alberth
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173c6ae977
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(svn r17927) -Codechange: Rename error message string variables.
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2009-10-31 18:22:39 +00:00 |
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smatz
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13437a998e
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(svn r17603) -Codechange: since now, towns are 'founded' instead of 'built'
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2009-09-21 18:16:00 +00:00 |
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rubidium
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99d46e0ad7
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
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frosch
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6e06e82bc4
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(svn r16414) -Change: Make it harder to ignore/close important error messages. Esp. do not close them automatically after some time.
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2009-05-24 12:50:58 +00:00 |
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rubidium
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89e1afdaa0
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(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
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2009-02-09 02:57:15 +00:00 |
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rubidium
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283b3d16ab
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(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
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2009-02-08 12:25:13 +00:00 |
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belugas
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f4997d8866
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(svn r14017) -Codechange: DrawArrowButtons now uses Colours enum to specify the colour of the button
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2008-08-08 03:37:00 +00:00 |
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skidd13
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3dea3cbe63
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(svn r13628) -Feature: enable building of aqueducts in the scenario editor
-Codechange: related to this split the waterway based buttons from the landscape generation window
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2008-06-25 17:30:16 +00:00 |
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rubidium
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3716f4814d
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(svn r13318) -Codechange: move some functions from gui.h/misc_gui.cpp to window_gui.h/window.cpp because they belong there.
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2008-05-29 06:49:56 +00:00 |
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glx
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a6c4bbccb9
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(svn r13061) -Codechange: make a class of the BuildTreesWindow.
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2008-05-12 21:46:08 +00:00 |
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rubidium
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8b9ffbe158
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(svn r13009) -Codechange: move more tile highlighting related functions/types to tilehighlight_*.h.
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2008-05-08 13:21:55 +00:00 |
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rubidium
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e0e1bf76a2
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(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
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2008-05-07 09:07:19 +00:00 |
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rubidium
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c27f3cfa62
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(svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations.
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2008-05-06 22:17:12 +00:00 |
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rubidium
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1ce0b03bf0
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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2008-05-06 15:11:33 +00:00 |
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peter1138
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78c0929b18
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(svn r12953) -Feature: Open a new viewport when ctrl-clicking on a 'Location' button, a town/station/industry list, or some news items.
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2008-05-05 11:36:43 +00:00 |
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rubidium
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44128682cf
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(svn r12768) -Codechange: move the statusbar GUI to it's own file.
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2008-04-18 15:13:45 +00:00 |
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rubidium
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bc37ae3f2a
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(svn r12767) -Codechange: merge all main toolbar related functions into a single file instead of scattering the functionality over several files.
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2008-04-18 15:11:39 +00:00 |
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rubidium
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18e64b28e2
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(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
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2008-04-17 21:21:01 +00:00 |
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rubidium
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105b95e94c
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(svn r12441) -Feature: open the time table when pressing the order button while pressing the CTRL key. Patch by Phil Sophus.
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2008-03-27 14:34:29 +00:00 |
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rubidium
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672087ecf6
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(svn r12398) -Codechange [FS#1770]: Move toolbar related code to it's own little neighbourhood. Based on a patch by Dominik.
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2008-03-23 07:35:29 +00:00 |
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belugas
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a36e666ca5
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(svn r12136) -Fix(r12135): Code style compliance and... code style as such
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2008-02-14 03:10:22 +00:00 |
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belugas
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81b47a628f
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(svn r12135) -Codechange: Road and rail bridge selection windows were identical apart the caption. So remove one window definition and set manually the caption accordingly.
-Codechange: prepare the "type" of bridge parameter only once, at the beginning of the selection process. Makes less magic around.
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2008-02-14 02:57:38 +00:00 |
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rubidium
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a83b91dbc5
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(svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik.
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2008-01-21 23:55:57 +00:00 |
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peter1138
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0c6bdb0d21
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(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
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2008-01-19 17:00:54 +00:00 |
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rubidium
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fafab82a31
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(svn r11832) -Codechange: get rid of (quite) some VARDEFs.
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2008-01-13 13:36:01 +00:00 |
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rubidium
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90acd52f22
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(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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2008-01-13 01:21:35 +00:00 |
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rubidium
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2fc62eab05
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(svn r11818) -Codechange: split player.h into smaller pieces.
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2008-01-12 14:10:35 +00:00 |
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rubidium
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64d691bacc
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(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
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2008-01-09 09:45:45 +00:00 |
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rubidium
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84606b5212
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(svn r11768) -Codechange: move some terraform related gui stuff from main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin.
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2008-01-06 18:56:43 +00:00 |
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peter1138
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aefb86d7fe
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(svn r11759) -Feature: Add drag-n-drop support to the raise/lower land tools. Land is raised/lowered at the start and the rest of the area levelled to match. Patch by Roujin.
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2008-01-04 18:18:46 +00:00 |
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rubidium
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7058b2cce2
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(svn r11700) -Codechange: reduce the amount of unnecessary includes.
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2007-12-25 23:42:52 +00:00 |
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rubidium
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81bf9f8503
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(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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2007-12-25 11:26:07 +00:00 |
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rubidium
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20ecff81b0
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(svn r11685) -Codechange: remove a few 'useless' includes.
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2007-12-23 11:20:41 +00:00 |
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rubidium
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507463e420
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(svn r11684) -Codechange: split gfx.h in a type and functional header.
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2007-12-23 10:56:02 +00:00 |
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rubidium
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1f6043458c
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(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
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2007-12-22 23:30:28 +00:00 |
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rubidium
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3074bca136
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(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
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2007-12-21 22:50:51 +00:00 |
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rubidium
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c201bc35f0
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(svn r11672) -Codechange: refactor some stuff out of gui.h.
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2007-12-21 07:38:36 +00:00 |
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rubidium
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be923601bf
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(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
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2007-12-19 23:26:02 +00:00 |
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rubidium
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2cf7d5b2cb
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(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
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2007-12-19 20:45:46 +00:00 |
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rubidium
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8bfbfd0031
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(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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2007-12-19 19:44:29 +00:00 |
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skidd13
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67c371f3d9
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(svn r11446) -Codechange: change the naming of road related code parts to something more descriptive
-Change: invert the two single roads gui buttons, making it consistent with rails toolbar
Based on a patch by Octopussy
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2007-11-17 01:10:06 +00:00 |
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belugas
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e2c0f1faf7
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(svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
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2007-11-04 00:08:57 +00:00 |
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rubidium
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3a785b000a
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(svn r11339) -Add: autoroad; same as autorail, but for road and trams and only on X and Y direction. Patch by Octopussy and skidd13.
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2007-10-22 19:11:50 +00:00 |
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rubidium
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a6a9968d16
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(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
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2007-08-29 20:50:58 +00:00 |
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rubidium
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690a27f8ce
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(svn r10522) -Fix: the "build truck station" GUI showed that it would accept tourists when it does not, whereas the "build bus station" GUI did not show them when it did accept them.
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2007-07-12 13:40:24 +00:00 |
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rubidium
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0d8e82b7d7
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(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
|
2007-06-21 14:32:27 +00:00 |
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maedhros
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3b2a1c1c69
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(svn r9901) -Codechange: Decide what to do with selected land areas based on the specific variable, not how it was highlighted.
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2007-05-23 13:52:10 +00:00 |
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maedhros
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1a9d43ff40
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(svn r9900) -Codechange: Separate the variables for how to highlight a land area and what to do with it afterwards.
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2007-05-23 12:45:56 +00:00 |
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rubidium
|
33c3420ef4
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(svn r9897) -Codechange: prepare the toolbar for more road types.
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2007-05-21 21:58:31 +00:00 |
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rubidium
|
8f0f090c51
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(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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2007-05-19 09:40:18 +00:00 |
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