Jonathan G Rennison
6d483cc5cc
Add toggle to show vehicle route overlay even when window is not focused
1 year ago
Jonathan G Rennison
4c2244cc21
Viewport: Refactor handling of vehicle route overlays
1 year ago
Jonathan G Rennison
ae9b416684
Merge branch 'master' into jgrpp
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# Conflicts:
# src/ai/ai_core.cpp
# src/ai/ai_gui.cpp
# src/ai/ai_instance.cpp
# src/console_cmds.cpp
# src/engine_type.h
# src/game/game_gui.cpp
# src/game/game_instance.cpp
# src/goal.cpp
# src/goal_cmd.h
# src/lang/english.txt
# src/lang/estonian.txt
# src/network/network_client.cpp
# src/newgrf.cpp
# src/newgrf_generic.h
# src/openttd.cpp
# src/saveload/saveload.h
# src/script/api/script_log.cpp
# src/script/api/script_town.cpp
# src/settings_table.cpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/station_map.h
# src/strings.cpp
# src/table/settings/difficulty_settings.ini
# src/table/settings/gui_settings.ini
# src/tbtr_template_gui_main.h
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/water_cmd.cpp
2 years ago
Rubidium
4e65ec1dc4
Codechange: do not declare functions in blocks
2 years ago
Jonathan G Rennison
d97968a4f9
Rename ChildScreenSpritePositionMode enum values
2 years ago
Jonathan G Rennison
87056562e5
Change ChildScreenSpriteToDraw relative flag to an enum
...
Use separate modes for prior and upstream non-relative modes
2 years ago
Jonathan G Rennison
58d841486e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/os/windows/font_win32.cpp
# src/script/api/script_object.hpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/viewport.cpp
# src/viewport_func.h
2 years ago
Peter Nelson
002fe67bef
Add: Optionally disable child sprites drawing relative to parent sprites offsets.
2 years ago
Jonathan G Rennison
6cf62af092
Change vehicle route overlay settings
...
Add a mode setting: off, all locations, station stops only
Change show vehicle route setting to on/off
Move settings to their own section in the GUI
Add an unset hotkey to switch the mode setting
2 years ago
Jonathan G Rennison
7685c36f35
Implement partial parallelisation of non-map mode viewport rendering
2 years ago
Jonathan G Rennison
28724d651d
Tracerestrict: Add button to highlight all signals using program
2 years ago
Tyler Trahan
fbbc80f79e
Fix #9020 : Update station coverage highlight when adding/removing tiles
3 years ago
Jonathan G Rennison
3ef1a0943b
Merge branch 'master' into jgrpp-beta
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# Conflicts:
# src/lang/chuvash.txt
# src/lang/czech.txt
# src/lang/english_AU.txt
# src/lang/english_US.txt
# src/lang/german.txt
# src/lang/japanese.txt
# src/lang/korean.txt
# src/lang/latvian.txt
# src/lang/russian.txt
# src/tree_gui.cpp
# src/vehicle.cpp
3 years ago
Niels Martin Hansen
6bd3106681
Feature: Multiple rotating views on title screen
3 years ago
Jonathan G Rennison
e75e2b5bdc
Fix left mouse button scroll in viewport map mode
4 years ago
Matt Kimber
40d5fe1631
Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds ( #8540 )
4 years ago
Jonathan G Rennison
d7387f3995
Fix changing smallmap legend not updating viewport maps
4 years ago
Jonathan G Rennison
a474e71243
Viewport: Cache landscape pixels in map mode
...
Avoid invalidating landscape pixels for non-landscape updates
(vehicles, overlays, etc.)
4 years ago
Jonathan G Rennison
35565a115b
Viewport: Fix casing of ClearViewportCache(s)
4 years ago
Jonathan G Rennison
352b361e1b
Viewport: Replace viewport mark dirty if zoom level below with flags param
...
Fix missing flags for tracerestrict and effect vehicles
4 years ago
Jonathan G Rennison
3b49f892fa
Redraw connecting link graph overlay links when moving station sign
...
Add test console command
4 years ago
Jonathan G Rennison
5b78090a61
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/saveload/town_sl.cpp
# src/screenshot.h
# src/script/api/ai/ai_date.hpp.sq
# src/script/api/ai/ai_marine.hpp.sq
# src/script/api/ai/ai_station.hpp.sq
# src/script/api/game/game_date.hpp.sq
# src/script/api/game/game_marine.hpp.sq
# src/script/api/game/game_station.hpp.sq
# src/script/api/game/game_window.hpp.sq
# src/script/api/script_window.hpp
# src/script/api/template/template_window.hpp.sq
# src/signal.cpp
# src/statusbar_gui.cpp
# src/toolbar_gui.cpp
# src/viewport.cpp
# src/viewport_func.h
4 years ago
TechGeekNZ
a10013dd00
Codechange: Spell 'Viewport' consistently
...
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
4 years ago
Jonathan G Rennison
a4608f6f72
Cache vehicle positions across draw blocks in viewport map mode
5 years ago
Jonathan G Rennison
8f442500ea
Change how dirty screen, window and viewport areas are tracked for later redrawing
...
Track dirty viewport areas seperately form general screen redraws.
Maintain a dirty block grid per viewport, with a smaller block size.
Use even smaller block size in viewport map mode.
Use a rectangle array for general screen redraws instead of a block grid.
Add a dirty bit to windows and widgets, to simplify the common case
of repainting a whole window or widget, without catching
neighbouring windows or viewports.
5 years ago
Jonathan G Rennison
8956b1ab02
Improve performance of tunnel rendering in viewport map mode
5 years ago
Jonathan G Rennison
c13ff2a1d3
Reduce viewport invalidation area of track reservation changes
5 years ago
Jonathan G Rennison
4d9e07e885
Viewport: Split sprite sort regions when more than 60 sprites present
5 years ago
Jonathan G Rennison
c3223903ed
Codechange: Cache resolved town, station and industry name strings
5 years ago
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Jonathan G Rennison
36eb4165b8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/bridge_map.h
# src/crashlog.cpp
# src/industry.h
# src/linkgraph/linkgraph_type.h
# src/order_type.h
# src/saveload/afterload.cpp
# src/settings.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/spritecache.cpp
# src/stdafx.h
# src/table/settings.h.preamble
# src/train.h
# src/vehicle.cpp
# src/viewport.cpp
# src/viewport_func.h
# src/widgets/station_widget.h
# src/zoom_func.h
# src/zoom_type.h
5 years ago
Jonathan G Rennison
f6b9395c6a
Improve performance of name sorting in town and station list windows
5 years ago
peter1138
81d335b081
Feature: Add station coverage area display for towns.
6 years ago
peter1138
b6733edd17
Feature: Add coverage area display for existing stations.
6 years ago
Niels Martin Hansen
37daf43037
Change: Zoom title game by UI zoom level
6 years ago
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
6 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
6 years ago
Jonathan G Rennison
5e6d283463
Merge branch 'master' into jgrpp
...
Remove the viewport sign cache as this is now superseded by the kd tree
implementation
# Conflicts:
# src/crashlog.cpp
# src/lang/english.txt
# src/misc.cpp
# src/pathfinder/follow_track.hpp
# src/pbs.cpp
# src/rail_cmd.cpp
# src/saveload/vehicle_sl.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/ship_cmd.cpp
# src/station.cpp
# src/station_base.h
# src/station_cmd.cpp
# src/table/settings.ini
# src/thread/thread_morphos.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/viewport.cpp
# src/waypoint.cpp
6 years ago
Jonathan G Rennison
281d346fe2
Merge branch 'master' into jgrpp
...
# Conflicts:
# bin/baseset/no_sound.obs
# bin/baseset/orig_dos.obg
# bin/baseset/orig_dos.obs
# bin/baseset/orig_dos_de.obg
# bin/baseset/orig_win.obg
# bin/baseset/orig_win.obm
# bin/baseset/orig_win.obs
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.cpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.cpp
# src/blitter/8bpp_base.hpp
# src/blitter/common.hpp
# src/group_gui.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.cpp
# src/saveload/saveload.cpp
# src/town_cmd.cpp
# src/viewport.cpp
# src/viewport_func.h
6 years ago
Johannes E. Krause
05da5a177c
Codechange: Simplify marking tiles dirty when terraforming (Patch by adf88, #6583 )
6 years ago
Jonathan G Rennison
698409381e
Cache viewport station/waypoint sign infomation
6 years ago
Jonathan G Rennison
0d0d55f81d
Scrolling/perf improvements to link graph overlays on viewport and smallmap
6 years ago
Jonathan G Rennison
fe1e0a9d59
Merge branch 'enhanced_viewport_overlay' into jgrpp
6 years ago
Jonathan G Rennison
64815c0d8a
Improve performance of show scrolling viewport on map
6 years ago
Jonathan G Rennison
f373a67610
Fix display of zoning overlay sprites on half-tile foundations
...
Partly based on commit 598b781259a5c1ad25cf3de85807b9c79e9f08fe
6 years ago
Jonathan G Rennison
5c7f36ef4b
Merge branch 'enhanced_viewport_overlay' into jgrpp
...
Further fixes for viewport lines/marker for multiplayer clients.
# Conflicts:
# src/lang/russian.txt
8 years ago
Jonathan G Rennison
509da024cc
Fix viewport order lines/markers for multiplayer clients.
8 years ago
Jonathan G Rennison
54b8eb9b4c
Merge branch 'polyline_track_tool' into jgrpp
...
# Conflicts:
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/viewport.cpp
# src/viewport_func.h
9 years ago
patch-import
01cf154f51
Import polyline rail tool patch v10b
...
http://www.tt-forums.net/viewtopic.php?f=33&t=57080
9 years ago