2005-07-24 14:12:37 +00:00
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/* $Id$ */
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2004-08-09 17:04:08 +00:00
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#include "stdafx.h"
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2005-06-02 19:30:21 +00:00
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#include "openttd.h"
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2006-03-13 12:55:20 +00:00
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#include "bridge_map.h"
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2006-03-26 19:20:15 +00:00
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#include "station_map.h"
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2005-02-13 11:18:02 +00:00
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#include "table/sprites.h"
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2004-11-25 10:47:30 +00:00
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#include "table/strings.h"
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2005-07-22 07:02:20 +00:00
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#include "functions.h"
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2004-12-15 22:18:54 +00:00
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#include "map.h"
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2005-01-29 12:19:05 +00:00
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#include "tile.h"
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2004-08-09 17:04:08 +00:00
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#include "vehicle.h"
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#include "viewport.h"
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#include "command.h"
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#include "town.h"
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2004-09-03 17:57:27 +00:00
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#include "news.h"
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2004-11-05 23:12:33 +00:00
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#include "sound.h"
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2005-02-06 10:18:47 +00:00
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#include "depot.h"
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2005-05-02 23:59:11 +00:00
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#include "vehicle_gui.h"
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2005-11-18 23:41:03 +00:00
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#include "train.h"
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2006-03-01 21:00:44 +00:00
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#include "water_map.h"
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2004-09-03 17:57:27 +00:00
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2005-08-01 16:31:19 +00:00
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const SpriteID _water_shore_sprites[15] = {
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2005-10-15 11:06:54 +00:00
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0,
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SPR_SHORE_TILEH_1,
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SPR_SHORE_TILEH_2,
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SPR_SHORE_TILEH_3,
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SPR_SHORE_TILEH_4,
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0,
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SPR_SHORE_TILEH_6,
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0,
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SPR_SHORE_TILEH_8,
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SPR_SHORE_TILEH_9,
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0,
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0,
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SPR_SHORE_TILEH_12,
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0,
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0
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2005-08-01 16:31:19 +00:00
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};
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2004-09-03 17:57:27 +00:00
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static void FloodVehicle(Vehicle *v);
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2004-08-09 17:04:08 +00:00
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2005-05-09 22:33:00 +00:00
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/** Build a ship depot.
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* @param x,y tile coordinates where ship depot is built
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2005-11-16 12:20:15 +00:00
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* @param p1 depot direction (0 == X or 1 == Y)
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2005-05-09 22:33:00 +00:00
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* @param p2 unused
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2004-08-09 17:04:08 +00:00
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*/
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int32 CmdBuildShipDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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2005-05-09 22:33:00 +00:00
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TileIndex tile, tile2;
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2004-09-10 19:02:27 +00:00
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2004-08-09 17:04:08 +00:00
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int32 cost, ret;
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2005-02-06 10:18:47 +00:00
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Depot *depot;
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2004-08-09 17:04:08 +00:00
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SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
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2005-11-16 12:20:15 +00:00
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if (p1 > 1) return CMD_ERROR;
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2005-05-09 22:33:00 +00:00
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2005-06-25 06:15:43 +00:00
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tile = TileVirtXY(x, y);
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2005-05-09 22:33:00 +00:00
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if (!EnsureNoVehicle(tile)) return CMD_ERROR;
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2004-08-09 17:04:08 +00:00
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2005-06-25 16:44:57 +00:00
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tile2 = tile + (p1 ? TileDiffXY(0, 1) : TileDiffXY(1, 0));
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2005-05-09 22:33:00 +00:00
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if (!EnsureNoVehicle(tile2)) return CMD_ERROR;
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2004-08-09 17:04:08 +00:00
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if (!IsClearWaterTile(tile) || !IsClearWaterTile(tile2))
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return_cmd_error(STR_3801_MUST_BE_BUILT_ON_WATER);
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ret = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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2005-05-09 22:33:00 +00:00
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if (CmdFailed(ret)) return CMD_ERROR;
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2004-08-09 17:04:08 +00:00
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ret = DoCommandByTile(tile2, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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2005-05-09 22:33:00 +00:00
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if (CmdFailed(ret)) return CMD_ERROR;
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2004-09-10 19:02:27 +00:00
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2004-08-09 17:04:08 +00:00
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// pretend that we're not making land from the water even though we actually are.
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cost = 0;
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2005-02-06 10:18:47 +00:00
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depot = AllocateDepot();
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2005-05-09 22:33:00 +00:00
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if (depot == NULL) return CMD_ERROR;
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2004-08-09 17:04:08 +00:00
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if (flags & DC_EXEC) {
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2005-02-06 10:18:47 +00:00
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depot->xy = tile;
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2004-08-09 17:04:08 +00:00
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_last_built_ship_depot_tile = tile;
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2005-02-06 10:18:47 +00:00
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depot->town_index = ClosestTownFromTile(tile, (uint)-1)->index;
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2004-08-09 17:04:08 +00:00
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2006-03-30 11:11:35 +00:00
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MakeShipDepot(tile,_current_player, DEPOT_NORTH, p1);
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MakeShipDepot(tile2,_current_player, DEPOT_SOUTH, p1);
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MarkTileDirtyByTile(tile);
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MarkTileDirtyByTile(tile2);
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2004-08-09 17:04:08 +00:00
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}
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return cost + _price.build_ship_depot;
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}
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2005-06-24 12:38:35 +00:00
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static int32 RemoveShipDepot(TileIndex tile, uint32 flags)
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2004-08-09 17:04:08 +00:00
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{
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2005-06-24 12:38:35 +00:00
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TileIndex tile2;
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2004-08-09 17:04:08 +00:00
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2006-03-30 11:21:36 +00:00
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if (!IsShipDepot(tile)) return CMD_ERROR;
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2006-02-01 06:32:03 +00:00
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if (!CheckTileOwnership(tile)) return CMD_ERROR;
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if (!EnsureNoVehicle(tile)) return CMD_ERROR;
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2004-08-09 17:04:08 +00:00
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2006-03-30 11:21:36 +00:00
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tile2 = GetOtherShipDepotTile(tile);
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2004-08-09 17:04:08 +00:00
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2006-02-01 06:32:03 +00:00
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if (!EnsureNoVehicle(tile2)) return CMD_ERROR;
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2004-08-09 17:04:08 +00:00
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if (flags & DC_EXEC) {
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2006-03-30 11:21:36 +00:00
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/* Kill the depot, which is registered at the northernmost tile. Use that one */
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DoDeleteDepot(tile2 < tile ? tile2 : tile);
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2004-08-09 17:04:08 +00:00
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2006-03-01 21:00:44 +00:00
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MakeWater(tile);
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MakeWater(tile2);
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MarkTileDirtyByTile(tile);
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MarkTileDirtyByTile(tile2);
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2004-08-09 17:04:08 +00:00
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}
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return _price.remove_ship_depot;
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}
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// build a shiplift
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2006-03-08 06:55:33 +00:00
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static int32 DoBuildShiplift(TileIndex tile, DiagDirection dir, uint32 flags)
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2004-08-09 17:04:08 +00:00
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{
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int32 ret;
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int delta;
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// middle tile
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ret = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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2005-12-10 12:05:39 +00:00
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if (CmdFailed(ret)) return CMD_ERROR;
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2004-09-10 19:02:27 +00:00
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2005-01-05 13:32:03 +00:00
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delta = TileOffsByDir(dir);
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2004-08-09 17:04:08 +00:00
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// lower tile
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ret = DoCommandByTile(tile - delta, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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2005-12-10 12:05:39 +00:00
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if (CmdFailed(ret)) return CMD_ERROR;
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2004-08-09 17:04:08 +00:00
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if (GetTileSlope(tile - delta, NULL)) return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
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// upper tile
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ret = DoCommandByTile(tile + delta, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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2005-12-10 12:05:39 +00:00
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if (CmdFailed(ret)) return CMD_ERROR;
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2004-08-09 17:04:08 +00:00
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if (GetTileSlope(tile + delta, NULL)) return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
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if (flags & DC_EXEC) {
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2006-03-30 11:11:35 +00:00
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MakeLock(tile, dir);
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MarkTileDirtyByTile(tile);
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MarkTileDirtyByTile(tile - delta);
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MarkTileDirtyByTile(tile + delta);
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2004-08-09 17:04:08 +00:00
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}
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return _price.clear_water * 22 >> 3;
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}
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2005-06-24 12:38:35 +00:00
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static int32 RemoveShiplift(TileIndex tile, uint32 flags)
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2004-08-09 17:04:08 +00:00
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{
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2006-03-30 11:21:36 +00:00
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TileIndexDiff delta = TileOffsByDir(GetLockDirection(tile));
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2004-08-09 17:04:08 +00:00
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// make sure no vehicle is on the tile.
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if (!EnsureNoVehicle(tile) || !EnsureNoVehicle(tile + delta) || !EnsureNoVehicle(tile - delta))
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return CMD_ERROR;
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if (flags & DC_EXEC) {
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DoClearSquare(tile);
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DoClearSquare(tile + delta);
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DoClearSquare(tile - delta);
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}
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2004-09-10 19:02:27 +00:00
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2004-08-09 17:04:08 +00:00
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return _price.clear_water * 2;
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}
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2005-06-24 12:38:35 +00:00
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static void MarkTilesAroundDirty(TileIndex tile)
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2004-08-09 17:04:08 +00:00
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{
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MarkTileDirtyByTile(TILE_ADDXY(tile, 0, 1));
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MarkTileDirtyByTile(TILE_ADDXY(tile, 0, -1));
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MarkTileDirtyByTile(TILE_ADDXY(tile, 1, 0));
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MarkTileDirtyByTile(TILE_ADDXY(tile, -1, 0));
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}
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2005-05-12 23:46:01 +00:00
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/** Builds a lock (ship-lift)
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* @param x,y tile coordinates where to place the lock
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* @param p1 unused
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* @param p2 unused
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*/
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2004-08-09 17:04:08 +00:00
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int32 CmdBuildLock(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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2005-06-25 06:15:43 +00:00
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TileIndex tile = TileVirtXY(x, y);
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2006-03-08 06:55:33 +00:00
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DiagDirection dir;
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2005-01-04 17:11:03 +00:00
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SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
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2005-05-12 23:46:01 +00:00
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2006-03-08 06:55:33 +00:00
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switch (GetTileSlope(tile, NULL)) {
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case 3: dir = DIAGDIR_SW; break;
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case 6: dir = DIAGDIR_SE; break;
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case 9: dir = DIAGDIR_NW; break;
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case 12: dir = DIAGDIR_NE; break;
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default: return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
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2005-05-12 23:46:01 +00:00
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}
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2006-03-08 06:55:33 +00:00
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return DoBuildShiplift(tile, dir, flags);
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2004-08-09 17:04:08 +00:00
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}
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2005-05-12 23:46:01 +00:00
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/** Build a piece of canal.
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* @param x,y end tile of stretch-dragging
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* @param p1 start tile of stretch-dragging
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* @param p2 unused
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*/
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2004-08-09 17:04:08 +00:00
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int32 CmdBuildCanal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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2006-03-10 12:57:42 +00:00
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int32 cost;
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(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
- Fix: 'L' no longer opens ingame terraform bar in scenario editor bar, but the land generator one
- Feature: [ 1095110 ] Create Lake and draggable Create Desert tools (initial implementation GoneWacko), also added sticky buttons to land generator and town generator
- CodeChange: moved around some of the draggable tools, demystifying them
- CodeChange: change CmdBuildCanal to allow for XANDY dragging not only X or Y (only scenario editor)
- CodeChange: add some more enums to sprites.
- TODO: merge most of the ingame and scenario editor land terraform code. This can only be done after OnClickButton function is changed so it also includes the backreference to the widget being clicked, postponed to after 0.4.0
2005-04-02 23:05:09 +00:00
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int size_x, size_y;
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2005-05-12 23:46:01 +00:00
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int sx, sy;
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2006-01-30 17:18:45 +00:00
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if (p1 >= MapSize()) return CMD_ERROR;
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2005-05-12 23:46:01 +00:00
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sx = TileX(p1);
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sy = TileY(p1);
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/* x,y are in pixel-coordinates, transform to tile-coordinates
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* to be able to use the BEGIN_TILE_LOOP() macro */
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(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
- Fix: 'L' no longer opens ingame terraform bar in scenario editor bar, but the land generator one
- Feature: [ 1095110 ] Create Lake and draggable Create Desert tools (initial implementation GoneWacko), also added sticky buttons to land generator and town generator
- CodeChange: moved around some of the draggable tools, demystifying them
- CodeChange: change CmdBuildCanal to allow for XANDY dragging not only X or Y (only scenario editor)
- CodeChange: add some more enums to sprites.
- TODO: merge most of the ingame and scenario editor land terraform code. This can only be done after OnClickButton function is changed so it also includes the backreference to the widget being clicked, postponed to after 0.4.0
2005-04-02 23:05:09 +00:00
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x >>= 4; y >>= 4;
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2004-08-09 17:04:08 +00:00
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SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
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(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
- Fix: 'L' no longer opens ingame terraform bar in scenario editor bar, but the land generator one
- Feature: [ 1095110 ] Create Lake and draggable Create Desert tools (initial implementation GoneWacko), also added sticky buttons to land generator and town generator
- CodeChange: moved around some of the draggable tools, demystifying them
- CodeChange: change CmdBuildCanal to allow for XANDY dragging not only X or Y (only scenario editor)
- CodeChange: add some more enums to sprites.
- TODO: merge most of the ingame and scenario editor land terraform code. This can only be done after OnClickButton function is changed so it also includes the backreference to the widget being clicked, postponed to after 0.4.0
2005-04-02 23:05:09 +00:00
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if (x < sx) intswap(x, sx);
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if (y < sy) intswap(y, sy);
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size_x = (x - sx) + 1;
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size_y = (y - sy) + 1;
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2004-09-10 19:02:27 +00:00
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2005-05-12 23:46:01 +00:00
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/* Outside the editor you can only drag canals, and not areas */
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if (_game_mode != GM_EDITOR && (sx != x && sy != y)) return CMD_ERROR;
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2004-08-09 17:04:08 +00:00
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cost = 0;
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2005-06-25 16:44:57 +00:00
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BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) {
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2005-05-12 23:46:01 +00:00
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if (GetTileSlope(tile, NULL) != 0) return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
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2004-08-09 17:04:08 +00:00
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2006-03-12 12:19:25 +00:00
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// can't make water of water!
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if (IsTileType(tile, MP_WATER)) continue;
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/* is middle piece of a bridge? */
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2006-03-16 15:16:27 +00:00
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if (IsBridgeTile(tile) && IsBridgeMiddle(tile)) {
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if (IsTransportUnderBridge(tile)) {
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2006-03-12 12:19:25 +00:00
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return_cmd_error(STR_5800_OBJECT_IN_THE_WAY);
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}
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2006-03-16 15:16:27 +00:00
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if (IsWaterUnderBridge(tile)) return_cmd_error(STR_1007_ALREADY_BUILT);
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2006-03-13 12:55:20 +00:00
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if (flags & DC_EXEC) SetWaterUnderBridge(tile);
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2006-03-12 12:19:25 +00:00
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} else {
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/* no bridge, try to clear it. */
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int32 ret = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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if (CmdFailed(ret)) return ret;
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|
cost += ret;
|
|
|
|
|
2006-03-13 12:55:20 +00:00
|
|
|
if (flags & DC_EXEC) MakeWater(tile);
|
2006-03-12 12:19:25 +00:00
|
|
|
}
|
|
|
|
|
2006-03-13 12:55:20 +00:00
|
|
|
if (flags & DC_EXEC) {
|
|
|
|
MarkTileDirtyByTile(tile);
|
|
|
|
MarkTilesAroundDirty(tile);
|
|
|
|
}
|
2006-03-12 12:19:25 +00:00
|
|
|
|
|
|
|
cost += _price.clear_water;
|
(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
- Fix: 'L' no longer opens ingame terraform bar in scenario editor bar, but the land generator one
- Feature: [ 1095110 ] Create Lake and draggable Create Desert tools (initial implementation GoneWacko), also added sticky buttons to land generator and town generator
- CodeChange: moved around some of the draggable tools, demystifying them
- CodeChange: change CmdBuildCanal to allow for XANDY dragging not only X or Y (only scenario editor)
- CodeChange: add some more enums to sprites.
- TODO: merge most of the ingame and scenario editor land terraform code. This can only be done after OnClickButton function is changed so it also includes the backreference to the widget being clicked, postponed to after 0.4.0
2005-04-02 23:05:09 +00:00
|
|
|
} END_TILE_LOOP(tile, size_x, size_y, 0);
|
2004-08-09 17:04:08 +00:00
|
|
|
|
2006-03-12 12:19:25 +00:00
|
|
|
if (cost == 0) {
|
|
|
|
return_cmd_error(STR_1007_ALREADY_BUILT);
|
|
|
|
} else {
|
|
|
|
return cost;
|
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
|
2005-06-24 12:38:35 +00:00
|
|
|
static int32 ClearTile_Water(TileIndex tile, byte flags)
|
|
|
|
{
|
2005-07-13 18:04:01 +00:00
|
|
|
byte m5 = _m[tile].m5;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
if (m5 <= 1) { // water and shore
|
|
|
|
// Allow building on water? It's ok to build on shores.
|
|
|
|
if (flags & DC_NO_WATER && m5 != 1)
|
|
|
|
return_cmd_error(STR_3807_CAN_T_BUILD_ON_WATER);
|
|
|
|
|
|
|
|
// Make sure no vehicle is on the tile
|
2006-02-01 06:32:03 +00:00
|
|
|
if (!EnsureNoVehicle(tile)) return CMD_ERROR;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
// Make sure it's not an edge tile.
|
2006-02-13 21:15:00 +00:00
|
|
|
if (!IS_INT_INSIDE(TileX(tile), 1, MapMaxX() - 1) ||
|
|
|
|
!IS_INT_INSIDE(TileY(tile), 1, MapMaxY() - 1)) {
|
2004-08-09 17:04:08 +00:00
|
|
|
return_cmd_error(STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP);
|
2006-02-13 21:15:00 +00:00
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
if (m5 == 0) {
|
2006-02-01 06:32:03 +00:00
|
|
|
if (flags & DC_EXEC) DoClearSquare(tile);
|
2004-08-09 17:04:08 +00:00
|
|
|
return _price.clear_water;
|
|
|
|
} else if (m5 == 1) {
|
2006-02-13 21:15:00 +00:00
|
|
|
uint slope = GetTileSlope(tile,NULL);
|
|
|
|
|
|
|
|
if (flags & DC_EXEC) DoClearSquare(tile);
|
2004-08-09 17:04:08 +00:00
|
|
|
if (slope == 8 || slope == 4 || slope == 2 || slope == 1) {
|
|
|
|
return _price.clear_water;
|
2006-02-13 21:15:00 +00:00
|
|
|
} else {
|
|
|
|
return _price.purchase_land;
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
2006-02-13 21:15:00 +00:00
|
|
|
} else {
|
2004-08-09 17:04:08 +00:00
|
|
|
return CMD_ERROR;
|
2006-02-13 21:15:00 +00:00
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
} else if ((m5 & 0x10) == 0x10) {
|
|
|
|
// shiplift
|
|
|
|
|
2005-01-06 11:39:00 +00:00
|
|
|
static const TileIndexDiffC _shiplift_tomiddle_offs[] = {
|
|
|
|
{ 0, 0}, {0, 0}, { 0, 0}, {0, 0}, // middle
|
|
|
|
{-1, 0}, {0, 1}, { 1, 0}, {0, -1}, // lower
|
|
|
|
{ 1, 0}, {0, -1}, {-1, 0}, {0, 1}, // upper
|
2004-08-09 17:04:08 +00:00
|
|
|
};
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
if (flags & DC_AUTO) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED);
|
|
|
|
// don't allow water to delete it.
|
|
|
|
if (_current_player == OWNER_WATER) return CMD_ERROR;
|
|
|
|
// move to the middle tile..
|
2005-01-06 11:39:00 +00:00
|
|
|
return RemoveShiplift(tile + ToTileIndexDiff(_shiplift_tomiddle_offs[m5 & 0xF]), flags);
|
2004-08-09 17:04:08 +00:00
|
|
|
} else {
|
|
|
|
// ship depot
|
2005-10-23 13:04:44 +00:00
|
|
|
if (flags & DC_AUTO) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED);
|
2004-08-09 17:04:08 +00:00
|
|
|
|
2006-02-01 06:32:03 +00:00
|
|
|
return RemoveShipDepot(tile, flags);
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// return true if a tile is a water tile.
|
2005-01-17 09:41:46 +00:00
|
|
|
static bool IsWateredTile(TileIndex tile)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
2005-01-29 15:12:40 +00:00
|
|
|
switch (GetTileType(tile)) {
|
2005-01-17 09:41:46 +00:00
|
|
|
case MP_WATER:
|
|
|
|
// true, if not coast/riverbank
|
2006-03-26 19:20:15 +00:00
|
|
|
return _m[tile].m5 != 1;
|
2005-01-17 09:41:46 +00:00
|
|
|
|
|
|
|
case MP_STATION:
|
2006-03-26 19:20:15 +00:00
|
|
|
return IsOilRig(tile) || IsDock(tile) || IsBuoy_(tile);
|
2005-01-17 09:41:46 +00:00
|
|
|
|
|
|
|
case MP_TUNNELBRIDGE:
|
2006-03-16 15:16:27 +00:00
|
|
|
return IsBridge(tile) && IsBridgeMiddle(tile) && IsWaterUnderBridge(tile);
|
2005-01-17 09:41:46 +00:00
|
|
|
|
|
|
|
default:
|
|
|
|
return false;
|
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// draw a canal styled water tile with dikes around
|
2005-06-24 12:38:35 +00:00
|
|
|
void DrawCanalWater(TileIndex tile)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
|
|
|
uint wa;
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
// determine the edges around with water.
|
|
|
|
wa = IsWateredTile(TILE_ADDXY(tile, -1, 0)) << 0;
|
|
|
|
wa += IsWateredTile(TILE_ADDXY(tile, 0, 1)) << 1;
|
|
|
|
wa += IsWateredTile(TILE_ADDXY(tile, 1, 0)) << 2;
|
|
|
|
wa += IsWateredTile(TILE_ADDXY(tile, 0, -1)) << 3;
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
if (!(wa & 1)) DrawGroundSprite(SPR_CANALS_BASE + 57);
|
|
|
|
if (!(wa & 2)) DrawGroundSprite(SPR_CANALS_BASE + 58);
|
|
|
|
if (!(wa & 4)) DrawGroundSprite(SPR_CANALS_BASE + 59);
|
|
|
|
if (!(wa & 8)) DrawGroundSprite(SPR_CANALS_BASE + 60);
|
|
|
|
|
|
|
|
// right corner
|
2006-02-06 09:18:04 +00:00
|
|
|
switch (wa & 0x03) {
|
|
|
|
case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 4); break;
|
|
|
|
case 3: if (!IsWateredTile(TILE_ADDXY(tile, -1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 8); break;
|
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
// bottom corner
|
2006-02-06 09:18:04 +00:00
|
|
|
switch (wa & 0x06) {
|
|
|
|
case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 5); break;
|
|
|
|
case 6: if (!IsWateredTile(TILE_ADDXY(tile, 1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 9); break;
|
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
// left corner
|
2006-02-06 09:18:04 +00:00
|
|
|
switch (wa & 0x0C) {
|
|
|
|
case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 6); break;
|
|
|
|
case 12: if (!IsWateredTile(TILE_ADDXY(tile, 1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 10); break;
|
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
// upper corner
|
2006-02-06 09:18:04 +00:00
|
|
|
switch (wa & 0x09) {
|
|
|
|
case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 7); break;
|
|
|
|
case 9: if (!IsWateredTile(TILE_ADDXY(tile, -1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 11); break;
|
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
typedef struct LocksDrawTileStruct {
|
|
|
|
int8 delta_x, delta_y, delta_z;
|
|
|
|
byte width, height, depth;
|
|
|
|
SpriteID image;
|
|
|
|
} LocksDrawTileStruct;
|
|
|
|
|
|
|
|
#include "table/water_land.h"
|
|
|
|
|
2005-09-18 20:56:44 +00:00
|
|
|
static void DrawWaterStuff(const TileInfo *ti, const WaterDrawTileStruct *wdts,
|
2005-02-22 18:27:57 +00:00
|
|
|
uint32 palette, uint base
|
|
|
|
)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
2005-02-22 18:27:57 +00:00
|
|
|
DrawGroundSprite(wdts++->image);
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2005-02-22 18:27:57 +00:00
|
|
|
for (; wdts->delta_x != 0x80; wdts++) {
|
2006-02-06 09:18:04 +00:00
|
|
|
uint32 image = wdts->image + base;
|
2004-08-09 17:04:08 +00:00
|
|
|
if (_display_opt & DO_TRANS_BUILDINGS) {
|
2005-07-20 22:05:13 +00:00
|
|
|
MAKE_TRANSPARENT(image);
|
2004-11-23 22:36:11 +00:00
|
|
|
} else {
|
|
|
|
image |= palette;
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
AddSortableSpriteToDraw(image, ti->x + wdts->delta_x, ti->y + wdts->delta_y, wdts->width, wdts->height, wdts->unk, ti->z + wdts->delta_z);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void DrawTile_Water(TileInfo *ti)
|
|
|
|
{
|
|
|
|
// draw water tile
|
|
|
|
if (ti->map5 == 0) {
|
2005-10-15 11:06:54 +00:00
|
|
|
DrawGroundSprite(SPR_FLAT_WATER_TILE);
|
2004-08-09 17:04:08 +00:00
|
|
|
if (ti->z != 0) DrawCanalWater(ti->tile);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// draw shore
|
|
|
|
if (ti->map5 == 1) {
|
|
|
|
assert(ti->tileh < 16);
|
|
|
|
DrawGroundSprite(_water_shore_sprites[ti->tileh]);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// draw shiplift
|
|
|
|
if ((ti->map5 & 0xF0) == 0x10) {
|
2005-02-22 18:27:57 +00:00
|
|
|
const WaterDrawTileStruct *t = _shiplift_display_seq[ti->map5 & 0xF];
|
|
|
|
DrawWaterStuff(ti, t, 0, ti->z > t[3].delta_y ? 24 : 0);
|
2004-08-09 17:04:08 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2005-06-04 11:56:32 +00:00
|
|
|
DrawWaterStuff(ti, _shipdepot_display_seq[ti->map5 & 0x7F], PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile)), 0);
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void DrawShipDepotSprite(int x, int y, int image)
|
|
|
|
{
|
2005-02-22 18:27:57 +00:00
|
|
|
const WaterDrawTileStruct *wdts = _shipdepot_display_seq[image];
|
2004-08-09 17:04:08 +00:00
|
|
|
|
2005-02-22 18:27:57 +00:00
|
|
|
DrawSprite(wdts++->image, x, y);
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2005-02-22 18:27:57 +00:00
|
|
|
for (; wdts->delta_x != 0x80; wdts++) {
|
2004-08-09 17:04:08 +00:00
|
|
|
Point pt = RemapCoords(wdts->delta_x, wdts->delta_y, wdts->delta_z);
|
|
|
|
DrawSprite(wdts->image + PLAYER_SPRITE_COLOR(_local_player), x + pt.x, y + pt.y);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2005-10-19 14:49:46 +00:00
|
|
|
static uint GetSlopeZ_Water(const TileInfo* ti)
|
2004-09-10 19:02:27 +00:00
|
|
|
{
|
2005-10-19 14:49:46 +00:00
|
|
|
return GetPartialZ(ti->x & 0xF, ti->y & 0xF, ti->tileh) + ti->z;
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
|
2005-09-18 20:56:44 +00:00
|
|
|
static uint GetSlopeTileh_Water(const TileInfo *ti)
|
2004-09-10 19:02:27 +00:00
|
|
|
{
|
2004-08-13 18:27:33 +00:00
|
|
|
return ti->tileh;
|
|
|
|
}
|
|
|
|
|
2005-06-24 12:38:35 +00:00
|
|
|
static void GetAcceptedCargo_Water(TileIndex tile, AcceptedCargo ac)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
|
|
|
/* not used */
|
|
|
|
}
|
|
|
|
|
2005-06-24 12:38:35 +00:00
|
|
|
static void GetTileDesc_Water(TileIndex tile, TileDesc *td)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
2006-02-01 06:32:03 +00:00
|
|
|
if (_m[tile].m5 == 0 && TilePixelHeight(tile) == 0) {
|
2004-08-09 17:04:08 +00:00
|
|
|
td->str = STR_3804_WATER;
|
2006-02-01 06:32:03 +00:00
|
|
|
} else if (_m[tile].m5 == 0) {
|
2004-08-09 17:04:08 +00:00
|
|
|
td->str = STR_LANDINFO_CANAL;
|
2006-02-01 06:32:03 +00:00
|
|
|
} else if (_m[tile].m5 == 1) {
|
2004-08-09 17:04:08 +00:00
|
|
|
td->str = STR_3805_COAST_OR_RIVERBANK;
|
2006-02-01 06:32:03 +00:00
|
|
|
} else if ((_m[tile].m5 & 0xF0) == 0x10) {
|
2004-08-09 17:04:08 +00:00
|
|
|
td->str = STR_LANDINFO_LOCK;
|
2006-02-01 06:32:03 +00:00
|
|
|
} else {
|
2004-08-09 17:04:08 +00:00
|
|
|
td->str = STR_3806_SHIP_DEPOT;
|
2006-02-01 06:32:03 +00:00
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
|
2005-06-04 11:56:32 +00:00
|
|
|
td->owner = GetTileOwner(tile);
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
|
2005-06-24 12:38:35 +00:00
|
|
|
static void AnimateTile_Water(TileIndex tile)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
|
|
|
/* not used */
|
|
|
|
}
|
|
|
|
|
2005-01-20 18:18:32 +00:00
|
|
|
static void TileLoopWaterHelper(TileIndex tile, const TileIndexDiffC *offs)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
2005-01-20 18:18:32 +00:00
|
|
|
TileIndex target = TILE_ADD(tile, ToTileIndexDiff(offs[0]));
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
// type of this tile mustn't be water already.
|
2005-11-14 19:48:04 +00:00
|
|
|
if (IsTileType(target, MP_WATER)) return;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
2005-01-20 18:18:32 +00:00
|
|
|
if (TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[1]))) != 0 ||
|
2005-11-14 19:48:04 +00:00
|
|
|
TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[2]))) != 0) {
|
2004-08-09 17:04:08 +00:00
|
|
|
return;
|
2005-11-14 19:48:04 +00:00
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
|
2005-01-20 18:18:32 +00:00
|
|
|
if (TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[3]))) != 0 ||
|
|
|
|
TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[4]))) != 0) {
|
2004-08-09 17:04:08 +00:00
|
|
|
// make coast..
|
2005-01-29 15:12:40 +00:00
|
|
|
switch (GetTileType(target)) {
|
2005-01-20 18:19:37 +00:00
|
|
|
case MP_RAILWAY: {
|
2006-03-19 12:06:12 +00:00
|
|
|
TrackBits tracks;
|
|
|
|
uint slope;
|
|
|
|
|
2006-03-19 19:55:43 +00:00
|
|
|
if (!IsPlainRailTile(target)) break;
|
2006-03-19 12:06:12 +00:00
|
|
|
|
|
|
|
tracks = GetTrackBits(target);
|
|
|
|
slope = GetTileSlope(target, NULL);
|
2005-01-20 18:19:37 +00:00
|
|
|
if (!(
|
2006-03-19 13:44:11 +00:00
|
|
|
(slope == 1 && tracks == TRACK_BIT_RIGHT) ||
|
|
|
|
(slope == 2 && tracks == TRACK_BIT_UPPER) ||
|
|
|
|
(slope == 4 && tracks == TRACK_BIT_LEFT) ||
|
2006-03-19 12:06:12 +00:00
|
|
|
(slope == 8 && tracks == TRACK_BIT_LOWER)
|
|
|
|
)) {
|
2005-01-20 18:19:37 +00:00
|
|
|
break;
|
2006-03-19 12:06:12 +00:00
|
|
|
}
|
2005-01-20 18:19:37 +00:00
|
|
|
}
|
|
|
|
/* FALLTHROUGH */
|
|
|
|
|
2005-01-20 18:18:32 +00:00
|
|
|
case MP_CLEAR:
|
|
|
|
case MP_TREES:
|
|
|
|
_current_player = OWNER_WATER;
|
2005-12-10 12:05:39 +00:00
|
|
|
if (!CmdFailed(DoCommandByTile(target, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR))) {
|
2006-03-01 21:00:44 +00:00
|
|
|
MakeShore(target);
|
|
|
|
MarkTileDirtyByTile(target);
|
2005-01-20 18:18:32 +00:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
2005-01-22 19:05:30 +00:00
|
|
|
case MP_TUNNELBRIDGE:
|
2006-03-16 15:16:27 +00:00
|
|
|
if (IsBridge(target) && IsBridgeMiddle(target) && IsClearUnderBridge(target)) {
|
2006-03-13 12:55:20 +00:00
|
|
|
SetWaterUnderBridge(target);
|
2006-03-08 13:03:29 +00:00
|
|
|
MarkTileDirtyByTile(target);
|
2005-01-22 19:05:30 +00:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
2005-01-20 18:18:32 +00:00
|
|
|
default:
|
|
|
|
break;
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
} else {
|
2006-03-16 15:16:27 +00:00
|
|
|
if (IsBridgeTile(target) && IsBridgeMiddle(target)) {
|
|
|
|
if (IsWaterUnderBridge(target) ||
|
|
|
|
(IsTransportUnderBridge(target) && GetTransportTypeUnderBridge(target) == TRANSPORT_WATER)) { // XXX does this happen at all?
|
2004-08-09 17:04:08 +00:00
|
|
|
return;
|
|
|
|
}
|
2006-03-16 15:16:27 +00:00
|
|
|
SetWaterUnderBridge(target);
|
|
|
|
MarkTileDirtyByTile(target);
|
|
|
|
return;
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
_current_player = OWNER_WATER;
|
2004-09-03 17:57:27 +00:00
|
|
|
{
|
2005-03-30 09:25:20 +00:00
|
|
|
Vehicle *v = FindVehicleOnTileZ(target, 0);
|
2005-01-20 18:18:32 +00:00
|
|
|
if (v != NULL) FloodVehicle(v);
|
|
|
|
}
|
|
|
|
|
2005-12-10 12:05:39 +00:00
|
|
|
if (!CmdFailed(DoCommandByTile(target, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR))) {
|
2006-03-01 21:00:44 +00:00
|
|
|
MakeWater(target);
|
|
|
|
MarkTileDirtyByTile(target);
|
2004-09-03 17:57:27 +00:00
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2004-09-03 17:57:27 +00:00
|
|
|
static void FloodVehicle(Vehicle *v)
|
|
|
|
{
|
|
|
|
if (!(v->vehstatus & VS_CRASHED)) {
|
2004-09-06 21:20:01 +00:00
|
|
|
uint16 pass = 0;
|
2004-09-03 17:57:27 +00:00
|
|
|
|
|
|
|
if (v->type == VEH_Road) { // flood bus/truck
|
|
|
|
pass = 1; // driver
|
|
|
|
if (v->cargo_type == CT_PASSENGERS)
|
|
|
|
pass += v->cargo_count;
|
|
|
|
|
|
|
|
v->vehstatus |= VS_CRASHED;
|
|
|
|
v->u.road.crashed_ctr = 2000; // max 2220, disappear pretty fast
|
2004-12-10 18:16:08 +00:00
|
|
|
RebuildVehicleLists();
|
2005-10-23 13:04:44 +00:00
|
|
|
} else if (v->type == VEH_Train) {
|
|
|
|
Vehicle* u;
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2004-09-03 17:57:27 +00:00
|
|
|
v = GetFirstVehicleInChain(v);
|
|
|
|
u = v;
|
2005-11-18 23:41:03 +00:00
|
|
|
if (IsFrontEngine(v)) pass = 4; // driver
|
2004-09-03 17:57:27 +00:00
|
|
|
|
|
|
|
// crash all wagons, and count passangers
|
|
|
|
BEGIN_ENUM_WAGONS(v)
|
|
|
|
if (v->cargo_type == CT_PASSENGERS) pass += v->cargo_count;
|
|
|
|
v->vehstatus |= VS_CRASHED;
|
|
|
|
END_ENUM_WAGONS(v)
|
|
|
|
|
|
|
|
v = u;
|
|
|
|
v->u.rail.crash_anim_pos = 4000; // max 4440, disappear pretty fast
|
2004-12-10 18:16:08 +00:00
|
|
|
RebuildVehicleLists();
|
2005-10-23 13:04:44 +00:00
|
|
|
} else {
|
2004-09-06 21:20:01 +00:00
|
|
|
return;
|
2005-10-23 13:04:44 +00:00
|
|
|
}
|
2004-09-03 17:57:27 +00:00
|
|
|
|
2004-12-21 23:27:58 +00:00
|
|
|
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
|
2004-09-03 17:57:27 +00:00
|
|
|
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2004-12-02 22:53:07 +00:00
|
|
|
SetDParam(0, pass);
|
2004-09-03 17:57:27 +00:00
|
|
|
AddNewsItem(STR_B006_FLOOD_VEHICLE_DESTROYED,
|
|
|
|
NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ACCIDENT, 0),
|
|
|
|
v->index,
|
|
|
|
0);
|
2005-10-23 13:04:44 +00:00
|
|
|
CreateEffectVehicleRel(v, 4, 4, 8, EV_EXPLOSION_LARGE);
|
|
|
|
SndPlayVehicleFx(SND_12_EXPLOSION, v);
|
2004-12-19 09:33:02 +00:00
|
|
|
}
|
2004-09-03 17:57:27 +00:00
|
|
|
}
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
// called from tunnelbridge_cmd
|
2005-06-24 12:38:35 +00:00
|
|
|
void TileLoop_Water(TileIndex tile)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
2005-01-06 11:39:00 +00:00
|
|
|
static const TileIndexDiffC _tile_loop_offs_array[][5] = {
|
2004-08-09 17:04:08 +00:00
|
|
|
// tile to mod shore? shore?
|
2005-01-06 11:39:00 +00:00
|
|
|
{{-1, 0}, {0, 0}, {0, 1}, {-1, 0}, {-1, 1}},
|
|
|
|
{{ 0, 1}, {0, 1}, {1, 1}, { 0, 2}, { 1, 2}},
|
|
|
|
{{ 1, 0}, {1, 0}, {1, 1}, { 2, 0}, { 2, 1}},
|
|
|
|
{{ 0, -1}, {0, 0}, {1, 0}, { 0, -1}, { 1, -1}}
|
2004-08-09 17:04:08 +00:00
|
|
|
};
|
|
|
|
|
2005-01-07 17:02:43 +00:00
|
|
|
if (IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1) &&
|
|
|
|
IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) {
|
2006-02-06 09:18:04 +00:00
|
|
|
uint i;
|
|
|
|
|
2005-11-14 19:48:04 +00:00
|
|
|
for (i = 0; i != lengthof(_tile_loop_offs_array); i++) {
|
2004-08-09 17:04:08 +00:00
|
|
|
TileLoopWaterHelper(tile, _tile_loop_offs_array[i]);
|
2005-11-14 19:48:04 +00:00
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
2004-09-25 17:37:32 +00:00
|
|
|
// _current_player can be changed by TileLoopWaterHelper.. reset it back
|
|
|
|
// here
|
|
|
|
_current_player = OWNER_NONE;
|
2004-08-13 19:52:45 +00:00
|
|
|
|
|
|
|
// edges
|
2006-02-01 06:32:03 +00:00
|
|
|
if (TileX(tile) == 0 && IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) { //NE
|
2004-08-13 19:52:45 +00:00
|
|
|
TileLoopWaterHelper(tile, _tile_loop_offs_array[2]);
|
2006-02-01 06:32:03 +00:00
|
|
|
}
|
2004-08-13 19:52:45 +00:00
|
|
|
|
2005-11-14 19:48:04 +00:00
|
|
|
if (TileX(tile) == MapSizeX() - 2 && IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) { //SW
|
2004-08-13 19:52:45 +00:00
|
|
|
TileLoopWaterHelper(tile, _tile_loop_offs_array[0]);
|
2005-11-14 19:48:04 +00:00
|
|
|
}
|
2004-08-13 19:52:45 +00:00
|
|
|
|
2005-11-14 19:48:04 +00:00
|
|
|
if (TileY(tile) == 0 && IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1)) { //NW
|
2004-08-13 19:52:45 +00:00
|
|
|
TileLoopWaterHelper(tile, _tile_loop_offs_array[1]);
|
2005-11-14 19:48:04 +00:00
|
|
|
}
|
2004-08-13 19:52:45 +00:00
|
|
|
|
2005-11-14 19:48:04 +00:00
|
|
|
if (TileY(tile) == MapSizeY() - 2 && IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1)) { //SE
|
2004-08-13 19:52:45 +00:00
|
|
|
TileLoopWaterHelper(tile, _tile_loop_offs_array[3]);
|
2005-11-14 19:48:04 +00:00
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static const byte _coast_tracks[16] = {0, 32, 4, 0, 16, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0};
|
|
|
|
static const byte _shipdepot_tracks[4] = {1,1,2,2};
|
|
|
|
static const byte _shiplift_tracks[12] = {1,2,1,2,1,2,1,2,1,2,1,2};
|
2005-06-24 12:38:35 +00:00
|
|
|
static uint32 GetTileTrackStatus_Water(TileIndex tile, TransportType mode)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
|
|
|
uint m5;
|
|
|
|
uint b;
|
|
|
|
|
2006-02-01 06:32:03 +00:00
|
|
|
if (mode != TRANSPORT_WATER) return 0;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
2005-07-13 18:04:01 +00:00
|
|
|
m5 = _m[tile].m5;
|
2006-02-01 06:32:03 +00:00
|
|
|
if (m5 == 0) return 0x3F3F;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
if (m5 == 1) {
|
2006-02-01 06:32:03 +00:00
|
|
|
b = _coast_tracks[GetTileSlope(tile, NULL) & 0xF];
|
|
|
|
return b + (b << 8);
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
|
2006-02-01 06:32:03 +00:00
|
|
|
if ((m5 & 0x10) == 0x10) {
|
2004-09-10 19:02:27 +00:00
|
|
|
//
|
2004-08-09 17:04:08 +00:00
|
|
|
b = _shiplift_tracks[m5 & 0xF];
|
2006-02-01 06:32:03 +00:00
|
|
|
return b + (b << 8);
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
|
2006-02-01 06:32:03 +00:00
|
|
|
if (!(m5 & 0x80)) return 0;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
b = _shipdepot_tracks[m5 & 0x7F];
|
2006-02-01 06:32:03 +00:00
|
|
|
return b + (b << 8);
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
|
2005-06-24 12:38:35 +00:00
|
|
|
extern void ShowShipDepotWindow(TileIndex tile);
|
2004-08-09 17:04:08 +00:00
|
|
|
|
2005-06-24 12:38:35 +00:00
|
|
|
static void ClickTile_Water(TileIndex tile)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
2005-07-13 18:04:01 +00:00
|
|
|
byte m5 = _m[tile].m5 - 0x80;
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
if (IS_BYTE_INSIDE(m5, 0, 3+1)) {
|
|
|
|
if (m5 & 1)
|
2005-06-25 16:44:57 +00:00
|
|
|
tile += (m5 == 1) ? TileDiffXY(-1, 0) : TileDiffXY(0, -1);
|
2004-08-09 17:04:08 +00:00
|
|
|
ShowShipDepotWindow(tile);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2005-09-18 20:56:44 +00:00
|
|
|
static void ChangeTileOwner_Water(TileIndex tile, PlayerID old_player, PlayerID new_player)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
2005-06-04 11:56:32 +00:00
|
|
|
if (!IsTileOwner(tile, old_player)) return;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
2005-10-10 10:36:37 +00:00
|
|
|
if (new_player != OWNER_SPECTATOR) {
|
2005-06-04 12:13:24 +00:00
|
|
|
SetTileOwner(tile, new_player);
|
2004-08-09 17:04:08 +00:00
|
|
|
} else {
|
|
|
|
DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2005-06-24 12:38:35 +00:00
|
|
|
static uint32 VehicleEnter_Water(Vehicle *v, TileIndex tile, int x, int y)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2005-01-22 20:23:18 +00:00
|
|
|
void InitializeDock(void)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
|
|
|
_last_built_ship_depot_tile = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
const TileTypeProcs _tile_type_water_procs = {
|
|
|
|
DrawTile_Water, /* draw_tile_proc */
|
|
|
|
GetSlopeZ_Water, /* get_slope_z_proc */
|
|
|
|
ClearTile_Water, /* clear_tile_proc */
|
|
|
|
GetAcceptedCargo_Water, /* get_accepted_cargo_proc */
|
|
|
|
GetTileDesc_Water, /* get_tile_desc_proc */
|
|
|
|
GetTileTrackStatus_Water, /* get_tile_track_status_proc */
|
|
|
|
ClickTile_Water, /* click_tile_proc */
|
|
|
|
AnimateTile_Water, /* animate_tile_proc */
|
|
|
|
TileLoop_Water, /* tile_loop_clear */
|
|
|
|
ChangeTileOwner_Water, /* change_tile_owner_clear */
|
|
|
|
NULL, /* get_produced_cargo_proc */
|
|
|
|
VehicleEnter_Water, /* vehicle_enter_tile_proc */
|
|
|
|
NULL, /* vehicle_leave_tile_proc */
|
2004-08-13 18:27:33 +00:00
|
|
|
GetSlopeTileh_Water, /* get_slope_tileh_proc */
|
2004-08-09 17:04:08 +00:00
|
|
|
};
|