Move _params init to overlay.cpp

mangoapp
FlightlessMango 3 years ago
parent cd215854ce
commit b001eb4714

@ -42,6 +42,7 @@ struct fps_limit fps_limit_stats {};
ImVec2 real_font_size;
std::vector<logData> graph_data;
const char* engines[] = {"Unknown", "OpenGL", "VULKAN", "DXVK", "VKD3D", "DAMAVAND", "ZINK", "WINED3D", "Feral3D", "ToGL"};
overlay_params _params {};
void update_hw_info(struct swapchain_stats& sw_stats, struct overlay_params& params, uint32_t vendorID)
{

@ -59,7 +59,6 @@
float offset_x, offset_y, hudSpacing;
int hudFirstRow, hudSecondRow;
VkPhysicalDeviceDriverProperties driverProps = {};
overlay_params _params {};
#if !defined(_WIN32)
namespace MangoHud { namespace GL {

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