* I'd failed to notice that ButtonTable *also* instantiates seven billion Buttons on each update. Unfortunately, that one is way trickier to fix properly, so, work around its behavior in Button. (This fixes multiple issues with stuff using ButtonTable, which is basically anything with a persistent set of buttons. A good and easy test-case is the dictionary popup, e.g., the Highlight button changes text, and the next/prev dic buttons change state. All that, and more, was broken ;p).
* Handle corner-cases related to VirtualKeyboard (e.g., Terminal & Text Editor), which screwed with both TouchMenu & Button heuristics because it's weird.
* Flag a the dictionary switch buttons as vsync
(They trigger a partial repaint of the dictionary content).
* Flag the ReaderSearch buttons as vsync
They very obviously trigger a partial repaint, much like SkimTo ;p.
Fixes#6866.
Replace InputContainer with FocusManager for easier DPad Handling.
Add ProgressBar jump via key Q to P, corresponds with 0% to 100%.
Tested on K3 and SDL. Should be safe for devices with touch.
If we're in range of multiple known WiFi Access Points (including multiple instances of the same SSID), we don't need to keep trying to connect after the first successful connection.
Minimal change would have been replacing the return inside the foreach function with return [a non-nil value].
But foreach is deprecated, and since I was touching the code anyhow, I figured I'd do that tiny update as well.
* Fix typo in dropbox
Reported by @lescheck
* Rephrase text justification explanation more elegantly
* CoverBrowser: fix up some plurals
* Statistics: remove random use of template function
* Use ngettext for minute/minutes and second/seconds
* Change KB/MB/GB to kB/MB/GB SI units
Hide bottom panel when showing a SpinWidget, so we gain
on the bottom the space covered by the SpinWidget to see
more how a change is affecting the book text.
For clarity, rename delay_repaint & refresh_callback
to hide_on_apply & when_applied_callback.
Normalize SpinWidgets: have them both accept a
cancel_callback and a close_callback.
InfoMessage: call dissmiss_callback also on timeout.
Rework eb66856d so that "Sync T/B Margins" is disabled
when set Top and Bottom margins differ (previously,
the bottom one was taking over the top one when
it was enabled).
Make Notification have toast=true, and UIManager deal
specifically with such widget:
a "toast" widget gets closed by any event, and let
the event be handled by a lower widget.
This should allow us to not wait or tap to get rid
of a notification, and just go on with what we're
doing.
Also make them have a default timeout of 2s,
used with all existing ones.
* Wherever possible, do an actual dumb invert on the Screen BB instead of repainting the widget, *then* inverting it (which is what the "invert" flag does).
* Instead of playing with nextTick/tickAfterNext delays, explicitly fence stuff with forceRePaint
* And, in the few cases where said Mk. 7 quirk kicks in, make the fences more marked by using a well-placed WAIT_FOR_UPDATE_COMPLETE
* Fix an issue in Button where show/hide & enable/disable where actually all toggles, which meant that duplicate calls or timing issues would do the wrong thing. (This broke dimming some icons, and mistakenly dropped the background from FM chevrons, for example).
* Speaking of, fix Button's hide/show to actually restore the background properly (there was a stupid typo in the variable name)
* Still in Button, fix the insanity of the double repaint on rounded buttons. Turns out it made sense, after all (and was related to said missing background, and bad interaction with invert & text with no background).
* KeyValuePage suffered from a similar issue with broken highlights (all black) because of missing backgrounds.
* In ConfigDialog, only instanciate IconButtons once (because every tab switch causes a full instantiation; and the initial display implies a full instanciation and an initial tab switch). Otherwise, both instances linger, and catch taps, and as such, double highlights.
* ConfigDialog: Restore the "don't repaint ReaderUI" when switching between similarly sized tabs (re #6131). I never could reproduce that on eInk, and I can't now on the emulator, so I'm assuming @poire-z fixed it during the swap to SVG icons.
* KeyValuePage: Only instanciate Buttons once (again, this is a widget that goes through a full init every page). Again, caused highlight/dimming issues because buttons were stacked.
* Menu: Ditto.
* TouchMenu: Now home of the gnarliest unhilight heuristics, because of the sheer amount of different things that can happen (and/or thanks to stuff not flagged covers_fullscreen properly ;p).
* Bump base
https://github.com/koreader/koreader-base/pull/1280https://github.com/koreader/koreader-base/pull/1282https://github.com/koreader/koreader-base/pull/1283https://github.com/koreader/koreader-base/pull/1284
* Bump android-luajit-launcher
https://github.com/koreader/android-luajit-launcher/pull/284https://github.com/koreader/android-luajit-launcher/pull/285https://github.com/koreader/android-luajit-launcher/pull/286https://github.com/koreader/android-luajit-launcher/pull/287
Rework b66d0be3 and 6205f260 by making that simpler
to comprehend:
- If interruption or search result window is shown in
less than 3 secondes: no specific tweak, a tap outside
will dismiss everything instantaneously.
- If done after 3 seconds: show the interruption or result
window, and discard input for a few 100ms.
- UIManager:discardEvents(): increase a bit default delays.
Restore feature removed in c98dfef7: tap on title
to set dict of current result as a preferred dictionary
for this document.
Changes from former implementation:
- trust sdcv for ordering, instead of doing it ourselves
by looking at the results (which didn't always work)
- allow setting multiple preferred dicts
- order of preference is shown with a number as a prefix
to the dictionary name in the title
- taping again allows removing it from preferred dicts,
and taping again allows setting it back as the first
preferred dict
platform: do not pass a directory on the command line.
The home directory will be properly set by Device.home_dir.
It was sometimes crashing when opened with no args.
Fixes: #7049