ago
Jonathan G Rennison ba1fa3ad29 Saveload: Fix SlNullPointers with upstream chunks 7 months ago
Jonathan G Rennison b58ecb0cd8 Saveload: Remove unnecessary auto-length use for tracerestrict 7 months ago
Jonathan G Rennison 8e8d698b24 Fix comment spelling errors 7 months ago
Rubidium 5d2e6e4efa Fix #12148, fca8166: Do not draw decimals when number of digits is 0 7 months ago
Jonathan G Rennison ca146c8ddd Fix #12145: Incorrect date handling in date cheat in wallclock time-keeping mode 7 months ago
Jonathan G Rennison 409c073eca Codefix: Off by one in TimerGameEconomy::ConvertDateToYMD wallclock mode 7 months ago
merni-ns 7bab2c1cc3 Fix #12119: Remove red warning text when maximum loan is zero 7 months ago
Jonathan G Rennison 158fbe19f8 Fix missing includes 7 months ago
Jonathan G Rennison 1f08ea54e5 Script: Fix narrowing conversion warning 7 months ago
Jonathan G Rennison aad6fadd7f Fix noreturn tag in window crash log 7 months ago
Jonathan G Rennison c2d581a928 Revert "Iconv: Ensure that OTTD2FS/FS2OTTD are thread-safe"
This reverts commit 94d326b1e0.
7 months ago
Jonathan G Rennison 4469925605 Add missing typename specifier 7 months ago
Jonathan G Rennison a7c7e3d618 Add missing includes for std::runtime_error 7 months ago
Loïc Guilloux d310a04276 Fix #12133: [Script] Don't crash when emergency saving (#12138)
(cherry picked from commit 25d1238907)
7 months ago
Loïc Guilloux 5098c77c38 Fix: [Script] Only show debug script window at the end of savegame loading (#12135)
(cherry picked from commit 2d7ad9f717)
7 months ago
Jonathan G Rennison ff0d212705 Fix incorrect assert of LinkGraph LastCompression date 7 months ago