belugas
|
f5b1b5a640
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(svn r13541) -Codechange: Aligning some switch case. Code cosmetics.
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16 years ago |
belugas
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7b873ce0bc
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(svn r13540) -Codechange: Less a magic number and a more adaptable code
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16 years ago |
glx
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8578181a3a
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(svn r13539) -Fix (r13537): signed/unsigned warnings
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16 years ago |
frosch
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e04e2822b8
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(svn r13538) -Fix (r12740)[FS#2087]: ChildSprites of foundations are not necessarily consecutive.
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16 years ago |
smatz
|
e00df941fa
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(svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions
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16 years ago |
belugas
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b08db89d30
|
(svn r13536) -Codechange: Bit shifting is not really required when you know exactly the value to use.
Even more when it's a parameter.
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16 years ago |
skidd13
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18097d0461
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(svn r13535) -Codechange: Protect GUIList internals
-Fix: VL_FIST_SORT should be set after list rebuild too
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16 years ago |
skidd13
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d85c5f020b
|
(svn r13534) -Codechange: Replace the main part of VehiclesListBase sorting with GUIList function calls
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16 years ago |
skidd13
|
96e898699c
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(svn r13533) -Codechange: Replace direct class member access of GUIList with the appropriate function calls
|
16 years ago |
skidd13
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5e956bf57f
|
(svn r13524) -Codechange: use the typesafe QSort for vehicle sortings
-Prepare: vehicles sorting for convsersion to GUIList
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16 years ago |
skidd13
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fc648a2b30
|
(svn r13523) -Codechange: replace qsort by the internal typesafe QSortT for resolution sorting
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16 years ago |
skidd13
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5dc6a19c26
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(svn r13522) -Codechange: Replace the qsort of the highscore with one of the internal sorters
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16 years ago |
skidd13
|
477f22a6fd
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(svn r13521) -Codechange: Use GUIList sorting instead of poll & sort for CompanyLeagueWindow
|
16 years ago |
smatz
|
41457acd47
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(svn r13520) -Fix (r13375): pointer has to be valid before it can be loaded to (SLE_STR)
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16 years ago |
belugas
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d095599b58
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(svn r13519) -Feature[newGRF]: Implement var 63, variational action2 variable for Houses.
Or, in more simple terms, the check for the animation frame of nearby house.
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16 years ago |
frosch
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8fd2971bc3
|
(svn r13518) -Fix [FS#2083]: Properly count number of non-north housetiles.
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16 years ago |
skidd13
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149bf45b77
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(svn r13517) -Add: remaining used typesafe versions of the mem* functions from <string.h>
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16 years ago |
skidd13
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a8bb6177ee
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(svn r13516) -Codechange: Move MemCpyT to a fitting core header
-Codechange: Split the sorting code from the sortlist to an appropriate header
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16 years ago |
belugas
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e044910d52
|
(svn r13515) -Codechange: Widget enumification for scenario editor
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16 years ago |
belugas
|
cec90c1af1
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(svn r13514) -Codechange: Removal of dead code (or useless, to be more exact)
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16 years ago |
belugas
|
a91eb2ad13
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(svn r13513) -Codechange: Give proper message when building a river fails.
Give proper description of a river tile with the Query Tool.
Extracted (in part) from FS#1884, by Ammler
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16 years ago |
glx
|
d8fde03ec7
|
(svn r13508) -Fix (r7733): incorrect usage of strtoul
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16 years ago |
peter1138
|
7d877c0c05
|
(svn r13507) -Fix (r12856): first engine change should've been moved too
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16 years ago |
rubidium
|
e193349743
|
(svn r13505) -Fix: clear the memory for the new AI during the loading of a savegame so it does not try to execute commands generated in a different savegame, which could be resulting in the AI trying to give orders to stations that do not exist.
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16 years ago |
belugas
|
5d2ee7ecde
|
(svn r13504) -Codechange: enumify some widgets for scenario editor. More work is required.
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16 years ago |
belugas
|
224f8e6fec
|
(svn r13503) -Fix(r13173)[FS#2073]: Wrong widget numbers & event handlers were assigned to the zoom in and out buttons in the scenario editor
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16 years ago |
smatz
|
4298508918
|
(svn r13502) -Fix (r11212): drawing of zoomed out partial sprites could cause deadlocks or crashes
|
16 years ago |
smatz
|
4c7adc8009
|
(svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker)
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16 years ago |
frosch
|
90507de6e4
|
(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback.
|
16 years ago |
rubidium
|
b14d884a0a
|
(svn r13495) -Fix: scrolling the main map with the keys speed was influenced by movement of the mouse.
|
16 years ago |
rubidium
|
ecbf3bd0de
|
(svn r13494) -Fix: a little documentation + copy-paste mistake for sprite.h.
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16 years ago |
skidd13
|
a7348eb7a0
|
(svn r13490) -Add: a seperate icon for aqueducts
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16 years ago |
rubidium
|
c97a045f57
|
(svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good.
|
16 years ago |
smatz
|
fe6f09e66e
|
(svn r13488) -Fix (r13485): track wasn't removed on company bankrupcy when there was a ship on lower halftile
|
16 years ago |
rubidium
|
e2bcbd5c50
|
(svn r13485) -Fix: let ships also navigate on half-tile sloped watery rail tiles.
|
16 years ago |
peter1138
|
1c79b92989
|
(svn r13482) -Codechange: Use "extended bytes" in Actions 3 and 4 for vehicles
|
16 years ago |
smatz
|
ea4c46da99
|
(svn r13481) -Codechange: add 'B' keyboard shortcut to build aqueduct (planetmaker)
|
16 years ago |
rubidium
|
8e7f5072ce
|
(svn r13480) -Fix [FS#2050]: RVs stoppping at drive through stations of other companies.
|
16 years ago |
smatz
|
52e1ca3ba3
|
(svn r13479) -Codechange: don't use word 'bridge' for aqueducts that often
|
16 years ago |
smatz
|
a3e0078ef2
|
(svn r13478) -Codechange: don't use GetBridgeSpec() for aqueducts
|
16 years ago |
smatz
|
c009a253dc
|
(svn r13477) -Fix (r13464): correct tile type in the Query tile info window
|
16 years ago |
rubidium
|
e4675ed05e
|
(svn r13476) -Fix: draw canal borders for locks and when directly next to a aquaduct entrace but under the aqueduct.
|
16 years ago |
smatz
|
6d4474d819
|
(svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt
|
16 years ago |
glx
|
7b8b5f9a8d
|
(svn r13472) -Backport (r13467 from NoAI): make CmdRemoveRoadStop use p2 as documented (only look at bit 0, not at the complete value)
|
16 years ago |
rubidium
|
7ccf05ff35
|
(svn r13469) -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future.
|
16 years ago |
rubidium
|
6f550fc4ca
|
(svn r13468) -Fix: make aqueducts a little more expensive than normal bridges and disable terraforming of aqueduct bridgeheads; one can't terraform normal canal tiles either.
|
16 years ago |
rubidium
|
137f2c072a
|
(svn r13466) -Fix (r13464): slope checking got lost during development...
|
16 years ago |
rubidium
|
ee843728bf
|
(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
|
16 years ago |
smatz
|
2475d0010b
|
(svn r13462) -Codechange: move DriverFactoryBase destructor definition from header file (saves ~16kB)
|
16 years ago |
smatz
|
506cde94b6
|
(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
|
16 years ago |