(svn r815) Include strings.h only in the files which need it.

This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
pull/155/head
tron 20 years ago
parent 908d2471ec
commit acbd1801c7

@ -15,6 +15,7 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "command.h"
#include "ai.h"
#include "town.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "vehicle.h"
#include "engine.h"
#include "command.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "vehicle.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "viewport.h"
#include "command.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "gui.h"
#include "command.h"
#include "player.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "vehicle.h"
#include "command.h"
#include "news.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "viewport.h"
#include "command.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "news.h"
#include "player.h"
#include "station.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "engine.h"
#include "table/engines.h"
#include "player.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "viewport.h"
#include "command.h"
#include "industry.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
//#include "gui.h"
#include "window.h"
#include "gfx.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "vehicle.h"
#include "gfx.h"
#include "assert.h"

@ -1,6 +1,7 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "command.h"
#include "player.h"
#include "gfx.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "gui.h"
#include "command.h"
#include "player.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "town.h"
#include "industry.h"
#include "station.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "vehicle.h"
#include "command.h"
#include "station.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "player.h"
#include "town.h"
#include "vehicle.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "vehicle.h"
#include "viewport.h"
#include "command.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "vehicle.h"
#include "viewport.h"
#include "command.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "vehicle.h"
#include "engine.h"
#include "command.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "gfx.h"
#include "viewport.h"
#include "player.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "vehicle.h"
#include "command.h"
#include "pathfind.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "gui.h"
#include "window.h"
#include "gfx.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "station.h"
#include "gfx.h"
#include "window.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "station.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "station.h"
#include "town.h"
#include "vehicle.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "station.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "viewport.h"
#include "town.h"
#include "command.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "town.h"
#include "window.h"
#include "gfx.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "vehicle.h"
#include "command.h"
#include "pathfind.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "viewport.h"
#include "command.h"
#include "town.h"

@ -1,4 +1,5 @@
#include "stdafx.h"
#include "table/strings.h"
#define VARDEF
#include "ttd.h"

@ -1,9 +1,6 @@
#ifndef TTD_H
#define TTD_H
// include strings
#include "table/strings.h"
#ifndef VARDEF
#define VARDEF extern
#endif

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "vehicle.h"
#include "viewport.h"
#include "command.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "hal.h"
#include <dirent.h>

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "command.h"
#include "viewport.h"
#include "player.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "vehicle.h"
#include "gfx.h"
//#include "station.h"

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "vehicle.h"
VehicleSortListingTypeFunctions * const _vehicle_sorter[] = {

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "viewport.h"
#include "window.h"
#include "vehicle.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "vehicle.h"
#include "viewport.h"
#include "command.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gfx.h"
#include "viewport.h"

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "gfx.h"
#include "sound.h"
#include "window.h"

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