* I'd failed to notice that ButtonTable *also* instantiates seven billion Buttons on each update. Unfortunately, that one is way trickier to fix properly, so, work around its behavior in Button. (This fixes multiple issues with stuff using ButtonTable, which is basically anything with a persistent set of buttons. A good and easy test-case is the dictionary popup, e.g., the Highlight button changes text, and the next/prev dic buttons change state. All that, and more, was broken ;p).
* Handle corner-cases related to VirtualKeyboard (e.g., Terminal & Text Editor), which screwed with both TouchMenu & Button heuristics because it's weird.
* Flag a the dictionary switch buttons as vsync
(They trigger a partial repaint of the dictionary content).
* Flag the ReaderSearch buttons as vsync
They very obviously trigger a partial repaint, much like SkimTo ;p.
If we're in range of multiple known WiFi Access Points (including multiple instances of the same SSID), we don't need to keep trying to connect after the first successful connection.
Minimal change would have been replacing the return inside the foreach function with return [a non-nil value].
But foreach is deprecated, and since I was touching the code anyhow, I figured I'd do that tiny update as well.
* Fix typo in dropbox
Reported by @lescheck
* Rephrase text justification explanation more elegantly
* CoverBrowser: fix up some plurals
* Statistics: remove random use of template function
* Use ngettext for minute/minutes and second/seconds
* Change KB/MB/GB to kB/MB/GB SI units
Hide bottom panel when showing a SpinWidget, so we gain
on the bottom the space covered by the SpinWidget to see
more how a change is affecting the book text.
For clarity, rename delay_repaint & refresh_callback
to hide_on_apply & when_applied_callback.
Normalize SpinWidgets: have them both accept a
cancel_callback and a close_callback.
InfoMessage: call dissmiss_callback also on timeout.
Rework eb66856d so that "Sync T/B Margins" is disabled
when set Top and Bottom margins differ (previously,
the bottom one was taking over the top one when
it was enabled).
Make Notification have toast=true, and UIManager deal
specifically with such widget:
a "toast" widget gets closed by any event, and let
the event be handled by a lower widget.
This should allow us to not wait or tap to get rid
of a notification, and just go on with what we're
doing.
Also make them have a default timeout of 2s,
used with all existing ones.
* Wherever possible, do an actual dumb invert on the Screen BB instead of repainting the widget, *then* inverting it (which is what the "invert" flag does).
* Instead of playing with nextTick/tickAfterNext delays, explicitly fence stuff with forceRePaint
* And, in the few cases where said Mk. 7 quirk kicks in, make the fences more marked by using a well-placed WAIT_FOR_UPDATE_COMPLETE
* Fix an issue in Button where show/hide & enable/disable where actually all toggles, which meant that duplicate calls or timing issues would do the wrong thing. (This broke dimming some icons, and mistakenly dropped the background from FM chevrons, for example).
* Speaking of, fix Button's hide/show to actually restore the background properly (there was a stupid typo in the variable name)
* Still in Button, fix the insanity of the double repaint on rounded buttons. Turns out it made sense, after all (and was related to said missing background, and bad interaction with invert & text with no background).
* KeyValuePage suffered from a similar issue with broken highlights (all black) because of missing backgrounds.
* In ConfigDialog, only instanciate IconButtons once (because every tab switch causes a full instantiation; and the initial display implies a full instanciation and an initial tab switch). Otherwise, both instances linger, and catch taps, and as such, double highlights.
* ConfigDialog: Restore the "don't repaint ReaderUI" when switching between similarly sized tabs (re #6131). I never could reproduce that on eInk, and I can't now on the emulator, so I'm assuming @poire-z fixed it during the swap to SVG icons.
* KeyValuePage: Only instanciate Buttons once (again, this is a widget that goes through a full init every page). Again, caused highlight/dimming issues because buttons were stacked.
* Menu: Ditto.
* TouchMenu: Now home of the gnarliest unhilight heuristics, because of the sheer amount of different things that can happen (and/or thanks to stuff not flagged covers_fullscreen properly ;p).
* Bump base
https://github.com/koreader/koreader-base/pull/1280https://github.com/koreader/koreader-base/pull/1282https://github.com/koreader/koreader-base/pull/1283https://github.com/koreader/koreader-base/pull/1284
* Bump android-luajit-launcher
https://github.com/koreader/android-luajit-launcher/pull/284https://github.com/koreader/android-luajit-launcher/pull/285https://github.com/koreader/android-luajit-launcher/pull/286https://github.com/koreader/android-luajit-launcher/pull/287
Rework b66d0be3 and 6205f260 by making that simpler
to comprehend:
- If interruption or search result window is shown in
less than 3 secondes: no specific tweak, a tap outside
will dismiss everything instantaneously.
- If done after 3 seconds: show the interruption or result
window, and discard input for a few 100ms.
- UIManager:discardEvents(): increase a bit default delays.
Restore feature removed in c98dfef7: tap on title
to set dict of current result as a preferred dictionary
for this document.
Changes from former implementation:
- trust sdcv for ordering, instead of doing it ourselves
by looking at the results (which didn't always work)
- allow setting multiple preferred dicts
- order of preference is shown with a number as a prefix
to the dictionary name in the title
- taping again allows removing it from preferred dicts,
and taping again allows setting it back as the first
preferred dict
* Don't try to expand a screensaver message without any special tokens
* Don't needlessly nil the background when show_message is true
Honor the actual nil background setting, now that we've got one.
Also, only clear covers_fullscreen with no background *and* no widget.
* Support special tokens outside of ReaderUI. Because the undocumented
"Oops, I'll use the fallback otherwise" was extremely not
user-friendly.
If you're *extremely* unlucky, the scheduled check might run *right*
after a wakeup, before the network interface is up. So, you have a
previously stored packet count, but the new one is nil. Boom.
By having the same DoubleSpinWidget launched when
hitting "..." on any of Top margin or Bottom margin
progress bars.
DoubleSpinWidget: remove blank space when no info_text.
Add UIManager:discardEvents(), to allow dropping events
for a period of time.
Default duration of 600ms on eInk, 300ms otherwise.
Used when showing the dict result window, so that a tap
happening just when it's being shown won't discard it.
Used with Trapper:confirm()/:info(), to avoid taps made
in a previous processing to dismiss (and so, select the
cancel action) a ConfirmBox not yet painted/visible.
Don't cleanup input text as much when entered manually
(or when it's sane) than when coming from book text
selection.
This may allow looking up words like "-suffix", or
do more precise Wikipedia queries.
- Rework widget layout to avoid implicit (and wrong)
sizing, using proper padding/margins and correct
measurements of components.
- Adjust lookup word font size so it's not smaller
than the definition.
- Tweak small window positionning: keep it centered
if possible, only move it to keep the highlighted
word shown when we can.
- Large window: adjust to screen size correctly,
leaving room for footer.
- Always have a "Close" button at bottom right.
Former always displayed button "Follow link" will
be added as a 3rd row in the rare case we select
a word in a link.
- Replace "tap on lookup word to edit and redo the
query" with an icon on the right: tap on it to
edit the queries word, long-press to edit the
current result word. Only close the current dict
window when lookup is launched.
- Remove feature "tap on title to set current dict
as the default dict for this document", as it didn't
really work, and it was bad UX.
- InfoMessage: add an option show_delay.
- MovableContainer: avoid possible crash when
not yet painted.
- ReaderDictionary: use show_delay=0.5 instead of
scheduleIn(0.5n...) (a5b133da) as we need the
InfoWidget to be known to UIManager to catch tap
and allow interrupting lookups properly.
- ReaderDictionary: rework handling of no_refresh_on_close
(6162c287) with proper regions comparisons
* Modernize jit syntax
It's built-in, no need for a require anymore.
* Flag Android should_restrict_JIT again
It's mildly helpful at putting off the inevitable.
(very, very, very, very mildly).
* Bump android-luajit-launcher
https://github.com/koreader/android-luajit-launcher/pull/281
* Don't paint invisible background-colored rounded corners
Made obvious when testing #7042
* Only enforce a highlight radius on buttons that don't already set a
custom one ;).
(Mostly, square buttons with a 0 radius ^^).
ffi/blitbuffer already handles radius being nil, which suits us just fine
:)
* Implement proper alpha-blending of SVG icons
Also, instead of doing that every time, cache a pre-composited version
that matches the screen's BB type.
This is faster, and also has the advantage of making icon highlights
behave.
Jot down a few notes about corner-cases or future improvements, e.g.,
dimming icons on non-white backgrounds, and nightmode with color icons.
- Add IconWidget, use it for icons instead of ImageWidget.
Specify icons by name only, look for them (with either
.svg or .png suffixes) in multiple directories (including
koreader/settings/icons/ to allow customizing them).
Don't crash when icon name not found, shown a black
background warning icon instead.
- Don't trust the icons' native sizes: replace
scale_for_dpi=true with width/height=DGENERIC_ICON_SIZE,
so all icons get the same (tunable) size - except in
a few specific use cases.
- Top and bottom menu bars: normalize, and have icons
properly centered in them, extend vertical line
separators up to the edges.
- TOC: adjust expand/collapse icons size to items size
* stride is now a size_t
On some platforms, that's 64 bits, which means it's no longer
automatically converted to a Lua number to avoid precision loss.
Do that ourselves, because lua-serialize doesn't know how to handle an
uint64_t cdata ;).
* Make switching *back* to the default DPI via auto actually work
properly.
eg., by actually setting DPI back to defaults, and clearing the override
flag.
* Bump base to pickup https://github.com/koreader/koreader-base/pull/1258