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OpenTTD-patches/src
Peter Nelson e5af5907ec Change: Make all dropdown lists extend width if necessary.
This removes the auto_width parameter from ShowDropDown(At).
1 year ago
..
3rdparty Codechange: do not hide variables with other variables 1 year ago
ai Fix #10578: Allow to select any version of AI/GS from GUI (#10604) 1 year ago
blitter Revert 92c7551: Line drawing algorithm fix broke other cases (#10497) 1 year ago
core Codechange: Use fmt for SlErrorCorruptFmt 1 year ago
fontcache Codechange: address CodeQL issue "Multiplication result converted to larger type" (#10306) 1 year ago
game Change: Make all dropdown lists extend width if necessary. 1 year ago
lang Update: Translations from eints 1 year ago
linkgraph Codechange: Use correct type for linkgraph company mask. 1 year ago
misc Cleanup: remove commented out code 1 year ago
music Fix: Original music playback rate was slightly too fast 2 years ago
network Change: Make all dropdown lists extend width if necessary. 1 year ago
os Fix #10477: Not enough space for text due to rounding down (OSX) (#10489) 1 year ago
pathfinder Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states 1 year ago
saveload Fix: Abort loading savegame if road vehicle is on invalid road type. (#10622) 1 year ago
script Change: Make all dropdown lists extend width if necessary. 1 year ago
settingsgen
sound Codechange: Move Sound Driver parameter name listings (#10127) 2 years ago
spriteloader Fix: prevent corrupted GRF files to allocate stupid amounts of memory 1 year ago
strgen Change: [Script] Extract params info from GS strings 1 year ago
table Codechange: Use constants for service interval max/min/default values (#10611) 1 year ago
tests Add: compile time "unit tests" for GetPartialZ consistent 1 year ago
video Codechange: Simplify some CodeQL-flagged trivial switches 1 year ago
widgets Change: Make all dropdown lists extend width if necessary. 1 year ago
CMakeLists.txt Add: compile time "unit tests" for GetPartialZ consistent 1 year ago
aircraft.h Codechange: do not declare functions in blocks 1 year ago
aircraft_cmd.cpp Codechange: migrate size related functions to Map structure 1 year ago
aircraft_cmd.h Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID). 3 years ago
aircraft_gui.cpp Feature: [NewGRF] Engine name callback. 1 year ago
airport.cpp
airport.h
airport_cmd.h Codechange: Move command callback declarations to the cmd header files. 3 years ago
airport_gui.cpp Change: Use scaled WidgetDimensions. 2 years ago
animated_tile.cpp
animated_tile_func.h
articulated_vehicles.cpp Fix #10032: Capacities of articulated vehicles in build window 1 year ago
articulated_vehicles.h
autoreplace.cpp Add #7525: Allow autoreplace with same model vehicle 1 year ago
autoreplace_base.h
autoreplace_cmd.cpp Add: CommandCost supports an optional second error string 1 year ago
autoreplace_cmd.h Codechange: Un-bitstuff group and autoreplace commands. 3 years ago
autoreplace_func.h
autoreplace_gui.cpp Feature: [NewGRF] Engine name callback. 1 year ago
autoreplace_gui.h
autoreplace_type.h
autoslope.h
base_consist.cpp
base_consist.h
base_media_base.h Fix: Truncated music-set song names cause warning log. 1 year ago
base_media_func.h Codechange: do not declare functions in blocks 1 year ago
base_station_base.h Add: NewGRF road stops 1 year ago
bitmap_type.h Codechange: use smart pointers when cloning iterators 1 year ago
bmp.cpp Fix: do not allow more palette colours than there are indices for the colours 1 year ago
bmp.h
bootstrap_gui.cpp Change: Standardize progress bar layout. 2 years ago
bridge.h
bridge_gui.cpp Feature: Separate rail/road and sea/air velocity units, and add knots. (#10594) 1 year ago
bridge_map.cpp
bridge_map.h Codechange: make use of Tile in for all direct map accesses 1 year ago
build_vehicle_gui.cpp Feature: Separate rail/road and sea/air velocity units, and add knots. (#10594) 1 year ago
cargo_type.h
cargoaction.cpp
cargoaction.h
cargomonitor.cpp Change: Deliver cargo to the closest industry first (#9536) 2 years ago
cargomonitor.h
cargopacket.cpp Change: Increase max cargo age and let min cargo payment approach zero. (#10596) 1 year ago
cargopacket.h Change: Increase max cargo age and let min cargo payment approach zero. (#10596) 1 year ago
cargotype.cpp Codechange: Factor cargotype weight conversion magic numbers 2 years ago
cargotype.h Codechange: Factor cargotype weight conversion magic numbers 2 years ago
cheat.cpp
cheat_func.h
cheat_gui.cpp Add: NewGRF road stops 1 year ago
cheat_type.h
clear_cmd.cpp Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states 1 year ago
clear_func.h
clear_map.h Codechange: make use of Tile in for all direct map accesses 1 year ago
command.cpp Add: CommandCost supports an optional second error string 1 year ago
command_func.h Fix: Restore using founder client name as company manager name (#10535) 1 year ago
command_type.h Add: CommandCost supports an optional second error string 1 year ago
company_base.h Feature: Purchase land multiple tiles at a time 2 years ago
company_cmd.cpp Change: Show buy company dialog window even when playing in the AI company 1 year ago
company_cmd.h Codechange: Un-bitstuff all remaining commands. 3 years ago
company_func.h Fix #6544: Don't join AI company when loading network game in singleplayer 2 years ago
company_gui.cpp Fix: DropDownListColourItem didn't provide width nor scale vertical padding. 1 year ago
company_gui.h
company_manager_face.h Codechange: pass the randomizer to use directly to the company face generation 1 year ago
company_type.h Codechange: replace magic numbers and C-style arrays with C++-style array for share owners 2 years ago
console.cpp Fix #10010: Memory leak in IConsolePrint in non-dedicated case 2 years ago
console_cmds.cpp Codechange: do not declare functions in blocks 1 year ago
console_func.h
console_gui.cpp Change: Use scaled WidgetDimensions. 2 years ago
console_gui.h
console_internal.h
console_type.h Cleanup: Swap comments for IConsoleModes (#9587) 3 years ago
cpu.cpp Add: use of Intel Intrinsics & RDTSC on e2k (MCST Elbrus 2000) (#9575) 3 years ago
cpu.h
crashlog.cpp Add: use https:// for content-service connections (#10448) 1 year ago
crashlog.h Codechange: put stack variables in global variables for gamelog/crashlog 1 year ago
currency.cpp
currency.h
date.cpp Add: NewGRF road stops 1 year ago
date_func.h Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2 years ago
date_gui.cpp Codechange: Un-bitstuff timetable commands. 3 years ago
date_gui.h Codechange: Un-bitstuff timetable commands. 3 years ago
date_type.h
debug.cpp Change: Rename some freetype things to fontcache. 2 years ago
debug.h Change: Rename some freetype things to fontcache. 2 years ago
dedicated.cpp
depot.cpp
depot_base.h
depot_cmd.cpp Codechange: Un-bitstuff station/depot/waypoint commands. 3 years ago
depot_cmd.h Codechange: Don't use globals for return values from vehicle command procs. 3 years ago
depot_func.h Codechange: do not declare functions in blocks 1 year ago
depot_gui.cpp Feature: Contextual actions for vehicles grouped by shared orders (#8425) 2 years ago
depot_map.h Codechange: make use of Tile in for all direct map accesses 1 year ago
depot_type.h Fix a9a21e78: Depots aren't really stations. 2 years ago
direction_func.h
direction_type.h Feature: Wide rivers 2 years ago
disaster_vehicle.cpp Codechange: migrate size related functions to Map structure 1 year ago
disaster_vehicle.h
dock_cmd.h Codechange: Move command callback declarations to the cmd header files. 3 years ago
dock_gui.cpp Codechange: use RAII to automatically restore _cur_dpi after use 1 year ago
driver.cpp
driver.h
economy.cpp Change: Increase max cargo age and let min cargo payment approach zero. (#10596) 1 year ago
economy_base.h
economy_cmd.h Fix #9909, 13528bf: Left-over unused parameter breaks overload resolution 2 years ago
economy_func.h Change: Increase max cargo age and let min cargo payment approach zero. (#10596) 1 year ago
economy_type.h Codechange: Revenue is not the same as Income 2 years ago
effectvehicle.cpp Codechange: migrate size related functions to Map structure 1 year ago
effectvehicle_base.h
effectvehicle_func.h
elrail.cpp Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states 1 year ago
elrail_func.h
engine.cpp Codechange: Be consistent with how company masks are set to all. 1 year ago
engine_base.h Change: Add variant property to engines. 1 year ago
engine_cmd.h Codechange: Un-bitstuff vehicle/engine commands. 3 years ago
engine_func.h Fix #10032: Capacities of articulated vehicles in build window 1 year ago
engine_gui.cpp Feature: Separate rail/road and sea/air velocity units, and add knots. (#10594) 1 year ago
engine_gui.h Fix #10377, Fix 94167df: bad sorting of rail vehicles when primary variant is missing 1 year ago
engine_type.h Feature: [NewGRF] Engine name callback. 1 year ago
error.h Add: CommandCost supports an optional second error string 1 year ago
error_gui.cpp Add: CommandCost supports an optional second error string 1 year ago
fileio.cpp Codechange: do not declare functions in blocks 1 year ago
fileio_func.h
fileio_type.h
fios.cpp Cleanup: remove/replace trailing ; with . in comments 1 year ago
fios.h Codechange: do not declare functions in blocks 1 year ago
fios_gui.cpp Change: Use scaled WidgetDimensions. 2 years ago
fontcache.cpp Codechange: do not declare functions in blocks 1 year ago
fontcache.h Add: 'font' console command to configure fonts 1 year ago
fontdetection.h Change: Rename some freetype things to fontcache. 2 years ago
framerate_gui.cpp Change: Use scaled WidgetDimensions. 2 years ago
framerate_type.h Codechange: do not declare functions in blocks 1 year ago
gamelog.cpp Codechange: Simplify some CodeQL-flagged trivial switches 1 year ago
gamelog.h Codechange: put stack variables in global variables for gamelog/crashlog 1 year ago
gamelog_internal.h Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2 years ago
genworld.cpp Codechange: migrate size related functions to Map structure 1 year ago
genworld.h
genworld_gui.cpp Fix: Don't double-pad existing size when adding widget padding. 1 year ago
gfx.cpp Codechange: do not hide variables with other variables 1 year ago
gfx_func.h Change: Make vehicle list dropdown buttons resize to fit strings. (#10286) 1 year ago
gfx_layout.cpp Fix #10057: FallbackParagraphLayout fails to properly wrap 1 year ago
gfx_layout.h Codechange: Improve LineCache queries (#9417) 3 years ago
gfx_type.h Codechange: reduce code duplication 1 year ago
gfxinit.cpp
gfxinit.h
goal.cpp Fix: make script goals work with the whole range of ClientIDs 1 year ago
goal_base.h
goal_cmd.h Fix: make script goals work with the whole range of ClientIDs 1 year ago
goal_gui.cpp Change: Use scaled WidgetDimensions. 2 years ago
goal_type.h Fix: [Script] Incorrect value for GOAL_INVALID (#10436) 1 year ago
graph_gui.cpp Codechange: Add a property to graph windows for whether to draw dates (#10608) 1 year ago
graph_gui.h Feature: [GS] Scriptable league tables (#10001) 2 years ago
ground_vehicle.cpp Codechange: address CodeQL issue "Multiplication result converted to larger type" (#10306) 1 year ago
ground_vehicle.hpp Change: make GetPartialZ consistent, meaning Z of adjacent slopes continue 1 year ago
group.h Fix 3c047b1: AIGroup.GetProfitLastYear could get values different than those displayed in GUI (#10227) 1 year ago
group_cmd.cpp Codechange: do not hide parameters with local variables 1 year ago
group_cmd.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 3 years ago
group_gui.cpp Fix: Don't send unused tile field over the network (#10507) 1 year ago
group_gui.h
group_type.h
gui.h
guitimer_func.h
heightmap.cpp Codechange: migrate size related functions to Map structure 1 year ago
heightmap.h
highscore.cpp
highscore.h
highscore_gui.cpp Fix #10368, Fix 994bf19: server restarting game caused clients to hit assertion 1 year ago
hotkeys.cpp
hotkeys.h
house.h
house_type.h
industry.h Codechange: Decouple INDUSTRY_CTRL into separate commands (#10475) 1 year ago
industry_cmd.cpp Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states 1 year ago
industry_cmd.h Codechange: Decouple INDUSTRY_CTRL into separate commands (#10475) 1 year ago
industry_gui.cpp Change: Make all dropdown lists extend width if necessary. 1 year ago
industry_map.h Codechange: make use of Tile in for all direct map accesses 1 year ago
industry_type.h
industrytype.h
ini.cpp
ini_load.cpp Fix 75b6051b: removing items from the ini could leave the group in a bad state (#9445) 3 years ago
ini_type.h
intro_gui.cpp Codechange: introduce GetMainWindow() to properly account for nullptr checks 1 year ago
landscape.cpp Add: compile time "unit tests" for GetPartialZ consistent 1 year ago
landscape.h Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states 1 year ago
landscape_cmd.h Codechange: Don't use a global for the 'not enough cash' message. 3 years ago
landscape_type.h
language.h
league_base.h Fix #10469, 5e14a20: [Script] League Table rating element is a int64 everywhere else 1 year ago
league_cmd.cpp Feature: [GS] Scriptable league tables (#10001) 2 years ago
league_cmd.h Fix #10214: CMD_CREATE_LEAGUE_TABLE did not set CMD_STR_CTRL 2 years ago
league_gui.cpp Feature: [GS] Scriptable league tables (#10001) 2 years ago
league_gui.h Feature: [GS] Scriptable league tables (#10001) 2 years ago
league_type.h Feature: [GS] Scriptable league tables (#10001) 2 years ago
livery.h Codechange: Un-bitstuff all remaining commands. 3 years ago
main_gui.cpp Codechange: Use a shared_ptr for viewport overlay. (#10586) 1 year ago
map.cpp Codechange: hide Tile(Extended) into the Tile structure 1 year ago
map_func.h Codechange: hide Tile(Extended) into the Tile structure 1 year ago
map_type.h Codechange: hide Tile(Extended) into the Tile structure 1 year ago
misc.cpp Codechange: move windows common to AI and GS out of ai_gui 1 year ago
misc_cmd.cpp Add: CommandCost supports an optional second error string 1 year ago
misc_cmd.h Codechange: Un-bitstuff all remaining commands. 3 years ago
misc_gui.cpp Feature: Separate rail/road and sea/air velocity units, and add knots. (#10594) 1 year ago
mixer.cpp Fix: Data race on effect volume setting with mixer thread 2 years ago
mixer.h Fix: Data race on effect volume setting with mixer thread 2 years ago
music.cpp Fix: Truncated music-set song names cause warning log. 1 year ago
music_gui.cpp Change: Make all dropdown lists extend width if necessary. 1 year ago
newgrf.cpp Fix 8361cf5a73: Missing bounds check for house specs. (#10625) 1 year ago
newgrf.h Add: NewGRF road stops 1 year ago
newgrf_airport.cpp Codechange: Rename override manager variables. 1 year ago
newgrf_airport.h Codechange: use smart pointers when cloning iterators 1 year ago
newgrf_airporttiles.cpp Add: NewGRF road stops 1 year ago
newgrf_airporttiles.h Codechange: do not declare functions in blocks 1 year ago
newgrf_animation_base.h Add: NewGRF road stops 1 year ago
newgrf_animation_type.h
newgrf_callbacks.h Add: NewGRF road stops 1 year ago
newgrf_canal.cpp
newgrf_canal.h
newgrf_cargo.cpp
newgrf_cargo.h
newgrf_class.h Codechange: Use std::vector for NewGRF class lists. 1 year ago
newgrf_class_func.h Codechange: Use std::vector for NewGRF class lists. 1 year ago
newgrf_commons.cpp Codechange: Store objectspecs in std::vector instead of flat array. 1 year ago
newgrf_commons.h Cleanup: remove/replace trailing ; with . in comments 1 year ago
newgrf_config.cpp Add: Commandline option to skip NewGRF scanning 2 years ago
newgrf_config.h Remove: the concept of UnknownGRFs 3 years ago
newgrf_debug.h
newgrf_debug_gui.cpp Cleanup: Don't mix switches and early returns in widget selection 1 year ago
newgrf_engine.cpp Codechange: add non-nullptr asserts in cases where it should never be nullptr 1 year ago
newgrf_engine.h Codechange: do not declare functions in blocks 1 year ago
newgrf_generic.cpp
newgrf_generic.h Codechange: do not declare functions in blocks 1 year ago
newgrf_gui.cpp Change: Make all dropdown lists extend width if necessary. 1 year ago
newgrf_house.cpp Add: NewGRF road stops 1 year ago
newgrf_house.h
newgrf_industries.cpp
newgrf_industries.h
newgrf_industrytiles.cpp Add: NewGRF road stops 1 year ago
newgrf_industrytiles.h
newgrf_object.cpp Change: Expose ObjectSpec vector to simplify iteration. 1 year ago
newgrf_object.h Change: Expose ObjectSpec vector to simplify iteration. 1 year ago
newgrf_profiling.cpp Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2 years ago
newgrf_profiling.h Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2 years ago
newgrf_properties.h Feature: [NewGRF] Maximum curve speed modifier for rail vehicles (#9346) 3 years ago
newgrf_railtype.cpp Codechange: Make TileIndex a "strong" typedef to give it a distinct type. 3 years ago
newgrf_railtype.h
newgrf_roadstop.cpp Add: NewGRF road stops 1 year ago
newgrf_roadstop.h Add: NewGRF road stops 1 year ago
newgrf_roadtype.cpp Codechange: Make RoadScopeResolver constructor inlineable (#9780) 2 years ago
newgrf_roadtype.h Codechange: Make RoadScopeResolver constructor inlineable (#9780) 2 years ago
newgrf_sound.cpp Feature: Hotkey to honk a vehicle's horn (#10110) 2 years ago
newgrf_sound.h Feature: Hotkey to honk a vehicle's horn (#10110) 2 years ago
newgrf_spritegroup.cpp
newgrf_spritegroup.h Fix: Ensure 31-bit shifts are unsigned. (#10128) 2 years ago
newgrf_station.cpp Add: NewGRF road stops 1 year ago
newgrf_station.h
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp Add: documention to large functions that have too little documentation according to CodeQL 1 year ago
newgrf_text.h
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
news_cmd.h Codechange: Un-bitstuff all remaining commands. 3 years ago
news_func.h
news_gui.cpp Feature: [NewGRF] Engine name callback. 1 year ago
news_gui.h
news_type.h Codechange: Un-bitstuff all remaining commands. 3 years ago
object.h
object_base.h
object_cmd.cpp Fix #10637: Incorrect water infra total when building multi-tile object 1 year ago
object_cmd.h Fix #10135: Cost of building multiple objects might not match test (#10137) 2 years ago
object_gui.cpp Fix: Don't double-pad existing size when adding widget padding. 1 year ago
object_map.h Codechange: make use of Tile in for all direct map accesses 1 year ago
object_type.h
openttd.cpp Fix #10568: "can savegame be loaded check" failed in dedicated server 1 year ago
openttd.h Codechange: do not declare functions in blocks 1 year ago
order_backup.cpp Codechange: Use anonymous union for vehicle orders/old orders list 2 years ago
order_backup.h Cleanup: remove unused static variables 1 year ago
order_base.h Cleanup 54db96b: Left-over function declaration (#10528) 1 year ago
order_cmd.cpp Fix 3719f60: Crash when copying non-station orders (#10540) 1 year ago
order_cmd.h Fix: Don't send unused tile field over the network (#10507) 1 year ago
order_func.h Codechange: Use constants for service interval max/min/default values (#10611) 1 year ago
order_gui.cpp Feature: Separate rail/road and sea/air velocity units, and add knots. (#10594) 1 year ago
order_type.h Codechange: Un-bitstuff timetable commands. 3 years ago
osk_gui.cpp
pbs.cpp Feature: Multi-track level crossings (#9931) 2 years ago
pbs.h
progress.cpp
progress.h
querystring_gui.h
rail.cpp Codechange: make use of Tile in for all direct map accesses 1 year ago
rail.h
rail_cmd.cpp Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states 1 year ago
rail_cmd.h Fix db98cedb: Swap parameters for CmdRemoveRailroadTrack, too. 2 years ago
rail_gui.cpp Feature: Separate rail/road and sea/air velocity units, and add knots. (#10594) 1 year ago
rail_gui.h Feature: Hide block signals in GUI by default (#8688) 3 years ago
rail_map.h Codechange: make use of Tile in for all direct map accesses 1 year ago
rail_type.h
random_access_file.cpp
random_access_file_type.h
rev.cpp.in Add: support filtering content entries for patchpacks (#9541) 3 years ago
rev.h Add: support filtering content entries for patchpacks (#9541) 3 years ago
road.cpp Codechange: Be consistent with how company masks are set to all. 1 year ago
road.h Fix 30ae072: when a road type is hidden, towns may not build them even when that flag is set 1 year ago
road_cmd.cpp Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states 1 year ago
road_cmd.h Add: NewGRF road stops 1 year ago
road_func.h Fix #10208: allow to use specific underlay for road/tram tunnels (#10233) 1 year ago
road_gui.cpp Feature: Separate rail/road and sea/air velocity units, and add knots. (#10594) 1 year ago
road_gui.h
road_internal.h
road_map.cpp Codechange: make use of Tile in for all direct map accesses 1 year ago
road_map.h Codechange: make use of Tile in for all direct map accesses 1 year ago
road_type.h Codechange: Un-bitstuff remaining transport infrastructure commands. 3 years ago
roadstop.cpp
roadstop_base.h
roadveh.h Codechange: refactor FindClosestDepot to not use pointers, but return a struct 1 year ago
roadveh_cmd.cpp Fix: do not update a RV's Z-position when stationary while turning 1 year ago
roadveh_cmd.h Fix: Don't send unused tile field over the network (#10507) 1 year ago
roadveh_gui.cpp Feature: [NewGRF] Engine name callback. 1 year ago
safeguards.h
screenshot.cpp Codechange: use RAII to automatically restore _cur_dpi after use 1 year ago
screenshot.h
screenshot_gui.cpp Fix: Don't show screenshot GUI in screenshots (#9674) 3 years ago
screenshot_gui.h Fix: Don't show screenshot GUI in screenshots (#9674) 3 years ago
settings.cpp Codechange: do not declare functions in blocks 1 year ago
settings_cmd.h Codechange: Un-bitstuff all remaining commands. 3 years ago
settings_func.h
settings_gui.cpp Change: Make all dropdown lists extend width if necessary. 1 year ago
settings_gui.h
settings_internal.h Codechange: pass large objects by reference instead of value 1 year ago
settings_table.cpp Codechange: Use constants for service interval max/min/default values (#10611) 1 year ago
settings_table.h
settings_type.h Feature: Separate rail/road and sea/air velocity units, and add knots. (#10594) 1 year ago
ship.h Codechange: refactor FindClosestDepot to not use pointers, but return a struct 1 year ago
ship_cmd.cpp Codechange: refactor FindClosestDepot to not use pointers, but return a struct 1 year ago
ship_cmd.h Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID). 3 years ago
ship_gui.cpp Feature: [NewGRF] Engine name callback. 1 year ago
signal.cpp
signal_func.h
signal_type.h Codechange: Un-bitstuff rail commands. 3 years ago
signs.cpp Fix: Don't try to rename OWNER_DEITY signs in-game (#9716) 3 years ago
signs_base.h
signs_cmd.cpp Codechange: Don't use globals for story/goal/sign/group command proc return values. 3 years ago
signs_cmd.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 3 years ago
signs_func.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 3 years ago
signs_gui.cpp Change: Use scaled WidgetDimensions. 2 years ago
signs_type.h
slope_func.h Codechange: make a numer of Slope related functions constexpr 1 year ago
slope_type.h Fix: Ensure 31-bit shifts are unsigned. (#10128) 2 years ago
smallmap_gui.cpp Codechange: Use correct type for linkgraph company mask. 1 year ago
smallmap_gui.h Codechange: Use correct type for linkgraph company mask. 1 year ago
sortlist_type.h
sound.cpp Codechange: migrate size related functions to Map structure 1 year ago
sound_func.h
sound_type.h
sprite.cpp Change: Use power-of-2 scaling for some dimensions in GUI. 2 years ago
sprite.h
spritecache.cpp Add: documention to large functions that have too little documentation according to CodeQL 1 year ago
spritecache.h Fix #9804: Only apply sprite_zoom_min setting when sprites available (#9988) 2 years ago
station.cpp Fix: O(N^2) cost of Station::RecomputeCatchmentForAll 1 year ago
station_base.h Fix: O(N^2) cost of Station::RecomputeCatchmentForAll 1 year ago
station_cmd.cpp Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states 1 year ago
station_cmd.h Add: NewGRF road stops 1 year ago
station_func.h Feature: [Linkgraph] Prioritize faster routes for passengers, mail and express cargo 3 years ago
station_gui.cpp Codechange: [Linkgraph] Drop node/edge wrappers from LinkGraph. 1 year ago
station_gui.h Codechange: Use lambdas instead of CommandContainer to manage station picker commands. 3 years ago
station_kdtree.h Codechange: migrate size related functions to Map structure 1 year ago
station_map.h Codechange: make use of Tile in for all direct map accesses 1 year ago
station_type.h Codechange: Un-bitstuff station/depot/waypoint commands. 3 years ago
statusbar_gui.cpp Codechange: use RAII to automatically restore _cur_dpi after use 1 year ago
statusbar_gui.h
stdafx.h Codechange: add annotation to selectively force inlining in debug build 1 year ago
story.cpp Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2 years ago
story_base.h Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2 years ago
story_cmd.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 3 years ago
story_gui.cpp Codechange: use RAII to automatically restore _cur_dpi after use 1 year ago
story_type.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 3 years ago
string.cpp Cleanup: remove commented out code 1 year ago
string_base.h Codechange: use smart pointers when creating StringIterators 1 year ago
string_func.h Change: [Network] Transfer command data as serialized byte stream without fixed structure. 3 years ago
string_type.h Fix #10023: Allow negative input in text fields when needed (#10112) 2 years ago
stringfilter.cpp
stringfilter_type.h
strings.cpp Codechange: Use cached name for all station/industry/town name formatting. (#10634) 1 year ago
strings_func.h Feature: Separate rail/road and sea/air velocity units, and add knots. (#10594) 1 year ago
strings_type.h
subsidy.cpp Change: Deliver cargo to the closest industry first (#9536) 2 years ago
subsidy_base.h
subsidy_cmd.h Codechange: Un-bitstuff all remaining commands. 3 years ago
subsidy_func.h
subsidy_gui.cpp Change: Use scaled WidgetDimensions. 2 years ago
subsidy_type.h
tar_type.h
terraform_cmd.cpp Codechange: migrate size related functions to Map structure 1 year ago
terraform_cmd.h Codechange: Don't use a global for the terrforming error tile. 3 years ago
terraform_gui.cpp Codechange: migrate size related functions to Map structure 1 year ago
terraform_gui.h
textbuf.cpp Codechange: use smart pointers when creating StringIterators 1 year ago
textbuf_gui.h
textbuf_type.h Codechange: use smart pointers when creating StringIterators 1 year ago
texteff.cpp
texteff.hpp
textfile_gui.cpp Codechange: use RAII to automatically restore _cur_dpi after use 1 year ago
textfile_gui.h Change: Use scaled WidgetDimensions. 2 years ago
textfile_type.h
tgp.cpp Codechange: migrate size related functions to Map structure 1 year ago
tgp.h
thread.h
tile_cmd.h Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states 1 year ago
tile_map.cpp Codechange: migrate size related functions to Map structure 1 year ago
tile_map.h Codechange: make use of Tile in for all direct map accesses 1 year ago
tile_type.h Codechange: add annotation to selectively force inlining in debug build 1 year ago
tilearea.cpp Codechange: migrate size related functions to Map structure 1 year ago
tilearea_type.h Codechange: use smart pointers when cloning iterators 1 year ago
tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp Codechange: migrate size related functions to Map structure 1 year ago
timetable.h
timetable_cmd.cpp Feature: Ctrl+Click to reset late counter for the entire vehicle group. 1 year ago
timetable_cmd.h Feature: Ctrl+Click to reset late counter for the entire vehicle group. 1 year ago
timetable_gui.cpp Feature: Separate rail/road and sea/air velocity units, and add knots. (#10594) 1 year ago
toolbar_gui.cpp Change: Make all dropdown lists extend width if necessary. 1 year ago
toolbar_gui.h Codechange: move windows common to AI and GS out of ai_gui 1 year ago
town.h Change: Remove scrollbar from town authority actions panel (#9928) 2 years ago
town_cmd.cpp Fix #10343: Don't extend town-disallowed roadtypes. (#10347) 1 year ago
town_cmd.h Fix: Don't send unused tile field over the network (#10507) 1 year ago
town_gui.cpp Fix #10280, 59645c6: Ignore double-click for unavailable town actions 1 year ago
town_kdtree.h
town_map.h Codechange: make use of Tile in for all direct map accesses 1 year ago
town_type.h Feature: Allow disabling local authority control of company actions 2 years ago
townname.cpp Codechange: pass the randomizer directly to the town name generation 1 year ago
townname_func.h Codechange: pass the randomizer directly to the town name generation 1 year ago
townname_type.h
track_func.h Codechange: Remove FOR_EACH_SET_TRACK 3 years ago
track_type.h
train.h Change: Avoid crashing to the side of a train 1 year ago
train_cmd.cpp Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states 1 year ago
train_cmd.h Fix: Don't send unused tile field over the network (#10507) 1 year ago
train_gui.cpp Fix: Don't send unused tile field over the network (#10507) 1 year ago
transparency.h
transparency_gui.cpp Change: Use scaled WidgetDimensions. 2 years ago
transparency_gui.h
transport_type.h Codechange: Un-bitstuff remaining transport infrastructure commands. 3 years ago
tree_cmd.cpp Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states 1 year ago
tree_cmd.h Feature: Press Ctrl to build a diagonal area of trees (#10342) 1 year ago
tree_gui.cpp Feature: Press Ctrl to build a diagonal area of trees (#10342) 1 year ago
tree_map.h Codechange: make use of Tile in for all direct map accesses 1 year ago
tunnel_map.cpp Codechange: migrate size related functions to Map structure 1 year ago
tunnel_map.h Codechange: make use of Tile in for all direct map accesses 1 year ago
tunnelbridge.h
tunnelbridge_cmd.cpp Change: make GetPartialZ consistent, meaning Z of adjacent slopes continue 1 year ago
tunnelbridge_cmd.h Codechange: Pass unpacked command arguments to command callbacks (except Script). 3 years ago
tunnelbridge_map.h Codechange: make use of Tile in for all direct map accesses 1 year ago
vehicle.cpp Fix #10630: Don't allow shifting service date earlier than 0 (#10643) 1 year ago
vehicle_base.h Codechange: add annotation to selectively force inlining in debug build 1 year ago
vehicle_cmd.cpp Codechange: add non-nullptr asserts in cases where it should never be nullptr 1 year ago
vehicle_cmd.h Fix: Don't send unused tile field over the network (#10507) 1 year ago
vehicle_func.h Add: Use specific error message when vehicle cannot go to station/waypoint 1 year ago
vehicle_gui.cpp Fix: Don't double-pad existing size when adding widget padding. 1 year ago
vehicle_gui.h Codechange: do not declare functions in blocks 1 year ago
vehicle_gui_base.h Feature: Add cargo filter support to vehicle list. (#8308) 2 years ago
vehicle_type.h Codechange: Un-bitstuff vehicle/engine commands. 3 years ago
vehiclelist.cpp Fix: depot-related commands did not validate depot tiles properly (#9948) 2 years ago
vehiclelist.h Codechange: Un-bitstuff vehicle/engine commands. 3 years ago
viewport.cpp Codechange: Use a shared_ptr for viewport overlay. (#10586) 1 year ago
viewport_cmd.h Codechange: Un-bitstuff the remaining on-map commands. 3 years ago
viewport_func.h Codechange: do not declare functions in blocks 1 year ago
viewport_gui.cpp Fix: Extra viewport cannot be scrolled with right-click-close. (#10644) 1 year ago
viewport_kdtree.h
viewport_sprite_sorter.h
viewport_sprite_sorter_sse4.cpp Fix #9935: Use more selectivity when building SSE specific code 2 years ago
viewport_type.h Codechange: Use a shared_ptr for viewport overlay. (#10586) 1 year ago
void_cmd.cpp Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states 1 year ago
void_map.h Codechange: make use of Tile in for all direct map accesses 1 year ago
walltime_func.h Fix #9974, aa5a8fe: strftime buffer maxsize is off by one 2 years ago
water.h Codechange: refactor removal of desert around river tiles 1 year ago
water_cmd.cpp Fix #10638: Incorrect water infra total when building canal over object 1 year ago
water_cmd.h Codechange: Un-bitstuff remaining transport infrastructure commands. 3 years ago
water_map.h Codechange: make use of Tile in for all direct map accesses 1 year ago
waypoint.cpp
waypoint_base.h
waypoint_cmd.cpp Fix #9810: 'Rebuilding' a through road stop costs money (#9852) 1 year ago
waypoint_cmd.h Codechange: Un-bitstuff station/depot/waypoint commands. 3 years ago
waypoint_func.h
waypoint_gui.cpp Fix #9995: Adjust viewport zoom level for HiDPI displays 2 years ago
widget.cpp Fix: Account for extra dropdown list padding. 1 year ago
widget_type.h Fix #10554: Let Scrollbar::SetPosition clamp instead of assert. (#10555) 1 year ago
window.cpp Codechange: move windows common to AI and GS out of ai_gui 1 year ago
window_func.h Codechange: introduce GetMainWindow() to properly account for nullptr checks 1 year ago
window_gui.h Fix #8971: Resize QueryStrings with interface scale change. (#10281) 1 year ago
window_type.h Codechange: move windows common to AI and GS out of ai_gui 1 year ago
zoom_func.h Feature: Variable GUI scale. 2 years ago
zoom_type.h Feature: Variable GUI scale. 2 years ago