(svn r13568) -Fix (r13564): Windows build asserts where I wouldn't expect it to

pull/155/head
smatz 17 years ago
parent 811ae0ac3f
commit 25db4b3aae

@ -292,7 +292,6 @@ int Blitter_32bppAnim::BufferSize(int width, int height)
void Blitter_32bppAnim::PaletteAnimate(uint start, uint count)
{
assert(!_screen_disable_anim);
assert(_screen.width == this->anim_buf_width && _screen.height == this->anim_buf_height);
/* Never repaint the transparency pixel */
if (start == 0) {
@ -314,7 +313,7 @@ void Blitter_32bppAnim::PaletteAnimate(uint start, uint count)
dst++;
anim++;
}
dst += _screen.pitch - _screen.width;
dst += _screen.pitch - this->anim_buf_width;
}
/* Make sure the backend redraws the whole screen */

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