Jonathan G Rennison
3caf92c514
Fix default for orderproc not being set in table/win32_settings.ini
2018-06-07 06:41:46 +01:00
Jonathan G Rennison
616cbf580a
Use unaligned typedefs in unaligned save/load accessors
2018-06-06 01:55:51 +01:00
Jonathan G Rennison
f05ca1ba91
Merge branch 'cpp-11' into save_ext
2018-06-06 01:55:09 +01:00
Jonathan G Rennison
183a5cb114
Add unaligned uint 16, 32, 64 typedefs
2018-06-06 01:54:37 +01:00
Jonathan G Rennison
6862343eb3
Fix wrong type cast in Apple BSWAP64 macro
2018-06-06 01:38:05 +01:00
Jonathan G Rennison
decd749d30
Merge branch 'master' into save_ext
2018-06-01 23:25:12 +01:00
Jonathan G Rennison
51e9cc6695
Log save/load chunk sizes at sl debug level 3
2018-06-01 23:24:30 +01:00
cirdan
c06c929771
Remove unused ChunkType flag CH_AUTO_LENGTH
...
CH_AUTO_LENGTH is no longer used anywhere, so remove all code
that depends on it.
(cherry picked from commit 9c620d9de5d45b78f7d992d6b3897009fe988d86)
(cherry picked from commit 4a19babf9e
)
2018-06-01 23:23:57 +01:00
cirdan
4134b81af0
Remove save-only autolength flag from economy chunk handlers
...
CH_AUTO_LENGTH is only used when saving chunks; it makes no sense
to set it for chunks without a save handler.
(cherry picked from commit 8b2fe11d8491fb5f3b9bd7dd5344a0956817e41c)
(cherry picked from commit ec157b4a66
)
2018-06-01 23:23:10 +01:00
Alexander Weiss
2406500140
Fix: [OSX] Minor 2D scrolling fixes ( #6793 )
...
* Codechange: Check for scrollwheel_scrolling first when scrolling viewport instead of first setting normal values and then overwriting them.
* Fix #6558 : [OSX] Reset 2D scrolling values when not scrolling to prevent unintended window focus changes
* Change: [OSX] Include initial scrolling movement when using 2D scrolling to make it more responsive
* Fix: [OSX] 2D scrolling not working when setting viewport scroll behaviour to use left mouse button
2018-05-29 09:44:33 +01:00
Jonathan G Rennison
aae7806d5d
Move save/load ReadBuffer and MemoryDumper to separate header
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Add static accessors
2018-05-29 00:21:39 +01:00
Jonathan G Rennison
bbec436a74
Change SlAutolength to only call proc once
2018-05-29 00:16:53 +01:00
innocenat
7c4bd7d3a3
Add variable std::vector save type
...
SL_VEC in the game currenty only support SlRefType, not VarType. This add another save type, SL_VARVEC, to support saving std::vector with POD type. It supports all integer type.
(cherry picked from commit 2895b1921d
)
Fix bug in new SL_VARVEC save/load code
(cherry picked from commit 59554a5dd2
)
2018-05-29 00:16:53 +01:00
Jonathan G Rennison
c71ed22e7a
Save/memory dumper performance improvements
2018-05-29 00:16:53 +01:00
Jonathan G Rennison
3b83a9e186
Performance improvements to savegame loading
2018-05-29 00:16:53 +01:00
Jonathan G Rennison
8404afd40f
Merge branch 'cpp-11' into save_ext
2018-05-29 00:15:50 +01:00
Jonathan G Rennison
9ca4e915ba
Add 64 bit byte swapping function
2018-05-28 02:20:30 +01:00
Alexander Weiss
3e910a5969
Change: [OSX] Disable macOS Sierra's automatic tab feature
2018-05-27 16:01:08 +02:00
Michael Lutz
a6300fe70b
Change: [Win32] Enable DirectMusic driver for Win64.
2018-05-26 22:28:01 +02:00
Michael Lutz
ce51e54d26
Change: [Win32] Parse and load DLS files for the DirectMusic driver without relying on high-level functions.
2018-05-26 22:28:01 +02:00
Michael Lutz
255549250f
Change: [Win32] Replace the current high-level Direct Music driver with a low-level driver that directly works with MIDI data.
...
This allows using different music sources besides standard MIDI files on disk.
2018-05-26 22:28:01 +02:00
Michael Lutz
3fc9c9522d
Codechange: [Win32] Use a local buffer to store the output text of DEBUG() to make the call thread-safe.
2018-05-26 22:28:01 +02:00
Jonathan G Rennison
fa304cdb75
Merge branch 'master' into save_ext
...
# Conflicts:
# src/saveload/saveload.cpp
2018-05-25 19:09:20 +01:00
Alexander Weiss
e1a164b531
Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom
2018-05-24 21:31:37 +02:00
Alexander Weiss
6df7ced343
Change: [OSX] Reversed pinch to zoom behaviour.
...
Made pinch out zoom in and pinch in zoom out, as virtually all macOS
applications do.
2018-05-24 21:31:37 +02:00
Jonathan G Rennison
17257b9620
Add: 32bpp SSE2 blitter palette animator ( #6795 )
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Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.
See issue #6469 .
2018-05-23 09:55:04 +01:00
translators
306b999cf4
Update: Translations from eints
...
polish: 5 changes by xaxa
2018-05-22 19:45:44 +02:00
PeterN
a07394a63a
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
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The value is either unused or always the same as this->direction.
2018-05-22 18:43:34 +01:00
PeterN
4cebebcf68
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
PeterN
42b43c9983
Change: Available railtypes is always calculated on load, so no need to load value for old savegames ( #6782 )
2018-05-19 22:31:46 +01:00
PeterN
cad47bbefe
Fix: Tractive effort was slightly too high as per NewGRF spec. ( #6785 )
2018-05-19 22:05:51 +01:00
PeterN
8a7de36463
Change [ #6689 ]: Tweak HashTable hash calculation to reduce collisions. (kernigh2) ( #6786 )
2018-05-19 22:04:25 +01:00
Owen Rudge
7bd2fa3516
Feature: Add XAudio2 driver
2018-05-17 15:06:37 +01:00
translators
fb54dd04a1
Update: Translations from eints
...
greek: 8 changes by Jubilee
2018-05-12 19:45:40 +02:00
translators
d738e980d0
Update: Translations from eints
...
dutch: 1 change by mrLeopold
2018-05-11 19:45:40 +02:00
translators
7935ac16d1
Update: Translations from eints
...
dutch: 1 change by mrLeopold
2018-05-10 19:45:39 +02:00
q--
228f8fba55
Doc: fix formatting and typo in README.md
2018-05-02 21:12:21 +02:00
q--
663ab7450f
Doc: Update issue tracker URL in known-bugs.txt
2018-05-02 21:12:21 +02:00
Pavel Stupnikov
fef8b831a9
Change: Switch town growth rate and counter to actual game ticks ( #6763 )
2018-05-02 21:01:30 +02:00
translators
61515c9abd
Update: Translations from eints
...
belarusian: 10 changes by KorneySan
russian: 6 changes by KorneySan
spanish (mexican): 10 changes by Absay
2018-05-02 19:45:41 +02:00
Niels Martin Hansen
52655b5849
Change: [Win32 MIDI] Reset pitch bend range controllers on song change
...
Some songs (at least one in OpenMSX) use the MIDI pitch bend range controllers
but don't reset these at the end. This causes all subsequent songs to sound
wrong.
2018-05-01 22:29:53 +02:00
Niels Martin Hansen
99a39c842c
Change: [Win32 MIDI] Send Roland reverb control message like TTD DOS does
2018-05-01 22:29:53 +02:00
Niels Martin Hansen
b902e01e10
Change #6685 : Replace Win32 music driver with one not depending on MCI
...
MCI MIDI is poorly supported on newer versions of Windows and can cause large
delays at the beginning of tracks.
The new driver is based on a from-scratch reader for Standard MIDI Files. This
should be re-usable in other music drivers too, and can allow for finer control
of playback in general.
It also provides a better framework for reading MIDI data from other formats
than just SMF.
2018-05-01 22:29:53 +02:00
Michael Lutz
9959cd9522
Fix 0165fe1
: Native OSX doesn't have a __BYTE_ORDER macro but defines a differently named macro.
2018-04-30 23:57:28 +02:00
Michael Lutz
bb5584c835
Fix 74b7f0a
: [OSX] Mouse cursor getting occasionally stuck.
2018-04-30 23:57:28 +02:00
J0an Josep
cfb8092397
Fix b4b98e5165
: Use FALLTHROUGH attribute with correct indentation.
2018-04-30 21:52:40 +02:00
translators
3f40cd505d
Update: Translations from eints
...
croatian: 10 changes by VoyagerOne
italian: 4 changes by lorenzodv
french: 7 changes by glx
2018-04-30 19:45:40 +02:00
J0anJosep
79a551a83c
Codechange: Use TileAddBy(Diag)Dir when possible.
2018-04-30 18:55:04 +02:00
Joan Josep
944f785be8
Fix: Spelling errors ( #6769 )
2018-04-30 18:52:32 +02:00
Matthijs Kooijman
fa87212a76
Fix: Some spelling errors in printed messages
2018-04-30 13:38:58 +02:00