GloSC-Main: Fix UI

UWP_Overlay
Peter Repukat 8 years ago
parent 6281dd4429
commit 7ba5efb639

@ -105,6 +105,8 @@ void GloSC::updateTargetsToNewVersion()
void GloSC::animate(int to)
{
if (to == width())
return;
QPropertyAnimation* anim = new QPropertyAnimation(this, "size");
if (to > width())
{
@ -133,7 +135,7 @@ void GloSC::animate(int to)
this->setMinimumWidth(to);
QPropertyAnimation* buttonAnim = new QPropertyAnimation(ui.pbCreateNew, "size");
buttonAnim->setEasingCurve(QEasingCurve::OutExpo);
buttonAnim->setEasingCurve(QEasingCurve::InExpo);
buttonAnim->setDuration(360);
buttonAnim->setStartValue(QSize(ui.pbCreateNew->width(), ui.pbCreateNew->height()));
buttonAnim->setEndValue(QSize(small_x_create, ui.pbCreateNew->height()));
@ -148,6 +150,16 @@ void GloSC::animate(int to)
void GloSC::on_pbCreateNew_clicked()
{
ui.leName->setText("");
ui.cbOverlay->setChecked(true);
ui.cbControllers->setChecked(true);
ui.cbHookSteam->setChecked(true);
ui.cbLaunchGame->setChecked(false);
ui.lePath->setText("");
ui.cbCloseWhenDone->setChecked(false);
animate(wide_x);
}

@ -6,7 +6,7 @@
<rect>
<x>0</x>
<y>0</y>
<width>711</width>
<width>302</width>
<height>386</height>
</rect>
</property>
@ -18,7 +18,7 @@
</property>
<property name="maximumSize">
<size>
<width>711</width>
<width>302</width>
<height>386</height>
</size>
</property>

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