Cache viewport station/waypoint sign infomation

pull/78/head
Jonathan G Rennison 5 years ago
parent 191afd93c1
commit 698409381e

@ -67,6 +67,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
AllocateMap(size_x, size_y);
ViewportMapClearTunnelCache();
ViewportClearStationSignCache();
ClearCommandLog();
_pause_mode = PM_UNPAUSED;

@ -373,6 +373,7 @@ static void ShutdownGame()
UninitFreeType();
ViewportMapClearTunnelCache();
ViewportClearStationSignCache();
ClearCommandLog();
}

@ -51,6 +51,7 @@ BaseStation::~BaseStation()
DeleteWindowById(WC_DEPARTURES_BOARD, this->index);
this->sign.MarkDirty();
ViewportClearStationSignCache();
}
Station::Station(TileIndex tile) :

@ -425,6 +425,7 @@ void Station::UpdateVirtCoord()
this->sign.UpdatePosition(pt.x, pt.y, STR_VIEWPORT_STATION);
SetWindowDirty(WC_STATION_VIEW, this->index);
ViewportClearStationSignCache();
}
/** Update the virtual coords needed to draw the station sign for all stations. */

@ -264,6 +264,18 @@ std::vector<DrawnPathRouteTileLine> _vp_route_paths_last_mark_dirty;
static void MarkRoutePathsDirty(const std::vector<DrawnPathRouteTileLine> &lines);
struct ViewportStationSignCacheEntry {
int32 top; ///< The top of the sign
int32 left; ///< The left bound of the sign
int32 right; ///< The right bound of the sign
StationID id; ///< Station ID
};
static byte _viewport_station_sign_cache_display_mode = 0;
static const byte VIEWPORT_STATION_SIGN_CACHE_DISPLAY_MODE_MASK = ((1 << DO_SHOW_STATION_NAMES) | (1 << DO_SHOW_WAYPOINT_NAMES) | (1 << DO_SHOW_COMPETITOR_SIGNS));
static OwnerByte _viewport_station_sign_cache_local_company { INVALID_OWNER };
static std::vector<ViewportStationSignCacheEntry> _viewport_station_sign_cache;
TileHighlightData _thd;
static TileInfo *_cur_ti;
bool _draw_bounding_boxes = false;
@ -1391,6 +1403,26 @@ struct ViewportAddStringApproxBoundsChecker {
}
};
struct ViewportStationSignCacheApproxBoundsChecker {
int top;
int bottom;
int left;
int right;
ViewportStationSignCacheApproxBoundsChecker(const DrawPixelInfo *dpi)
{
this->top = dpi->top - ScaleByZoom(VPSM_TOP + FONT_HEIGHT_NORMAL + VPSM_BOTTOM, dpi->zoom);
this->bottom = dpi->top + dpi->height;
this->left = dpi->left;
this->right = dpi->left + dpi->width;
}
bool IsStationSignCacheEntryMaybeOnScreen(const ViewportStationSignCacheEntry *sign) const
{
return !(this->bottom < sign->top || this->top > sign->top || this->right < sign->left || this->left > sign->right);
}
};
static void ViewportAddTownNames(DrawPixelInfo *dpi)
{
if (!HasBit(_display_opt, DO_SHOW_TOWN_NAMES) || _game_mode == GM_MENU) return;
@ -1406,12 +1438,18 @@ static void ViewportAddTownNames(DrawPixelInfo *dpi)
}
}
static void ViewportAddStationNames(DrawPixelInfo *dpi)
void ViewportClearStationSignCache()
{
if (!(HasBit(_display_opt, DO_SHOW_STATION_NAMES) || HasBit(_display_opt, DO_SHOW_WAYPOINT_NAMES)) || _game_mode == GM_MENU) return;
_viewport_station_sign_cache.clear();
_viewport_station_sign_cache_display_mode = 0;
_viewport_station_sign_cache_local_company = INVALID_OWNER;
}
ViewportAddStringApproxBoundsChecker checker(dpi);
void ViewportFillStationSignCache()
{
_viewport_station_sign_cache.clear();
_viewport_station_sign_cache_display_mode = _display_opt & VIEWPORT_STATION_SIGN_CACHE_DISPLAY_MODE_MASK;
_viewport_station_sign_cache_local_company = _local_company;
const BaseStation *st;
FOR_ALL_BASE_STATIONS(st) {
@ -1424,7 +1462,27 @@ static void ViewportAddStationNames(DrawPixelInfo *dpi)
/* Don't draw if station is owned by another company and competitor station names are hidden. Stations owned by none are never ignored. */
if (!HasBit(_display_opt, DO_SHOW_COMPETITOR_SIGNS) && _local_company != st->owner && st->owner != OWNER_NONE) continue;
if (!checker.IsSignMaybeOnScreen(&st->sign)) continue;
int sign_half_width = max(ScaleByZoom(st->sign.width_normal, ZOOM_LVL_OUT_8X), ScaleByZoom(st->sign.width_small, ZOOM_LVL_DRAW_SPR)) / 2;
_viewport_station_sign_cache.push_back({ st->sign.top, st->sign.center - sign_half_width, st->sign.center + sign_half_width, st->index });
}
}
static void ViewportAddStationNames(DrawPixelInfo *dpi)
{
if (!(HasBit(_display_opt, DO_SHOW_STATION_NAMES) || HasBit(_display_opt, DO_SHOW_WAYPOINT_NAMES)) || _game_mode == GM_MENU) return;
if (_viewport_station_sign_cache_display_mode != (_display_opt & VIEWPORT_STATION_SIGN_CACHE_DISPLAY_MODE_MASK) || _viewport_station_sign_cache_local_company != _local_company) {
ViewportFillStationSignCache();
}
ViewportStationSignCacheApproxBoundsChecker checker(dpi);
for (const ViewportStationSignCacheEntry &entry : _viewport_station_sign_cache) {
if (!checker.IsStationSignCacheEntryMaybeOnScreen(&entry)) continue;
const BaseStation *st = BaseStation::Get(entry.id);
bool is_station = Station::IsExpected(st);
ViewportAddString(dpi, ZOOM_LVL_OUT_16X, &st->sign,
is_station ? STR_VIEWPORT_STATION : STR_VIEWPORT_WAYPOINT,

@ -101,6 +101,7 @@ Point GetViewportStationMiddle(const ViewPort *vp, const Station *st);
void ShowTooltipForTile(Window *w, const TileIndex tile);
void ViewportMapClearTunnelCache();
void ViewportClearStationSignCache();
void ViewportMapInvalidateTunnelCacheByTile(const TileIndex tile);
void DrawTileSelectionRect(const TileInfo *ti, PaletteID pal);

@ -44,6 +44,7 @@ void Waypoint::UpdateVirtCoord()
this->sign.UpdatePosition(pt.x, pt.y - 32 * ZOOM_LVL_BASE, STR_VIEWPORT_WAYPOINT);
/* Recenter viewport */
InvalidateWindowData(WC_WAYPOINT_VIEW, this->index);
ViewportClearStationSignCache();
}
/**

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