Commit Graph

57 Commits (4f5dee9e586a490516a93ba354788624e7b346fd)

Author SHA1 Message Date
tron 181d586a7c (svn r3078) Some more stuff, which piled up:
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
19 years ago
tron 0b936c3222 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
nothing spectacular, just some stuff, which piled up
19 years ago
Darkvater 4a58250cb9 (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
19 years ago
tron 647cbd6bdd (svn r2701) Insert Id tags into all source files 19 years ago
tron 54cbd01825 (svn r2673) Include functions.h directly, not globally via openttd.h 19 years ago
ludde 6246619185 (svn r2573) Codechange: Removed WDF_RESTORE_DPARAM, it's not needed with the new string system.
Also fixed a bug introduced in r2564, forgot to remove 4 global variables in network_gui.c.
19 years ago
tron a4bf608d40 (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes. 19 years ago
tron 9617614b04 (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
tron a733fede9b (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
celestar fd95f78dfc (svn r2443) -Fix: somehow I delete one line too many :( 19 years ago
celestar c7de834059 (svn r2441) -Feature: You can now give transfer order to set up feeder systems 19 years ago
tron a9b95b3cbb (svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner 19 years ago
Darkvater ba8c649fac (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
matthijs ea0f4757c6 (svn r2363) - Codechange: [NPF] Removed caching the endnode check. The code for this was buggy, fundamentally flawed and barely useful. (Hackykid) 19 years ago
matthijs f8302a137a (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
- Add: GetVehicleTrackdir() helper function.
- Codechange: Moved SortStruct from vehicle_gui.h to ttd.h, so the dependency from vehicle.h on vehicle_gui.h could be removed.
- Codechange: Typedeffed the VehicleTypes struct so it can be used as the type for Vehicle.type instead of "byte".
- Codechange: Removed prototype for VehicleSorter(), which had no implementation anymore and was never called.
19 years ago
truelight d1e158d6f7 (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
-Codechange: rewrote some functions while moving waypoint-stuff
-Add: added support for 64k waypoints
-Fix: made the waypoint struct a bit more logic (no bit-fucking)
20 years ago
celestar a9c0a173bf (svn r2034) -Codechange: Replaced the rather meaningless LOAD and UNLOAD flags for depots by something more meaningful 20 years ago
tron 830565514c (svn r1867) Include tables/sprites.h only in files which need it 20 years ago
tron c45312326a (svn r1838) Ship depots are on water, not roads 20 years ago
matthijs cc0966405b (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
- Add: asserts to find the v->u.rail.track == 0 problem.
- Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation()
- Add: GetTileOwner(), IsTileOwner()
- Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType().
- Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type.
- Codechange: Replaced a few uint by TileIndex.
20 years ago
truelight 5f4b8ef232 (svn r1819) -Codechange: removed 1 unused function, and 1 unused struct (tnx to Tron) 20 years ago
truelight 79d1ed2c66 (svn r1818) -Add: Dynamic orders (up to 64k orders) 20 years ago
truelight bd7f37d592 (svn r1817) -Codechange: Moved depot-functions to depot.c
-Codechange: Added wrappers around depot-access (GetDepot no exists)
-Codechange: Made depot-functions a bit more logic (no longer 
GetDepotByTile crashes your game when you request it on a non-depot tile)
-Add: made depots dynamic (yes, 64k depots are possible now)
20 years ago
celestar ecbe6e2be4 (svn r1760) -Fix: [ 1113399 ] Game no longer crashes when right-clicking a disabled Full Load button 20 years ago
darkvater 26ef673f66 (svn r1746) - Feature: [GUI] [ 1107690 ] Resizable orders GUI (nzhook) 20 years ago
tron 38587b60f7 (svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.
This makes it necessary to rename TileType() to GetTileType() because a type and a function may not share the same name.
20 years ago
tron 39858e696b (svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h 20 years ago
tron 97f893ae2f (svn r1596) Add some more statics 20 years ago
dominik cbe9939c86 (svn r1582) Fix: Only the train orders GUI has a non-stop button now. 20 years ago
bjarni 467e4b82bf (svn r1568) made an enum of train subtypes to make the code more readable 20 years ago
truelight 07647737d5 (svn r1544) -Fix: SwapOrder did not use AssignOrder, which caused the saveroutine to
crash from time to time
-Codechange: added const before 'Order *' where possible
20 years ago
tron 61a6bc544d (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts 20 years ago
truelight 7cafdf3b0b (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
-Codechange: renamed all 'schedule' stuff to 'order(list)'
-Codechange: moved all order-stuff to order_cmd.c / order.h
-Codechange: vehicles that share orders are now linked to eachother
  with next_shared/prev_shared in Vehicle

  Developers: please use AssignOrder to assign data to an order. If not, 
   you _WILL_ make the save-routine to assert!
20 years ago
tron dd6db73069 (svn r1520) Trim 134 (!) lines with trailing whitespace ): 20 years ago
Celestar 1976debefa (svn r1498) -Feature: Addded keyboard shortcuts for the order window 20 years ago
celestar ecc4e2041b (svn r1493) -Codechange: Removed redundancy in the order GUI. Currently we had most
of the code written 4 - 8 times in the code.
    This currently causes the "non-stop" button to appear for all
vehicles, which is disabled all the time. Don't report this as a bug
please.
    This is (hopefully) the first patch in a joint effort to simplify
the order system
20 years ago
truelight b450603437 (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
(in prepare of dynamic arrays):
  - DEREF_XXX is changed into GetXXX
  - All direct call are directed via GetXXX
  - struct Industry has now an index-field
  - ENUM'd some stuff
  - Replaced home built loops with FOR_ALL_XXX
  - Added _stations_size, _vehicles_size, ... which gives the length of the
    array (which will be dynamic in the near future)
  - Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
  - Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
  - Made the sort-functions of all 4 dynamic
  - Made all 4 Initialize functions more of the same
  - Some minor tab-fixing and stuff
  (tnx to Tron for proof-reading my 100kb patch ;))

  Note for all: please do NOT directly call _stations, _vehicles, _towns and
  _industries, but use the right wrapper to access them. Thank you.
  Ps: please also do not use 'v++', where v is of type Vehicle *.
20 years ago
darkvater d63144e8c0 (svn r1379) -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me! 20 years ago
truelight 3b7d2a8b67 (svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
20 years ago
truelight dfc5fdbb92 (svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge)
Works fine, beside some minor stuff:
  - Network is not working yet
  - Keyboard is not working
  - No MIDI support
  - 'A few file selector bugs involving drives'
20 years ago
tron 7a82b777bf (svn r1177) Enable non-stop flag for waypoints 20 years ago
tron a148ff4e0d (svn r1117) Move map arrays and some related macros into their own files map.c and map.h 20 years ago
Celestar 6e2de5b6d0 (svn r962) Fixed a problem with the new order system due to missing '{}' (another place) 20 years ago
Celestar 701169bb00 (svn r961) Fixed a problem with the new order system due to missing '{}' 20 years ago
darkvater 99e99ad60c (svn r960) -Fix: forgotten conversion of orders for the AI (Tron) 20 years ago
tron b8e83ca03f (svn r955) Replace uint16 for orders with struct Order
This adds no functionality, but is a stepping stone for future improvement (like 16bit order indices) and is easier to read.
This changes preserves binary compatibility wrt savegames.
20 years ago
tron ecf1c35849 (svn r907) Sprinkle holy ANSI water:
- "inline" must before the return type (and after "static")
- Initialise all struct members, not just some of them
- Remove (one) spurious semicolon
20 years ago
tron 265ac67183 (svn r901) Small step in the process to clean up the DPARAM mess:
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns
20 years ago
tron acbd1801c7 (svn r815) Include strings.h only in the files which need it.
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
20 years ago
darkvater 397cc50f61 (svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky). 20 years ago