.. |
gl
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Fix some tangling printfs
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2021-08-11 01:50:14 +03:00 |
loaders
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Separate libdrm and libdrm_amdgpu loader
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2021-08-12 16:21:37 +03:00 |
mesa
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Use nanoseconds to calculate fps
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2021-06-10 19:40:15 +02:00 |
win
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Don't need vulkan hooking in kiero
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2020-12-06 04:51:20 +01:00 |
auth.cpp
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Use libdrm_amdgpu for amdgpu sensor info, if available
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2021-07-13 19:54:24 +03:00 |
auth.h
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Use libdrm_amdgpu for amdgpu sensor info, if available
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2021-07-13 19:54:24 +03:00 |
battery.cpp
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Nope, ERROR level has higher priority, doh
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2021-08-07 16:27:16 +03:00 |
battery.h
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Clean up battery.{h,cpp} header includes
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2021-08-07 16:02:37 +03:00 |
blacklist.cpp
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Add get_basename, fix win32 build
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2021-08-12 16:07:42 +03:00 |
blacklist.h
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Make add_blacklist const&
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2020-12-26 22:55:39 +02:00 |
config.cpp
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Use spdlog macros so logging can be completely disabled during compile-time
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2021-07-27 16:16:39 +03:00 |
config.h
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Improve code for program name extraction
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2020-12-13 11:35:40 +00:00 |
cpu_win32.cpp
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Win32 cpu usage
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2020-09-06 13:52:18 +02:00 |
cpu.cpp
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Use spdlog macros so logging can be completely disabled during compile-time
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2021-07-27 16:16:39 +03:00 |
cpu.h
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Fix CPU power calculations
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2021-06-10 19:40:15 +02:00 |
dbus_helpers.h
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Misc small clean ups and fixes
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2021-07-30 19:15:49 +03:00 |
dbus_info.h
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[dbus] Don't clear metadata when reloading config file
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2020-07-31 23:05:50 +03:00 |
dbus.cpp
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Misc small clean ups and fixes
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2021-07-30 19:15:49 +03:00 |
elfhacks.cpp
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Add __ELF_NATIVE_CLASS to musl systems
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2020-04-21 15:50:19 +03:00 |
file_utils_win32.cpp
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Add get_basename, fix win32 build
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2021-08-12 16:07:42 +03:00 |
file_utils.cpp
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Add get_basename, fix win32 build
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2021-08-12 16:07:42 +03:00 |
file_utils.h
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Add get_basename, fix win32 build
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2021-08-12 16:07:42 +03:00 |
font_default.h
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General cleanup (#272)
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2020-07-06 20:31:40 +03:00 |
font_unispace.c
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[editorconfig] Apply whitespace rules
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2020-05-10 15:18:59 +03:00 |
font.cpp
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More quotation glyphs
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2021-07-01 17:36:34 +03:00 |
forkawesome.h
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Scale down icons if font is small
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2021-05-27 15:40:33 -07:00 |
gpu.cpp
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Separate libdrm and libdrm_amdgpu loader
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2021-08-12 16:21:37 +03:00 |
gpu.h
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Use libdrm_amdgpu for amdgpu sensor info, if available
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2021-07-13 19:54:24 +03:00 |
hook_dlsym.cpp
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[OpenGL] Some nullptr guards
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2021-02-03 18:52:53 +02:00 |
hud_elements.cpp
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Add get_basename, fix win32 build
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2021-08-12 16:07:42 +03:00 |
hud_elements.h
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Add per process memory usage (procmem etc)
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2021-08-07 15:56:27 +03:00 |
iostats.cpp
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Skip calculating IO stats for first sample
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2021-06-11 17:55:09 +02:00 |
iostats.h
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Skip calculating IO stats for first sample
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2021-06-11 17:55:09 +02:00 |
keybinds.cpp
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Limit keybind check to about 10hz
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2021-07-31 01:14:42 +03:00 |
keybinds.h
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Rename last_f3_press to more generic toggle_fps_limit_press
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2020-09-19 13:53:24 +03:00 |
logging.cpp
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Use spdlog macros so logging can be completely disabled during compile-time
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2021-07-27 16:16:39 +03:00 |
logging.h
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Add checking cpu scheduler
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2021-02-10 09:16:51 +01:00 |
mangohud.json.in
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simplify cross arch preloading
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2020-08-04 18:36:16 +03:00 |
mangohud.version
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Try to limit exported symbols with --version-script
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2020-06-19 23:42:30 +03:00 |
memory.cpp
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Fix integer overflow on 32 bit, for procmem
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2021-08-08 17:21:45 +03:00 |
memory.h
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Fix integer overflow on 32 bit, for procmem
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2021-08-08 17:21:45 +03:00 |
meson.build
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Add get_basename, fix win32 build
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2021-08-12 16:07:42 +03:00 |
notify.cpp
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Use spdlog macros so logging can be completely disabled during compile-time
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2021-07-27 16:16:39 +03:00 |
notify.h
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General cleanup (#272)
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2020-07-06 20:31:40 +03:00 |
nvapi.cpp
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win32: load correct NVAPI dll by checking _WIN64
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2020-09-09 10:39:42 +03:00 |
nvctrl.cpp
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Use spdlog macros so logging can be completely disabled during compile-time
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2021-07-27 16:16:39 +03:00 |
nvctrl.h
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General cleanup (#272)
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2020-07-06 20:31:40 +03:00 |
nvidia_info.h
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General cleanup (#272)
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2020-07-06 20:31:40 +03:00 |
nvml.cpp
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Use spdlog macros so logging can be completely disabled during compile-time
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2021-07-27 16:16:39 +03:00 |
overlay_params.cpp
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Add per process memory usage (procmem etc)
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2021-08-07 15:56:27 +03:00 |
overlay_params.h
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Add per process memory usage (procmem etc)
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2021-08-07 15:56:27 +03:00 |
overlay.cpp
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Add per process memory usage (procmem etc)
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2021-08-07 15:56:27 +03:00 |
overlay.frag
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Use 1-channel font textures; glyph ranges support; vulkan image descriptors and "helper" functions
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2020-06-29 17:15:50 +03:00 |
overlay.h
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Add per process memory usage (procmem etc)
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2021-08-07 15:56:27 +03:00 |
overlay.vert
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MangoHud Standalone
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2020-01-28 05:11:05 +01:00 |
pci_ids.cpp
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Fix parse_pciids when trying to open pci.ids from alternate location
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2021-07-21 19:00:49 +03:00 |
pci_ids.h
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General cleanup (#272)
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2020-07-06 20:31:40 +03:00 |
real_dlsym.cpp
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Add utility lib with dlsym hooking
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2020-04-21 17:05:37 +03:00 |
real_dlsym.h
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General cleanup (#272)
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2020-07-06 20:31:40 +03:00 |
shared_x11.cpp
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Use spdlog macros so logging can be completely disabled during compile-time
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2021-07-27 16:16:39 +03:00 |
shared_x11.h
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General cleanup (#272)
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2020-07-06 20:31:40 +03:00 |
string_utils.h
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Use str_tokenize for multiple delimiters
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2020-11-27 20:00:39 +02:00 |
timing.hpp
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General cleanup (#272)
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2020-07-06 20:31:40 +03:00 |
vulkan.cpp
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Skip setting up vulkan render if HUD is hidden
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2021-07-31 01:14:42 +03:00 |