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OpenTTD-patches/src/network
rubidium42 e3717ae903 Codechange: [ContentInfo] Use std::string instead of string buffers 3 years ago
..
core Codechange: [ContentInfo] Use std::string instead of string buffers 3 years ago
CMakeLists.txt Add: introduce CMake for project management 4 years ago
network.cpp Fix ef991b17: server was trying to free() a packet created with "new CommandPacket()" (#9334) 3 years ago
network.h Cleanup: Removed SVN headers 5 years ago
network_admin.cpp Codechange: [Network] Let admin-console use std::string(_view) 3 years ago
network_admin.h Codechange: [Network] Let admin-console use std::string(_view) 3 years ago
network_base.h Codechange: [Network] Let NetworkClientInfo use std::string 3 years ago
network_chat_gui.cpp Codechange: Rename window related DeleteXXX to match new behaviour 3 years ago
network_client.cpp Codechange: [Network] Use std::string to determine an unique name for clients 3 years ago
network_client.h Codechange: [Network] Use std::string to send the client name and rcon commands 3 years ago
network_command.cpp Codechange: [Network] Use std::string in CommandPacket 3 years ago
network_content.cpp Codechange: [ContentInfo] Use std::string instead of string buffers 3 years ago
network_content.h Codechange: [Network] split CloseSocket and CloseConnection more clearly (#9261) 3 years ago
network_content_gui.cpp Codechange: [ContentInfo] Use std::string instead of string buffers 3 years ago
network_content_gui.h Fix f6d5c01: Delay deletion when closing windows 3 years ago
network_func.h Codechange: [Network] Use std::string to send the client name and rcon commands 3 years ago
network_gamelist.cpp Change: reworked the debug levels for network facility (#9251) 3 years ago
network_gamelist.h Codechange: [Network] Use new/delete instead of calloc/free for NetworkGameList 3 years ago
network_gui.cpp Codechange: [Network] Use std::string for server side logic of kicking and banning clients 3 years ago
network_gui.h Codechange: [Network] Let NetworkCompanyInfo use std::string 3 years ago
network_internal.h Codechange: [Network] Use std::string to determine an unique name for clients 3 years ago
network_server.cpp Fix ef991b17: server was trying to free() a packet created with "new CommandPacket()" (#9334) 3 years ago
network_server.h Codechange: [Network] Use std::string for server side logic of kicking and banning clients 3 years ago
network_type.h Codechange: [Network] Make company state password std::string 3 years ago
network_udp.cpp Codechange: [Network] split CloseSocket and CloseConnection more clearly (#9261) 3 years ago
network_udp.h Codechange: use connection_string in favour of NetworkAddress (#9197) 3 years ago