(svn r10706) -Codechange: allow resizing the multiplayer server list window.

pull/155/head
rubidium 17 years ago
parent eb52479c0a
commit 8fef079cbc

@ -231,6 +231,9 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
switch (e->event) {
case WE_CREATE: /* Focus input box */
w->vscroll.cap = 13;
w->resize.step_height = NET_PRC__SIZE_OF_ROW;
nd->field = 3;
nd->server = NULL;
@ -267,7 +270,7 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
DrawEditBox(w, &WP(w, network_ql_d).q, 3);
DrawString(9, 23, STR_NETWORK_CONNECTION, 2);
DrawString(210, 23, STR_NETWORK_PLAYER_NAME, 2);
DrawString(w->widget[3].left - 100, 23, STR_NETWORK_PLAYER_NAME, 2);
/* Sort based on widgets: name, clients, compatibility */
switch (ld->sort_type) {
@ -299,7 +302,7 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
SetDParam(1, cur_item->info.clients_max);
SetDParam(2, cur_item->info.companies_on);
SetDParam(3, cur_item->info.companies_max);
DrawStringCentered(210, y, STR_NETWORK_GENERAL_ONLINE, 2);
DrawStringCentered(w->widget[7].left + 39, y, STR_NETWORK_GENERAL_ONLINE, 2);
// only draw icons if the server is online
if (cur_item->online) {
@ -320,19 +323,19 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
}
/* Draw the right menu */
GfxFillRect(311, 43, 539, 92, 157);
GfxFillRect(w->widget[15].left + 1, 43, w->widget[15].right - 1, 92, 157);
if (sel == NULL) {
DrawStringCentered(425, 58, STR_NETWORK_GAME_INFO, 0);
DrawStringCentered(w->widget[15].left + 115, 58, STR_NETWORK_GAME_INFO, 0);
} else if (!sel->online) {
SetDParamStr(0, sel->info.server_name);
DrawStringCentered(425, 68, STR_ORANGE, 0); // game name
DrawStringCentered(w->widget[15].left + 115, 68, STR_ORANGE, 0); // game name
DrawStringCentered(425, 132, STR_NETWORK_SERVER_OFFLINE, 0); // server offline
DrawStringCentered(w->widget[15].left + 115, 132, STR_NETWORK_SERVER_OFFLINE, 0); // server offline
} else { // show game info
uint16 y = 100;
const uint16 x = w->widget[15].left + 5;
DrawStringCentered(425, 48, STR_NETWORK_GAME_INFO, 0);
DrawStringCentered(w->widget[15].left + 115, 48, STR_NETWORK_GAME_INFO, 0);
SetDParamStr(0, sel->info.server_name);
@ -381,12 +384,12 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
y += 2;
if (!sel->info.compatible) {
DrawStringCentered(425, y, sel->info.version_compatible ? STR_NETWORK_GRF_MISMATCH : STR_NETWORK_VERSION_MISMATCH, 0); // server mismatch
DrawStringCentered(w->widget[15].left + 115, y, sel->info.version_compatible ? STR_NETWORK_GRF_MISMATCH : STR_NETWORK_VERSION_MISMATCH, 0); // server mismatch
} else if (sel->info.clients_on == sel->info.clients_max) {
// Show: server full, when clients_on == clients_max
DrawStringCentered(425, y, STR_NETWORK_SERVER_FULL, 0); // server full
DrawStringCentered(w->widget[15].left + 115, y, STR_NETWORK_SERVER_FULL, 0); // server full
} else if (sel->info.use_password) {
DrawStringCentered(425, y, STR_NETWORK_PASSWORD, 0); // password warning
DrawStringCentered(w->widget[15].left + 115, y, STR_NETWORK_PASSWORD, 0); // password warning
}
y += 10;
@ -396,7 +399,7 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
case WE_CLICK:
nd->field = e->we.click.widget;
switch (e->we.click.widget) {
case 0: case 14: /* Close 'X' | Cancel button */
case 14: // Cancel button
DeleteWindowById(WC_NETWORK_WINDOW, 0);
break;
case 4: case 5:
@ -508,6 +511,23 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
NetworkRebuildHostList();
break;
case WE_RESIZE: {
w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height;
w->widget[9].data = (w->vscroll.cap << 8) + 1;
int widget_width = w->widget[11].right - w->widget[11].left;
int space = (w->width - 4 * widget_width - 25) / 3;
int offset = 10;
for (uint i = 0; i < 4; i++) {
w->widget[11 + i].left = offset;
offset += widget_width;
w->widget[11 + i].right = offset;
offset += space;
}
} break;
case WE_DESTROY: /* Nicely clean up the sort-list */
free(WP(w, network_ql_d).sort_list);
break;
@ -516,43 +536,45 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
static const Widget _network_game_window_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 549, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, BGC, 0, 549, 14, 263, 0x0, STR_NULL},
{ WWT_CAPTION, RESIZE_RIGHT, BGC, 11, 449, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL},
{ WWT_PANEL, RESIZE_RB, BGC, 0, 449, 14, 263, 0x0, STR_NULL},
/* LEFT SIDE */
{ WWT_PANEL, RESIZE_NONE, BGC, 310, 461, 22, 33, 0x0, STR_NETWORK_ENTER_NAME_TIP},
{ WWT_PANEL, RESIZE_LR, BGC, 290, 440, 22, 33, 0x0, STR_NETWORK_ENTER_NAME_TIP},
{ WWT_INSET, RESIZE_NONE, BGC, 90, 181, 22, 33, STR_NETWORK_COMBO1, STR_NETWORK_CONNECTION_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 170, 180, 23, 32, STR_0225, STR_NETWORK_CONNECTION_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 10, 170, 42, 53, STR_NETWORK_GAME_NAME, STR_NETWORK_GAME_NAME_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 171, 250, 42, 53, STR_NETWORK_CLIENTS_CAPTION, STR_NETWORK_CLIENTS_CAPTION_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 251, 290, 42, 53, STR_EMPTY, STR_NETWORK_INFO_ICONS_TIP},
{ WWT_PUSHTXTBTN, RESIZE_RIGHT, BTC, 10, 70, 42, 53, STR_NETWORK_GAME_NAME, STR_NETWORK_GAME_NAME_TIP},
{ WWT_PUSHTXTBTN, RESIZE_LR, BTC, 71, 150, 42, 53, STR_NETWORK_CLIENTS_CAPTION, STR_NETWORK_CLIENTS_CAPTION_TIP},
{ WWT_PUSHTXTBTN, RESIZE_LR, BTC, 151, 190, 42, 53, STR_EMPTY, STR_NETWORK_INFO_ICONS_TIP},
{ WWT_MATRIX, RESIZE_NONE, BGC, 10, 290, 54, 236, (13 << 8) + 1, STR_NETWORK_CLICK_GAME_TO_SELECT},
{ WWT_SCROLLBAR, RESIZE_NONE, BGC, 291, 302, 42, 236, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_MATRIX, RESIZE_RB, BGC, 10, 190, 54, 236, (13 << 8) + 1, STR_NETWORK_CLICK_GAME_TO_SELECT},
{ WWT_SCROLLBAR, RESIZE_LRB, BGC, 191, 202, 42, 236, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 30, 130, 246, 257, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 180, 280, 246, 257, STR_NETWORK_ADD_SERVER, STR_NETWORK_ADD_SERVER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 10, 110, 246, 257, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 118, 218, 246, 257, STR_NETWORK_ADD_SERVER, STR_NETWORK_ADD_SERVER_TIP},
/* RIGHT SIDE */
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 315, 415, 246, 257, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 430, 535, 246, 257, STR_012E_CANCEL, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 226, 326, 246, 257, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 334, 434, 246, 257, STR_012E_CANCEL, STR_NULL},
{ WWT_PANEL, RESIZE_LRB, BGC, 210, 440, 42, 236, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, BGC, 310, 540, 42, 236, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 215, 315, 215, 226, STR_NETWORK_JOIN_GAME, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 330, 435, 215, 226, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 315, 415, 215, 226, STR_NETWORK_JOIN_GAME, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 430, 535, 215, 226, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP},
{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 330, 435, 197, 208, STR_NEWGRF_SETTINGS_BUTTON, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 430, 535, 197, 208, STR_NEWGRF_SETTINGS_BUTTON, STR_NULL},
{ WWT_RESIZEBOX, RESIZE_LRTB, BGC, 438, 449, 252, 263, 0x0, STR_RESIZE_BUTTON },
{ WIDGETS_END},
};
static const WindowDesc _network_game_window_desc = {
WDP_CENTER, WDP_CENTER, 550, 264, 550, 264,
WDP_CENTER, WDP_CENTER, 450, 264, 550, 264,
WC_NETWORK_WINDOW, WC_NONE,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
_network_game_window_widgets,
NetworkGameWindowWndProc,
};
@ -582,8 +604,6 @@ void ShowNetworkGameWindow()
querystr_d *querystr = &WP(w, network_ql_d).q;
ttd_strlcpy(_edit_str_buf, _network_player_name, lengthof(_edit_str_buf));
w->vscroll.cap = 13;
querystr->afilter = CS_ALPHANUMERAL;
InitializeTextBuffer(&querystr->text, _edit_str_buf, lengthof(_edit_str_buf), 120);

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