frosch
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4fda069104
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(svn r24183) -Fix [FS#5169]: Town radii were not updated immediatelly after construction/destruction of houses, resulting in desyncs.
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13 years ago |
rubidium
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76d5833650
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(svn r24179) -Codechange: move some variables of Town to TownCache
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13 years ago |
alberth
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e11179453b
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(svn r24105) -Feature: Be more careful with the population of a small town while placing a statue.
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13 years ago |
alberth
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32b20603cb
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(svn r24104) -Codechange: Output the resulting tile through the user data.
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13 years ago |
alberth
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035fb43e7a
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(svn r24103) -Codechange: Handle clear tiles separately from house tiles.
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13 years ago |
alberth
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2fdd9b918b
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(svn r24102) -Codechange: Refactor tile clearability test out of the statue callback.
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13 years ago |
alberth
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e2d963d794
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(svn r24101) -Codechange: Reverse a condition for increased readability.
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13 years ago |
rubidium
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48fd132847
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(svn r24064) -Fix [FS#5121]: make the full snowedness level of houses the same as roads and rails
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13 years ago |
frosch
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9ef4a017ae
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(svn r23953) -Fix [FS#5062]: When the population of a town changes the town view might even have to change size due to different cargo requirements.
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13 years ago |
frosch
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076f3ead20
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(svn r23819) -Fix [FS#4951]: Removal of towns with 0 population failed during map generation.
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13 years ago |
rubidium
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d5eeab43b7
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
truebrain
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6961332f05
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(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
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13 years ago |
truebrain
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bc78328918
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(svn r23622) -Add: a set of events to trigger in a GameScript
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13 years ago |
truebrain
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b00fcef81a
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(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
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13 years ago |
truebrain
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37954d5098
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(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)
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13 years ago |
rubidium
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24263638bf
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(svn r23526) -Codechange: unify cargos vs cargoes
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13 years ago |
rubidium
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56f37d9386
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(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
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13 years ago |
rubidium
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9aab2dc861
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(svn r23474) -Codechange: move the declaration error related functions to error.h
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13 years ago |
terkhen
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a6557b4f09
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(svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns.
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13 years ago |
terkhen
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a9cc00bf68
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(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc).
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13 years ago |
truebrain
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af1b3cc070
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(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
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13 years ago |
rubidium
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9fe11f3283
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(svn r23342) -Fix (r23300): for arctic and desert towns you were required to deliver more than 4 billion units, instead of one or more units
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13 years ago |
truebrain
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2635be0549
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(svn r23323) -Fix: when you fund a town, it should grow; goals reached or not
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13 years ago |
peter1138
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0043123c33
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(svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up.
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13 years ago |
truebrain
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08efac8549
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(svn r23303) -Add: economy.fund_buildings, to disallow funding buildings
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13 years ago |
truebrain
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2306f2ab6d
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(svn r23300) -Add: show on the GUI when a town grows and make a general framework to store goals of a town
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13 years ago |
truebrain
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19791d3189
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(svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen)
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13 years ago |
michi_cc
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56a592dcbd
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(svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct.
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13 years ago |
rubidium
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4874c83694
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(svn r23183) -Codechange: merge BRIBE_FAILED and BRIBE_FAILED_2 messages (monoid)
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13 years ago |
yexo
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36e61e08b3
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(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
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13 years ago |
frosch
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ebf19d6219
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(svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity.
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13 years ago |
frosch
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6365d92776
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(svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks returning D0xx texts.
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13 years ago |
rubidium
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0e2d2b2317
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(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables
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13 years ago |
rubidium
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fb9fb416a1
|
(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well
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13 years ago |
rubidium
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70faeeaba9
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(svn r23106) -Codechange: pass int* to GetTileSlope and friends
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13 years ago |
rubidium
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25b3869c3b
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(svn r23101) -Codechange: remove pointless multiplications by TILE_HEIGHT from the station/object building code
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13 years ago |
rubidium
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5d7acba5d3
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(svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for the terraform code
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13 years ago |
rubidium
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a70fdbcf2f
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(svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code
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13 years ago |
rubidium
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f7297d5c3a
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(svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it
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13 years ago |
rubidium
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bcb93b3b75
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(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
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13 years ago |
rubidium
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de980ef0f9
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(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
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13 years ago |
rubidium
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c465c79f09
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(svn r23082) -Fix: account for snow line table when determining the snow line for building houses
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13 years ago |
yexo
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72500ddedf
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(svn r22920) -Cleanup: replace two very old town variables taht were rarely used by small functions that compute there value on-the-fly when necessary
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13 years ago |
terkhen
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3b4976dbb2
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(svn r22899) -Add: Allow towns to build bridges over canals and rivers.
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13 years ago |
michi_cc
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6ea9fc644c
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(svn r22810) -Fix: Growth a town on both ends of a tunnel/bridge if the town centre tile is a bridge ramp/tunnel portal.
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13 years ago |
rubidium
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440b6221d1
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(svn r22809) -Fix [FS#4731]: towns expanding from the "wrong" side of a tunnel or bridge
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13 years ago |
frosch
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5fbd3eba42
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(svn r22706) -Cleanup: A loop is no loop, if it never iterates.
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13 years ago |
rubidium
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47836bb412
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(svn r22697) -Fix [FS#4694-ish]: when building a house it could be built at the wrong place if multitile houses failed some tests
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13 years ago |
terkhen
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e8a8b6dae5
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(svn r22569) -Feature: [NewGRF] Persistent storage for towns.
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13 years ago |
frosch
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62b6d0eb0e
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(svn r22482) -Codechange: Add some contants for the number of ticks between certain cyclical tasks.
|
14 years ago |