Darkvater
494c56475f
(svn r6884) -Codechange: Add strict bounds checking in string formatting system.
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The last parameter should point to the end of the buffer (eg lastof(buf))
Courtesy of Tron.
2006-10-21 23:31:34 +00:00
Darkvater
fcd2af4643
(svn r6879) -Codechange: Remove the superflouos argument CharsetFilter parameter from HandleEditBoxKey
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as the same information is present in querystr_d->afilter
-Also (&((querystr_d *)&WP(w, querystr_d))->text is the same as &WP(w, querystr_d).text
2006-10-21 22:50:57 +00:00
Darkvater
5459f53c95
(svn r6876) -Codechange: Change the naming of _PLAYER in DESTTYPE_PLAYER/NETWORK_ACTION_CHAT_PLAYER
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to _COMPANY as that is whom you are really addressing to. Also change some variable
names, 'desttype' is confusing if there is also a parameter 'dest', so rename it to
just type.
2006-10-21 22:29:14 +00:00
Darkvater
4b674976d5
(svn r6854) -Codechange: Use DrawSringCentered instead of DrawStringMultiCenter for simple
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strings if maximum width is set to zero anywyas.
2006-10-20 10:48:46 +00:00
Darkvater
c8ffe7bd0e
(svn r6825) -Codechange: Remove two globals from chat-window
2006-10-18 21:19:04 +00:00
Darkvater
c1bc092c76
(svn r6824) -Feature: Change the functionality of the chat window. SHIFT+ENTER (SHIFT+T)
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sends a message to all players, CTRL+ENTER (CTRL+T) sends a message to all
team mates and ENTER (T) sends a message to teammates if you have any, otherwise
to all players.
The chat-window now also shows what kind of message is being sent. Shortcut
functionality has not been changed (ENTER sends message, ESC closes window)
2006-10-18 21:07:36 +00:00
Darkvater
83bed39106
(svn r6820) -Codechange: Some more const correctness, coding style.
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-Codechange: Add FOR_ALL_ACTIVE_CLIENT_INFOS macro that will loop all clients
skipping inactive ones.
2006-10-18 13:17:46 +00:00
Darkvater
33bdf3c701
(svn r6816) -Codechange: Some coding style, variable localization, const correctness.
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-Codechange: 'quited' is not a word, use has_quit instead for NetworkClientState
2006-10-17 23:34:12 +00:00
Darkvater
b70e4cefb3
(svn r6814) -Codechange: For network games ci->client_playas was always p->index + 1. To
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correctly handle this ci->client_playas - 1 was used all over the code making
it pretty confusing at times. Use proper one-on-one values now. Special handling
is only needed for user-output to not to confuse users.
2006-10-17 22:16:46 +00:00
Darkvater
9e8b077426
(svn r6787) -Codechange: Use PLAYER_NEW_COMPANY as a player identifier wishing to become a
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new player instead of a 0.
2006-10-15 23:48:34 +00:00
Darkvater
a85d679f54
(svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and
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put it into player.h where it belongs (instead of map.h)
2006-10-14 15:49:43 +00:00
Darkvater
6b96b5ffd0
(svn r6754) -Codechange: Remove some #idef ENABLE_NETWORK specific defines. With networking
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disabled hardcode _networking/_network_available to zero and let the compiler
handle all optimizations.
2006-10-12 14:59:27 +00:00
Darkvater
0ca42cbd44
(svn r6750) -Codechange: Juggle around some header includes as they're only used when
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networking is enabled.
2006-10-12 14:13:39 +00:00
Darkvater
e7149e316e
(svn r6688) -Fix (r6297): Wrong caption for server password query window (eg put 'break' after switch statements)
2006-10-08 11:54:47 +00:00
belugas
688da1d940
(svn r6631) -Codechange: Use accessors for click_state.
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Another step toward merging XTDwidget.
The only two files not converted (window.h and widget.c) will be done at the very last commit)
2006-10-03 20:16:20 +00:00
belugas
cf210fdf6b
(svn r6619) -Codechange: Use accessors for disabled_state.
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Another step toward merging XTDwidget.
The only two files not converted (window.h and widget.c) will be done at the very last commit)
2006-10-03 02:08:15 +00:00
belugas
98ba395277
(svn r6499) -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct
2006-09-23 02:39:24 +00:00
Darkvater
eb9a2dd3f6
(svn r6372) -Codechange: static, unneeded decleration in headers, superfluous header includes
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-Codechange: Unify the Sorting struct both for vehicle-lists and network-lists.
2006-09-03 23:27:38 +00:00
tron
0d6fa61e9f
(svn r6297) -Codechange: Disentangle the query window mess a bit: Move the network game password handling somewhere were it belongs to
2006-09-01 13:35:43 +00:00
tron
e7783e0240
(svn r6276) Remove a redundant assignment
2006-08-31 14:54:25 +00:00
Darkvater
9f73fce941
(svn r6169) -Codechange: Use GetString() instead of GetStringWithArgs() which should be
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integral to strings.c
2006-08-27 10:04:33 +00:00
truelight
15aff22c96
(svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
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It isn't the best name, but we couldn't find any better.
This unifies the pool-system even more.
2006-08-22 20:41:26 +00:00
truelight
505566da5c
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
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-Codechange: use IsValidXXX where ever possible
Note: both changes to prepare for new pool system, which needs those changes.
For every pool there are 2 ugly lines, which will be removed when done
implementing new pool system.
Based on FS#13 by blathijs, partly implemented.
2006-08-22 15:33:35 +00:00
rubidium
908d3bcfe6
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
2006-08-22 14:38:37 +00:00
rubidium
db397d5a75
(svn r6002) -Cleanup: remove the now redundant BASE_YEAR constant.
2006-08-20 19:05:28 +00:00
truelight
054dd2802b
(svn r5972) -Fix: usr strrchr instead of your own function (tnx Darkvater)
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-Codechange: added some comments and const correctness (Darkvater)
2006-08-20 12:03:39 +00:00
truelight
17127970fe
(svn r5968) -Feature: add auto-completion in chat-window. It completes Player-Names and
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Town-Names (that order) using <tab>. Based on FS#28 by egladil.
2006-08-20 10:51:27 +00:00
truelight
7abad2b20e
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
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- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 10:00:30 +00:00
truelight
d3f2180438
(svn r5944) -Merge TGP (r5578, r5579, r5724, r5726): -Feature: filter for textboxes to only
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allow certain patterns (like numbers only)
2006-08-19 09:31:22 +00:00
rubidium
c55962f8a2
(svn r5916) -Cleanup: use MIN_YEAR/MAX_YEAR for the year boundaries and BASE_YEAR when comparing _cur_year with a 'full' year.
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-Cleanup: replace some magic '1920' values with BASE_YEAR.
2006-08-15 15:18:03 +00:00
rubidium
9fc837ad85
(svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
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-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments
2006-08-14 14:21:15 +00:00
Darkvater
97c3b5cad8
(svn r5767) - Cleanup: Improve upon the header file mess regarding fios. Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c
2006-08-05 00:59:45 +00:00
Darkvater
7ce6a95eb9
(svn r5655) -Fix [SF 1424115]: Reversed arrow-sign in the multiplayer list column headers on sort by name
2006-07-30 14:57:28 +00:00
belugas
40a8964911
(svn r5609) CodeChange : Apply coding style
2006-07-26 03:33:12 +00:00
tron
772fbda3e3
(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
2006-06-27 21:25:53 +00:00
tron
347473b0b0
(svn r5226) Reduce the mess that sending chat messages is
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This also fixes a bug:
-Fix: It was possible to rename a signs or waypoints with the chat box
2006-06-11 16:00:56 +00:00
Darkvater
2128dbec13
(svn r4892) - Fix [FS#162]: SEGV when sorting an empty server list. (glx)
2006-05-16 21:13:41 +00:00
Darkvater
26db3ac91f
(svn r4623) - Codechange: s/byte/PlayerID/
2006-04-29 14:31:16 +00:00
tron
5b7e846fd4
(svn r4315) Remove MAX_QUERYSTR_LEN, rather use lengthof() the real thing
2006-04-07 09:15:17 +00:00
tron
0099dc31f5
(svn r4314) -Fix: a buffer overflow of the chat box introduced in r1263. Don't tell the Textbuf an arbitrary number as size of the string buffer, but the real lengthof() it
2006-04-07 09:07:53 +00:00
tron
59f0e69521
(svn r4313) The parent window of the chat box is always the main toolbar (?!), therefore don't pass this information as parameter
2006-04-07 09:00:57 +00:00
tron
2e2235e3cf
(svn r4312) Calculate the maximum pixel width of the entered text in the chat box from the "text box"-widget instead of hardcoding an arbitrary - and wrong - number
2006-04-07 08:57:03 +00:00
tron
90927c22a5
(svn r4310) The chat box has no visible window title, therefore remove the string
2006-04-07 08:37:39 +00:00
tron
98b51c36e2
(svn r4309) The initial string of the chat box is always the empty string, so don't jump through hoops to check if nothing was entered and simplify the code
2006-04-07 08:27:43 +00:00
tron
f5dac4082c
(svn r4304) The chat box' parent window (the main toolbar, wtf?) doesn't care for the WE_ON_EDIT_TEXT_CANCEL event, so don't send one. This code looks like it was mindlessly copy&pasted from the query box
2006-04-07 07:08:20 +00:00
Darkvater
c8a85d5419
(svn r4301) - Fix: the maxlength parameter of Textbuf is supposed to be the size of the buffer (so length of string + '\0'), but in the code it was a mix of both. It didn't cause any problems though, only an occasionaly one-less character than allowed. (thanks Tron for noticing)
2006-04-06 19:11:41 +00:00
Darkvater
0d310e213a
(svn r3933) - [ 1439907 ] Increase client list window width so at least most languages fit (wikipedian).
2006-03-17 23:47:03 +00:00
tron
1c3e8630fe
(svn r3511) More whitespace ([FS#46] by Rubidium)
2006-02-01 07:36:15 +00:00
Darkvater
009e9bf424
(svn r3501) - Load the lobby-window with up-to-date data upon opening
2006-01-31 22:24:02 +00:00
Darkvater
bfe7040cde
(svn r3499) - Fix: a few gui glitches in the network window:
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1. disable widgets also when the active companies/spectators is bigger than the max.
This can happen if the server has changed the settings.
2. updated scroll-count in the lobby as the window is higher.
2006-01-31 20:05:44 +00:00