frosch
90337d88dd
(svn r22456) -Codechange: Derive NewGRFSpriteLayout from DrawTileSprites for spritelayouts allocated on the heap, and make use of constructors and destructors.
14 years ago
rubidium
eb2197f4c8
(svn r22410) -Document: some more bits ;)
14 years ago
rubidium
05199a641a
(svn r21890) -Cleanup: remove some unneeded includes
14 years ago
yexo
36e3b0ea0c
(svn r20996) -Change: [NewGRF] the X and Y offsets in the parameter for industry vars 60,61,62,63 are unsigned instead of signed
14 years ago
rubidium
4ec93f6bab
(svn r20654) -Codechange: implement reading action0 of objects
14 years ago
rubidium
3f6dab2127
(svn r20648) -Codechange: implement the NewGRF override manager for objects
14 years ago
rubidium
360d6daf34
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
14 years ago
rubidium
7b37f56b3f
(svn r20487) -Fix: typo in comments
14 years ago
rubidium
5aab3e1948
(svn r20448) -Codechange: make some functions that can be const const
14 years ago
terkhen
2c6a94b445
(svn r20424) -Fix: Rename members of TileContext (TC_NORMAL conflicted with an existing define on MinGW).
14 years ago
frosch
cab9bc419b
(svn r20423) -Change [FS#3947]: Make snow on bridges depend on bridgeheight.
14 years ago
frosch
b2ea8b196a
(svn r20420) -Codechange: Add TileContext enum instead of using a bool.
14 years ago
frosch
cc8d0af77c
(svn r20418) -Fix [FS#4017](r20125): During world generation the snow-mapbits are not yet available, so test the snowline variable directly (as before).
14 years ago
rubidium
1f2276b785
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
14 years ago
rubidium
da8c058b89
(svn r20401) -Codechange: let HouseSpec use GRFFileProps
14 years ago
frosch
c18839704b
(svn r20286) -Codechange: Unify end of doxygen comments.
14 years ago
frosch
5b86c79fce
(svn r20283) -Codechange: Unify start of doygen comments.
14 years ago
rubidium
d28515d16c
(svn r20197) -Fix [FS#3963]: GetNearbyTileInformation can be used to get the terrain type of a MP_VOID tile.
14 years ago
frosch
6820cd1488
(svn r20153) -Fix (r20125): Make the snowchecks for clear land and trees consistent with the other tiletypes.
14 years ago
frosch
e5691636e6
(svn r20126) -Fix [FS#3883]: Make railtype Terrain Type variable aware of RAIL_GROUND_HALF_SNOW. That is, resolve the sprites for upper and lower part of the foundation independently.
14 years ago
frosch
38d753a98d
(svn r20125) -Change: [NewGRF] If a tile has a snow-flag in the map array, use that for Terrain Type variables, instead of always only using the tile Z position. Also use the maximum Z of a tile for tiles which usually have levelling foundations (stations, houses, industries, unmovables).
14 years ago
yexo
fa9d25eb2c
(svn r19435) -Fix: when loading a savegame created with a house newgrf without that newgrf available all houses became tall office blocks
15 years ago
frosch
eded89633c
(svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq.
15 years ago
frosch
9bbabadd29
(svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE().
15 years ago
yexo
5cad8dac74
(svn r18762) -Codechange: unduplicate sprite layout drawing between industries and houses
15 years ago
rubidium
982b8ee5fc
(svn r17693) -Cleanup: remove some unneeded includes
15 years ago
rubidium
ed8788d581
(svn r17682) -Codechange: remove erroneous space before some commas
15 years ago
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
rubidium
00a9b2fd3d
(svn r16938) -Codechange: introduce helper function to tell whether a tile is either a rail station or rail waypoint tile
15 years ago
smatz
0e5af86ead
(svn r16666) -Codechange: replace GetHouseSpecs() by HouseSpec::Get(), hide _house_specs[]
15 years ago
frosch
8ebe68b01b
(svn r15583) -Fix: Do not use TILE_MASK when you do not want to wrap around them map.
16 years ago
smatz
3707a11e5e
(svn r15571) -Fix: incorrect use of memset
16 years ago
smatz
9021c20b5e
(svn r15299) -Cleanup: remove many redundant includes
16 years ago
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
17 years ago
rubidium
d289464d69
(svn r13255) -Codechange: move _opt to _settings.
17 years ago
peter1138
0f3a5fc99d
(svn r12108) -Fix [FS#1753]: X/Y axis swap for station tiles in GetNearbyTile() was wrong way around.
17 years ago
glx
37e27a296e
(svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities
17 years ago
frosch
23e6411fb7
(svn r12029) -Feature: Allow trees on shore.
17 years ago
frosch
90ee6a16ab
(svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'.
17 years ago
peter1138
18df5480ba
(svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly.
17 years ago
rubidium
9c0c798dd8
(svn r11834) -Codechange: only include settings_type.h if needed.
17 years ago
glx
4fc66235cb
(svn r11679) -Add: [newgrf] support for station vars 67 and 68
17 years ago
rubidium
be923601bf
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
17 years ago
glx
df71c4f289
(svn r11425) -Fix [FS#1424]: overriden industries were ignored when mapping newgrf industry type to 'real' industry type
17 years ago
glx
de7f58d5d4
(svn r11424) -Fix: an override can be set only once
17 years ago
glx
60ccc5bbce
(svn r11423) -Codechange: store grfid when adding an override
17 years ago
belugas
4fe401b7d6
(svn r11248) -Fix[FS#1314]: The logic behind industry slot allocation was implying that the only condition an override could be placed in a slot is that there were no previous override.
...
That is not exact: the slot must not have been occupied by an industry coming from a grf.
So now, tourist center is available if more then one grf is used
17 years ago
belugas
cfb9cb8cec
(svn r11198) -Fix: When industry override is not possible because it is already been overridden, mark the new candidate as not being an override
17 years ago
belugas
e4c4c40753
(svn r11163) -Codechange: Verify that the IndustryTileOverrideManager skip the magic value of 0xFF when assigning a new tileID. This is really important, since the value is reserved for water checking.
17 years ago
belugas
20a3b37963
(svn r11058) -Fix[FS#1216]: GetTerrainType was a bit too relax with snow line.
...
After double checking with ttdpatch, behaviour is now more alike (Eddi)
17 years ago