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@ -29,22 +29,42 @@
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#include "vehicle_base.h"
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#include "gfx_func.h"
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#include "cheat_func.h"
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#include "transparency_gui.h"
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#include "screenshot.h"
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#include "newgrf_config.h"
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#include "signs_func.h"
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#include "fios.h"
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#include "functions.h"
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#include "console.h"
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#include "network/network.h"
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#include "network/network_gui.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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extern void SelectSignTool();
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extern RailType _last_built_railtype;
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extern RoadType _last_built_roadtype;
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static Window *PopupMainToolbMenu(Window *w, uint16 parent_button, StringID base_string, byte item_count, byte disabled_mask);
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static Window *PopupMainPlayerToolbMenu(Window *w, int main_button, int gray);
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/* Returns the position where the toolbar wants the menu to appear.
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RailType _last_built_railtype;
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RoadType _last_built_roadtype;
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static void SelectSignTool()
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{
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if (_cursor.sprite == SPR_CURSOR_SIGN) {
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ResetObjectToPlace();
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} else {
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SetObjectToPlace(SPR_CURSOR_SIGN, PAL_NONE, VHM_RECT, WC_MAIN_TOOLBAR, 0);
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_place_proc = PlaceProc_Sign;
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}
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}
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/** Returns the position where the toolbar wants the menu to appear.
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* Make sure the dropdown is fully visible within the window.
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* x + w->left because x is supposed to be the offset of the toolbar-button
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* we clicked on and w->left the toolbar window itself. So meaning that
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* the default position is aligned with the left side of the clicked button */
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Point GetToolbarDropdownPos(uint16 parent_button, int width, int height)
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static Point GetToolbarDropdownPos(uint16 parent_button, int width, int height)
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{
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const Window *w = FindWindowById(WC_MAIN_TOOLBAR, 0);
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Point pos;
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@ -55,6 +75,7 @@ Point GetToolbarDropdownPos(uint16 parent_button, int width, int height)
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return pos;
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}
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/* --- Pausing --- */
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static void ToolbarPauseClick(Window *w)
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{
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@ -63,107 +84,291 @@ static void ToolbarPauseClick(Window *w)
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if (DoCommandP(0, _pause_game ? 0 : 1, 0, NULL, CMD_PAUSE)) SndPlayFx(SND_15_BEEP);
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}
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/* --- Fast forwarding --- */
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static void ToolbarFastForwardClick(Window *w)
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{
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_fast_forward ^= true;
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SndPlayFx(SND_15_BEEP);
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}
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/* --- Options button menu --- */
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static void ToolbarOptionsClick(Window *w)
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{
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uint16 x = 0;
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w = PopupMainToolbMenu(w, 2, STR_02C4_GAME_OPTIONS, 14, 0);
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if (HasBit(_display_opt, DO_SHOW_TOWN_NAMES)) SetBit(x, 6);
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if (HasBit(_display_opt, DO_SHOW_STATION_NAMES)) SetBit(x, 7);
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if (HasBit(_display_opt, DO_SHOW_SIGNS)) SetBit(x, 8);
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if (HasBit(_display_opt, DO_WAYPOINTS)) SetBit(x, 9);
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if (HasBit(_display_opt, DO_FULL_ANIMATION)) SetBit(x, 10);
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if (HasBit(_display_opt, DO_FULL_DETAIL)) SetBit(x, 11);
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if (IsTransparencySet(TO_HOUSES)) SetBit(x, 12);
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if (IsTransparencySet(TO_SIGNS)) SetBit(x, 13);
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WP(w, menu_d).checked_items = x;
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}
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static void MenuClickSettings(int index)
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{
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switch (index) {
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case 0: ShowGameOptions(); return;
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case 1: ShowGameDifficulty(); return;
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case 2: ShowPatchesSelection(); return;
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case 3: ShowNewGRFSettings(!_networking, true, true, &_grfconfig); return;
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case 4: ShowTransparencyToolbar(); break;
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case 6: ToggleBit(_display_opt, DO_SHOW_TOWN_NAMES); break;
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case 7: ToggleBit(_display_opt, DO_SHOW_STATION_NAMES); break;
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case 8: ToggleBit(_display_opt, DO_SHOW_SIGNS); break;
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case 9: ToggleBit(_display_opt, DO_WAYPOINTS); break;
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case 10: ToggleBit(_display_opt, DO_FULL_ANIMATION); break;
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case 11: ToggleBit(_display_opt, DO_FULL_DETAIL); break;
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case 12: ToggleTransparency(TO_HOUSES); break;
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case 13: ToggleTransparency(TO_SIGNS); break;
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}
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MarkWholeScreenDirty();
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}
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/* --- Saving/loading button menu --- */
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static void ToolbarSaveClick(Window *w)
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{
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PopupMainToolbMenu(w, 3, STR_015C_SAVE_GAME, 4, 0);
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}
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static void ToolbarScenSaveOrLoad(Window *w)
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{
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PopupMainToolbMenu(w, 3, STR_0292_SAVE_SCENARIO, 6, 0);
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}
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static void MenuClickSaveLoad(int index)
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{
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if (_game_mode == GM_EDITOR) {
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switch (index) {
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case 0: ShowSaveLoadDialog(SLD_SAVE_SCENARIO); break;
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case 1: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
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case 2: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
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case 3: AskExitToGameMenu(); break;
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case 5: HandleExitGameRequest(); break;
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}
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} else {
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switch (index) {
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case 0: ShowSaveLoadDialog(SLD_SAVE_GAME); break;
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case 1: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
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case 2: AskExitToGameMenu(); break;
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case 3: HandleExitGameRequest(); break;
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}
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}
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}
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/* --- Map button menu --- */
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static void ToolbarMapClick(Window *w)
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{
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PopupMainToolbMenu(w, 4, STR_02DE_MAP_OF_WORLD, 3, 0);
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}
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static void MenuClickMap(int index)
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{
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switch (index) {
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case 0: ShowSmallMap(); break;
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case 1: ShowExtraViewPortWindow(); break;
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case 2: ShowSignList(); break;
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}
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}
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static void MenuClickScenMap(int index)
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{
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switch (index) {
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case 0: ShowSmallMap(); break;
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case 1: ShowExtraViewPortWindow(); break;
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case 2: ShowSignList(); break;
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case 3: ShowTownDirectory(); break;
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}
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}
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/* --- Town button menu --- */
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static void ToolbarTownClick(Window *w)
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{
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PopupMainToolbMenu(w, 5, STR_02BB_TOWN_DIRECTORY, 1, 0);
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}
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static void MenuClickTown(int index)
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{
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ShowTownDirectory();
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}
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/* --- Subidies button menu --- */
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static void ToolbarSubsidiesClick(Window *w)
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{
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PopupMainToolbMenu(w, 6, STR_02DD_SUBSIDIES, 1, 0);
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}
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static void MenuClickSubsidies(int index)
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{
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ShowSubsidiesList();
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}
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/* --- Stations button menu --- */
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static void ToolbarStationsClick(Window *w)
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{
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PopupMainPlayerToolbMenu(w, 7, 0);
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}
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static void ToolbarMoneyClick(Window *w)
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static void MenuClickStations(int index)
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{
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ShowPlayerStations((PlayerID)index);
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}
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/* --- Finances button menu --- */
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static void ToolbarFinancesClick(Window *w)
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{
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PopupMainPlayerToolbMenu(w, 8, 0);
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}
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static void MenuClickFinances(int index)
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{
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ShowPlayerFinances((PlayerID)index);
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}
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/* --- Company's button menu --- */
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static void ToolbarPlayersClick(Window *w)
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{
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PopupMainPlayerToolbMenu(w, 9, 0);
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}
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static void MenuClickCompany(int index)
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{
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if (_networking && index == 0) {
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ShowClientList();
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} else {
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if (_networking) index--;
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ShowPlayerCompany((PlayerID)index);
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}
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}
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/* --- Graphs button menu --- */
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static void ToolbarGraphsClick(Window *w)
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{
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PopupMainToolbMenu(w, 10, STR_0154_OPERATING_PROFIT_GRAPH, 6, 0);
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}
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static void MenuClickGraphs(int index)
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{
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switch (index) {
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case 0: ShowOperatingProfitGraph(); break;
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case 1: ShowIncomeGraph(); break;
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case 2: ShowDeliveredCargoGraph(); break;
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case 3: ShowPerformanceHistoryGraph(); break;
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case 4: ShowCompanyValueGraph(); break;
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case 5: ShowCargoPaymentRates(); break;
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}
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}
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/* --- League button menu --- */
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static void ToolbarLeagueClick(Window *w)
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{
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PopupMainToolbMenu(w, 11, STR_015A_COMPANY_LEAGUE_TABLE, 2, 0);
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}
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static void MenuClickLeague(int index)
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{
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switch (index) {
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case 0: ShowCompanyLeagueTable(); break;
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case 1: ShowPerformanceRatingDetail(); break;
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}
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}
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/* --- Industries button menu --- */
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static void ToolbarIndustryClick(Window *w)
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{
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/* Disable build-industry menu if we are a spectator */
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PopupMainToolbMenu(w, 12, STR_INDUSTRY_DIR, 2, (_current_player == PLAYER_SPECTATOR) ? (1 << 1) : 0);
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}
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static void ToolbarTrainClick(Window *w)
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static void MenuClickIndustry(int index)
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{
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switch (index) {
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case 0: ShowIndustryDirectory(); break;
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case 1: ShowBuildIndustryWindow(); break;
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}
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}
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/* --- Trains button menu + 1 helper function for all vehicles. --- */
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static void ToolbarVehicleClick(Window *w, VehicleType veh)
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{
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const Vehicle *v;
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int dis = -1;
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int dis = ~0;
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FOR_ALL_VEHICLES(v) {
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if (v->type == VEH_TRAIN && IsFrontEngine(v)) ClrBit(dis, v->owner);
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if (v->type == veh && v->IsPrimaryVehicle()) {
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ClrBit(dis, v->owner);
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break;
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}
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}
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PopupMainPlayerToolbMenu(w, 13, dis);
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PopupMainPlayerToolbMenu(w, 13 + veh, dis);
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}
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static void ToolbarTrainClick(Window *w)
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{
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ToolbarVehicleClick(w, VEH_TRAIN);
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}
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static void MenuClickShowTrains(int index)
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{
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ShowVehicleListWindow((PlayerID)index, VEH_TRAIN);
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}
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/* --- Road vehicle button menu --- */
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static void ToolbarRoadClick(Window *w)
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{
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const Vehicle *v;
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int dis = -1;
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ToolbarVehicleClick(w, VEH_ROAD);
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}
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FOR_ALL_VEHICLES(v) {
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if (v->type == VEH_ROAD && IsRoadVehFront(v)) ClrBit(dis, v->owner);
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}
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PopupMainPlayerToolbMenu(w, 14, dis);
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static void MenuClickShowRoad(int index)
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{
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ShowVehicleListWindow((PlayerID)index, VEH_ROAD);
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}
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/* --- Ship button menu --- */
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static void ToolbarShipClick(Window *w)
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{
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|
|
const Vehicle *v;
|
|
|
|
|
int dis = -1;
|
|
|
|
|
ToolbarVehicleClick(w, VEH_SHIP);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FOR_ALL_VEHICLES(v) {
|
|
|
|
|
if (v->type == VEH_SHIP) ClrBit(dis, v->owner);
|
|
|
|
|
}
|
|
|
|
|
PopupMainPlayerToolbMenu(w, 15, dis);
|
|
|
|
|
static void MenuClickShowShips(int index)
|
|
|
|
|
{
|
|
|
|
|
ShowVehicleListWindow((PlayerID)index, VEH_SHIP);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* --- Aircraft button menu --- */
|
|
|
|
|
|
|
|
|
|
static void ToolbarAirClick(Window *w)
|
|
|
|
|
{
|
|
|
|
|
const Vehicle *v;
|
|
|
|
|
int dis = -1;
|
|
|
|
|
ToolbarVehicleClick(w, VEH_AIRCRAFT);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FOR_ALL_VEHICLES(v) {
|
|
|
|
|
if (v->type == VEH_AIRCRAFT) ClrBit(dis, v->owner);
|
|
|
|
|
}
|
|
|
|
|
PopupMainPlayerToolbMenu(w, 16, dis);
|
|
|
|
|
static void MenuClickShowAir(int index)
|
|
|
|
|
{
|
|
|
|
|
ShowVehicleListWindow((PlayerID)index, VEH_AIRCRAFT);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* --- Zoom in button --- */
|
|
|
|
|
|
|
|
|
|
static void ToolbarZoomInClick(Window *w)
|
|
|
|
|
{
|
|
|
|
@ -173,6 +378,8 @@ static void ToolbarZoomInClick(Window *w)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* --- Zoom out button --- */
|
|
|
|
|
|
|
|
|
|
static void ToolbarZoomOutClick(Window *w)
|
|
|
|
|
{
|
|
|
|
|
if (DoZoomInOutWindow(ZOOM_OUT, FindWindowById(WC_MAIN_WINDOW, 0))) {
|
|
|
|
@ -181,6 +388,8 @@ static void ToolbarZoomOutClick(Window *w)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* --- Rail button menu --- */
|
|
|
|
|
|
|
|
|
|
static void ToolbarBuildRailClick(Window *w)
|
|
|
|
|
{
|
|
|
|
|
const Player *p = GetPlayer(_local_player);
|
|
|
|
@ -188,6 +397,14 @@ static void ToolbarBuildRailClick(Window *w)
|
|
|
|
|
WP(w2, menu_d).sel_index = _last_built_railtype;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void MenuClickBuildRail(int index)
|
|
|
|
|
{
|
|
|
|
|
_last_built_railtype = (RailType)index;
|
|
|
|
|
ShowBuildRailToolbar(_last_built_railtype, -1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* --- Road button menu --- */
|
|
|
|
|
|
|
|
|
|
static void ToolbarBuildRoadClick(Window *w)
|
|
|
|
|
{
|
|
|
|
|
const Player *p = GetPlayer(_local_player);
|
|
|
|
@ -196,59 +413,110 @@ static void ToolbarBuildRoadClick(Window *w)
|
|
|
|
|
WP(w2, menu_d).sel_index = _last_built_roadtype;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void MenuClickBuildRoad(int index)
|
|
|
|
|
{
|
|
|
|
|
_last_built_roadtype = (RoadType)index;
|
|
|
|
|
ShowBuildRoadToolbar(_last_built_roadtype);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* --- Water button menu --- */
|
|
|
|
|
|
|
|
|
|
static void ToolbarBuildWaterClick(Window *w)
|
|
|
|
|
{
|
|
|
|
|
PopupMainToolbMenu(w, 21, STR_9800_DOCK_CONSTRUCTION, 1, 0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void MenuClickBuildWater(int index)
|
|
|
|
|
{
|
|
|
|
|
ShowBuildDocksToolbar();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* --- Airport button menu --- */
|
|
|
|
|
|
|
|
|
|
static void ToolbarBuildAirClick(Window *w)
|
|
|
|
|
{
|
|
|
|
|
PopupMainToolbMenu(w, 22, STR_A01D_AIRPORT_CONSTRUCTION, 1, 0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void MenuClickBuildAir(int index)
|
|
|
|
|
{
|
|
|
|
|
ShowBuildAirToolbar();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* --- Forest button menu --- */
|
|
|
|
|
|
|
|
|
|
static void ToolbarForestClick(Window *w)
|
|
|
|
|
{
|
|
|
|
|
PopupMainToolbMenu(w, 23, STR_LANDSCAPING, 3, 0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void MenuClickForest(int index)
|
|
|
|
|
{
|
|
|
|
|
switch (index) {
|
|
|
|
|
case 0: ShowTerraformToolbar(); break;
|
|
|
|
|
case 1: ShowBuildTreesToolbar(); break;
|
|
|
|
|
case 2: SelectSignTool(); break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* --- Music button menu --- */
|
|
|
|
|
|
|
|
|
|
static void ToolbarMusicClick(Window *w)
|
|
|
|
|
{
|
|
|
|
|
PopupMainToolbMenu(w, 24, STR_01D3_SOUND_MUSIC, 1, 0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void MenuClickMusicWindow(int index)
|
|
|
|
|
{
|
|
|
|
|
ShowMusicWindow();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* --- Newspaper button menu --- */
|
|
|
|
|
|
|
|
|
|
static void ToolbarNewspaperClick(Window *w)
|
|
|
|
|
{
|
|
|
|
|
PopupMainToolbMenu(w, 25, STR_0200_LAST_MESSAGE_NEWS_REPORT, 3, 0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void MenuClickNewspaper(int index)
|
|
|
|
|
{
|
|
|
|
|
switch (index) {
|
|
|
|
|
case 0: ShowLastNewsMessage(); break;
|
|
|
|
|
case 1: ShowMessageOptions(); break;
|
|
|
|
|
case 2: ShowMessageHistory(); break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* --- Help button menu --- */
|
|
|
|
|
|
|
|
|
|
static void ToolbarHelpClick(Window *w)
|
|
|
|
|
{
|
|
|
|
|
PopupMainToolbMenu(w, 26, STR_02D5_LAND_BLOCK_INFO, 6, 0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void ToolbarOptionsClick(Window *w)
|
|
|
|
|
static void MenuClickSmallScreenshot()
|
|
|
|
|
{
|
|
|
|
|
uint16 x = 0;
|
|
|
|
|
|
|
|
|
|
w = PopupMainToolbMenu(w, 2, STR_02C4_GAME_OPTIONS, 14, 0);
|
|
|
|
|
|
|
|
|
|
if (HasBit(_display_opt, DO_SHOW_TOWN_NAMES)) SetBit(x, 6);
|
|
|
|
|
if (HasBit(_display_opt, DO_SHOW_STATION_NAMES)) SetBit(x, 7);
|
|
|
|
|
if (HasBit(_display_opt, DO_SHOW_SIGNS)) SetBit(x, 8);
|
|
|
|
|
if (HasBit(_display_opt, DO_WAYPOINTS)) SetBit(x, 9);
|
|
|
|
|
if (HasBit(_display_opt, DO_FULL_ANIMATION)) SetBit(x, 10);
|
|
|
|
|
if (HasBit(_display_opt, DO_FULL_DETAIL)) SetBit(x, 11);
|
|
|
|
|
if (IsTransparencySet(TO_HOUSES)) SetBit(x, 12);
|
|
|
|
|
if (IsTransparencySet(TO_SIGNS)) SetBit(x, 13);
|
|
|
|
|
WP(w, menu_d).checked_items = x;
|
|
|
|
|
SetScreenshotType(SC_VIEWPORT);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void MenuClickWorldScreenshot()
|
|
|
|
|
{
|
|
|
|
|
SetScreenshotType(SC_WORLD);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void ToolbarScenSaveOrLoad(Window *w)
|
|
|
|
|
static void MenuClickHelp(int index)
|
|
|
|
|
{
|
|
|
|
|
PopupMainToolbMenu(w, 3, STR_0292_SAVE_SCENARIO, 6, 0);
|
|
|
|
|
switch (index) {
|
|
|
|
|
case 0: PlaceLandBlockInfo(); break;
|
|
|
|
|
case 2: IConsoleSwitch(); break;
|
|
|
|
|
case 3: MenuClickSmallScreenshot(); break;
|
|
|
|
|
case 4: MenuClickWorldScreenshot(); break;
|
|
|
|
|
case 5: ShowAboutWindow(); break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* --- Scenario editor specific handlers. */
|
|
|
|
|
|
|
|
|
|
static void ToolbarScenDateBackward(Window *w)
|
|
|
|
|
{
|
|
|
|
|
/* don't allow too fast scrolling */
|
|
|
|
@ -346,6 +614,8 @@ static void ToolbarBtn_NULL(Window *w)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/* --- Toolbar handling for the 'normal' case */
|
|
|
|
|
|
|
|
|
|
typedef void ToolbarButtonProc(Window *w);
|
|
|
|
|
|
|
|
|
|
static ToolbarButtonProc * const _toolbar_button_procs[] = {
|
|
|
|
@ -357,7 +627,7 @@ static ToolbarButtonProc * const _toolbar_button_procs[] = {
|
|
|
|
|
ToolbarTownClick,
|
|
|
|
|
ToolbarSubsidiesClick,
|
|
|
|
|
ToolbarStationsClick,
|
|
|
|
|
ToolbarMoneyClick,
|
|
|
|
|
ToolbarFinancesClick,
|
|
|
|
|
ToolbarPlayersClick,
|
|
|
|
|
ToolbarGraphsClick,
|
|
|
|
|
ToolbarLeagueClick,
|
|
|
|
@ -378,11 +648,7 @@ static ToolbarButtonProc * const _toolbar_button_procs[] = {
|
|
|
|
|
ToolbarHelpClick,
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
extern void MenuClickSmallScreenshot();
|
|
|
|
|
extern void MenuClickWorldScreenshot();
|
|
|
|
|
extern void MenuClickSaveLoad(int index);
|
|
|
|
|
|
|
|
|
|
void MainToolbarWndProc(Window *w, WindowEvent *e)
|
|
|
|
|
static void MainToolbarWndProc(Window *w, WindowEvent *e)
|
|
|
|
|
{
|
|
|
|
|
switch (e->event) {
|
|
|
|
|
case WE_PAINT:
|
|
|
|
@ -404,8 +670,7 @@ void MainToolbarWndProc(Window *w, WindowEvent *e)
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case WE_CLICK:
|
|
|
|
|
if (_game_mode != GM_MENU && !w->IsWidgetDisabled(e->we.click.widget))
|
|
|
|
|
_toolbar_button_procs[e->we.click.widget](w);
|
|
|
|
|
if (_game_mode != GM_MENU && !w->IsWidgetDisabled(e->we.click.widget)) _toolbar_button_procs[e->we.click.widget](w);
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case WE_KEYPRESS:
|
|
|
|
@ -561,6 +826,8 @@ static const WindowDesc _toolb_normal_desc = {
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/* --- Toolbar handling for the scenario editor */
|
|
|
|
|
|
|
|
|
|
static ToolbarButtonProc * const _scen_toolbar_button_procs[] = {
|
|
|
|
|
ToolbarPauseClick,
|
|
|
|
|
ToolbarFastForwardClick,
|
|
|
|
@ -591,7 +858,7 @@ static ToolbarButtonProc * const _scen_toolbar_button_procs[] = {
|
|
|
|
|
ToolbarHelpClick,
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
void ScenEditToolbarWndProc(Window *w, WindowEvent *e)
|
|
|
|
|
static void ScenEditToolbarWndProc(Window *w, WindowEvent *e)
|
|
|
|
|
{
|
|
|
|
|
switch (e->event) {
|
|
|
|
|
case WE_PAINT:
|
|
|
|
@ -794,7 +1061,375 @@ static const WindowDesc _toolb_scen_desc = {
|
|
|
|
|
ScenEditToolbarWndProc
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/* --- Rendering/handling the drop down menus --- */
|
|
|
|
|
|
|
|
|
|
typedef void MenuClickedProc(int index);
|
|
|
|
|
|
|
|
|
|
static MenuClickedProc * const _menu_clicked_procs[] = {
|
|
|
|
|
NULL, /* 0 */
|
|
|
|
|
NULL, /* 1 */
|
|
|
|
|
MenuClickSettings, /* 2 */
|
|
|
|
|
MenuClickSaveLoad, /* 3 */
|
|
|
|
|
MenuClickMap, /* 4 */
|
|
|
|
|
MenuClickTown, /* 5 */
|
|
|
|
|
MenuClickSubsidies, /* 6 */
|
|
|
|
|
MenuClickStations, /* 7 */
|
|
|
|
|
MenuClickFinances, /* 8 */
|
|
|
|
|
MenuClickCompany, /* 9 */
|
|
|
|
|
MenuClickGraphs, /* 10 */
|
|
|
|
|
MenuClickLeague, /* 11 */
|
|
|
|
|
MenuClickIndustry, /* 12 */
|
|
|
|
|
MenuClickShowTrains, /* 13 */
|
|
|
|
|
MenuClickShowRoad, /* 14 */
|
|
|
|
|
MenuClickShowShips, /* 15 */
|
|
|
|
|
MenuClickShowAir, /* 16 */
|
|
|
|
|
MenuClickScenMap, /* 17 */
|
|
|
|
|
NULL, /* 18 */
|
|
|
|
|
MenuClickBuildRail, /* 19 */
|
|
|
|
|
MenuClickBuildRoad, /* 20 */
|
|
|
|
|
MenuClickBuildWater, /* 21 */
|
|
|
|
|
MenuClickBuildAir, /* 22 */
|
|
|
|
|
MenuClickForest, /* 23 */
|
|
|
|
|
MenuClickMusicWindow, /* 24 */
|
|
|
|
|
MenuClickNewspaper, /* 25 */
|
|
|
|
|
MenuClickHelp, /* 26 */
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
static void MenuWndProc(Window *w, WindowEvent *e)
|
|
|
|
|
{
|
|
|
|
|
switch (e->event) {
|
|
|
|
|
case WE_CREATE:
|
|
|
|
|
w->widget[0].right = w->width - 1;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case WE_PAINT: {
|
|
|
|
|
byte count = WP(w, menu_d).item_count;
|
|
|
|
|
byte sel = WP(w, menu_d).sel_index;
|
|
|
|
|
uint16 chk = WP(w, menu_d).checked_items;
|
|
|
|
|
StringID string = WP(w, menu_d).string_id;
|
|
|
|
|
byte dis = WP(w, menu_d).disabled_items;
|
|
|
|
|
|
|
|
|
|
DrawWindowWidgets(w);
|
|
|
|
|
|
|
|
|
|
int x = 1;
|
|
|
|
|
int y = 1;
|
|
|
|
|
|
|
|
|
|
for (; count != 0; count--, string++, sel--) {
|
|
|
|
|
TextColour color = HasBit(dis, 0) ? TC_GREY : (sel == 0) ? TC_WHITE : TC_BLACK;
|
|
|
|
|
if (sel == 0) GfxFillRect(x, y, x + w->width - 3, y + 9, 0);
|
|
|
|
|
|
|
|
|
|
if (HasBit(chk, 0)) DrawString(x + 2, y, STR_CHECKMARK, color);
|
|
|
|
|
DrawString(x + 2, y, string, color);
|
|
|
|
|
|
|
|
|
|
y += 10;
|
|
|
|
|
chk >>= 1;
|
|
|
|
|
dis >>= 1;
|
|
|
|
|
}
|
|
|
|
|
} break;
|
|
|
|
|
|
|
|
|
|
case WE_DESTROY: {
|
|
|
|
|
Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0);
|
|
|
|
|
v->RaiseWidget(WP(w, menu_d).main_button);
|
|
|
|
|
SetWindowDirty(v);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
case WE_POPUPMENU_SELECT: {
|
|
|
|
|
int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
|
|
|
|
|
|
|
|
|
|
if (index < 0) {
|
|
|
|
|
Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0);
|
|
|
|
|
if (GetWidgetFromPos(w2, e->we.popupmenu.pt.x - w2->left, e->we.popupmenu.pt.y - w2->top) == WP(w, menu_d).main_button)
|
|
|
|
|
index = WP(w, menu_d).sel_index;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int action_id = WP(w, menu_d).action_id;
|
|
|
|
|
DeleteWindow(w);
|
|
|
|
|
|
|
|
|
|
if (index >= 0) {
|
|
|
|
|
assert((uint)index <= lengthof(_menu_clicked_procs));
|
|
|
|
|
_menu_clicked_procs[action_id](index);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} break;
|
|
|
|
|
|
|
|
|
|
case WE_POPUPMENU_OVER: {
|
|
|
|
|
int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
|
|
|
|
|
|
|
|
|
|
if (index == -1 || index == WP(w, menu_d).sel_index) return;
|
|
|
|
|
|
|
|
|
|
WP(w, menu_d).sel_index = index;
|
|
|
|
|
SetWindowDirty(w);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Dynamic widget length determined by toolbar-string length.
|
|
|
|
|
* See PopupMainToolbMenu en MenuWndProc */
|
|
|
|
|
static const Widget _menu_widgets[] = {
|
|
|
|
|
{ WWT_PANEL, RESIZE_NONE, 14, 0, 0, 0, 0, 0x0, STR_NULL},
|
|
|
|
|
{ WIDGETS_END},
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the maximum length of a given string in a string-list. This is an
|
|
|
|
|
* implicit string-list where the ID's are consecutive
|
|
|
|
|
* @param base_string StringID of the first string in the list
|
|
|
|
|
* @param count amount of StringID's in the list
|
|
|
|
|
* @return the length of the longest string
|
|
|
|
|
*/
|
|
|
|
|
static int GetStringListMaxWidth(StringID base_string, byte count)
|
|
|
|
|
{
|
|
|
|
|
char buffer[512];
|
|
|
|
|
int width, max_width = 0;
|
|
|
|
|
|
|
|
|
|
for (byte i = 0; i != count; i++) {
|
|
|
|
|
GetString(buffer, base_string + i, lastof(buffer));
|
|
|
|
|
width = GetStringBoundingBox(buffer).width;
|
|
|
|
|
if (width > max_width) max_width = width;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return max_width;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Show a general dropdown menu. The positioning of the dropdown menu
|
|
|
|
|
* defaults to the left side of the parent_button, eg the button that caused
|
|
|
|
|
* this window to appear. The only exceptions are when the right side of this
|
|
|
|
|
* dropdown would fall outside the main toolbar window, in that case it is
|
|
|
|
|
* aligned with the toolbar's right side.
|
|
|
|
|
* Since the disable-mask is only 8 bits right now, these dropdowns are
|
|
|
|
|
* restricted to 8 items max if any bits of disabled_mask are active.
|
|
|
|
|
* @param w Pointer to a window this dropdown menu belongs to. Has no effect
|
|
|
|
|
* whatsoever, only graphically for positioning.
|
|
|
|
|
* @param parent_button The widget identifier of the button that was clicked for
|
|
|
|
|
* this dropdown. The created dropdown then knows what button to raise (button) on
|
|
|
|
|
* action and whose function to execute (action).
|
|
|
|
|
* It is possible to appoint another button for an action event by setting the
|
|
|
|
|
* upper 8 bits of this parameter. If non is set, action is presumed to be the same
|
|
|
|
|
* as button. So<br>
|
|
|
|
|
* button bits 0 - 7 - widget clicked to get dropdown
|
|
|
|
|
* action bits 8 - 15 - function of widget to execute on select (defaults to bits 0 - 7)
|
|
|
|
|
* @param base_string The first StringID shown in the dropdown list. All others are
|
|
|
|
|
* consecutive indeces from the language file. XXX - fix? Use ingame-string tables?
|
|
|
|
|
* @param item_count Number of strings in the list, see previous parameter
|
|
|
|
|
* @param disabled_mask Bitmask of disabled strings in the list
|
|
|
|
|
* @return Return a pointer to the newly created dropdown window */
|
|
|
|
|
static Window *PopupMainToolbMenu(Window *w, uint16 parent_button, StringID base_string, byte item_count, byte disabled_mask)
|
|
|
|
|
{
|
|
|
|
|
assert(disabled_mask == 0 || item_count <= 8);
|
|
|
|
|
w->LowerWidget(parent_button);
|
|
|
|
|
w->InvalidateWidget(parent_button);
|
|
|
|
|
|
|
|
|
|
DeleteWindowById(WC_TOOLBAR_MENU, 0);
|
|
|
|
|
|
|
|
|
|
/* Extend the dropdown toolbar to the longest string in the list */
|
|
|
|
|
int width = max(GetStringListMaxWidth(base_string, item_count) + 6, 140);
|
|
|
|
|
int height = item_count * 10 + 2;
|
|
|
|
|
|
|
|
|
|
Point pos = GetToolbarDropdownPos(parent_button, width, height);
|
|
|
|
|
|
|
|
|
|
w = AllocateWindow(pos.x, pos.y, width, height, MenuWndProc, WC_TOOLBAR_MENU, _menu_widgets);
|
|
|
|
|
w->widget[0].bottom = item_count * 10 + 1;
|
|
|
|
|
w->flags4 &= ~WF_WHITE_BORDER_MASK;
|
|
|
|
|
|
|
|
|
|
WP(w, menu_d).item_count = item_count;
|
|
|
|
|
WP(w, menu_d).sel_index = 0;
|
|
|
|
|
WP(w, menu_d).main_button = GB(parent_button, 0, 8);
|
|
|
|
|
WP(w, menu_d).action_id = (GB(parent_button, 8, 8) != 0) ? GB(parent_button, 8, 8) : parent_button;
|
|
|
|
|
WP(w, menu_d).string_id = base_string;
|
|
|
|
|
WP(w, menu_d).checked_items = 0;
|
|
|
|
|
WP(w, menu_d).disabled_items = disabled_mask;
|
|
|
|
|
|
|
|
|
|
_popup_menu_active = true;
|
|
|
|
|
|
|
|
|
|
SndPlayFx(SND_15_BEEP);
|
|
|
|
|
return w;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* --- Rendering/drawing the player menu --- */
|
|
|
|
|
static int GetPlayerIndexFromMenu(int index)
|
|
|
|
|
{
|
|
|
|
|
if (index >= 0) {
|
|
|
|
|
const Player *p;
|
|
|
|
|
|
|
|
|
|
FOR_ALL_PLAYERS(p) {
|
|
|
|
|
if (p->is_active && --index < 0) return p->index;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return -1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void UpdatePlayerMenuHeight(Window *w)
|
|
|
|
|
{
|
|
|
|
|
byte num = ActivePlayerCount();
|
|
|
|
|
|
|
|
|
|
/* Increase one to fit in PlayerList in the menu when in network */
|
|
|
|
|
if (_networking && WP(w, menu_d).main_button == 9) num++;
|
|
|
|
|
|
|
|
|
|
if (WP(w, menu_d).item_count != num) {
|
|
|
|
|
WP(w, menu_d).item_count = num;
|
|
|
|
|
SetWindowDirty(w);
|
|
|
|
|
num = num * 10 + 2;
|
|
|
|
|
w->height = num;
|
|
|
|
|
w->widget[0].bottom = w->widget[0].top + num - 1;
|
|
|
|
|
w->top = GetToolbarDropdownPos(0, w->width, w->height).y;
|
|
|
|
|
SetWindowDirty(w);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void PlayerMenuWndProc(Window *w, WindowEvent *e)
|
|
|
|
|
{
|
|
|
|
|
switch (e->event) {
|
|
|
|
|
case WE_PAINT: {
|
|
|
|
|
UpdatePlayerMenuHeight(w);
|
|
|
|
|
DrawWindowWidgets(w);
|
|
|
|
|
|
|
|
|
|
int x = 1;
|
|
|
|
|
int y = 1;
|
|
|
|
|
int sel = WP(w, menu_d).sel_index;
|
|
|
|
|
int chk = WP(w, menu_d).checked_items; // let this mean gray items.
|
|
|
|
|
|
|
|
|
|
/* 9 = playerlist */
|
|
|
|
|
if (_networking && WP(w, menu_d).main_button == 9) {
|
|
|
|
|
if (sel == 0) {
|
|
|
|
|
GfxFillRect(x, y, x + 238, y + 9, 0);
|
|
|
|
|
}
|
|
|
|
|
DrawString(x + 19, y, STR_NETWORK_CLIENT_LIST, TC_FROMSTRING);
|
|
|
|
|
y += 10;
|
|
|
|
|
sel--;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const Player *p;
|
|
|
|
|
FOR_ALL_PLAYERS(p) {
|
|
|
|
|
if (p->is_active) {
|
|
|
|
|
if (p->index == sel) {
|
|
|
|
|
GfxFillRect(x, y, x + 238, y + 9, 0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
DrawPlayerIcon(p->index, x + 2, y + 1);
|
|
|
|
|
|
|
|
|
|
SetDParam(0, p->index);
|
|
|
|
|
SetDParam(1, p->index);
|
|
|
|
|
|
|
|
|
|
TextColour color = (p->index == sel) ? TC_WHITE : TC_BLACK;
|
|
|
|
|
if (chk & 1) color = TC_GREY;
|
|
|
|
|
DrawString(x + 19, y, STR_7021, color);
|
|
|
|
|
|
|
|
|
|
y += 10;
|
|
|
|
|
}
|
|
|
|
|
chk >>= 1;
|
|
|
|
|
}
|
|
|
|
|
} break;
|
|
|
|
|
|
|
|
|
|
case WE_DESTROY: {
|
|
|
|
|
Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0);
|
|
|
|
|
v->RaiseWidget(WP(w, menu_d).main_button);
|
|
|
|
|
SetWindowDirty(v);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
case WE_POPUPMENU_SELECT: {
|
|
|
|
|
int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
|
|
|
|
|
int action_id = WP(w, menu_d).action_id;
|
|
|
|
|
|
|
|
|
|
/* We have a new entry at the top of the list of menu 9 when networking
|
|
|
|
|
* so keep that in count */
|
|
|
|
|
if (_networking && WP(w, menu_d).main_button == 9) {
|
|
|
|
|
if (index > 0) index = GetPlayerIndexFromMenu(index - 1) + 1;
|
|
|
|
|
} else {
|
|
|
|
|
index = GetPlayerIndexFromMenu(index);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (index < 0) {
|
|
|
|
|
Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0);
|
|
|
|
|
if (GetWidgetFromPos(w2, e->we.popupmenu.pt.x - w2->left, e->we.popupmenu.pt.y - w2->top) == WP(w, menu_d).main_button)
|
|
|
|
|
index = WP(w, menu_d).sel_index;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
DeleteWindow(w);
|
|
|
|
|
|
|
|
|
|
if (index >= 0) {
|
|
|
|
|
assert(index >= 0 && index < 30);
|
|
|
|
|
_menu_clicked_procs[action_id](index);
|
|
|
|
|
}
|
|
|
|
|
} break;
|
|
|
|
|
|
|
|
|
|
case WE_POPUPMENU_OVER: {
|
|
|
|
|
int index;
|
|
|
|
|
UpdatePlayerMenuHeight(w);
|
|
|
|
|
index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
|
|
|
|
|
|
|
|
|
|
/* We have a new entry at the top of the list of menu 9 when networking
|
|
|
|
|
* so keep that in count */
|
|
|
|
|
if (_networking && WP(w, menu_d).main_button == 9) {
|
|
|
|
|
if (index > 0) index = GetPlayerIndexFromMenu(index - 1) + 1;
|
|
|
|
|
} else {
|
|
|
|
|
index = GetPlayerIndexFromMenu(index);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (index == -1 || index == WP(w, menu_d).sel_index) return;
|
|
|
|
|
|
|
|
|
|
WP(w, menu_d).sel_index = index;
|
|
|
|
|
SetWindowDirty(w);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static const Widget _player_menu_widgets[] = {
|
|
|
|
|
{ WWT_PANEL, RESIZE_NONE, 14, 0, 240, 0, 81, 0x0, STR_NULL},
|
|
|
|
|
{ WIDGETS_END},
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
static Window *PopupMainPlayerToolbMenu(Window *w, int main_button, int gray)
|
|
|
|
|
{
|
|
|
|
|
w->LowerWidget(main_button);
|
|
|
|
|
w->InvalidateWidget(main_button);
|
|
|
|
|
|
|
|
|
|
DeleteWindowById(WC_TOOLBAR_MENU, 0);
|
|
|
|
|
Point pos = GetToolbarDropdownPos(main_button, 241, 82);
|
|
|
|
|
w = AllocateWindow(pos.x, pos.y, 241, 82, PlayerMenuWndProc, WC_TOOLBAR_MENU, _player_menu_widgets);
|
|
|
|
|
w->flags4 &= ~WF_WHITE_BORDER_MASK;
|
|
|
|
|
WP(w, menu_d).item_count = 0;
|
|
|
|
|
WP(w, menu_d).sel_index = (_local_player != PLAYER_SPECTATOR) ? _local_player : GetPlayerIndexFromMenu(0);
|
|
|
|
|
if (_networking && main_button == 9) {
|
|
|
|
|
if (_local_player != PLAYER_SPECTATOR) {
|
|
|
|
|
WP(w, menu_d).sel_index++;
|
|
|
|
|
} else {
|
|
|
|
|
/* Select client list by default for spectators */
|
|
|
|
|
WP(w, menu_d).sel_index = 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
WP(w, menu_d).action_id = main_button;
|
|
|
|
|
WP(w, menu_d).main_button = main_button;
|
|
|
|
|
WP(w, menu_d).checked_items = gray;
|
|
|
|
|
WP(w, menu_d).disabled_items = 0;
|
|
|
|
|
_popup_menu_active = true;
|
|
|
|
|
SndPlayFx(SND_15_BEEP);
|
|
|
|
|
return w;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* --- Allocating the toolbar --- */
|
|
|
|
|
|
|
|
|
|
Window *AllocateToolbar()
|
|
|
|
|
{
|
|
|
|
|
return AllocateWindowDesc((_game_mode != GM_EDITOR) ? &_toolb_normal_desc : &_toolb_scen_desc);
|
|
|
|
|
/* Clean old GUI values */
|
|
|
|
|
_last_built_railtype = RAILTYPE_RAIL;
|
|
|
|
|
_last_built_roadtype = ROADTYPE_ROAD;
|
|
|
|
|
|
|
|
|
|
Window *w = AllocateWindowDesc((_game_mode != GM_EDITOR) ? &_toolb_normal_desc : &_toolb_scen_desc);
|
|
|
|
|
if (w == NULL) return NULL;
|
|
|
|
|
|
|
|
|
|
CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
|
|
|
|
|
|
|
|
|
|
w->SetWidgetDisabledState(0, _networking && !_network_server); // if not server, disable pause button
|
|
|
|
|
w->SetWidgetDisabledState(1, _networking); // if networking, disable fast-forward button
|
|
|
|
|
|
|
|
|
|
/* 'w' is for sure a WC_MAIN_TOOLBAR */
|
|
|
|
|
PositionMainToolbar(w);
|
|
|
|
|
|
|
|
|
|
return w;
|
|
|
|
|
}
|
|
|
|
|