rubidium
|
e7d2918c0c
|
(svn r10749) -Codechange: use the generic pool item class as super class for cargo packets, which results in a nice reduction of code duplication.
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17 years ago |
rubidium
|
d28f8139ea
|
(svn r10748) -Codechange: call the pool cleanup functions for stations directly instead of using the wrapper functions.
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17 years ago |
rubidium
|
e44c760084
|
(svn r10747) -Codechange: add a variable that points to some index in the pool that is not beyond the first free pool item. It does not necessarily point to the first free item, but it reduces allocation time as it does not have to start at the first item in the pool to find the first free item.
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17 years ago |
rubidium
|
4fd5be7f2a
|
(svn r10746) -Codechange: add a generic superclass for almost all pool items so we do not have to duplicate code for each of the pool item classes and use it for the station and roadstop classes.
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17 years ago |
rubidium
|
508ac563a0
|
(svn r10745) -Codechange: generalize the pool cleanup/initialize functions for stations (in such a manner that they can be used for other pools too).
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17 years ago |
rubidium
|
0ab03b835b
|
(svn r10744) -Codechange: make the pool a little more OO, so it can be easier in other places.
|
17 years ago |
rubidium
|
cbd3aca30c
|
(svn r10743) -Fix: some typos introduces by copy-pasting.
|
17 years ago |
miham
|
415f765006
|
(svn r10737) -Update: WebTranslator2 update to 2007-07-30 19:33:14
catalan - 51 changed by arnaullv (51)
german - 3 changed by chu (3)
polish - 5 fixed by meush (5)
|
17 years ago |
peter1138
|
61f94c2d5e
|
(svn r10736) -Fix: Correct all mispellings of 'successful'.
|
17 years ago |
peter1138
|
9b9bca40b9
|
(svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for collision detection on bridges/tunnels.
|
17 years ago |
rubidium
|
2800a49f03
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
17 years ago |
rubidium
|
a15df67f9a
|
(svn r10732) -Codechange: lower the minimum size for the extra viewport window.
|
17 years ago |
rubidium
|
d1590e8f07
|
(svn r10731) -Codechange: allow smaller initial "build <vehicle type>" windows.
|
17 years ago |
rubidium
|
2894283a87
|
(svn r10730) -Codechange: allow (some) arbitrary data to be send to the WE_CREATE event.
|
17 years ago |
rubidium
|
364d42f2cd
|
(svn r10729) -Fix: some hardware (PS(P|3)) seems to loose the non-blocking state of UDP sockets.
|
17 years ago |
rubidium
|
932baf8360
|
(svn r10728) -Documentation [FS#1088]: of tile.h. Based on a patch by Progman.
|
17 years ago |
rubidium
|
4b75381d49
|
(svn r10727) -Codechange: when a window would fall outside of the screen (on the right) when opening it, move it to the left so it stays inside the screen.
|
17 years ago |
rubidium
|
000b582423
|
(svn r10726) -Codechange: make it possible that the chat window is less than 640 pixels.
|
17 years ago |
rubidium
|
17370d5ae7
|
(svn r10725) -Codechange: move some window related code out of gfx.cpp to windows.cpp
|
17 years ago |
peter1138
|
5e1cd09ea4
|
(svn r10724) -Fix (r10723): Toolbar spacing was off-by-one
|
17 years ago |
rubidium
|
39a2f2f4a8
|
(svn r10723) -Codechange: dynamically sized (width) main toolbars and status bar for when the window becomes less than 640 pixels in width.
|
17 years ago |
rubidium
|
9e918b7980
|
(svn r10722) -Codechange: unhardcode the positions of strings in the status bar.
|
17 years ago |
peter1138
|
f975e2e85c
|
(svn r10721) -Fix [FS#1084]: Skip articulated parts of road vehicles during unique name check.
|
17 years ago |
rubidium
|
76fea51ada
|
(svn r10720) -Codechange: unhardcode the positions of the player toolbar menus.
|
17 years ago |
rubidium
|
6891998fd7
|
(svn r10719) -Codechange: since DParams are now 64 bits we should make NUM and COMMA handle writing 64 bit integers to the strings.
|
17 years ago |
rubidium
|
8cc340681d
|
(svn r10718) -Fix (r10698): when having a road corner on a slope removing the road bit perpendicular on the slope made the foundation disappear.
|
17 years ago |
rubidium
|
06291aaaf1
|
(svn r10717) -Fix: in-game console had a "transparent" part when opened in a game, while it did not in the menu.
|
17 years ago |
rubidium
|
b15bee6dd5
|
(svn r10716) -Codechange: not all windows' minimum size is actually their minimum size, so take the size of the window after WE_CREATE has been called as bare minimum size.
|
17 years ago |
truelight
|
b2c765e620
|
(svn r10715) -Fix: limited-fs code was broken
|
17 years ago |
glx
|
05ae4506af
|
(svn r10714) -Fix r10696: MSVC performance warning
|
17 years ago |
KUDr
|
7a28ccbcf6
|
(svn r10713) -Cleanup (r10711): too long string buffers, unsafe sprintf used (Darkvater)
|
17 years ago |
KUDr
|
bcb8169b12
|
(svn r10712) -Fix (r10711): \0 at the end of string constant (glx)
|
17 years ago |
KUDr
|
1eda754469
|
(svn r10711) -Fix [Win32]: take default language from current user's locale on Windows (In-)
|
17 years ago |
rubidium
|
260932d8ea
|
(svn r10710) -Codechange: allow automatic downsizing of the group window. Same as idea as for the previous commits, i.e. you could already do so but the button would be out of reach.
|
17 years ago |
rubidium
|
35f34ca7a3
|
(svn r10709) -Codechange: allow automatic downsizing of the load game/save game windows. These windows also already supported downsizing, but again the resize button would be unreachable.
|
17 years ago |
rubidium
|
b837299800
|
(svn r10708) -Codechange: allow automatic downsizing of the smallmap window in case of low resolutions; one could already make the window smaller, but the resize button was unreachable.
|
17 years ago |
rubidium
|
5769aaa843
|
(svn r10707) -Codechange: account for the main toolbar and status bar when determining the maximum height for a window.
|
17 years ago |
rubidium
|
8fef079cbc
|
(svn r10706) -Codechange: allow resizing the multiplayer server list window.
|
17 years ago |
rubidium
|
eb52479c0a
|
(svn r10705) -Fix (r10704): some windows were not correctly initialized as they resized the window themselves and that should be interfered by making sure the window is resized in the right "step" size.
-Fix (r10704): call the WE_RESIZE when resizing during initialization of the windows.
|
17 years ago |
rubidium
|
13ab17bca8
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
17 years ago |
miham
|
ff85f640db
|
(svn r10703) -Update: WebTranslator2 update to 2007-07-27 10:33:19
croatian - 1 fixed, 6 changed by knovak (7)
|
17 years ago |
rubidium
|
15266d04d0
|
(svn r10702) -Fix: "Can't build ..." instead of "Can't remove ..." message shown for road stops for trucks/cargo trams.
|
17 years ago |
belugas
|
05a5967fbb
|
(svn r10701) -Codechange: Make sure to not use an out of bound index when the index is specified by a grf file. It has a different meaning then.
|
17 years ago |
belugas
|
3880be2fa8
|
(svn r10700) -Codechange: Enable to jump (by default) to the overriding industry tile spec of the one been queried.
Only on certain very specific circumstances do we need the original spec
|
17 years ago |
rubidium
|
7b2c963b64
|
(svn r10699) -Fix (r10698): bridge middle parts were drawn too high if the southern bridge head has a foundation.
|
17 years ago |
rubidium
|
903a0a08c2
|
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
|
17 years ago |
rubidium
|
a67957866a
|
(svn r10697) -Codechange: give a more sensible names to some of the unkX variables.
|
17 years ago |
rubidium
|
a26ef1ee3a
|
(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
|
17 years ago |
rubidium
|
e97c2bf621
|
(svn r10695) -Fix [FS#1079]: building single pieces of road over tramtrack or vice versa on slopes did not work as expected.
|
17 years ago |
rubidium
|
6806635971
|
(svn r10694) -Codechange: update the server information in the game list every once in a while so the information stays fairly up-to-date when you are looking through the servers.
|
17 years ago |