MangoHud/src
2021-08-12 16:21:37 +03:00
..
gl Fix some tangling printfs 2021-08-11 01:50:14 +03:00
loaders Separate libdrm and libdrm_amdgpu loader 2021-08-12 16:21:37 +03:00
mesa Use nanoseconds to calculate fps 2021-06-10 19:40:15 +02:00
win Don't need vulkan hooking in kiero 2020-12-06 04:51:20 +01:00
auth.cpp Use libdrm_amdgpu for amdgpu sensor info, if available 2021-07-13 19:54:24 +03:00
auth.h Use libdrm_amdgpu for amdgpu sensor info, if available 2021-07-13 19:54:24 +03:00
battery.cpp Nope, ERROR level has higher priority, doh 2021-08-07 16:27:16 +03:00
battery.h Clean up battery.{h,cpp} header includes 2021-08-07 16:02:37 +03:00
blacklist.cpp Add get_basename, fix win32 build 2021-08-12 16:07:42 +03:00
blacklist.h Make add_blacklist const& 2020-12-26 22:55:39 +02:00
config.cpp Use spdlog macros so logging can be completely disabled during compile-time 2021-07-27 16:16:39 +03:00
config.h Improve code for program name extraction 2020-12-13 11:35:40 +00:00
cpu_win32.cpp Win32 cpu usage 2020-09-06 13:52:18 +02:00
cpu.cpp Use spdlog macros so logging can be completely disabled during compile-time 2021-07-27 16:16:39 +03:00
cpu.h Fix CPU power calculations 2021-06-10 19:40:15 +02:00
dbus_helpers.h Misc small clean ups and fixes 2021-07-30 19:15:49 +03:00
dbus_info.h [dbus] Don't clear metadata when reloading config file 2020-07-31 23:05:50 +03:00
dbus.cpp Misc small clean ups and fixes 2021-07-30 19:15:49 +03:00
elfhacks.cpp Add __ELF_NATIVE_CLASS to musl systems 2020-04-21 15:50:19 +03:00
file_utils_win32.cpp Add get_basename, fix win32 build 2021-08-12 16:07:42 +03:00
file_utils.cpp Add get_basename, fix win32 build 2021-08-12 16:07:42 +03:00
file_utils.h Add get_basename, fix win32 build 2021-08-12 16:07:42 +03:00
font_default.h General cleanup (#272) 2020-07-06 20:31:40 +03:00
font_unispace.c [editorconfig] Apply whitespace rules 2020-05-10 15:18:59 +03:00
font.cpp More quotation glyphs 2021-07-01 17:36:34 +03:00
forkawesome.h Scale down icons if font is small 2021-05-27 15:40:33 -07:00
gpu.cpp Separate libdrm and libdrm_amdgpu loader 2021-08-12 16:21:37 +03:00
gpu.h Use libdrm_amdgpu for amdgpu sensor info, if available 2021-07-13 19:54:24 +03:00
hook_dlsym.cpp [OpenGL] Some nullptr guards 2021-02-03 18:52:53 +02:00
hud_elements.cpp Add get_basename, fix win32 build 2021-08-12 16:07:42 +03:00
hud_elements.h Add per process memory usage (procmem etc) 2021-08-07 15:56:27 +03:00
iostats.cpp Skip calculating IO stats for first sample 2021-06-11 17:55:09 +02:00
iostats.h Skip calculating IO stats for first sample 2021-06-11 17:55:09 +02:00
keybinds.cpp Limit keybind check to about 10hz 2021-07-31 01:14:42 +03:00
keybinds.h Rename last_f3_press to more generic toggle_fps_limit_press 2020-09-19 13:53:24 +03:00
logging.cpp Use spdlog macros so logging can be completely disabled during compile-time 2021-07-27 16:16:39 +03:00
logging.h Add checking cpu scheduler 2021-02-10 09:16:51 +01:00
mangohud.json.in simplify cross arch preloading 2020-08-04 18:36:16 +03:00
mangohud.version Try to limit exported symbols with --version-script 2020-06-19 23:42:30 +03:00
memory.cpp Fix integer overflow on 32 bit, for procmem 2021-08-08 17:21:45 +03:00
memory.h Fix integer overflow on 32 bit, for procmem 2021-08-08 17:21:45 +03:00
meson.build Add get_basename, fix win32 build 2021-08-12 16:07:42 +03:00
notify.cpp Use spdlog macros so logging can be completely disabled during compile-time 2021-07-27 16:16:39 +03:00
notify.h General cleanup (#272) 2020-07-06 20:31:40 +03:00
nvapi.cpp win32: load correct NVAPI dll by checking _WIN64 2020-09-09 10:39:42 +03:00
nvctrl.cpp Use spdlog macros so logging can be completely disabled during compile-time 2021-07-27 16:16:39 +03:00
nvctrl.h General cleanup (#272) 2020-07-06 20:31:40 +03:00
nvidia_info.h General cleanup (#272) 2020-07-06 20:31:40 +03:00
nvml.cpp Use spdlog macros so logging can be completely disabled during compile-time 2021-07-27 16:16:39 +03:00
overlay_params.cpp Add per process memory usage (procmem etc) 2021-08-07 15:56:27 +03:00
overlay_params.h Add per process memory usage (procmem etc) 2021-08-07 15:56:27 +03:00
overlay.cpp Add per process memory usage (procmem etc) 2021-08-07 15:56:27 +03:00
overlay.frag Use 1-channel font textures; glyph ranges support; vulkan image descriptors and "helper" functions 2020-06-29 17:15:50 +03:00
overlay.h Add per process memory usage (procmem etc) 2021-08-07 15:56:27 +03:00
overlay.vert MangoHud Standalone 2020-01-28 05:11:05 +01:00
pci_ids.cpp Fix parse_pciids when trying to open pci.ids from alternate location 2021-07-21 19:00:49 +03:00
pci_ids.h General cleanup (#272) 2020-07-06 20:31:40 +03:00
real_dlsym.cpp Add utility lib with dlsym hooking 2020-04-21 17:05:37 +03:00
real_dlsym.h General cleanup (#272) 2020-07-06 20:31:40 +03:00
shared_x11.cpp Use spdlog macros so logging can be completely disabled during compile-time 2021-07-27 16:16:39 +03:00
shared_x11.h General cleanup (#272) 2020-07-06 20:31:40 +03:00
string_utils.h Use str_tokenize for multiple delimiters 2020-11-27 20:00:39 +02:00
timing.hpp General cleanup (#272) 2020-07-06 20:31:40 +03:00
vulkan.cpp Skip setting up vulkan render if HUD is hidden 2021-07-31 01:14:42 +03:00