Commit Graph

147 Commits (jgrpp)

Author SHA1 Message Date
Jonathan G Rennison 86a6f63e2f Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/codeql.yml
#	.github/workflows/commit-checker.yml
#	.github/workflows/release-linux-legacy.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-windows-store.yml
#	.github/workflows/release-windows.yml
#	.github/workflows/upload-cdn.yml
#	.github/workflows/upload-gog.yml
#	.github/workflows/upload-steam.yml
#	src/console_cmds.cpp
#	src/core/math_func.hpp
#	src/fios.cpp
#	src/fios.h
#	src/intro_gui.cpp
#	src/network/network_server.cpp
#	src/openttd.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_table.cpp
#	src/settings_type.h
#	src/table/settings.h.preamble
#	src/table/settings/company_settings.ini
#	src/table/settings/currency_settings.ini
#	src/table/settings/difficulty_settings.ini
#	src/table/settings/economy_settings.ini
#	src/table/settings/game_settings.ini
#	src/table/settings/gui_settings.ini
#	src/table/settings/linkgraph_settings.ini
#	src/table/settings/locale_settings.ini
#	src/table/settings/misc_settings.ini
#	src/table/settings/multimedia_settings.ini
#	src/table/settings/network_private_settings.ini
#	src/table/settings/network_settings.ini
#	src/table/settings/news_display_settings.ini
#	src/table/settings/old_gameopt_settings.ini
#	src/table/settings/pathfinding_settings.ini
#	src/table/settings/script_settings.ini
#	src/table/settings/win32_settings.ini
#	src/table/settings/window_settings.ini
#	src/table/settings/world_settings.ini
#	src/viewport.cpp
#	src/viewport_func.h
#	src/window.cpp
3 months ago
Jonathan G Rennison e1d629dba3 Also use custom sprite sorting for catenary pylons under bridges 3 months ago
Jonathan G Rennison a484a5eb77 Use custom sprite sorting rules for vehicles diagonally under bridges
Extend bb sprite south for comparisons, but only for vehicles underneath
This is to avoid creating sprite sorting problems for vehicles
on top of the bridge

Adjust ParentSpriteToDraw struct
3 months ago
Patric Stout ea8c1d8597 Change: make for smooth-scrolling based on actual time
This means if rendering takes a bit longer, scrolling goes a bit
quicker, making travel time always about the same time for the
same distance.
4 months ago
Jonathan G Rennison 7a5e8dd991 Linkgraph: Scroll overlay pixel cache instead of clearing it on scroll
Reduce cost of preparing/drawing cache
Improve missing station checks in RefreshDrawCache
Remove need for checks in DrawLinks
Don't rebase overlay cache coordinate to screen in viewport map mode
4 months ago
Jonathan G Rennison 97e6f3062e Adding of _t to (u)int types, and WChar to char32_t
See: eaae0bb5e
4 months ago
Jonathan G Rennison 55d78a23be Merge branch 'master' into jgrpp
# Conflicts:
#	src/3rdparty/squirrel/include/squirrel.h
#	src/blitter/32bpp_sse_func.hpp
#	src/bridge_map.h
#	src/clear_map.h
#	src/company_manager_face.h
#	src/console_func.h
#	src/core/bitmath_func.hpp
#	src/core/endian_func.hpp
#	src/core/random_func.hpp
#	src/depot_map.h
#	src/elrail_func.h
#	src/fontcache.h
#	src/industry_map.h
#	src/map_func.h
#	src/newgrf_spritegroup.h
#	src/object_map.h
#	src/rail.h
#	src/rail_map.h
#	src/road_func.h
#	src/road_map.h
#	src/saveload/saveload.h
#	src/saveload/saveload_error.hpp
#	src/settings_gui.cpp
#	src/sl/oldloader.h
#	src/sprite.h
#	src/spritecache.h
#	src/station_func.h
#	src/station_map.h
#	src/story_base.h
#	src/strings_func.h
#	src/tile_cmd.h
#	src/tile_map.h
#	src/tile_type.h
#	src/town.h
#	src/town_map.h
#	src/tree_map.h
#	src/tunnel_map.h
#	src/tunnelbridge_map.h
#	src/vehicle_func.h
#	src/viewport_func.h
#	src/void_map.h
#	src/water.h
#	src/water_map.h
#	src/widget_type.h
4 months ago
Rubidium 3a676a5af0 Codechange: replace static inline with static for non-class functions 5 months ago
Jonathan G Rennison 42c8f50551 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-windows.yml
#	.gitignore
#	COMPILING.md
#	src/company_gui.cpp
#	src/date_gui.cpp
#	src/engine.cpp
#	src/engine_func.h
#	src/fileio.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/newgrf_debug_gui.cpp
#	src/newgrf_gui.cpp
#	src/order_gui.cpp
#	src/osk_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/script/api/script_event_types.hpp
#	src/sl/oldloader_sl.cpp
#	src/smallmap_gui.cpp
#	src/station_cmd.cpp
#	src/toolbar_gui.cpp
#	src/town_gui.cpp
#	src/transparency_gui.cpp
#	src/vehicle_gui.cpp
#	src/widget.cpp
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_func.h
#	src/widgets/dropdown_type.h
#	src/widgets/group_widget.h
#	src/widgets/vehicle_widget.h
#	src/window.cpp
#	src/window_gui.h
#	src/window_type.h
5 months ago
Peter Nelson a0dfb76e34 Codechange: Replace mishmash of types for widget index with WidgetID.
Indices were stored as int, but often passed around as uint/uint8_t and casts.

Now they should all use WidgetID.
5 months ago
Jonathan G Rennison 290822d150 Update viewport positions in two stages 8 months ago
Patric Stout 0238a2b567
Codechange: use std::variant instead of using bitflags in the value (#11191) 9 months ago
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
10 months ago
Jonathan G Rennison 9a5df29648 Adjustments for PR #556
Setting text/condition, tooltip condition
11 months ago
Rubidium 321f01602a Codechange: reduce passing around parameters, but formatting strings earlier 11 months ago
Jonathan G Rennison 61e9c3084f Add picker tool to main toolbar help menu
See: #498

Supports:
* Rail types
* Road/tram types
* Objects
* Rail stations/waypoints
* Road stops/waypoints

Add unset hotkey
12 months ago
Jonathan G Rennison d7bf6b2c07 Feature: Highlight waypoint tiles when adjacent or distant joining 12 months ago
Jonathan G Rennison df5ca1d7fb Highlight waypoint tiles when adjacent or distant joining 1 year ago
Jonathan G Rennison 6d483cc5cc Add toggle to show vehicle route overlay even when window is not focused 1 year ago
Jonathan G Rennison 4c2244cc21 Viewport: Refactor handling of vehicle route overlays 1 year ago
Jonathan G Rennison ae9b416684 Merge branch 'master' into jgrpp
# Conflicts:
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/ai/ai_instance.cpp
#	src/console_cmds.cpp
#	src/engine_type.h
#	src/game/game_gui.cpp
#	src/game/game_instance.cpp
#	src/goal.cpp
#	src/goal_cmd.h
#	src/lang/english.txt
#	src/lang/estonian.txt
#	src/network/network_client.cpp
#	src/newgrf.cpp
#	src/newgrf_generic.h
#	src/openttd.cpp
#	src/saveload/saveload.h
#	src/script/api/script_log.cpp
#	src/script/api/script_town.cpp
#	src/settings_table.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_map.h
#	src/strings.cpp
#	src/table/settings/difficulty_settings.ini
#	src/table/settings/gui_settings.ini
#	src/tbtr_template_gui_main.h
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/water_cmd.cpp
1 year ago
Rubidium 4e65ec1dc4 Codechange: do not declare functions in blocks 1 year ago
Jonathan G Rennison d97968a4f9 Rename ChildScreenSpritePositionMode enum values 1 year ago
Jonathan G Rennison 87056562e5 Change ChildScreenSpriteToDraw relative flag to an enum
Use separate modes for prior and upstream non-relative modes
1 year ago
Jonathan G Rennison 58d841486e Merge branch 'master' into jgrpp
# Conflicts:
#	src/os/windows/font_win32.cpp
#	src/script/api/script_object.hpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
#	src/viewport_func.h
1 year ago
Peter Nelson 002fe67bef Add: Optionally disable child sprites drawing relative to parent sprites offsets. 1 year ago
Jonathan G Rennison 6cf62af092 Change vehicle route overlay settings
Add a mode setting: off, all locations, station stops only
Change show vehicle route setting to on/off
Move settings to their own section in the GUI
Add an unset hotkey to switch the mode setting
2 years ago
Jonathan G Rennison 7685c36f35 Implement partial parallelisation of non-map mode viewport rendering 2 years ago
Jonathan G Rennison 28724d651d Tracerestrict: Add button to highlight all signals using program 2 years ago
Tyler Trahan fbbc80f79e Fix #9020: Update station coverage highlight when adding/removing tiles 2 years ago
Jonathan G Rennison 3ef1a0943b Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/lang/chuvash.txt
#	src/lang/czech.txt
#	src/lang/english_AU.txt
#	src/lang/english_US.txt
#	src/lang/german.txt
#	src/lang/japanese.txt
#	src/lang/korean.txt
#	src/lang/latvian.txt
#	src/lang/russian.txt
#	src/tree_gui.cpp
#	src/vehicle.cpp
3 years ago
Niels Martin Hansen 6bd3106681 Feature: Multiple rotating views on title screen 3 years ago
Jonathan G Rennison e75e2b5bdc Fix left mouse button scroll in viewport map mode 3 years ago
Matt Kimber 40d5fe1631
Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540) 3 years ago
Jonathan G Rennison d7387f3995 Fix changing smallmap legend not updating viewport maps 4 years ago
Jonathan G Rennison a474e71243 Viewport: Cache landscape pixels in map mode
Avoid invalidating landscape pixels for non-landscape updates
(vehicles, overlays, etc.)
4 years ago
Jonathan G Rennison 35565a115b Viewport: Fix casing of ClearViewportCache(s) 4 years ago
Jonathan G Rennison 352b361e1b Viewport: Replace viewport mark dirty if zoom level below with flags param
Fix missing flags for tracerestrict and effect vehicles
4 years ago
Jonathan G Rennison 3b49f892fa Redraw connecting link graph overlay links when moving station sign
Add test console command
4 years ago
Jonathan G Rennison 5b78090a61 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/saveload/town_sl.cpp
#	src/screenshot.h
#	src/script/api/ai/ai_date.hpp.sq
#	src/script/api/ai/ai_marine.hpp.sq
#	src/script/api/ai/ai_station.hpp.sq
#	src/script/api/game/game_date.hpp.sq
#	src/script/api/game/game_marine.hpp.sq
#	src/script/api/game/game_station.hpp.sq
#	src/script/api/game/game_window.hpp.sq
#	src/script/api/script_window.hpp
#	src/script/api/template/template_window.hpp.sq
#	src/signal.cpp
#	src/statusbar_gui.cpp
#	src/toolbar_gui.cpp
#	src/viewport.cpp
#	src/viewport_func.h
4 years ago
TechGeekNZ a10013dd00 Codechange: Spell 'Viewport' consistently
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
4 years ago
Jonathan G Rennison a4608f6f72 Cache vehicle positions across draw blocks in viewport map mode 4 years ago
Jonathan G Rennison 8f442500ea Change how dirty screen, window and viewport areas are tracked for later redrawing
Track dirty viewport areas seperately form general screen redraws.
Maintain a dirty block grid per viewport, with a smaller block size.
Use even smaller block size in viewport map mode.

Use a rectangle array for general screen redraws instead of a block grid.

Add a dirty bit to windows and widgets, to simplify the common case
of repainting a whole window or widget, without catching
neighbouring windows or viewports.
4 years ago
Jonathan G Rennison 8956b1ab02 Improve performance of tunnel rendering in viewport map mode 4 years ago
Jonathan G Rennison c13ff2a1d3 Reduce viewport invalidation area of track reservation changes 4 years ago
Jonathan G Rennison 4d9e07e885 Viewport: Split sprite sort regions when more than 60 sprites present 4 years ago
Jonathan G Rennison c3223903ed Codechange: Cache resolved town, station and industry name strings 4 years ago
Jonathan G Rennison cbdd9f84d8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_gui.cpp
#	src/lang/korean.txt
#	src/video/sdl2_v.cpp
#	src/video/sdl2_v.h
#	src/window.cpp
#	src/window_gui.h
5 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
Jonathan G Rennison 36eb4165b8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/bridge_map.h
#	src/crashlog.cpp
#	src/industry.h
#	src/linkgraph/linkgraph_type.h
#	src/order_type.h
#	src/saveload/afterload.cpp
#	src/settings.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/table/settings.h.preamble
#	src/train.h
#	src/vehicle.cpp
#	src/viewport.cpp
#	src/viewport_func.h
#	src/widgets/station_widget.h
#	src/zoom_func.h
#	src/zoom_type.h
5 years ago