Commit Graph

83 Commits (1fbb8d3ac3f0f7a510de68c1f8b10d786013b9ba)

Author SHA1 Message Date
smatz 16d1904e70 (svn r15324) -Codechange: unify the class used for comparing of strings for std::map 16 years ago
smatz 9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 16 years ago
peter1138 384e6c764d (svn r14912) -Codechange: Autoprobe 'null' blitter when built as dedicated-only. 16 years ago
peter1138 553d65f584 (svn r14907) -Codechange: Remove 32 character limit from driver/blitter selection and parameters. 16 years ago
rubidium 0d2f84e117 (svn r14540) -Codechange: introduce [v]seprintf which are like [v]snprintf but do return the number of characters written instead of the number of characters that would be written; as size_t is unsigned substraction can cause integer underflows quite quickly. 16 years ago
rubidium c358955127 (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 16 years ago
rubidium 07c20252c3 (svn r14146) -Codechange: allow palette override in both ways and remove some unneeded '(x == 0) ? 0 : 1' constructs. 16 years ago
glx c7453851d3 (svn r14080) -Fix (r14052): assert triggered when drawing chat window with 32bpp-anim blitter (backup buffer was too small) 16 years ago
bjarni 14ea857edb (svn r14032) -Fix (r13584): [OSX] changed the condition for selecting 8 or 32 bpp blitter by default
Now we will pick 32 bpp if no 8 bpp fullscreen resolutions are available on the main display (the one with the dock)
16 years ago
belugas e89b108161 (svn r14016) -Codechange: Remove some magical numbers 16 years ago
smatz 632e2059b9 (svn r13721) -Codechange: one less multiplication for colour mixing in 32bpp blitters (GeekToo) 16 years ago
smatz 7ec2ad621d (svn r13640) -Codechange: make colours behind not fully solid objects less darker for BM_TRANSPARENT (for 32bpp blitters) 16 years ago
smatz faebe10d81 (svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and encoding so it uses similiar scheme as 8bpp-optimized
All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average.
16 years ago
smatz 96d880ea9e (svn r13619) -Codechange: use 'const char *' instead of std::string for blitter and driver names
Removes indirect dependency on <string> for 20 files, reduces binary size by 16kB
16 years ago
smatz 6cb9d3802d (svn r13602) -Codechange: little speedup for 8bpp-optimized blitter 16 years ago
bjarni 7fa33c28a9 (svn r13584) -Fix: [OSX] Fixed issue where 10.5 failed to switch to fullscreen
This is done by selecting the 32bpp-anim blitter by default as it seems Apple removed some 8bpp support
  Since this is done at runtime the same binary will still select 8bpp on 10.3 and 10.4
16 years ago
smatz 5259d13da7 (svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines 16 years ago
smatz 25db4b3aae (svn r13568) -Fix (r13564): Windows build asserts where I wouldn't expect it to 16 years ago
smatz 883ffd1683 (svn r13564) -Codechange: do not use SetPixel in PaletteAnimate, access destination directly instead. Makes palette animation ~40% faster. 16 years ago
smatz 4e2e078743 (svn r13551) -Codechange: store offsets to different zoom levels in a distinguished struct instead in the data stream for 8bpp-optimized 16 years ago
smatz 4ce73a679c (svn r13445) -Codechange: make 32bpp_optimized blitter ~10-20% faster in drawing (depends on architecture and compiler) 16 years ago
smatz 9cf0c8c96d (svn r13354) -Codechange: make 8bpp_optimized blitter ~25% faster in encoding and ~15% faster in drawing (depends on architecture) 16 years ago
smatz 69ebefe1ac (svn r13351) -Codechange: disable warnings about unused variable for builds without asserts 16 years ago
glx ca27e25ab0 (svn r13161) -Fix: free the blitter list when the last blitter is removed. 16 years ago
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
rubidium ca1f8fbe2e (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 16 years ago
rubidium df12937f19 (svn r11839) -Codechange: move some variables from variables.h to a more logical location. 17 years ago
rubidium 90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
frosch 7d3ecec5b9 (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots. 17 years ago
rubidium b09d957f31 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 17 years ago
rubidium 7f037d15d7 (svn r11704) -Codechange: remove another bunch of useless includes. 17 years ago
rubidium 81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 17 years ago
rubidium 00c9d3ef20 (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 17 years ago
rubidium 507463e420 (svn r11684) -Codechange: split gfx.h in a type and functional header. 17 years ago
rubidium 1f6043458c (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type. 17 years ago
rubidium 8ebdfb258f (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations. 17 years ago
smatz 8d91abdfe3 (svn r11656) -Codechange: add ZOOM_LVL_BEGIN and postfix operators so ZoomLevel can be used in some iterations 17 years ago
smatz d5dbce8331 (svn r11652) -Codechange: add the svn $ header for several files 17 years ago
glx 15085aa7f4 (svn r11611) -Codechange: it is now possible to use a define to enable asserts and show them in crash.log for MSVC release builds 17 years ago
rubidium d041e06070 (svn r11169) -Fix [FS#1255]: obiwan in Blitter::Drawline(), which caused it to clip too much at screen/viewport borders. Patch by frosch. 17 years ago
truelight d146a78f39 (svn r11093) -Fix r11092: also add a DEBUG(driver, 1) if the blitter is loaded, to show which one really loaded 17 years ago
truelight ca161c8e72 (svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter (so you don't have to keep on doing 'openttd -b 32bpp-optimized'..) 17 years ago
truelight f055b0b557 (svn r11083) -Fix r11078: don't clear the anim buffer when alpha = 0 (tnx to frosch) 17 years ago
truelight 65aed53cab (svn r11082) -Fix r11081: save before commit (yeah, whitelines are important too!) 17 years ago
truelight f97d2b4706 (svn r11081) -Fix r11080: now solved the problem in a pretty way: don't do animation if we are not drawing to the screen-pointer 17 years ago
truelight e2fe88fb70 (svn r11080) -Fix r11079: fix it, still dirty, correctly, as the last commit was ... wrong ;) 17 years ago
truelight b823cc2b6b (svn r11079) -Fix: dirty fix to allow big-screenshots with 32bpp-anim 17 years ago
truelight f827093ba7 (svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as 32bpp-simple (based on the work of frosch)
-Add: let 32bpp-anim use 32bpp-optimizeds, so he profits from the speed-up too
17 years ago
truelight 3de2c716df (svn r11076) -Fix: MakeTransparent of 32bpp blitter used 0..100; using 0..255 makes it much faster (frosch)
-Fix: ComposeColourXXX could work a tiny bit faster when using 256, not 255 as value to divide with; downside is that it can give alpha errors (frosch)
17 years ago
truelight 1194f227da (svn r10837) -Fix [FS#1102]: DrawLine didn't bound-check the first pixel that was drawn (frosch) 17 years ago