Jonathan G Rennison
18a42664fc
Merge branch 'master' into jgrpp
...
Remove 'byte' typedef
4 weeks ago
Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
3 months ago
Tyler Trahan
32b0fb9f6e
Fix #12010 : Use economy timer for vehicle stats minimum age, not calendar ( #12142 )
3 months ago
Jonathan G Rennison
567e235883
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/saveload/saveload.h
3 months ago
Rubidium
a4d4301a0c
Codechange: We are heading to 15
3 months ago
Rubidium
e67fc33172
Codechange: Add support for NULL strings in SaveLoadCompat
3 months ago
Loïc Guilloux
3ffa176870
Change: [Script] Store randomizers in savegame ( #12063 )
4 months ago
Loïc Guilloux
977aba73be
Change: Store running AI config inside Company ( #12003 )
4 months ago
Jonathan G Rennison
bed3ef6f6b
Cleanup: Incorrect savegame number for SLV_DEPOT_UNBUNCHING constant ( #12045 )
4 months ago
Rubidium
4b372b6050
Codechange: use std::shared_ptr to manage saveload filters instead of manually trying to avoid double frees
4 months ago
Tyler Trahan
f6dd5053a3
Feature: Order flag to unbunch vehicles at depot ( #11945 )
4 months ago
dP
897b59c158
Add: [GS] Allow to set max loan for each company separately ( #11224 )
4 months ago
Koen Bussemaker
5a55c4a934
Feature: [NewGRF] Allow higher max speeds for ships
4 months ago
Jonathan G Rennison
822ecae85d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/cargotype.h
# src/core/CMakeLists.txt
# src/core/span_type.hpp
# src/fileio.cpp
# src/fios.cpp
# src/misc/endian_buffer.hpp
# src/misc_gui.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/screenshot.cpp
# src/settings.cpp
# src/settings_internal.h
# src/stdafx.h
# src/string_func.h
# src/strings.cpp
# src/strings_func.h
# src/strings_internal.h
4 months ago
Tyler Trahan
21581b6ab3
Feature: Setting for minutes per calendar year ( #11428 )
4 months ago
Tyler Trahan
fd9e72a7e7
Feature: Use real-time "wallclock" timekeeping units ( #11341 )
4 months ago
Tyler Trahan
735abfe111
Codechange: Split dates and timers into Economy and Calendar time ( #10700 )
4 months ago
Kuhnovic
b38d3c2208
Change: simplified water region evaluation, removed savegame data ( #11750 )
4 months ago
Patric Stout
fd073a2810
Remove: replace custom span with std::span
5 months ago
Kuhnovic
f1e999ec59
Feature: Region-based pathfinder for ships ( #10543 )
5 months ago
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
...
See: eaae0bb5e
5 months ago
Jonathan G Rennison
55d78a23be
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/3rdparty/squirrel/include/squirrel.h
# src/blitter/32bpp_sse_func.hpp
# src/bridge_map.h
# src/clear_map.h
# src/company_manager_face.h
# src/console_func.h
# src/core/bitmath_func.hpp
# src/core/endian_func.hpp
# src/core/random_func.hpp
# src/depot_map.h
# src/elrail_func.h
# src/fontcache.h
# src/industry_map.h
# src/map_func.h
# src/newgrf_spritegroup.h
# src/object_map.h
# src/rail.h
# src/rail_map.h
# src/road_func.h
# src/road_map.h
# src/saveload/saveload.h
# src/saveload/saveload_error.hpp
# src/settings_gui.cpp
# src/sl/oldloader.h
# src/sprite.h
# src/spritecache.h
# src/station_func.h
# src/station_map.h
# src/story_base.h
# src/strings_func.h
# src/tile_cmd.h
# src/tile_map.h
# src/tile_type.h
# src/town.h
# src/town_map.h
# src/tree_map.h
# src/tunnel_map.h
# src/tunnelbridge_map.h
# src/vehicle_func.h
# src/viewport_func.h
# src/void_map.h
# src/water.h
# src/water_map.h
# src/widget_type.h
5 months ago
Rubidium
3a676a5af0
Codechange: replace static inline with static for non-class functions
5 months ago
Jonathan G Rennison
d5a7a67b8c
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# src/ai/ai_gui.cpp
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_simple.cpp
# src/blitter/32bpp_sse2.cpp
# src/blitter/8bpp_optimized.cpp
# src/blitter/8bpp_simple.cpp
# src/blitter/null.cpp
# src/blitter/null.hpp
# src/company_gui.cpp
# src/game/game_gui.cpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/gfx_func.h
# src/graph_gui.cpp
# src/industry_gui.cpp
# src/linkgraph/linkgraphjob.cpp
# src/network/network_gui.cpp
# src/newgrf_debug_gui.cpp
# src/openttd.cpp
# src/pathfinder/npf/aystar.h
# src/road_gui.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/script/api/script_log.cpp
# src/script/api/script_town.cpp
# src/script/script_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/sortlist_type.h
# src/spritecache.cpp
# src/spriteloader/grf.cpp
# src/spriteloader/grf.hpp
# src/spriteloader/spriteloader.hpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/station_gui.cpp
# src/strings.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/video/opengl.cpp
# src/video/opengl.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_type.h
# src/window_gui.h
5 months ago
Tyler Trahan
2a62caa30b
Codechange: Use Ticks for BaseConsist timetable fields
6 months ago
Peter Nelson
9f853c10b0
Codechange: Add compile-time check that variable size matches saveload entry.
6 months ago
Peter Nelson
cb53fed229
Codechange: Move VarType helpers to allow earlier use.
6 months ago
Peter Nelson
54ba757910
Fix #11556 : Missing saveload change for OrderBackup. ( #11557 )
...
Apply the saveload change from #11468 to OrderBackup and bump again.
6 months ago
Tyler Trahan
d28caa3ced
Codechange: Use ticks for timetable start date
6 months ago
Jonathan G Rennison
0d4d4a9cac
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/3rdparty/squirrel/squirrel/sqclosure.h
# src/3rdparty/squirrel/squirrel/sqobject.h
# src/3rdparty/squirrel/squirrel/sqvm.h
# src/aircraft.h
# src/airport_gui.cpp
# src/blitter/32bpp_sse_func.hpp
# src/blitter/null.hpp
# src/bridge_gui.cpp
# src/build_vehicle_gui.cpp
# src/cargotype.h
# src/cheat_gui.cpp
# src/command.cpp
# src/command_func.h
# src/company_gui.cpp
# src/console_gui.cpp
# src/date_gui.cpp
# src/depot_gui.cpp
# src/dock_gui.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/fileio.cpp
# src/fios.cpp
# src/fios_gui.cpp
# src/fontcache/spritefontcache.h
# src/framerate_gui.cpp
# src/game/game_text.cpp
# src/gamelog.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/highscore_gui.cpp
# src/hotkeys.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/main_gui.cpp
# src/misc_cmd.cpp
# src/misc_gui.cpp
# src/network/core/tcp_game.cpp
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_airport.cpp
# src/newgrf_airport.h
# src/newgrf_airporttiles.cpp
# src/newgrf_airporttiles.h
# src/newgrf_animation_base.h
# src/newgrf_canal.cpp
# src/newgrf_commons.h
# src/newgrf_config.cpp
# src/newgrf_debug_gui.cpp
# src/newgrf_engine.cpp
# src/newgrf_engine.h
# src/newgrf_generic.cpp
# src/newgrf_gui.cpp
# src/newgrf_house.cpp
# src/newgrf_house.h
# src/newgrf_industries.cpp
# src/newgrf_industries.h
# src/newgrf_industrytiles.cpp
# src/newgrf_industrytiles.h
# src/newgrf_object.cpp
# src/newgrf_object.h
# src/newgrf_railtype.cpp
# src/newgrf_railtype.h
# src/newgrf_roadstop.cpp
# src/newgrf_roadstop.h
# src/newgrf_roadtype.cpp
# src/newgrf_roadtype.h
# src/newgrf_spritegroup.cpp
# src/newgrf_spritegroup.h
# src/newgrf_station.cpp
# src/newgrf_station.h
# src/newgrf_town.cpp
# src/newgrf_town.h
# src/news_gui.cpp
# src/object_gui.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/os/windows/win32.cpp
# src/os/windows/win32_main.cpp
# src/pathfinder/npf/npf.cpp
# src/pathfinder/npf/queue.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/roadveh.h
# src/saveload/saveload.cpp
# src/screenshot.cpp
# src/script/api/script_text.hpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_table.cpp
# src/signs_cmd.cpp
# src/signs_gui.cpp
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/spriteloader/grf.hpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/station_map.h
# src/statusbar_gui.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/table/newgrf_debug_data.h
# src/terraform_gui.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_window.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/transparency_gui.cpp
# src/vehicle_gui.cpp
# src/water_cmd.cpp
# src/waypoint_cmd.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/rail_widget.h
# src/widgets/terraform_widget.h
# src/window.cpp
# src/window_gui.h
6 months ago
Tyler Trahan
2dd2910ab3
Feature: Cheat to fix station ratings at 100% ( #11346 )
7 months ago
Patric Stout
e5673a1756
Codechange: cleanup CargoPacket in terms of variable/function names ( #11278 )
...
Over the years, things got reused and changed, making the current
names somewhat unclear in what they actually mean and do.
(cherry picked from commit 30172fc037
)
8 months ago
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
9 months ago
Patric Stout
df400ef84a
Fix: only count distance traveled in vehicles for cargo payment ( #11283 )
...
No longer you can utilize the free (and instant) labour of station
workers, transporting your cargo from one part of the station to
the other. No more!
Based on patch by dP.
9 months ago
Patric Stout
b0e73277d6
Codechange: remove loaded_at_xy from CargoPacket as it was unused ( #11276 )
9 months ago
Jonathan G Rennison
23ad010d70
Replace remaining uses of std::deque with ring buffers
...
Cargo packet lists and associated save/load
10 months ago
Tyler Trahan
9a602ff304
Fix #10334 : Store separate newgrf-safe version of date_of_last_service. ( #11124 )
...
This value is not changed when the date cheat is used, which caused issues with changing properties based on service date.
Co-authored-by: Peter Nelson <peter1138@openttd.org>
10 months ago
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
11 months ago
rubidium42
9f6fec01cd
Codechange: rename cargo aging days to periods, as they are not really days ( #11112 )
11 months ago
Jonathan G Rennison
d09b504bc5
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-source.yml
# .github/workflows/release.yml
# CMakeLists.txt
# COMPILING.md
# src/ai/ai_core.cpp
# src/ai/ai_gui.cpp
# src/bridge_gui.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/CMakeLists.txt
# src/core/smallmap_type.hpp
# src/disaster_vehicle.h
# src/effectvehicle_base.h
# src/fontcache.cpp
# src/game/game_core.cpp
# src/game/game_gui.cpp
# src/gamelog.cpp
# src/gamelog_internal.h
# src/group_gui.cpp
# src/linkgraph/linkgraph.h
# src/misc.cpp
# src/network/core/config.h
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/newgrf.cpp
# src/newgrf_gui.cpp
# src/newgrf_profiling.cpp
# src/newgrf_profiling.h
# src/object_gui.cpp
# src/openttd.cpp
# src/openttd.h
# src/order_gui.cpp
# src/os/windows/font_win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/script/api/script_controller.cpp
# src/script/api/script_roadtypelist.cpp
# src/script/script_config.cpp
# src/script/script_config.hpp
# src/script/script_instance.cpp
# src/script/script_scanner.cpp
# src/script/squirrel.cpp
# src/script/squirrel_helper.hpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/table/settings/network_private_settings.ini
# src/timetable_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/window_gui.h
11 months ago
Jonathan G Rennison
ac2f9a21e8
Move upstream saveload to src/saveload/, move jgrpp saveload to src/sl/
...
Leave afterload in src/saveload/
12 months ago
Rubidium
993f90b6a0
Codechange: let GenerateDefaultSaveName return std::string
1 year ago
Jonathan G Rennison
02fe4af934
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release-windows.yml
# src/company_base.h
# src/company_cmd.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/economy.cpp
# src/economy_cmd.h
# src/fios.h
# src/goal.cpp
# src/group_gui.cpp
# src/network/core/config.h
# src/network/network_admin.cpp
# src/newgrf_config.cpp
# src/os/windows/win32.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload_error.hpp
# src/settings_gui.cpp
# src/ship_cmd.cpp
# src/stdafx.h
# src/story.cpp
# src/story_base.h
# src/string.cpp
# src/table/settings/economy_settings.ini
# src/tests/CMakeLists.txt
# src/tests/math_func.cpp
1 year ago
PeterN
584faaf064
Change: Reorganise industry accept/produce arrays. ( #10853 )
...
Use a array of struct for each cargo instead of an array for each statistic.
This makes iterating for acceptance and production much simpler.
pct_transported is now calculated when needed.
1 year ago
Rubidium
e9c03f0dad
Cleanup: remnants of C-style strings in saveload
1 year ago
Rubidium
52a7c69974
Codechange: rework Gamelog changes from union to classes
1 year ago
Patric Stout
199e41c762
Codechange: use default dtor instead of empty ( #10826 )
1 year ago
Patric Stout
7634553d22
Feature: opt-in survey when exiting a game
...
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.
When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU
All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
1 year ago
Michael Lutz
72c7536325
Codechange: Use a dedicated variable for disaster vehicle action state. ( #10798 )
1 year ago
Rubidium
68ff3fd062
Change: include fmt.h C++ headers in stdafx.h
...
This to prevent compilation issues between runs with and without precompiled
headers. Also remove the headers from the rest of the code base as they are
not needed there anymore, although they do relatively little harm.
1 year ago