Commit Graph

45216 Commits (3caf92c514bd8b189d780fa63b2c92838b79c0e0)
 

Author SHA1 Message Date
Jonathan G Rennison 3caf92c514 Fix default for orderproc not being set in table/win32_settings.ini 6 years ago
Jonathan G Rennison 616cbf580a Use unaligned typedefs in unaligned save/load accessors 6 years ago
Jonathan G Rennison f05ca1ba91 Merge branch 'cpp-11' into save_ext 6 years ago
Jonathan G Rennison 183a5cb114 Add unaligned uint 16, 32, 64 typedefs 6 years ago
Jonathan G Rennison 6862343eb3 Fix wrong type cast in Apple BSWAP64 macro 6 years ago
Jonathan G Rennison decd749d30 Merge branch 'master' into save_ext 6 years ago
Jonathan G Rennison 51e9cc6695 Log save/load chunk sizes at sl debug level 3 6 years ago
cirdan c06c929771 Remove unused ChunkType flag CH_AUTO_LENGTH
CH_AUTO_LENGTH is no longer used anywhere, so remove all code
that depends on it.

(cherry picked from commit 9c620d9de5d45b78f7d992d6b3897009fe988d86)
(cherry picked from commit 4a19babf9e)
6 years ago
cirdan 4134b81af0 Remove save-only autolength flag from economy chunk handlers
CH_AUTO_LENGTH is only used when saving chunks; it makes no sense
to set it for chunks without a save handler.

(cherry picked from commit 8b2fe11d8491fb5f3b9bd7dd5344a0956817e41c)
(cherry picked from commit ec157b4a66)
6 years ago
Alexander Weiss 2406500140 Fix: [OSX] Minor 2D scrolling fixes (#6793)
* Codechange: Check for scrollwheel_scrolling first when scrolling viewport instead of first setting normal values and then overwriting them.

* Fix #6558: [OSX] Reset 2D scrolling values when not scrolling to prevent unintended window focus changes

* Change: [OSX] Include initial scrolling movement when using 2D scrolling to make it more responsive

* Fix: [OSX] 2D scrolling not working when setting viewport scroll behaviour to use left mouse button
6 years ago
Jonathan G Rennison aae7806d5d Move save/load ReadBuffer and MemoryDumper to separate header
Add static accessors
6 years ago
Jonathan G Rennison bbec436a74 Change SlAutolength to only call proc once 6 years ago
innocenat 7c4bd7d3a3 Add variable std::vector save type
SL_VEC in the game currenty only support SlRefType, not VarType. This add another save type, SL_VARVEC, to support saving std::vector with POD type. It supports all integer type.
(cherry picked from commit 2895b1921d)

Fix bug in new SL_VARVEC save/load code

(cherry picked from commit 59554a5dd2)
6 years ago
Jonathan G Rennison c71ed22e7a Save/memory dumper performance improvements 6 years ago
Jonathan G Rennison 3b83a9e186 Performance improvements to savegame loading 6 years ago
Jonathan G Rennison 8404afd40f Merge branch 'cpp-11' into save_ext 6 years ago
Jonathan G Rennison 9ca4e915ba Add 64 bit byte swapping function 6 years ago
Alexander Weiss 3e910a5969 Change: [OSX] Disable macOS Sierra's automatic tab feature 6 years ago
Michael Lutz a6300fe70b Change: [Win32] Enable DirectMusic driver for Win64. 6 years ago
Michael Lutz ce51e54d26 Change: [Win32] Parse and load DLS files for the DirectMusic driver without relying on high-level functions. 6 years ago
Michael Lutz 255549250f Change: [Win32] Replace the current high-level Direct Music driver with a low-level driver that directly works with MIDI data.
This allows using different music sources besides standard MIDI files on disk.
6 years ago
Michael Lutz 3fc9c9522d Codechange: [Win32] Use a local buffer to store the output text of DEBUG() to make the call thread-safe. 6 years ago
Jonathan G Rennison fa304cdb75 Merge branch 'master' into save_ext
# Conflicts:
#	src/saveload/saveload.cpp
6 years ago
Alexander Weiss e1a164b531 Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom 6 years ago
Alexander Weiss 6df7ced343 Change: [OSX] Reversed pinch to zoom behaviour.
Made pinch out zoom in and pinch in zoom out, as virtually all macOS
applications do.
6 years ago
Jonathan G Rennison 17257b9620 Add: 32bpp SSE2 blitter palette animator (#6795)
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.

See issue #6469.
6 years ago
translators 306b999cf4 Update: Translations from eints
polish: 5 changes by xaxa
6 years ago
PeterN a07394a63a
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
The value is either unused or always the same as this->direction.
6 years ago
PeterN 4cebebcf68
Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
PeterN 42b43c9983
Change: Available railtypes is always calculated on load, so no need to load value for old savegames (#6782) 6 years ago
PeterN cad47bbefe
Fix: Tractive effort was slightly too high as per NewGRF spec. (#6785) 6 years ago
PeterN 8a7de36463
Change [#6689]: Tweak HashTable hash calculation to reduce collisions. (kernigh2) (#6786) 6 years ago
Owen Rudge 7bd2fa3516 Feature: Add XAudio2 driver 6 years ago
translators fb54dd04a1 Update: Translations from eints
greek: 8 changes by Jubilee
6 years ago
translators d738e980d0 Update: Translations from eints
dutch: 1 change by mrLeopold
6 years ago
translators 7935ac16d1 Update: Translations from eints
dutch: 1 change by mrLeopold
6 years ago
q-- 228f8fba55 Doc: fix formatting and typo in README.md 7 years ago
q-- 663ab7450f Doc: Update issue tracker URL in known-bugs.txt 7 years ago
Pavel Stupnikov fef8b831a9 Change: Switch town growth rate and counter to actual game ticks (#6763) 7 years ago
translators 61515c9abd Update: Translations from eints
belarusian: 10 changes by KorneySan
russian: 6 changes by KorneySan
spanish (mexican): 10 changes by Absay
7 years ago
Niels Martin Hansen 52655b5849 Change: [Win32 MIDI] Reset pitch bend range controllers on song change
Some songs (at least one in OpenMSX) use the MIDI pitch bend range controllers
but don't reset these at the end. This causes all subsequent songs to sound
wrong.
7 years ago
Niels Martin Hansen 99a39c842c Change: [Win32 MIDI] Send Roland reverb control message like TTD DOS does 7 years ago
Niels Martin Hansen b902e01e10 Change #6685: Replace Win32 music driver with one not depending on MCI
MCI MIDI is poorly supported on newer versions of Windows and can cause large
delays at the beginning of tracks.

The new driver is based on a from-scratch reader for Standard MIDI Files. This
should be re-usable in other music drivers too, and can allow for finer control
of playback in general.

It also provides a better framework for reading MIDI data from other formats
than just SMF.
7 years ago
Michael Lutz 9959cd9522 Fix 0165fe1: Native OSX doesn't have a __BYTE_ORDER macro but defines a differently named macro. 7 years ago
Michael Lutz bb5584c835 Fix 74b7f0a: [OSX] Mouse cursor getting occasionally stuck. 7 years ago
J0an Josep cfb8092397 Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation. 7 years ago
translators 3f40cd505d Update: Translations from eints
croatian: 10 changes by VoyagerOne
italian: 4 changes by lorenzodv
french: 7 changes by glx
7 years ago
J0anJosep 79a551a83c Codechange: Use TileAddBy(Diag)Dir when possible. 7 years ago
Joan Josep 944f785be8 Fix: Spelling errors (#6769) 7 years ago
Matthijs Kooijman fa87212a76 Fix: Some spelling errors in printed messages 7 years ago