@ -1737,26 +1737,31 @@ static void TileLoop_Track(TileIndex tile)
{
RailGroundType old_ground = GetRailGroundType ( tile ) ;
RailGroundType new_ground = old_ground ;
bool quick_return = false ;
switch ( _opt . landscape ) {
case LT_HILLY :
if ( GetTileZ ( tile ) > _opt . snow_line ) new_ground = RAIL_GROUND_ICE_DESERT ;
if ( GetTileZ ( tile ) > _opt . snow_line ) {
new_ground = RAIL_GROUND_ICE_DESERT ;
quick_return = true ;
}
break ;
case LT_DESERT :
if ( GetTropicZone ( tile ) = = TROPICZONE_DESERT ) new_ground = RAIL_GROUND_ICE_DESERT ;
break ;
default :
if ( GetTropicZone ( tile ) = = TROPICZONE_DESERT ) {
new_ground = RAIL_GROUND_ICE_DESERT ;
quick_return = true ;
}
break ;
}
if ( new_ground ! = old_ground ) {
SetRailGroundType ( tile , new_ground ) ;
MarkTileDirtyByTile ( tile ) ;
return ;
}
if ( quick_return ) return ;
// Don't continue tile loop for depots
if ( GetRailTileType ( tile ) = = RAIL_TYPE_DEPOT_WAYPOINT ) return ;