Jonathan G Rennison
93a43da809
Chunnel: Prevent chunnels from intersecting with each other.
7 years ago
Jonathan G Rennison
ad15b47f72
Chunnel: Fix setting of tunnel ID in load conversion, add method to set ID.
7 years ago
Jonathan G Rennison
afd8c6b867
Chunnel: Increase tunnel pool size, make tunnel IDs 32 bit.
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Add lookup mechanism for tunnel IDs which don't fit in 16 bits in M2.
7 years ago
Jonathan G Rennison
ab38623ea6
Chunnel: Adjust documentation and whitespace in tunnel_map.h
7 years ago
Jonathan G Rennison
21bbb42d7e
Chunnel: Adjust arguments of IsTunnelInWay
7 years ago
HackaLittleBit
dfce9cc4c0
Chunnel patch 28396: Codechange: Chunnel portal must have minimal length of 4 tiles.
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https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416
7 years ago
HackaLittleBit
f7ced74c22
Chunnel patch 28394: Codechange: Rework IsTunnelInWay proc.
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https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416
7 years ago
HackaLittleBit
ad070b91ea
Chunnel patch 28392: Add: Basic tunnel pool. (no save)
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https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416
7 years ago
keldorkatarn
5cc56d6ad9
Make 32 instead of 16 rail types possible. by using one free bit of m1 in the map array.
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(cherry picked from commit b44843800880cdc186f5183301ee0f42afbb5f84)
Also set non-rail type M3 bits to 0 where applicable.
Change savegame versioning to SLXI format.
8 years ago
rubidium
f3b79480ed
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
10 years ago
rubidium
94d326dc7d
(svn r23167) -Codechange [FS#4818]: make IsTunnelInWay z parameters signed as well (hackalittlebit)
13 years ago
rubidium
9467b7c6d6
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
15 years ago
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
smatz
e57699d8c0
(svn r15643) -Fix [FS#2711]: be more strict with zeroing unused map array bits
16 years ago
rubidium
9f2a906bc1
(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
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-Feature: allow building road stops on road/tram tracks of competitors.
16 years ago
rubidium
e0e1bf76a2
(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
16 years ago
rubidium
1ce0b03bf0
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
16 years ago
rubidium
f82aeb82c5
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
17 years ago
rubidium
8ebdfb258f
(svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
17 years ago
rubidium
be923601bf
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
17 years ago
rubidium
efc18e8ab3
(svn r11663) -Codechange: moving of the road related types and functions.
17 years ago
rubidium
0995194162
(svn r11661) -Codechange: some header reworks in order to try to reduce the compile time of OpenTTD by reduce the amount of circular-ish dependencies.
17 years ago
smatz
926fe5c9e9
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
17 years ago
skidd13
c0a2c0c23e
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
17 years ago
rubidium
d0fa4eb9de
(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
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-Fix: some displays of money were wrong.
17 years ago
rubidium
51109475a2
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
17 years ago
rubidium
8491e15416
(svn r9729) -Documentation: add some documentation in various places
17 years ago
belugas
4c4f2a34ef
(svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done
17 years ago
rubidium
013df98f79
(svn r7759) -Merge: makefile rewrite. This merge features:
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- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
18 years ago