Commit Graph

264 Commits

Author SHA1 Message Date
truelight
4d43389c28 (svn r6141) -Codechange: introduced DepotID and used it as much as possible
-Codechange: DeleteDepot removes a depot from the pool
-Codechange: DestroyDepot is called by DeleteDepot to remove all things where a depot depends on.
  Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
-Codechange: Removed DoDeleteDepot as it was stupid
2006-08-26 14:44:55 +00:00
rubidium
908d3bcfe6 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
tron
d577209761 (svn r5864) -Feature: Also allow horizontal and vertical rails on steep slopes 2006-08-12 12:56:45 +00:00
tron
0403405d5d (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles 2006-08-10 14:44:32 +00:00
tron
d8b8035f9f (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo 2006-08-06 16:32:49 +00:00
tron
fb251d18e0 (svn r5787) Rename width, height and unk of struct DrawTileSeqStruct to size_{x,y,z} 2006-08-06 08:23:19 +00:00
tron
24ae7a2241 (svn r5771) Unify several code paths and data structures for drawing train depots and waypoints 2006-08-05 16:54:55 +00:00
tron
3c368fc05e (svn r5624) Use {IsPlainRailTile,IsRailDepot,IsRailWaypoint,HasSignals}() instead of GetRailTile{T,Subt}ype() - this is more concise and a bit more flexible if/when the rail tile encoding changes 2006-07-27 05:30:53 +00:00
tron
53e740cb0d (svn r5618) Remove a redundant check, CheckTrackCombination() a few lines above performs the same test 2006-07-26 12:11:52 +00:00
tron
d7cc128c96 (svn r5582) Add and use AxisToTrack{Bits,}() 2006-07-22 08:59:52 +00:00
tron
731753b1aa (svn r5500) Undo r4597, because it breaks the intended change of r5315 to prohibit building rails on a road tile while road works are in progress 2006-07-15 09:29:39 +00:00
truelight
d3dc7ed676 (svn r5497) -Fix: somehow in r5315 slipped some wrong logic, allowed you to build rail on all road pieces without really building it ;) 2006-07-14 18:14:08 +00:00
tron
473efb372e (svn r5396) - Remove two fixed parameters
- Simplify an expresssion: c ? f(x) : f(y) -> f(c ? x : y)
2006-06-28 06:10:20 +00:00
tron
772fbda3e3 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 2006-06-27 21:25:53 +00:00
tron
ef4b0ab5b6 (svn r5363) Revert 5312, 5288, 5248, 3992, 3249, 3228
They were all aimed at fixing the terraform-into-tunnel problem, but introduced new sideeffects while doing so
2006-06-25 17:39:19 +00:00
tron
5d1ae07dc5 (svn r5326) Remove the indicator bit for custom waypoint graphics, because it just contains redundant information
Yup-yup-ed by: peter1138
2006-06-21 11:30:28 +00:00
tron
d8605beacf (svn r5315) -Fix: Prohibit altering a road tile while road works are in progress
This fixes some glitches like "turning" the excavation by adding/removing road bits or removing the road piece
2006-06-19 17:22:57 +00:00
tron
098bf494da (svn r5308) Replace an array of function pointers with a switch: It's shorter, more comprehensible, less dependent on magic numbers 2006-06-18 09:37:08 +00:00
tron
a2362674e3 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc. 2006-06-10 08:37:41 +00:00
tron
7fd88e5798 (svn r5155) - Remove the bridge branch merge (revision r5070) 2006-06-07 19:35:21 +00:00
celestar
b618b75c9b (svn r5070) Merged the bridge branch
-Feature: Bridges can now be placed above:
	Any railway track combination (excluding depots and waypoints)
	Any road combination (excluding depots)
	Clear tiles (duh), including fields
	Tunnel entrances
	Bridge heads

Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing

There are still a number of visual problems remaining, especially when electric railways are on or under the bridge.
DO NOT REPORT THOSE BUGS FOR THE TIME BEING please.
2006-06-02 13:05:41 +00:00
KUDr
308f27a3de (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 2006-05-27 16:12:16 +00:00
tron
e774caca2a (svn r4940) Remove the dubious feature of remembering the last built depot. It serves no real purpose except causing confusion 2006-05-21 13:51:36 +00:00
tron
2b17d16ce2 (svn r4937) Reduce the use of _error_message a bit 2006-05-21 11:34:08 +00:00
tron
b95c1faca9 (svn r4927) Replace 3 big ifs (which regard foundations) by a bit less confusing code 2006-05-20 18:03:22 +00:00
glx
d2c8412e50 (svn r4906) - Fix: Refresh build vehicle window (if opened) when converting rail depot 2006-05-18 16:51:42 +00:00
tron
1be0d9926e (svn r4790) Remove slope magic from EnsureNoVehicleZ() and rename it to EnsureNoVehicleOnGround() to make more clear what it does 2006-05-09 09:56:09 +00:00
rubidium
2a337ab009 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency 2006-05-09 08:25:31 +00:00
rubidium
3dae1a9bba (svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity 2006-05-09 08:17:33 +00:00
peter1138
f324715c55 (svn r4770) - Revert unindented change to rail_cmd.c in r4769. 2006-05-07 11:49:48 +00:00
peter1138
7e0ca9489d (svn r4769) - Newstations: add newstations ttdpatch flag 2006-05-07 11:41:44 +00:00
peter1138
9d6ddd364e (svn r4767) - Newstations: fix loading / use of custom ground sprites 2006-05-07 10:58:53 +00:00
peter1138
09bb8ba10c (svn r4754) - Newstations: expose default station display data via a function so we can use it (rarely) in other places. 2006-05-06 20:33:22 +00:00
peter1138
3cdd2a637b (svn r4748) - Newstations: use custom sprite layout callback for waypoints as well as stations. Supports merging of adjacent waypoints if the GRF supports it (newstatsw.grf) 2006-05-06 09:40:12 +00:00
peter1138
e5d936d0fe (svn r4739) - Newstations: remove cargo type parameter of GetCustomStationRelocation() as we can determine it internally 2006-05-04 19:21:16 +00:00
peter1138
c722c88f43 (svn r4723) - Newstations: add TileIndex parameter to station resolver. 2006-05-03 21:19:21 +00:00
peter1138
62e6493dd0 (svn r4719) - Newstations: instead of drawing nothing, fall back to the default sprite layout if a station layout specifies so. 2006-05-03 20:35:41 +00:00
belugas
3ac1832fd1 (svn r4593) CodeChange : Renamed spec (when using StationSpec) to statspec.
This is following the same scheme as for IndustrySpec
2006-04-27 18:28:56 +00:00
Darkvater
725cfc26d0 (svn r4586) - Codechange: Recursive commands that rely on _error_message to handle success/failure can fail if a recursive call fails but doesn't set the error message, thus resulting in an old, possibly erroneous being used (see FS#130 prior to r4585). Now properly reset the global variable _error_message in these cases. 2006-04-26 21:48:22 +00:00
tron
b57640e28a (svn r4572) Remove vehicle_leave_tile_proc
There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing)
It's a bit overkill, so just handle this one case where it can happen
2006-04-25 07:32:33 +00:00
tron
6dbc9c9ced (svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE} 2006-04-23 19:35:36 +00:00
peter1138
7e229e9728 (svn r4546) - NewGRF: add support for Action 0x05, type 0x04: replacement signal graphics. Thanks to Purno for supplying data to test
with.
2006-04-23 15:57:34 +00:00
tron
dd180a1e18 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums 2006-04-23 13:48:16 +00:00
celestar
01cd0f6fd3 (svn r4461) -Codechange: Add and make use of map accessor functions for signal drawing. Includes some basic cleanup of the drawing functions 2006-04-17 19:09:30 +00:00
Darkvater
2035c1e284 (svn r4440) - Fix: Yoyo-effect of rail in desert/snow introduced by r4379. When a special groundtype below the track is encountered in the tileloop, always return even if groundtype hasn't changed. 2006-04-15 22:16:47 +00:00
peter1138
96246126e1 (svn r4415) Fix bug introduced in r4384 where drawing a default waypoint for the GUI
caused a game crash. This only manifested with some newstations loaded. 
Thanks to Richk67 for finding this.
2006-04-14 16:28:24 +00:00
celestar
cb001ea14d (svn r4386) -Codechange: Add and make use of IsCustomWaypoint 2006-04-12 13:25:32 +00:00
celestar
e81a1821f1 (svn r4384) -Codechange: rail drawing code
-Added a function to obtain the axis of a waypoint
    -Moved the waypoint layout tables from the depot layout tables into an own one
    -Use GetRailTileSubtype
2006-04-12 12:50:40 +00:00
peter1138
7b6e932d82 (svn r4383) - Codechange: Remove extraneous code from 4354; no need to get RailTypeInfo when we already have it... 2006-04-12 12:33:21 +00:00
celestar
46eab6aec6 (svn r4382) -Codechange: Make use of SetSignalType where appropriate 2006-04-12 12:24:39 +00:00