(svn r26816) -Fix [FS#6109]: Properly zero-initialise data in _temp_engine.

pull/155/head
frosch 10 years ago
parent 035fedd30b
commit a7678c367e

@ -13,7 +13,7 @@
#include "saveload_internal.h"
#include "../engine_base.h"
#include "../string_func.h"
#include <map>
#include <vector>
#include "../safeguards.h"
@ -48,11 +48,24 @@ static const SaveLoad _engine_desc[] = {
SLE_END()
};
static std::map<EngineID, Engine> _temp_engine;
static std::vector<Engine> _temp_engine;
Engine *GetTempDataEngine(EngineID index)
{
return &_temp_engine[index];
if (index < _temp_engine.size()) {
return &_temp_engine[index];
} else if (index == _temp_engine.size()) {
uint8 zero[sizeof(Engine)];
memset(zero, 0, sizeof(zero));
Engine *engine = new (zero) Engine();
/* Adding 'engine' to the vector makes a shallow copy, so we do not want to destruct 'engine' */
_temp_engine.push_back(*engine);
return &_temp_engine[index];
} else {
NOT_REACHED();
}
}
static void Save_ENGN()

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