rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
17 years ago
rubidium
d289464d69
(svn r13255) -Codechange: move _opt to _settings.
17 years ago
rubidium
dc77647ea4
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
17 years ago
frosch
7f80552293
(svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
17 years ago
smatz
2be223fc03
(svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
17 years ago
smatz
b4968c6bea
(svn r13016) -Codechange: unify the detection if rail catenary should be drawn
17 years ago
rubidium
e0e1bf76a2
(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
17 years ago
peter1138
45034bc522
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
17 years ago
smatz
112afdf7d8
(svn r12853) -Fix: catenary on tunnel entrances and middle bridge pieces was drawn twice in some cases
17 years ago
rubidium
d46d8d9c9d
(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.
17 years ago
rubidium
18e64b28e2
(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
17 years ago
rubidium
6d063c3ad6
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
17 years ago
smatz
adc84cd786
(svn r12632) -Fix (r12547): with invisible catenary, trams were be drawn over a bridge
17 years ago
smatz
fcf4a7067d
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
17 years ago
rubidium
df1d9bd880
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
17 years ago
peter1138
f0e39a7953
(svn r12410) -Codechange: abstract out the test for catenary on electric rails
17 years ago
belugas
67bf63ddff
(svn r12208) -Codechange: Alignment of params makes the code easier to read.
17 years ago
frosch
7f3d56041b
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
17 years ago
smatz
9f619f91b3
(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges
17 years ago
smatz
b76e328898
(svn r12171) -Fix [FS#609]: return correct bridge price for AI when DC_QUERY_COST is set (patch by Raimar Falke)
...
It never happens in current code, but it is better to be ready for it
17 years ago
smatz
b389425dda
(svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_)
17 years ago
frosch
514df81e27
(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
17 years ago
belugas
f24e231e9a
(svn r12127) -Codechange: Use a variable instead of calling the same function a few times. Again. Just a different value.
17 years ago
belugas
d4fd1120d1
(svn r12126) -Codechange: Use a variable instead of calling the same function a few times
17 years ago
belugas
d465b23ee2
(svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents
17 years ago
peter1138
96525b3edd
(svn r12114) -Fix (r12111): missed one Bridge -> BridgeSpec
17 years ago
belugas
6a717aa49b
(svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used.
17 years ago
belugas
c21787238c
(svn r12107) -Codechange: Add and use the typedef BridgeType
17 years ago
belugas
f54a21450a
(svn r12106) -Fix(r12105): Kill warnings and raise an error when the transport type is not supported
17 years ago
belugas
d2f6320d09
(svn r12105) -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build
17 years ago
smatz
17d9c9bf2b
(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
17 years ago
smatz
d00bf03012
(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
17 years ago
belugas
7f5f48281c
(svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec
...
-Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec
-Codechange: Rationalize the use of Bridge type pointer
17 years ago
belugas
0ee48fc6d3
(svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be.
17 years ago
belugas
260b32e736
(svn r12048) -Cleanup: Move some strings in the original bridge array, adjust documentation a bit.
17 years ago
peter1138
c05d10dd35
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
...
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the
original water type.
17 years ago
frosch
d4dc5e0775
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
17 years ago
smatz
74af65e556
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
17 years ago
smatz
8be486c27e
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
17 years ago
peter1138
ae7689620c
(svn r11955) -Fix (r11926): Prevent bridge and tunnel ends being placed on rivers.
17 years ago
frosch
8a72af3a13
(svn r11946) -Fix: slope detection of bridge ramps.
...
YAPF failed for steep slopes.
Trolly failed for a lot.
17 years ago
frosch
2e63435124
(svn r11937) -Feature: Allow building bridge heads on more slopes.
...
These are SLOPE_NW, SLOPE_SW, SLOPE_SE, SLOPE_NE (with bridge perpendicular to the slope) and SLOPE_NS, SLOPE_EW.
17 years ago
frosch
05ab49eb23
(svn r11936) -Fix: 'BRIDGE_TOO_LOW_FOR_TERRAIN'-check was wrong for steep slopes.
17 years ago
peter1138
0c6bdb0d21
(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
17 years ago
smatz
61e40b1aa5
(svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station
17 years ago
smatz
81cad58c68
(svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later
17 years ago
smatz
e0c61a8921
(svn r11861) -Fix: do not call rail specific functions when removing road tunnel/bridge
17 years ago
rubidium
90acd52f22
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
17 years ago
rubidium
2fc62eab05
(svn r11818) -Codechange: split player.h into smaller pieces.
17 years ago
smatz
bc4ed3eafd
(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
...
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
17 years ago