Commit Graph

1387 Commits

Author SHA1 Message Date
tron
05490e0556 (svn r1890) Begin to clean up the edit box: Remove one global variable and split the combined edit/original buffer into two 2005-02-19 14:40:32 +00:00
celestar
5e86b2ff9b (svn r1889) -Fix: [ 1108637 ] 'Play scenario' now loads game options and difficulty, 'Load game' starts game with user-selected values. 2005-02-18 22:17:33 +00:00
tron
6b736738ba (svn r1888) The landscape template sprites are ordinary sprites, treating them as non-sprites resulted in yet another endianess issue. This fixes the problem introduced in r1855 2005-02-18 21:20:55 +00:00
tron
389da29c2b (svn r1887) Stylistic change of ConExec() 2005-02-18 08:49:04 +00:00
tron
1804109f4b (svn r1886) Correctly process the last line of a script, even if it's not newline terminated. Also print an error message if something goes wrong while reading from the script file 2005-02-18 08:36:11 +00:00
tron
4118a32cff (svn r1885) Fix typo in r1884 2005-02-18 08:32:25 +00:00
tron
9f14253baf (svn r1884) Change palette detection algorithm: Use the DOS palette if there are no Windows .grfs but at least one DOS .grf 2005-02-18 08:29:17 +00:00
tron
513eb4d7bb (svn r1883) -Fix: [1109400] Better test if a string actually contains any console command 2005-02-17 17:38:17 +00:00
tron
56a8302642 (svn r1882) Add a basic check if a non-existent sprite gets accessed.
Now ottd bails out with an error message instead of segfaulting.
This is far from perfect, some checks after loading a savegame should be added.
2005-02-17 15:53:47 +00:00
celestar
2eda5228d1 (svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit 2005-02-17 10:56:19 +00:00
miham
6186162742 (svn r1880) [Codechange] Added isocodes to langfiles and support code to strgen (Lauri Nurmi) 2005-02-17 07:49:31 +00:00
tron
ce896e2f99 (svn r1879) Revise name handling, no functional changes 2005-02-17 06:46:36 +00:00
darkvater
8dba45caae (svn r1878) - Change: MSVC.NET project file, remove WITH_SDL since it is really unneeded from windows builds. And put back 'treat warnings as errors' flag. 2005-02-15 23:27:46 +00:00
tron
8827cde89e (svn r1877) Forgot to remove two now unused variables 2005-02-14 22:19:56 +00:00
tron
943744751a (svn r1876) Make placement of oil rigs and refineries map size agnostic 2005-02-14 22:17:21 +00:00
tron
391cd5658f (svn r1875) Effect vehicle overhaul: enumerate sprites, descriptive names for functions and miscellaneous improvements 2005-02-14 20:34:31 +00:00
tron
1e2f9ba5a5 (svn r1874) Fix bug introduced in r1839 which placed snow covered trees below the snow line ([1121680]) 2005-02-14 18:55:10 +00:00
tron
066134aa01 (svn r1873) Ignore SIGPIPE 2005-02-13 23:29:58 +00:00
celestar
3608788f6b (svn r1872) -Fix: Fixed an inline problem which caused MSVC6 to not compile :/ 2005-02-13 21:51:47 +00:00
miham
4b3bac1572 (svn r1871) Daily langfile updates #2. 2005-02-13 12:33:57 +00:00
miham
7c0df5c836 (svn r1870) Added new language: lithuanian 2005-02-13 11:55:35 +00:00
tron
2b4b935351 (svn r1869) Fix some bugs in the bulldozer movement implementation.
Now they move in a sane pattern.
2005-02-13 11:31:35 +00:00
tron
8391c96fac (svn r1868) Improve readability of the bulldozer movement code 2005-02-13 11:27:41 +00:00
tron
830565514c (svn r1867) Include tables/sprites.h only in files which need it 2005-02-13 11:18:02 +00:00
celestar
563eac90ca (svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently just an
error() is called, some more graceful handling should be implemented
later.
2005-02-13 09:42:49 +00:00
tron
a011190723 (svn r1865) Fix some warnings 2005-02-13 08:12:03 +00:00
miham
ab57ad1f3d (svn r1864) Automatic langfile updates 2005-02-13 07:44:32 +00:00
tron
6d2b9d2c3a (svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
-Fix: [1116619] Generate the correct smoke type for diesel trains
2005-02-12 15:53:32 +00:00
darkvater
eefb125dc7 (svn r1862) - Settings: No longer treat warnings as errors for VS.Net project files...just until spritecache is fixed up :) 2005-02-12 00:20:46 +00:00
tron
9b0bad683d (svn r1861) Constify Get(Non)Sprite() 2005-02-11 17:12:11 +00:00
tron
febe132c48 (svn r1860) The sprite header endianness issue was solved in r1855 2005-02-11 15:18:09 +00:00
tron
832c3fa20d (svn r1859) Miscellaneous style changes 2005-02-11 14:33:43 +00:00
tron
d37f2cdc70 (svn r1858) Let ReadSprite() handle the subtleties of loading a sprite, not its caller 2005-02-11 13:46:25 +00:00
tron
51dd166de0 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain. 2005-02-11 13:35:27 +00:00
tron
12c7e128a9 (svn r1856) Make GfxInitSpriteMem() static, because it's only used withing spritecache.c 2005-02-10 22:26:28 +00:00
tron
dc54a3e627 (svn r1855) Handle endianness of sprite headers when loading a sprite, not everytime when accessing it 2005-02-10 12:26:41 +00:00
tron
d2703fd672 (svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*) 2005-02-10 12:14:38 +00:00
tron
7cd19fe07a (svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate 2005-02-10 05:43:30 +00:00
tron
49a4d014b9 (svn r1852) Start cleaning up sprite handling:
- Complement the sprite header struct with a variable sized array for the sprite data and rename it to Sprite.
- Use the correct type Sprite* instead of casting all the time (this causes some "assignment from incompatible pointer type" warnings, nothing serious, will be resolved soon)
2005-02-08 22:22:42 +00:00
bjarni
b0042740a6 (svn r1851) - Language: added Frisian translation (no strings have been translated yet) 2005-02-08 18:07:27 +00:00
tron
3608b72a36 (svn r1850) Change the last consumers of str_buffr so they use local static buffers now and remove the global array str_buffr. 2005-02-08 17:31:13 +00:00
tron
a17d6e3922 (svn r1849) Use the cheat entry enum for CheatEntry.type and remove unused enum values 2005-02-08 16:53:28 +00:00
tron
76325c2bb2 (svn r1848) Remove the obscure feature of initialising the edit box with the contents of str_buffr - it was unused anyway.
Remove it from the chat box too, which inherited it via copy&paste.
2005-02-08 16:37:28 +00:00
tron
dcc381bf5c (svn r1847) Adjustment for MorphOS to unbreak the build there and removal of some now obsolete preprocessor magic 2005-02-08 15:42:28 +00:00
darkvater
a5ece25777 (svn r1846) - Fix: VS6 project file (bociusz)
- Fix: VS6 fkcing borkdness should be abolished
2005-02-07 20:36:41 +00:00
darkvater
dda3e0fb4a (svn r1845) - Revert r1835 since it totally screws network compiling
- Fix: fix some VS.NET warnings
- Add missing file to VS.NET project file
2005-02-07 19:45:08 +00:00
truelight
034dac2c85 (svn r1844) -Fix: small protection in oldloader.c, and put the savegame on pause by default 2005-02-07 19:23:38 +00:00
matthijs
a3d2b0e66d (svn r1843) - Codechange: [NPF] Removed some unused code. 2005-02-07 19:01:56 +00:00
tron
4867f6b234 (svn r1842) Fix another typo made in r1834 2005-02-07 18:51:46 +00:00
celestar
0e6109d360 (svn r1841) -Fix: [ 1117538 ] non-stop orders are no longer accidently skipped 2005-02-07 12:47:29 +00:00