rubidium
531e501b5a
(svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp
2012-01-04 22:08:43 +00:00
translators
b80fb93b1b
(svn r23750) -Update from WebTranslator v3.0:
...
belarusian - 19 changes by Wowanxm
croatian - 19 changes by VoyagerOne
english_AU - 20 changes by tomas4g
italian - 20 changes by lorenzodv
lithuanian - 161 changes by BlinK_
norwegian_bokmal - 22 changes by eloekset, mantaray
norwegian_nynorsk - 32 changes by eloekset
vietnamese - 5 changes by nglekhoi
welsh - 19 changes by kazzie
2012-01-04 18:45:54 +00:00
michi_cc
52175a4260
(svn r23749) -Fix: [Win32] Work around a possible deadlock when initialising threaded drawing.
2012-01-04 00:45:36 +00:00
frosch
bc9c8db287
(svn r23748) -Fix: Make vehicle variables A8 and A9 always return 0. Returning cur_image is a potential desyncer due to Action1 in static NewGRFs.
2012-01-03 23:53:53 +00:00
truebrain
3c355da531
(svn r23747) -Fix (r23746): forgot one more case
2012-01-03 23:13:53 +00:00
truebrain
251687f795
(svn r23746) -Fix: also set 'info' to NULL if 'instance' dies (for both AI and GS); avoids invalid memory reads
2012-01-03 23:09:48 +00:00
frosch
00ec5da361
(svn r23745) -Fix (r23087): If autorefit fails, count the vehicle capacity nevertheless, if it is already carrying the right thing.
2012-01-03 23:08:15 +00:00
frosch
7ff95b9e97
(svn r23744) -Fix (r23142) [FS#4923]: Check the version of the right GRF.
2012-01-03 22:36:35 +00:00
frosch
f5ebbc96e9
(svn r23743) -Fix [FS#4906]: Call CB 15E for all vehicles before actually executing any refit.
2012-01-03 22:04:12 +00:00
rubidium
d906c6865a
(svn r23742) -Revert (r23735): for some reason gcc-trunk is more picky than basically everything else :(
2012-01-03 21:58:26 +00:00
rubidium
d8d2f74559
(svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on
2012-01-03 21:47:01 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
truebrain
d880056415
(svn r23739) -Fix (r23738): owh vim, when can you learn to copy/paste tabs correctly?
2012-01-03 20:41:38 +00:00
truebrain
ecb725b34b
(svn r23738) -Fix (r23731): forgot to sync the new window with the script API
2012-01-03 20:38:41 +00:00
truebrain
a32154eaa0
(svn r23737) -Fix: fix the svn:properties of a few files that got added lately
2012-01-03 20:37:56 +00:00
truebrain
f4770d0b0a
(svn r23736) -Document: document correctly that WC_GOAL_QUESTION has a WindowNumber which is identical to the uniqueid given by the GameScript
2012-01-03 20:28:28 +00:00
rubidium
e40eb8177a
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
2012-01-03 20:26:05 +00:00
rubidium
9856282d0b
(svn r23734) -Cleanup: remove the translated strings as well
2012-01-03 19:22:33 +00:00
rubidium
abbc0f052b
(svn r23733) -Fix-ish [FS#4939]: cheating to different climates messes things even more up than changing NewGRFs in-game... so guess what happened
2012-01-03 19:21:32 +00:00
translators
aa482051ed
(svn r23732) -Update from WebTranslator v3.0:
...
bulgarian - 7 changes by kokobongo
croatian - 3 changes by VoyagerOne
dutch - 20 changes by Yexo
english_US - 20 changes by Rubidium
finnish - 22 changes by jpx_
french - 20 changes by glx
german - 1 changes by planetmaker
lithuanian - 1 changes by BlinK_
norwegian_nynorsk - 1 changes by mantaray
portuguese - 1 changes by JayCity
russian - 1 changes by akasoft
serbian - 1 changes by etran
ukrainian - 27 changes by Fixer
2012-01-03 18:46:13 +00:00
truebrain
34d90da509
(svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) company(ies). It can contain random text, and at most 3 buttons from a collection of 17
2012-01-03 16:36:24 +00:00
rubidium
18ac3f2bd8
(svn r23730) -Add: Australian translation
2012-01-03 16:04:58 +00:00
truebrain
2aa6086256
(svn r23729) -Fix (r23670) [FS#4941]: if you increase the buffer size, also increase the bytes per pixel
2012-01-03 10:50:06 +00:00
truebrain
9a05d03e2c
(svn r23728) -Fix [#FS4942-ish]: when cheating into another company, the SignList was not updated
2012-01-03 10:27:14 +00:00
truebrain
8dbb654e39
(svn r23727) -Codechange: speedup the 32bpp palette animation by reducing the amount of compares. This is possible because the function is called with only 2 possible conditions: from 0 to 255 (full palette update, 8bpp only) or from PALETTE_ANIM_START to 255
2012-01-03 09:46:37 +00:00
peter1138
4da7f2b723
(svn r23726) -Fix (r23670): Remove debugging code added accidentally
2012-01-03 02:38:35 +00:00
yexo
f5caf142c0
(svn r23725) -Fix (r23723): compile before commit
2012-01-03 00:47:56 +00:00
yexo
5f79b4c5d1
(svn r23724) -Codechange: split of the check to see if ambient sounds are enabled to a header file allowing compilers to inline that check
2012-01-03 00:45:22 +00:00
yexo
b9e19cc6c1
(svn r23723) -Codechange: speedup flood checks a bit
2012-01-03 00:44:23 +00:00
frosch
4027e58ba3
(svn r23722) -Change: Give the chat query window the same Z priority as the normal text query window.
2012-01-03 00:22:14 +00:00
yexo
c4e2dfdd89
(svn r23721) -Fix (r23070): reading memory of a temporary (already deconstructed) object is invalid
2012-01-02 22:58:15 +00:00
rubidium
d2f776ef3e
(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes
2012-01-02 22:44:28 +00:00
rubidium
8371ecc922
(svn r23719) -Fix [FS#4930]: extraction of music packs failed
2012-01-02 21:57:29 +00:00
rubidium
37b136576d
(svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of an AI was opened
2012-01-02 20:39:50 +00:00
rubidium
caa5762636
(svn r23717) -Fix [FS#4927]: ships going to wrong dock location when moving the dock while the game is paused
2012-01-02 20:39:18 +00:00
smatz
3655d5105b
(svn r23716) -Revert (r23705)[FS#4937]: unforeseen consequences
2012-01-02 19:47:52 +00:00
translators
2d368a37b9
(svn r23715) -Update from WebTranslator v3.0:
...
luxembourgish - 48 changes by Phreeze
portuguese - 7 changes by SupSuper
turkish - 100 changes by niw3
ukrainian - 11 changes by Fixer
welsh - 1 changes by kazzie
2012-01-02 18:45:26 +00:00
truebrain
091bc25a90
(svn r23714) -Codechange: don't mix Viewport with non-viewport code
2012-01-02 13:44:37 +00:00
truebrain
0d929e877f
(svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible
2012-01-02 13:44:30 +00:00
truebrain
19004a77f8
(svn r23712) -Codechange: rename the two vehicle hashes we have to names that make clear where they differ in
2012-01-02 12:07:50 +00:00
truebrain
0e9a98619d
(svn r23711) -Codechange: don't chain the two vehicle hashes, but call them one by one
2012-01-02 12:07:42 +00:00
rubidium
6ed84aff8d
(svn r23710) -Change: make the default secondary sort method for the server list the number of clients instead of the name
2012-01-01 22:35:19 +00:00
rubidium
9a921fd0ae
(svn r23709) -Feature-ish: try harder to sort text instead of fancy characters in the server names
2012-01-01 22:32:26 +00:00
truebrain
cb414b09d2
(svn r23708) -Codechange: apply the same trick as r23701 to GetTileSlope(), gaining similar benefits
2012-01-01 19:20:08 +00:00
translators
62b00c1da8
(svn r23707) -Update from WebTranslator v3.0:
...
catalan - 22 changes by arnau
indonesian - 19 changes by rusydan
italian - 2 changes by lorenzodv
russian - 2 changes by Lone_Wolf
serbian - 2 changes by etran
2012-01-01 18:45:38 +00:00
smatz
bcd3f2bb59
(svn r23706) -Codechange: prevent 'unknown command' doxygen errors
2012-01-01 17:36:19 +00:00
smatz
a90b767995
(svn r23705) -Codechange: cache the last processed station in FindStationsAroundTiles() in order to make the code a bit faster
2012-01-01 17:32:45 +00:00
alberth
4af8c2d5e1
(svn r23704) -Doc: Doxygen comment fixes and additions.
2012-01-01 17:22:32 +00:00
truebrain
da460f6928
(svn r23703) -Codechange: allow a compiler to inline a wrapper function, avoiding creation of a function stack, massively increasing its speed, for a function that is called often
2012-01-01 16:38:38 +00:00
truebrain
3b2ecfab01
(svn r23702) -Codechange: avoid using TileAddWrap() in FindStationsAroundTiles() by finding out where the border is in advance, speeding up the function with a factor 3 (you got to love random statistics which has no real meaning in the grand scheme of it all :D)
2012-01-01 16:23:05 +00:00