Chunnel patch 28392: Add: Basic tunnel pool. (no save)

https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416
pull/16/head
HackaLittleBit 7 years ago committed by Jonathan G Rennison
parent 54494a0a7c
commit ad070b91ea

@ -404,6 +404,7 @@ transparency.h
transparency_gui.h
transport_type.h
tunnelbridge.h
tunnel_base.h
vehicle_base.h
vehicle_func.h
vehicle_gui.h

@ -0,0 +1,40 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file tunnel_base.h Base for all tunnels */
#ifndef TUNNEL_BASE_H
#define TUNNEL_BASE_H
#include "tunnel_map.h"
#include "core/pool_type.hpp"
struct Tunnel;
typedef Pool<Tunnel, TunnelID, 64, 64000> TunnelPool;
extern TunnelPool _tunnel_pool;
struct Tunnel : TunnelPool::PoolItem<&_tunnel_pool> {
TileIndex tile_n; // North tile of tunnel.
TileIndex tile_s; // South tile of tunnel.
Tunnel(TileIndex tile_n = INVALID_TILE) : tile_n(tile_n) {}
~Tunnel();
static inline Tunnel *GetByTile(TileIndex tile)
{
return Tunnel::Get(GetTunnelIndex(tile));
}
};
#define FOR_ALL_TUNNELS_FROM(var, start) FOR_ALL_ITEMS_FROM(Tunnel, tunnel_index, var, start)
#define FOR_ALL_TUNNELS(var) FOR_ALL_TUNNELS_FROM(var, 0)
#endif /* TUNNEL_BASE_H */

@ -12,8 +12,21 @@
#include "stdafx.h"
#include "tunnelbridge_map.h"
#include "core/pool_func.hpp"
#include "safeguards.h"
/** All tunnel portals tucked away in a pool. */
TunnelPool _tunnel_pool("Tunnel");
INSTANTIATE_POOL_METHODS(Tunnel)
/**
* Clean up a tunnel tile
*/
Tunnel::~Tunnel()
{
if (CleaningPool()) return;
}
/**
* Gets the other end of the tunnel. Where a vehicle would reappear when it

@ -14,6 +14,7 @@
#include "road_map.h"
typedef uint16 TunnelID; ///< Type for the unique identifier of tunnels.
/**
* Is this a tunnel (entrance)?
@ -37,6 +38,18 @@ static inline bool IsTunnelTile(TileIndex t)
return IsTileType(t, MP_TUNNELBRIDGE) && IsTunnel(t);
}
/**
* Get the index of tunnel tile.
* @param t the tile
* @pre IsTunnelTile(t)
* @return TunnelID
*/
static inline TunnelID GetTunnelIndex(TileIndex t)
{
assert(IsTunnelTile(t));
return _m[t].m2;
}
TileIndex GetOtherTunnelEnd(TileIndex);
bool IsTunnelInWay(TileIndex, int z);
bool IsTunnelInWayDir(TileIndex tile, int z, DiagDirection dir);
@ -48,11 +61,11 @@ bool IsTunnelInWayDir(TileIndex tile, int z, DiagDirection dir);
* @param d the direction facing out of the tunnel
* @param r the road type used in the tunnel
*/
static inline void MakeRoadTunnel(TileIndex t, Owner o, DiagDirection d, RoadTypes r)
static inline void MakeRoadTunnel(TileIndex t, Owner o, TunnelID id, DiagDirection d, RoadTypes r)
{
SetTileType(t, MP_TUNNELBRIDGE);
SetTileOwner(t, o);
_m[t].m2 = 0;
_m[t].m2 = id;
_m[t].m3 = 0;
_m[t].m4 = 0;
_m[t].m5 = TRANSPORT_ROAD << 2 | d;
@ -70,11 +83,11 @@ static inline void MakeRoadTunnel(TileIndex t, Owner o, DiagDirection d, RoadTyp
* @param d the direction facing out of the tunnel
* @param r the rail type used in the tunnel
*/
static inline void MakeRailTunnel(TileIndex t, Owner o, DiagDirection d, RailType r)
static inline void MakeRailTunnel(TileIndex t, Owner o,TunnelID id, DiagDirection d, RailType r)
{
SetTileType(t, MP_TUNNELBRIDGE);
SetTileOwner(t, o);
_m[t].m2 = 0;
_m[t].m2 = id;
SB(_m[t].m1, 7, 1, GB(r, 4, 1));
SB(_m[t].m3, 0, 4, GB(r, 0, 4));
SB(_m[t].m3, 4, 4, 0);
@ -84,4 +97,6 @@ static inline void MakeRailTunnel(TileIndex t, Owner o, DiagDirection d, RailTyp
_me[t].m7 = 0;
}
#endif /* TUNNEL_MAP_H */

@ -27,6 +27,7 @@
#include "autoslope.h"
#include "tunnelbridge_map.h"
#include "bridge_signal_map.h"
#include "tunnel_base.h"
#include "strings_func.h"
#include "date_func.h"
#include "clear_func.h"
@ -49,6 +50,7 @@
#include "safeguards.h"
BridgeSpec _bridge[MAX_BRIDGES]; ///< The specification of all bridges.
TileIndex _build_tunnel_endtile; ///< The end of a tunnel; as hidden return from the tunnel build command for GUI purposes.
@ -747,10 +749,20 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, DoCommandFlag flags, uint32 p1,
if (flags & DC_EXEC) {
Company *c = Company::GetIfValid(company);
uint num_pieces = (tiles + 2) * TUNNELBRIDGE_TRACKBIT_FACTOR;
/* The most northern tile first. */
TileIndex tn = start_tile;
TileIndex ts = end_tile;
if(start_tile > end_tile) Swap(tn, ts);
if (!Tunnel::CanAllocateItem()) return CMD_ERROR;
Tunnel *t = new Tunnel(tn);
t->tile_s = ts;
if (transport_type == TRANSPORT_RAIL) {
if (!IsTunnelTile(start_tile) && c != NULL) c->infrastructure.rail[railtype] += num_pieces;
MakeRailTunnel(start_tile, company, direction, railtype);
MakeRailTunnel(end_tile, company, ReverseDiagDir(direction), railtype);
MakeRailTunnel(start_tile, company, t->index, direction, railtype);
MakeRailTunnel(end_tile, company, t->index, ReverseDiagDir(direction), railtype);
AddSideToSignalBuffer(start_tile, INVALID_DIAGDIR, company);
YapfNotifyTrackLayoutChange(start_tile, DiagDirToDiagTrack(direction));
} else {
@ -760,8 +772,8 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, DoCommandFlag flags, uint32 p1,
c->infrastructure.road[rt] += num_pieces * 2; // A full diagonal road has two road bits.
}
}
MakeRoadTunnel(start_tile, company, direction, rts);
MakeRoadTunnel(end_tile, company, ReverseDiagDir(direction), rts);
MakeRoadTunnel(start_tile, company, t->index, direction, rts);
MakeRoadTunnel(end_tile, company, t->index, ReverseDiagDir(direction), rts);
}
DirtyCompanyInfrastructureWindows(company);
}
@ -873,6 +885,8 @@ static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)
DirtyCompanyInfrastructureWindows(owner);
}
delete Tunnel::GetByTile(tile);
DoClearSquare(tile);
DoClearSquare(endtile);
@ -895,6 +909,8 @@ static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)
}
}
delete Tunnel::GetByTile(tile);
DoClearSquare(tile);
DoClearSquare(endtile);
}

@ -13,7 +13,7 @@
#define TUNNELBRIDGE_MAP_H
#include "bridge_map.h"
#include "tunnel_map.h"
#include "tunnel_base.h"
#include "cmd_helper.h"
#include "signal_type.h"

Loading…
Cancel
Save