rubidium
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b50c649405
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(svn r26881) -Codechange: bump the savegame version
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10 years ago |
rubidium
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ab3660278a
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(svn r26880) -Add: stub settings for limiting bridge and map height
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10 years ago |
rubidium
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dc2b4f2498
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(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible
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10 years ago |
rubidium
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f3b79480ed
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(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
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10 years ago |
rubidium
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173a234951
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(svn r26876) -Codechange: move 'has bride above' data from m6 to type
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10 years ago |
rubidium
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f82c07b582
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(svn r26875) -Codechange: move TropicZone information from m6 to type
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10 years ago |
rubidium
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337af973b0
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(svn r26873) -Change: split type_height into a type and height array (ic111)
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10 years ago |
rubidium
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3dfb423446
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(svn r26872) -Change: give the disaster vehicles the same treatment as aircraft in r26866; make the ascend and descend if needed to cross high mountains (based on patch by ic111)
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10 years ago |
rubidium
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39ded38c01
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(svn r26866) -Change: make aircraft ascend/descend when they are too close to the ground or too far away (based on patch by ic111)
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10 years ago |
rubidium
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8ab4f746f2
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(svn r26864) -Codechange: bring a bit more OO into the disaster vehicles
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10 years ago |
rubidium
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ac269a3f08
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(svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class
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10 years ago |
rubidium
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c225276a7a
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(svn r26819) -Fix [FS#6112] (r26787): trying to delete just loaded objects that had not yet resolved their references caused a crash upon savegame load (only when loading a game from a server, e.g. joining MP)
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10 years ago |
frosch
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a7678c367e
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(svn r26816) -Fix [FS#6109]: Properly zero-initialise data in _temp_engine.
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10 years ago |
alberth
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44d2f6a988
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(svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo).
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10 years ago |
frosch
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d2ec27c6c4
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(svn r26787) -Fix (r20547): Loading a game with order backups leaked Orders and left unreachable items in the pool.
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10 years ago |
rubidium
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d214ca2c7d
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(svn r26753) -Fix: desync due to not always properly restoring game state from the savegame
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10 years ago |
rubidium
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a1f31b735a
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(svn r26700) -Fix [FS#6066]: incorrect saving of order backups
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10 years ago |
fonsinchen
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bdde95513a
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(svn r26650) -Fix [FS#6041]: Support save/load chunk lengths of up to (1 << 32) - 1
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10 years ago |
fonsinchen
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ef2caa02b2
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(svn r26646) -Fix [FS#6041]: Save locations instead of distances in link graphs to reduce size.
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10 years ago |
rubidium
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489f88fa02
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(svn r26636) -Fix [FS#6026-ish]: (memory) size of variables saved for disaster vehicles was not correct in saveload description
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10 years ago |
frosch
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3e7cd6d6c1
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(svn r26593) -Fix: Goals were saved/loaded with incorrect size.
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10 years ago |
rubidium
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4c6c4677fa
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(svn r26591) -Add: some instrumentation to catch most cases where the wrong number of bytes would be written into variables during loading (or read during saving)
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10 years ago |
rubidium
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20f54c2f61
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(svn r26590) -Fix: possible desync (big/little endian) due to not writing complete variables upon saveload
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10 years ago |
rubidium
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7d2d4a1f82
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(svn r26589) -Fix: SIGSEGV on all big endian architectures that tried to load e.g. the 1.4 intro game or anything else with more than 0 linkgraph nodes that was saved on little endian
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10 years ago |
rubidium
|
fb9dbf30fa
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(svn r26580) -Codechange: s/GES_PICKUP/GES_RATING/ (it has nothing to do with actual pickup), s/acceptance_pickup/status/ (the enum isn't called GoodEntryStatus for a reason; it's not only acceptance and pickup anymore)
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10 years ago |
fonsinchen
|
7c9ef443e3
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(svn r26551) -Fix: document revision number for latest savegame version change
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10 years ago |
fonsinchen
|
c81a6070cb
|
(svn r26547) -Codechange: Collect order travel and wait times independent of timetables
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10 years ago |
rubidium
|
034735a54c
|
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
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10 years ago |
rubidium
|
e2330f16ea
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(svn r26493) -Codechange: use strecat to concatenate script settings instead of manually accounting for the amount of characters that has been written
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10 years ago |
rubidium
|
6ecc602050
|
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
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10 years ago |
frosch
|
24c7134bff
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(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy and strecat.
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10 years ago |
rubidium
|
2be4215f43
|
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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10 years ago |
peter1138
|
ed8f6f1a0f
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(svn r26450) -Feature: Hierarchical vehicle subgroups.
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10 years ago |
frosch
|
e511805439
|
(svn r26409) -Update: Version number in some more places.
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10 years ago |
frosch
|
8771a19768
|
(svn r26371) -Fix [FS#5831]: Calling DoCommandP during the gameloop cleared pending persistent storage changes.
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10 years ago |
frosch
|
eb6974179d
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(svn r26317) -Fix [FS#5897]: Check whether NewGRF change vehicle capacity when they are not supposed to, and truncate cargo appropiately if they are allowed to.
|
11 years ago |
frosch
|
74916a103e
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(svn r26175) -Add: Log in desync output when persistent storage is discarded.
|
11 years ago |
frosch
|
7fcae50579
|
(svn r26169) -Fix-ish [FS#5831-ish]: Unify the time a RV needs to travel through a curve.
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11 years ago |
rubidium
|
089d75e250
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(svn r26115) -Fix: AfterLoadGame can throw an exception; from the old savegame load section this wouldn't be caught
|
11 years ago |
rubidium
|
fd0454e229
|
(svn r26064) -Fix: possible uninitialised array when loading a broken TT-ish savegame
|
11 years ago |
rubidium
|
a6fae2c608
|
(svn r26058) -Fix: handle the return value of a number of functions better
|
11 years ago |
rubidium
|
73474728e3
|
(svn r26057) -Fix: a number of possibly uninitialised variables
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11 years ago |
rubidium
|
8a419c7f46
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(svn r25954) -Fix [FS#5731]: All semaphores got converted to electric signals when loading savegames from v15 to v20 (adf88)
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11 years ago |
rubidium
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7b8ad4dc3b
|
(svn r25953) -Fix [FS#5732]: Wrong bits used when converting signal types/variants while loading savegames older than v64 (adf88)
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11 years ago |
fonsinchen
|
809df5aaf6
|
(svn r25900) -Change [FS#5677]: Allow restricted flows to be picked for kept cargo.
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11 years ago |
fonsinchen
|
7025a145e3
|
(svn r25899) -Change: Restrict flows if links are restricted and don't normally pick them anymore.
|
11 years ago |
fonsinchen
|
d0c610f0ec
|
(svn r25898) -Codechange: Add second timestamp for 'restricted links' to all edges.
|
11 years ago |
fonsinchen
|
725b7033ef
|
(svn r25897) -Fix: Dates are int32, not uint32, and should be saved as such.
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11 years ago |
frosch
|
336dc88c19
|
(svn r25855) -Fix [FS#5788] (r25833): Obiwan messed up savegame conversion.
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11 years ago |
zuu
|
27b153d16a
|
(svn r25852) -Codechange: Merge GetFenceXX/SetFenceXX into one common GetFonce/SetFence for all directions that take an extra direction parameter (cirdan, LordAro)
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11 years ago |