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mirror of https://github.com/Thracky/GlosSI.git synced 2024-11-03 09:40:18 +00:00
Commit Graph

103 Commits

Author SHA1 Message Date
Peter Repukat
d2a1dd2a05 Merge pull request #10 from rockmacaca/master
Support target command line arguments and simplify target configuration storage
2017-04-19 15:34:57 +02:00
Kyle Herock
5b6ca16ffc Support passing command line arguments to targets (closes #6)
This also refactors target configuration storage to reduce the redundancy in copying the same set of files for every target. Each configured entry now instead uses a .ini file with the name of the entry stored in ./targets. SteamTarget can accept the path to a .ini file as a command line argument.

This also fixes the UI so that inputs are ordered the same as the visual order so that tab behavior isn't confusing.
2017-04-19 02:40:05 -04:00
Kyle Herock
0e4f9545e7 Fix crash when CloseWhenDone is enabled
The renderer thread is automatically closed in the SteamTargetRenderer destructor, so just stop the loop and let the program die
2017-04-19 02:06:04 -04:00
Peter Repukat
d454234a91 Update Readme.md 2017-04-13 18:15:04 +02:00
Peter Repukat
53e0f6eb39 Fix appveyor artifact zipping and github deployment 2017-04-13 18:10:29 +02:00
Peter Repukat
a93086bb57 Fix Appveyor config 2017-04-13 16:19:32 +02:00
Peter Repukat
5d8e02319b Merge pull request #8 from Tzrlk/master
Adding Appveyor continuous integration config
2017-04-13 15:55:50 +02:00
Peter Repukat
9fff72cc65 Add assemblyinformation 2017-04-13 15:52:09 +02:00
Peter Repukat
e41b0c030e Bump version number 2017-04-13 15:35:43 +02:00
Peter Repukat
800e1b52a9 Update ViGEmUM dep 2017-04-13 15:30:46 +02:00
Peter Repukat
7a61a66e21 Add x64 install script 2017-03-20 19:46:26 +01:00
pcummuskey
3e4715baa6 Narrowing artefact zipping. 2017-03-19 15:52:23 +13:00
pcummuskey
bf98c9f9f9 Fiddling with the zip configuration. 2017-03-19 15:26:40 +13:00
pcummuskey
50c7559339 Attempting to fix build config. 2017-03-19 15:19:35 +13:00
pcummuskey
fd253421b5 Switching to dotfile version and updating config. 2017-03-19 14:48:36 +13:00
Peter Cummuskey
42ff5e703b Adding appveyor config 2017-03-19 11:55:53 +13:00
Peter Repukat
c78eb6ee43 Add build / manual-install guide 2017-02-27 09:43:27 +01:00
Peter Repukat
bd99fc0857 Unify build-dirs 2017-02-27 09:42:54 +01:00
Peter Repukat
dd02e4eaf3 Update Readme.md 2017-02-26 19:06:14 +01:00
Peter Repukat
7c6edf32e2 Update Readme.md 2017-02-22 12:32:16 +01:00
Peter Repukat
ac328a811b Update Readme.md 2017-02-22 10:35:20 +01:00
Peter Repukat
864b2b9f15 Readme.md: Fix Typo 2017-02-17 04:14:37 +01:00
Peter Repukat
e263746e41 Merged branch controller_fix into master 2017-02-15 21:59:09 +01:00
Peter Repukat
31791049bf SteamTarget: Fix Unhooking 2017-02-15 21:58:44 +01:00
Peter Repukat
0be26dce37 Cleanup 2017-02-15 21:49:45 +01:00
Peter Repukat
95eb87e183 Cleanup 2017-02-15 21:43:29 +01:00
Peter Repukat
9014a8c7af SteamTarget: Add x86 opcodes for unpatching Valve's XInputGetState hook 2017-02-15 21:43:14 +01:00
Peter Repukat
7d02ef4e6f SteamTarget: Unhook Steam from Target
Previously was done via GloSC_GameLauncher
Let's leave unhooking in GloSC_GameLauncher too, just to be safe.
2017-02-15 20:13:41 +01:00
Peter Repukat
4693542321 SteamTarget: Remove unnecessary VirtualProtect calls 2017-02-15 20:10:16 +01:00
Peter Repukat
a9d947812e SteamTarget: Use VID / PID of Valve's SteamController / Cleanup
By using VID and PID of Valve's SteamController, Steam doesn't give us ANOTHER "fake" XInput device
Therefore it's not necessary anymore to count controllers before we plug in any virtual controllers
2017-02-15 14:34:01 +01:00
Peter Repukat
09f9faec7c Fix Multiple controllers / Cleanup
By Unhooking Steams hook to XInputGetState, we can detect how many Controllers Steam "emulates", before pluggin in any virtual controllers.
This *should* enable the use of multiple Valve SteamControllers.

The unhooking procedure currently only works on AMD64 and prob. only with XInput1_4
2017-02-15 04:07:27 +01:00
Peter Repukat
209126ea17 Add setting to use Desktop-Config
Add a setting to use desktop-config
If enabled, will disable hooking and deactive any focus-switch trickery
Problems with overlay may occur
2017-02-15 04:04:27 +01:00
Peter Repukat
79ced09dcf SteamTarget: Better way to detect overlay opening / closing
Found out GameOverlayRenderer likes to post very specific messages
Now, instead of memory reading some value from some address, which changes in updates, examine the messagequeue of the process to get overlay status
2017-02-12 22:40:18 +01:00
Peter Repukat
a616ddaedd Update ViGEm 2017-02-11 21:51:00 +01:00
Peter Repukat
7ba5efb639 GloSC-Main: Fix UI 2017-02-05 05:40:29 +01:00
Peter Repukat
6281dd4429 GloSC -Main: UI improvements 2017-02-05 04:02:14 +01:00
Peter Repukat
88fbd8c53c Update overlay memory addresses for latest Steam beta
TODO: Switch to pattern scanning!
2017-02-05 01:41:41 +01:00
Peter Repukat
51e5a6c0c1 Cleanup 2017-02-05 01:39:47 +01:00
Peter Repukat
4dd65156a6 SteamTarget: Show a little GloSC logo when the overlay is shown 2017-01-26 00:01:26 +01:00
Peter Repukat
4841fc2caa Cleanup 2017-01-25 23:48:47 +01:00
Peter Repukat
c22b81746e Update Readme.md 2017-01-25 19:11:49 +01:00
Peter Repukat
f4ccef3376 Update Readme.md 2017-01-25 19:10:41 +01:00
Peter Repukat
b318d1c1f5 update Readme.md 2017-01-25 19:06:45 +01:00
Peter Repukat
4f6b2e7cc7 Bump Version 2017-01-25 18:52:11 +01:00
Peter Repukat
9ae0161195 SteamTarget: Ensure clean application exit... 2017-01-25 17:54:08 +01:00
Peter Repukat
69515127b3 Cleanup 2017-01-25 17:14:38 +01:00
Peter Repukat
5a9bf44225 Fix controller updaterate 2017-01-25 17:14:23 +01:00
Peter Repukat
84a0849e7d Hide console window / communite to user with messageboxes 2017-01-25 17:13:48 +01:00
Peter Repukat
5770730ea7 Fix Icon paths 2017-01-25 17:12:02 +01:00
Peter Repukat
b02fc62878 bump version 2016-12-08 03:00:12 +01:00