.. |
api
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(svn r25815) -Fix [FS#5754]: ScriptTile::IsBuildableRectangle could report true for tiles outside of the map, if they happened to wrap around into a valid area. (Bolt)
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2013-10-06 11:16:00 +00:00 |
script_config.cpp
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(svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game
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2013-07-12 18:54:27 +00:00 |
script_config.hpp
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(svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game
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2013-07-12 18:54:27 +00:00 |
script_fatalerror.hpp
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(svn r23358) -Codechange: move AI_FatalError to Script_FatalError (and to its own file)
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2011-11-29 23:21:13 +00:00 |
script_info_dummy.cpp
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(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb)
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2012-12-01 13:12:39 +00:00 |
script_info.cpp
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(svn r25555) -Fix [FS#5632]: [Script] Texts from scripts were not validated before they were shown, causing an assertion to trigger
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2013-07-04 16:36:47 +00:00 |
script_info.hpp
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(svn r23613) -Add: allow IsDeveloperOnly in info.nut, to indicate if you can select this GS via the GUI (optional, defaults to false)
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2011-12-19 20:57:08 +00:00 |
script_instance.cpp
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(svn r25342) -Add: StoryPage data structures and GS API
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2013-06-09 12:19:09 +00:00 |
script_instance.hpp
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(svn r25342) -Add: StoryPage data structures and GS API
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2013-06-09 12:19:09 +00:00 |
script_scanner.cpp
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(svn r25546) -Fix: two small memory leaks
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2013-06-30 20:40:49 +00:00 |
script_scanner.hpp
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(svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro)
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2012-08-20 21:01:40 +00:00 |
script_storage.hpp
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(svn r25342) -Add: StoryPage data structures and GS API
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2013-06-09 12:19:09 +00:00 |
script_suspend.hpp
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(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusable by other script API instances
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2011-11-29 23:21:33 +00:00 |
squirrel_class.hpp
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(svn r23651) -Feature: [NoGo] GSText now accepts string arguments as parameters to the constructor
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2011-12-21 14:55:28 +00:00 |
squirrel_helper_type.hpp
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(svn r22406) -Document: some more "random-ish" tidbits
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2011-05-01 19:51:52 +00:00 |
squirrel_helper.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
squirrel_std.cpp
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(svn r23293) -Codechange: make LoadScript/LoadFile non-static
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2011-11-23 13:37:48 +00:00 |
squirrel_std.hpp
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |
squirrel.cpp
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(svn r25555) -Fix [FS#5632]: [Script] Texts from scripts were not validated before they were shown, causing an assertion to trigger
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2013-07-04 16:36:47 +00:00 |
squirrel.hpp
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(svn r23604) -Add: initial support for GameScripts
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2011-12-19 20:50:54 +00:00 |