FlightlessMango
e9d4eeff04
mangohudctl meson option
2022-01-21 10:42:30 +01:00
FlightlessMango
97f6a00171
mangohudctl and interface
2022-01-21 10:35:55 +01:00
Joshua Ashton
f462c7ff76
Write log file in mangoapp
...
This was only writing the summary, which is rather useless.
2022-01-21 06:46:25 +00:00
FlightlessMango
3e2023a4a2
mangoapp: control socket
2022-01-20 01:24:01 +01:00
FlightlessMango
d4ca1050ec
control: add toggle-logging
2022-01-19 05:29:50 +01:00
FlightlessMango
d734fa1b66
mangoapp: set static height to include benchmark
2022-01-19 05:29:50 +01:00
Alessandro Toia
2455d7ae9e
Disable fps_color_change and core_load_change when using full config
2022-01-18 17:11:51 -08:00
flightlessmango
0f49c5796a
Merge pull request #671 from Joshua-Ashton/empty_crash
...
Fix crash when no frames were recorded
2022-01-19 01:57:03 +01:00
Joshua Ashton
437563fa77
Fix crash when no frames were recorded
...
This can happen with MangoApp + the Steam Deck UI as it doesn't commit when there is nothing going on
2022-01-19 00:51:50 +00:00
FlightlessMango
3d3916247a
mangoapp: force benchmark underneath
2022-01-19 01:35:46 +01:00
FlightlessMango
8ee7dc0d7b
mangoapp: increase window size when rendering benchmark
2022-01-19 01:35:46 +01:00
FlightlessMango
53b2a8b842
mangoapp: force log_interval 0
2022-01-19 01:35:46 +01:00
Alessandro Toia
21ecb48214
Fix fps not showing when using full config
2022-01-18 16:04:05 -08:00
FlightlessMango
6f882115f0
initialize m_log_end
2022-01-18 23:49:30 +01:00
flightlessmango
1f94e0af4d
Merge pull request #657 from ishitatsuyuki/quad
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overlay: avoid quadratic behavior
2022-01-17 08:18:25 +01:00
FlightlessMango
5d3c0ff686
mangoapp: make sure logger is inited
2022-01-15 20:05:32 +01:00
FlightlessMango
d5c409beed
mangoapp: temporarily remove vram mhz
2022-01-15 01:34:09 +01:00
FlightlessMango
37e18279e7
mangoapp: use amdgpu metrics
2022-01-14 22:41:38 +01:00
FlightlessMango
498687c33d
mangoapp: let gamescope decide when to send updates
2022-01-07 18:42:06 +01:00
FlightlessMango
f7dffb03a1
mangoapp: bump width
2022-01-07 11:00:49 +01:00
FlightlessMango
77e4d51d87
calculate and show mins in benchmark
2022-01-06 14:54:45 +01:00
FlightlessMango
3366120364
Move calc benchmark into logger
2022-01-06 14:54:45 +01:00
FlightlessMango
7071900a79
Disable fps_only when using full param
2022-01-06 13:40:25 +01:00
FlightlessMango
496fa0babc
mangoapp: shutdown and reinit based on no_display
2022-01-06 10:57:18 +01:00
FlightlessMango
6c0965c27b
Write a log summary
2022-01-06 07:10:09 +01:00
FlightlessMango
a1b7b55a54
Use hudelements params in logging
2022-01-05 11:27:39 +01:00
FlightlessMango
92151565fc
mangoapp: disable some options
2022-01-05 08:46:33 +01:00
flightlessmango
01cdc6cdc2
Merge pull request #664 from Joshua-Ashton/gamescope-external
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mangoapp: Use GAMESCOPE_EXTERNAL_OVERLAY
2022-01-05 05:16:31 +00:00
FlightlessMango
941d5e6977
mangoapp: close if no_display
2022-01-05 06:14:19 +01:00
FlightlessMango
b0fc3d348a
mangoapp: notifier
2022-01-05 06:14:19 +01:00
FlightlessMango
4cd2ba539f
mangoapp: cleaning up
2022-01-05 06:14:19 +01:00
jackun
4a33838bcd
Add extra parentheses to make compiler happy
2022-01-04 18:20:33 +02:00
Joshua Ashton
80042e00a3
mangoapp: Rename to "mangoapp overlay window"
2022-01-04 12:17:36 +00:00
Joshua Ashton
0be5e9a72f
mangoapp: Use GAMESCOPE_EXTERNAL_OVERLAY
...
Don't replace the STEAM_OVERLAY
2022-01-04 06:56:56 +00:00
Alessandro Toia
4f02e20205
Blacklist: add EADesktop.exe and EALauncher.exe
2022-01-03 15:49:08 -08:00
Alessandro Toia
6717ad9ecf
Remove the FPS text from fps_only param
2022-01-03 15:43:53 -08:00
Alessandro Toia
15fc641fc3
Add fps_only param to disable showing the engine name
2022-01-02 19:30:52 -08:00
FlightlessMango
9758d2a286
Try to get correct amd gpu when multiple
2022-01-02 12:04:22 +01:00
FlightlessMango
e7c59c55a2
Rewrite reading core mhz files
2021-12-30 23:59:04 +01:00
Constantine
a04230ad29
Set VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT when creating swapchain
...
Fixes #582
2021-12-30 23:44:56 +02:00
FlightlessMango
cfd802c063
Incorrect param used in calc benchmark
2021-12-30 02:27:21 +01:00
FlightlessMango
aab8730f69
exec: make sure LD_PRELOAD is unset
2021-12-19 14:42:11 +01:00
FlightlessMango
7212c79feb
Logging: push param to benchmark calc
2021-12-19 14:40:27 +01:00
Tatsuyuki Ishi
ada173e67f
overlay: avoid quadratic behavior
...
Using a vector with erase(begin()) results in a copy of the full array
every time. This is inefficient and in the case of HUD graphs, was having
quadratic complexity which can noticeably affect performance.
This patch replaces most of the operations with an O(1) alternative,
keeping the total cost under a linear bound. While on this, also refactor
the size of graph array into a constant.
2021-12-19 00:20:54 +09:00
FlightlessMango
337ecbc4cf
use scaling_cur_freq for cpu core mhz
2021-12-14 18:49:23 +01:00
FlightlessMango
ee7f3fbfd2
Mangoapp: frametime message queue
2021-12-13 14:38:50 +01:00
FlightlessMango
52ae70f650
read_line: return empty line if ifstream fails
2021-12-13 14:33:39 +01:00
FlightlessMango
ac58c30bbc
Use driverInfo for driver name/version instead
2021-12-13 14:20:38 +01:00
FlightlessMango
e7de7b5b93
Get device name before system info
2021-12-10 11:47:55 +01:00
FlightlessMango
9434033083
Don't use read_line as it causes issue with splitgate
2021-12-10 11:27:12 +01:00
FlightlessMango
f2dcf3f4b2
Rewrite of exec()
2021-12-09 21:16:12 +01:00
FlightlessMango
23ed317536
mangoapp: shm struct + gamescope engine
2021-11-18 08:25:30 +01:00
FlightlessMango
fbda58c907
Some windows fixes
2021-11-12 05:44:53 +01:00
Stephan Lachnit
4983056600
fix regression in hw_info_updater
...
Calling std::unique_lock in update() will cause a delay if
update_hw_info() takes longer than the period when update() is called.
To fix this, a try_to_lock tag is added. update() will only update if
the lock is aquired, else the update call is skipped.
Signed-off-by: Stephan Lachnit <stephanlachnit@debian.org>
2021-11-10 08:55:02 +02:00
FlightlessMango
45be485a13
mangohud control
2021-11-04 02:08:26 +01:00
FlightlessMango
5fee3bc5e3
Change _params to pointer
2021-11-04 02:07:38 +01:00
FlightlessMango
872c3f03a4
Show highest cpu freq instead of cumulative
2021-11-03 01:06:15 +01:00
FlightlessMango
da573e8eba
mangoapp: fix not respecting nvctrl option
2021-10-23 02:35:09 +02:00
FlightlessMango
cb3682633e
Mangoapp: include unistd for sleep
2021-10-18 17:50:58 +02:00
FlightlessMango
b001eb4714
Move _params init to overlay.cpp
2021-10-18 17:50:58 +02:00
FlightlessMango
cd215854ce
Mangoapp: meson option
2021-10-18 17:50:58 +02:00
Joshua Ashton
fb619147e4
Set overlay atom to tell gamescope to render over
2021-10-18 17:50:58 +02:00
FlightlessMango
4e3a40c6ef
mangoapp + gamescope shm
2021-10-18 17:50:58 +02:00
jackun
a91f1c7cf7
Iterate through libraries for possible locations of dlopen/dlsym functions
...
glibc 2.34 moves `dlopen` and `dlsym` from libdl.so to libc.so
2021-10-07 09:02:59 +03:00
jackun
abf146f73c
Set correct swapchain_stats etc references for hw updater
2021-10-02 16:42:37 +03:00
jackun
9b6a39dfe9
sed s/gnu_linux/linux/g
2021-10-02 15:25:07 +03:00
jackun
90e48f95ca
Use unversioned fmt::format_error
2021-10-02 15:25:07 +03:00
jackun
6584f23a6c
Use ghc::filesystem
to iterate over /proc/self/map_files
2021-10-02 15:25:07 +03:00
jackun
c452609718
Fix hw update thread waiting for initial update signal
2021-09-27 14:52:47 +03:00
jackun
ced84ec526
Try to find dlopen
/dlsym
from libc.so too (musl libc, glibc 2.34+)
2021-09-27 14:48:43 +03:00
FlightlessMango
947f287a5e
Only create hw_info_thread once
2021-09-24 22:16:47 +03:00
jackun
729ccc83bd
Use spdlog's 'fmt' to format media player metadata
...
Usage:
media_player_format={title};{artist};{album}
Semi-colon breaks to new line, might change.
2021-09-23 14:54:22 +03:00
FlightlessMango
3ac7772a55
Add universal param
2021-09-18 17:21:20 +02:00
jackun
ac11beef9b
[dbus] Don't stop D-Bus thread or remove filter if not completely deiniting
2021-09-08 23:35:09 +03:00
jackun
31e879215a
[dbus] Also check if gamemode is enabled with D-Bus
2021-08-21 18:45:47 +03:00
jackun
7e3a56d356
[dbus] Raise TRAP if wrong primitive type but allow to continue
2021-08-21 18:45:47 +03:00
jackun
d1617818cd
Fix OpenGL gpu_name
2021-08-12 18:18:39 +03:00
jackun
a431c092eb
Separate libdrm and libdrm_amdgpu loader
2021-08-12 16:21:37 +03:00
jackun
822e325d11
Add get_basename, fix win32 build
...
std::string::substr likes to throw
2021-08-12 16:07:42 +03:00
jackun
9df9df0f4f
Fix some tangling printfs
2021-08-11 01:50:14 +03:00
jackun
94a7705554
Fix integer overflow on 32 bit, for procmem
2021-08-08 17:21:45 +03:00
jackun
5767426192
Nope, ERROR level has higher priority, doh
2021-08-07 16:27:16 +03:00
jackun
c79e01830d
Clean up battery.{h,cpp} header includes
2021-08-07 16:02:37 +03:00
jackun
866fd8bc24
Add per process memory usage (procmem
etc)
2021-08-07 15:56:27 +03:00
jackun
891abdf3b9
Skip setting up vulkan render if HUD is hidden
2021-07-31 01:14:42 +03:00
jackun
b20d2492bc
Limit keybind check to about 10hz
2021-07-31 01:14:42 +03:00
jackun
355c521f12
Misc small clean ups and fixes
2021-07-30 19:15:49 +03:00
jackun
a82e27d978
Use spdlog macros so logging can be completely disabled during compile-time
2021-07-27 16:16:39 +03:00
jackun
46c2183b5d
Use engine type enum in engine_version()
2021-07-27 15:34:15 +03:00
jackun
7d3b6b946d
Don't reinit stuff when re-creating swapchain
...
Partial revert of e13e98e03a
2021-07-21 19:00:49 +03:00
jackun
6c604f379c
Fix parse_pciids when trying to open pci.ids from alternate location
2021-07-21 19:00:49 +03:00
jackun
944202f273
Fix #ifdef scope in overlay_DestroyInstance
2021-07-20 22:46:45 +03:00
jackun
d41ad84260
Poll amdgpu regs at 120ticks/s regardless of sampling period
2021-07-16 04:06:36 +03:00
jackun
2f807a4c0d
Add spdlog
wrap and logging
2021-07-16 04:06:09 +03:00
jackun
c093f9823e
Use libdrm_amdgpu for amdgpu sensor info, if available
...
Using plain `open` as `drmOpen` needs bus id check which needs interface 1.4 ioctl which gives EPERM cause only DRM_MASTER can call it :(
https://github.com/clbr/radeontop/issues/48#issuecomment-493792404
2021-07-13 19:54:24 +03:00
jackun
88d801bd7e
Move functions not directly related to vulkan from vulkan.cpp to overlay.cpp
2021-07-13 17:08:16 +03:00
jackun
8244d7f288
Fix vulkan driver's patch version
2021-07-06 19:04:35 +03:00
Joshua Martin
3b0b6fbc42
Add position options to place the overlay halfway down the screen ( #561 )
2021-07-04 22:17:43 +03:00
jackun
b6dab97d08
[OpenGL] Some code clean-ups
2021-07-01 17:56:01 +03:00
jackun
f8bb948de2
More quotation glyphs
2021-07-01 17:36:34 +03:00