Commit Graph

113 Commits (9ebe3896af5174ab76ce12e978a087a2f17bacde)
 

Author SHA1 Message Date
Peter Repukat 9ebe3896af Fix crash when no config supplied 7 years ago
Peter Repukat 2cc770f41f Fix upgrade to VS 2017 + Qt 5.9 7 years ago
Peter Repukat a238c06e4c Update appveyor config 7 years ago
Peter Repukat 69341e1bb2 Update Appveyor config 7 years ago
Peter Repukat 16c56ebe64 Update to VS17
QT-5.9 beta and QT visual studio beta addin is needed
7 years ago
Peter Repukat df89e5837b Fix unhooking 7 years ago
Peter Repukat 3fa349d47a Bump Version 7 years ago
Peter Repukat 9ac6b263ec SteamTarget: Increase process priority
This helps input responsiveness in CPU heavy games (like Forza Horizon 3)
7 years ago
Peter Repukat e89c413b2d SteamTarget: Re-hide console window 7 years ago
Peter Repukat f2eb3662f3 Const correctness 7 years ago
Peter Repukat d2a1dd2a05 Merge pull request #10 from rockmacaca/master
Support target command line arguments and simplify target configuration storage
7 years ago
Kyle Herock 5b6ca16ffc Support passing command line arguments to targets (closes #6)
This also refactors target configuration storage to reduce the redundancy in copying the same set of files for every target. Each configured entry now instead uses a .ini file with the name of the entry stored in ./targets. SteamTarget can accept the path to a .ini file as a command line argument.

This also fixes the UI so that inputs are ordered the same as the visual order so that tab behavior isn't confusing.
7 years ago
Kyle Herock 0e4f9545e7 Fix crash when CloseWhenDone is enabled
The renderer thread is automatically closed in the SteamTargetRenderer destructor, so just stop the loop and let the program die
7 years ago
Peter Repukat d454234a91 Update Readme.md 7 years ago
Peter Repukat 53e0f6eb39 Fix appveyor artifact zipping and github deployment 7 years ago
Peter Repukat a93086bb57 Fix Appveyor config 7 years ago
Peter Repukat 5d8e02319b Merge pull request #8 from Tzrlk/master
Adding Appveyor continuous integration config
7 years ago
Peter Repukat 9fff72cc65 Add assemblyinformation 7 years ago
Peter Repukat e41b0c030e Bump version number 7 years ago
Peter Repukat 800e1b52a9 Update ViGEmUM dep 7 years ago
Peter Repukat 7a61a66e21 Add x64 install script 7 years ago
pcummuskey 3e4715baa6 Narrowing artefact zipping. 7 years ago
pcummuskey bf98c9f9f9 Fiddling with the zip configuration. 7 years ago
pcummuskey 50c7559339 Attempting to fix build config. 7 years ago
pcummuskey fd253421b5 Switching to dotfile version and updating config. 7 years ago
Peter Cummuskey 42ff5e703b Adding appveyor config 7 years ago
Peter Repukat c78eb6ee43 Add build / manual-install guide 7 years ago
Peter Repukat bd99fc0857 Unify build-dirs 7 years ago
Peter Repukat dd02e4eaf3 Update Readme.md 7 years ago
Peter Repukat 7c6edf32e2 Update Readme.md 7 years ago
Peter Repukat ac328a811b Update Readme.md 7 years ago
Peter Repukat 864b2b9f15 Readme.md: Fix Typo 7 years ago
Peter Repukat e263746e41 Merged branch controller_fix into master 7 years ago
Peter Repukat 31791049bf SteamTarget: Fix Unhooking 7 years ago
Peter Repukat 0be26dce37 Cleanup 7 years ago
Peter Repukat 95eb87e183 Cleanup 7 years ago
Peter Repukat 9014a8c7af SteamTarget: Add x86 opcodes for unpatching Valve's XInputGetState hook 7 years ago
Peter Repukat 7d02ef4e6f SteamTarget: Unhook Steam from Target
Previously was done via GloSC_GameLauncher
Let's leave unhooking in GloSC_GameLauncher too, just to be safe.
7 years ago
Peter Repukat 4693542321 SteamTarget: Remove unnecessary VirtualProtect calls 7 years ago
Peter Repukat a9d947812e SteamTarget: Use VID / PID of Valve's SteamController / Cleanup
By using VID and PID of Valve's SteamController, Steam doesn't give us ANOTHER "fake" XInput device
Therefore it's not necessary anymore to count controllers before we plug in any virtual controllers
7 years ago
Peter Repukat 09f9faec7c Fix Multiple controllers / Cleanup
By Unhooking Steams hook to XInputGetState, we can detect how many Controllers Steam "emulates", before pluggin in any virtual controllers.
This *should* enable the use of multiple Valve SteamControllers.

The unhooking procedure currently only works on AMD64 and prob. only with XInput1_4
7 years ago
Peter Repukat 209126ea17 Add setting to use Desktop-Config
Add a setting to use desktop-config
If enabled, will disable hooking and deactive any focus-switch trickery
Problems with overlay may occur
7 years ago
Peter Repukat 79ced09dcf SteamTarget: Better way to detect overlay opening / closing
Found out GameOverlayRenderer likes to post very specific messages
Now, instead of memory reading some value from some address, which changes in updates, examine the messagequeue of the process to get overlay status
8 years ago
Peter Repukat a616ddaedd Update ViGEm 8 years ago
Peter Repukat 7ba5efb639 GloSC-Main: Fix UI 8 years ago
Peter Repukat 6281dd4429 GloSC -Main: UI improvements 8 years ago
Peter Repukat 88fbd8c53c Update overlay memory addresses for latest Steam beta
TODO: Switch to pattern scanning!
8 years ago
Peter Repukat 51e5a6c0c1 Cleanup 8 years ago
Peter Repukat 4dd65156a6 SteamTarget: Show a little GloSC logo when the overlay is shown 8 years ago
Peter Repukat 4841fc2caa Cleanup 8 years ago