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OpenTTD-patches/src
truebrain aa1a0053b0 (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
..
3rdparty (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
ai (svn r23636) -Add: introduce ScriptText in parameters where it can be used 13 years ago
blitter (svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls 13 years ago
core (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
depend (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 13 years ago
game (svn r23635) -Add: introduce GSText, to allow translating GameScript text, even over network 13 years ago
lang (svn r23630) -Add: a Goal GUI to show your current goals 13 years ago
misc (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
music (svn r22410) -Document: some more bits ;) 13 years ago
network (svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript 13 years ago
os (svn r23490) -Add [FS#2750]: OpenBrowser function to open a browser on major OSes 13 years ago
pathfinder (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
saveload (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
script (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
settingsgen (svn r22824) -Codechange: pass sub directory to ini loading 13 years ago
sound (svn r22877) -Fix (r22874): Fix broken compilation on MinGW. 13 years ago
spriteloader (svn r23527) -Codechange: unify colo(u)r as far as it goes 13 years ago
strgen (svn r23587) -Fix-ish: MSVC warnings in case strgen would be in the main project file 13 years ago
table (svn r23635) -Add: introduce GSText, to allow translating GameScript text, even over network 13 years ago
thread (svn r23481) -Add: Function to get the CPU core count. 13 years ago
video (svn r23527) -Codechange: unify colo(u)r as far as it goes 13 years ago
widgets (svn r23630) -Add: a Goal GUI to show your current goals 13 years ago
aircraft.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
aircraft_cmd.cpp (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
aircraft_gui.cpp (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 13 years ago
airport.cpp (svn r22413) -Document: even more stuff 13 years ago
airport.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
airport_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
animated_tile.cpp (svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h 14 years ago
animated_tile_func.h (svn r21595) -Codechange: Some header files had their name changed, update the ifndef/define/endif lines. 14 years ago
articulated_vehicles.cpp (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
articulated_vehicles.h (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
autoreplace.cpp (svn r22413) -Document: even more stuff 13 years ago
autoreplace_base.h
autoreplace_cmd.cpp (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
autoreplace_func.h (svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c]. 14 years ago
autoreplace_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
autoreplace_gui.h (svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c]. 14 years ago
autoreplace_type.h
autoslope.h (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
base_media_base.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
base_media_func.h (svn r23219) -Change: different directories for basesets and newgrfs. So data to baseset or newgrf, and gm to baseset 13 years ago
base_station_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
bmp.cpp (svn r22872) -Fix [FS#4746]: Improve handling of slightly invalid BMP files using the under-specified RLE compression. Improve coding style while at it as well. (Based on patch by monoid) 13 years ago
bmp.h
bootstrap_gui.cpp (svn r23601) -Fix: fix the conflict in window number 13 years ago
bridge.h (svn r22413) -Document: even more stuff 13 years ago
bridge_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
bridge_map.cpp (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
bridge_map.h (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
build_vehicle_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
cargo_type.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
cargopacket.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
cargopacket.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
cargotype.cpp (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
cargotype.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
cheat.cpp (svn r22413) -Document: even more stuff 13 years ago
cheat_func.h (svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c]. 14 years ago
cheat_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
cheat_type.h (svn r21431) -Cleanup: remove the build-while-paused cheat 14 years ago
clear_cmd.cpp (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 13 years ago
clear_func.h (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 13 years ago
clear_map.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
cmd_helper.h (svn r22481) -Fix: compilation with recent GCC 13 years ago
command.cpp (svn r23636) -Add: introduce ScriptText in parameters where it can be used 13 years ago
command_func.h (svn r23604) -Add: initial support for GameScripts 13 years ago
command_type.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
company_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
company_cmd.cpp (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
company_func.h (svn r22013) -Codechange: move some functions out of functions.h 14 years ago
company_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
company_gui.h (svn r23410) -Add: A window with a detailed overview over the infrastructure of a company. 13 years ago
company_manager_face.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
company_type.h (svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium) 13 years ago
console.cpp (svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and remove some unneeded casts 14 years ago
console_cmds.cpp (svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library) 13 years ago
console_func.h (svn r21707) -Fix [FS#4371]: bit too strict assertion on validness of console colours 14 years ago
console_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
console_gui.h
console_internal.h (svn r21890) -Cleanup: remove some unneeded includes 14 years ago
console_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
crashlog.cpp (svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too 13 years ago
crashlog.h (svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c]. 14 years ago
currency.cpp (svn r23196) -Fix: GCC 4.7 compilation 13 years ago
currency.h (svn r21695) -Codechange: add helper function to get the currently applicable GameSettings object 14 years ago
date.cpp (svn r23406) -Change: Run the monthly subsidy loop after cargo acceptance has been calculated. 13 years ago
date_func.h (svn r22411) -Document: another bunch of bits 13 years ago
date_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
date_gui.h
date_type.h (svn r22548) -Codechange: Name also the magic number for the lumber mill's tree cutting action (FeyFre) 13 years ago
debug.cpp (svn r23386) -Fix: debug script related events to 'script' (removes 'ai') 13 years ago
debug.h (svn r23386) -Fix: debug script related events to 'script' (removes 'ai') 13 years ago
dedicated.cpp
depot.cpp (svn r22411) -Document: another bunch of bits 13 years ago
depot_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
depot_cmd.cpp (svn r22411) -Document: another bunch of bits 13 years ago
depot_func.h (svn r22960) -Feature: Allow depots, standard roadstops and airports on steep slopes. 13 years ago
depot_gui.cpp (svn r23539) -Codechange: prevent conflict between widget naming of (vehicle) depots and vehicle details 13 years ago
depot_map.h
depot_type.h (svn r22411) -Document: another bunch of bits 13 years ago
direction_func.h (svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block. 13 years ago
direction_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
disaster_cmd.cpp (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
dock_gui.cpp (svn r23600) -Codechange: link WC+number to a Widget, and the Widget to a Window class 13 years ago
driver.cpp (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 13 years ago
driver.h (svn r22407) -Document: the "root" driver related stuff 13 years ago
economy.cpp (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
economy_base.h (svn r22411) -Document: another bunch of bits 13 years ago
economy_func.h
economy_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
effectvehicle.cpp (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 13 years ago
effectvehicle_base.h (svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls 13 years ago
effectvehicle_func.h (svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects) 13 years ago
elrail.cpp (svn r23110) -Codechange: let the flying altitude return ints are well 13 years ago
elrail_func.h (svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m]. 14 years ago
endian_check.cpp (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
engine.cpp (svn r23615) -Add: more API functions exposed to NoGo (part 2) 13 years ago
engine_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
engine_func.h (svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad(). 13 years ago
engine_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
engine_gui.h (svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs. 13 years ago
engine_type.h (svn r23504) -Feature: Aircraft range. 13 years ago
error.h (svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors 13 years ago
error_gui.cpp (svn r23583) -Codechange: prevent name collision with strgen variable 13 years ago
fileio.cpp (svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library) 13 years ago
fileio_func.h (svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory 13 years ago
fileio_type.h (svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library) 13 years ago
fios.cpp (svn r23216) -Codechange: introduce the concept of having different tar lists 13 years ago
fios.h (svn r23065) -Add: -q option to read a savegame, write some general info and exit 13 years ago
fios_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
fontcache.cpp (svn r23592) -Fix (r23590): forgot one case 13 years ago
fontcache.h (svn r23275) -Codechange: allow loading of the monospace (freetype) font at another moment than the other fonts 13 years ago
gamelog.cpp (svn r23065) -Add: -q option to read a savegame, write some general info and exit 13 years ago
gamelog.h (svn r23065) -Add: -q option to read a savegame, write some general info and exit 13 years ago
gamelog_internal.h
genworld.cpp (svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so 13 years ago
genworld.h (svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so 13 years ago
genworld_gui.cpp (svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so 13 years ago
gfx.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
gfx_func.h (svn r23472) -Fix [FS#4877]: the monospace font broke the bootstrap GUI's ability to find a font 13 years ago
gfx_type.h (svn r23446) -Codechange: move _cur_palette and it's related first/count dirty variables into a single structure 13 years ago
gfxinit.cpp (svn r23214) -Codechange: for base media sets pass the "search in tars" parameter to determine what to do 13 years ago
gfxinit.h
goal.cpp (svn r23630) -Add: a Goal GUI to show your current goals 13 years ago
goal_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
goal_gui.cpp (svn r23630) -Add: a Goal GUI to show your current goals 13 years ago
goal_type.h (svn r23630) -Add: a Goal GUI to show your current goals 13 years ago
graph_gui.cpp (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
graph_gui.h
ground_vehicle.cpp (svn r23540) -Codechange: unify and document vehicle widgets 13 years ago
ground_vehicle.hpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
group.h (svn r22985) -Feature: Display autoreplace status in group GUI. 13 years ago
group_cmd.cpp (svn r23282) -Fix [FS#4844] (r23212): CmdRemoveAllVehiclesGroup() was not passed the vehicle type in all cases, but the type is actually not needed. 13 years ago
group_gui.cpp (svn r23533) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
group_gui.h
group_type.h (svn r22411) -Document: another bunch of bits 13 years ago
gui.h (svn r23630) -Add: a Goal GUI to show your current goals 13 years ago
heightmap.cpp (svn r23474) -Codechange: move the declaration error related functions to error.h 13 years ago
heightmap.h (svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m]. 14 years ago
highscore.cpp
highscore.h
highscore_gui.cpp (svn r23534) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
hotkeys.cpp (svn r23193) -Codechange: don't cast away const unneededly 13 years ago
hotkeys.h
house.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
house_type.h (svn r22411) -Document: another bunch of bits 13 years ago
industry.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
industry_cmd.cpp (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
industry_gui.cpp (svn r23534) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
industry_map.h
industry_type.h
industrytype.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
ini.cpp (svn r22824) -Codechange: pass sub directory to ini loading 13 years ago
ini_load.cpp (svn r22824) -Codechange: pass sub directory to ini loading 13 years ago
ini_type.h (svn r22824) -Codechange: pass sub directory to ini loading 13 years ago
intro_gui.cpp (svn r23607) -Add: wire GameScript in all the GUIs 13 years ago
landscape.cpp (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
landscape.h (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 13 years ago
landscape_type.h
language.h (svn r23585) -Codechange: replace some magic numbers with less magic constants 13 years ago
livery.h (svn r22411) -Document: another bunch of bits 13 years ago
main_gui.cpp (svn r23536) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
map.cpp (svn r22411) -Document: another bunch of bits 13 years ago
map_func.h (svn r22411) -Document: another bunch of bits 13 years ago
map_type.h (svn r21493) -Codechange: don't use the full 32 bits of the level land command to tell whether to raise, lower or keep the level of the first selected tile 14 years ago
misc.cpp (svn r23604) -Add: initial support for GameScripts 13 years ago
misc_cmd.cpp (svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only) 13 years ago
misc_gui.cpp (svn r23601) -Fix: fix the conflict in window number 13 years ago
mixer.cpp
mixer.h
music.cpp (svn r23214) -Codechange: for base media sets pass the "search in tars" parameter to determine what to do 13 years ago
music_gui.cpp (svn r23544) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
newgrf.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
newgrf.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
newgrf_airport.cpp (svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks returning D0xx texts. 13 years ago
newgrf_airport.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
newgrf_airporttiles.cpp (svn r23161) -Fix (r23154): don't convert pointer to bool but actually check the grf_version variable 13 years ago
newgrf_airporttiles.h
newgrf_animation_base.h (svn r23148) -Change: [NewGRF] Check the results of various callbacks for validness. 13 years ago
newgrf_animation_type.h (svn r22745) -Fix: [NewGRF] SAT_CARGO_TAKEN and AAT_STATION_CARGO_TAKEN shall only be triggered when all cargo was taken. 13 years ago
newgrf_callbacks.h (svn r23527) -Codechange: unify colo(u)r as far as it goes 13 years ago
newgrf_canal.cpp (svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60. 13 years ago
newgrf_canal.h (svn r22918) -Fix: [NewGRF] Properties for feature 0x05 were not zeroed for each NewGRF, thus waterfeatures could glitch when the properties were set by a previous NewGRF and the NewGRF assumed the properties to be unmodified 13 years ago
newgrf_cargo.cpp (svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60. 13 years ago
newgrf_cargo.h
newgrf_class.h (svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n]. 14 years ago
newgrf_class_func.h (svn r22410) -Document: some more bits ;) 13 years ago
newgrf_commons.cpp (svn r23474) -Codechange: move the declaration error related functions to error.h 13 years ago
newgrf_commons.h (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 13 years ago
newgrf_config.cpp (svn r23601) -Fix: fix the conflict in window number 13 years ago
newgrf_config.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
newgrf_debug.h (svn r22570) -Codechange: Store the GrfID of the caller when opening a parent window in the NewGRF debug GUI. 13 years ago
newgrf_debug_gui.cpp (svn r23541) -Codechange: Consistent naming of widgets in NewGRF debug window 13 years ago
newgrf_engine.cpp (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
newgrf_engine.h (svn r23174) -Codechange: Deduplicate code between GetEngineProperty() and GetVehicleProperty(). 13 years ago
newgrf_generic.cpp (svn r23157) -Change: [NewGRF v8] Format of extra callback info for callback 144. (michi_cc) 13 years ago
newgrf_generic.h (svn r23114) -Feature: [NewGRF] Ambient sound effect callback. 13 years ago
newgrf_gui.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
newgrf_house.cpp (svn r23154) -Change: [NewGRF v8] Use heightlevel units in nearby tile info variables. (rubidium) 13 years ago
newgrf_house.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
newgrf_industries.cpp (svn r23474) -Codechange: move the declaration error related functions to error.h 13 years ago
newgrf_industries.h (svn r23154) -Change: [NewGRF v8] Use heightlevel units in nearby tile info variables. (rubidium) 13 years ago
newgrf_industrytiles.cpp (svn r23457) -Codechange: introduce Industry::TileBelongsToIndustry() to simplify code checking for that 13 years ago
newgrf_industrytiles.h (svn r21890) -Cleanup: remove some unneeded includes 14 years ago
newgrf_object.cpp (svn r23154) -Change: [NewGRF v8] Use heightlevel units in nearby tile info variables. (rubidium) 13 years ago
newgrf_object.h (svn r22561) -Codechange: Remove constness from Object in ResolverObject. 13 years ago
newgrf_properties.h (svn r23504) -Feature: Aircraft range. 13 years ago
newgrf_railtype.cpp (svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60. 13 years ago
newgrf_railtype.h
newgrf_sound.cpp (svn r23075) -Codechange: Add GetGRF() and GetGRFID() methods to Engine and Vehicle to simplify code. 13 years ago
newgrf_sound.h (svn r22615) -Codechange: The return value of PlayTileSound() has no purpose. Remove it and document the rest. 13 years ago
newgrf_spritegroup.cpp (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 13 years ago
newgrf_spritegroup.h (svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60. 13 years ago
newgrf_station.cpp (svn r23154) -Change: [NewGRF v8] Use heightlevel units in nearby tile info variables. (rubidium) 13 years ago
newgrf_station.h (svn r22659) -Add: [NewGRF] Support for the land slope check callback for stations. 13 years ago
newgrf_storage.cpp (svn r22583) -Fix [FS#4640] (r22551): Allocate _changed_storage_arrays on the heap, so the point of destruction is well defined ('never' for now). 13 years ago
newgrf_storage.h (svn r22567) -Codechange: Store persistent storages inside a pool. 13 years ago
newgrf_text.cpp (svn r23269) -Codechange: rename some control/string codes/IDs to be more consistent 13 years ago
newgrf_text.h (svn r23027) -Fix: in some cases NewGRF string arguments were popped twice from the newgrf textstack 13 years ago
newgrf_town.cpp (svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only) 13 years ago
newgrf_town.h (svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60. 13 years ago
newgrf_townname.cpp
newgrf_townname.h
news_func.h (svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool. 14 years ago
news_gui.cpp (svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only) 13 years ago
news_gui.h
news_type.h (svn r23600) -Codechange: link WC+number to a Widget, and the Widget to a Window class 13 years ago
object.h (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. 14 years ago
object_base.h (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. 14 years ago
object_cmd.cpp (svn r23413) -Add: Company infrastructure counts for canals. 13 years ago
object_gui.cpp (svn r23545) -Codechange: Consistently name widgets in build object window 13 years ago
object_map.h
object_type.h
openttd.cpp (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console 13 years ago
openttd.h (svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only) 13 years ago
order_backup.cpp (svn r23464) -Fix [FS#4876]: clear the backed up orders of a removed station as well, otherwise one could create orders to a station that was never in the original backupped orders. For example a road vehicle trying to go to a buoy. 13 years ago
order_backup.h (svn r23464) -Fix [FS#4876]: clear the backed up orders of a removed station as well, otherwise one could create orders to a station that was never in the original backupped orders. For example a road vehicle trying to go to a buoy. 13 years ago
order_base.h (svn r23507) -Fix (r23505): Comment typo. 13 years ago
order_cmd.cpp (svn r23511) -Fix [FS#4885] (r23504): Aircraft orders could not be shared anymore when they had no range property declared (Hirundo) 13 years ago
order_func.h (svn r23505) -Add: Indication in the order list if the next destination of an order is out of range. 13 years ago
order_gui.cpp (svn r23549) -Codechange: Document and consistently name widgets of order GUI 13 years ago
order_type.h (svn r22858) -Feature: Conditional order depending on remaining lifetime of a vehicle. (monoid) 13 years ago
os_timer.cpp
osk_gui.cpp (svn r23550) -Codechange: unify naming of the on screen keyboard widgets 13 years ago
pbs.cpp (svn r23564) -Fix [FS#4888]: Extending a path reservation starting at a partially reserved rail station could fail. 13 years ago
pbs.h (svn r22410) -Document: some more bits ;) 13 years ago
progress.cpp (svn r22820) -Codechange: perform a full (re)draw cycle in the first draw during progress instead of waiting 200ms 13 years ago
progress.h (svn r22820) -Codechange: perform a full (re)draw cycle in the first draw during progress instead of waiting 200ms 13 years ago
querystring_gui.h (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 13 years ago
rail.cpp (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. 14 years ago
rail.h (svn r23415) -Feature: Infrastructure maintenance costs. 13 years ago
rail_cmd.cpp (svn r23593) -Fix (r23411): Infrastructure counts for rail were not properly updated when converting rail or building level crossings. 13 years ago
rail_gui.cpp (svn r23601) -Fix: fix the conflict in window number 13 years ago
rail_gui.h (svn r21867) -Codechange: move creating the rail type dropdown to a more general location 14 years ago
rail_map.h (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. 14 years ago
rail_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
rev.cpp.in (svn r22805) -Codechange: move use of magic number for version checking to more logical location 13 years ago
rev.h (svn r22805) -Codechange: move use of magic number for version checking to more logical location 13 years ago
road.cpp (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript 13 years ago
road_cmd.cpp (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript 13 years ago
road_cmd.h
road_func.h (svn r23415) -Feature: Infrastructure maintenance costs. 13 years ago
road_gui.cpp (svn r23601) -Fix: fix the conflict in window number 13 years ago
road_gui.h (svn r21887) -Fix-ish: some headers weren't including the headers they depend on 14 years ago
road_internal.h (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. 14 years ago
road_map.cpp (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. 14 years ago
road_map.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
road_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
roadstop.cpp (svn r22406) -Document: some more "random-ish" tidbits 13 years ago
roadstop_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
roadveh.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
roadveh_cmd.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
roadveh_gui.cpp (svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs. 13 years ago
screenshot.cpp (svn r23474) -Codechange: move the declaration error related functions to error.h 13 years ago
screenshot.h (svn r22511) -Add: Function to make heightmap file paths. 13 years ago
sdl.cpp (svn r22406) -Document: some more "random-ish" tidbits 13 years ago
sdl.h
settings.cpp (svn r23609) -Add: save/load all GameScript related material 13 years ago
settings_func.h (svn r23224) -Codechange: first load the config file partially so we can push scanning AIs to later in the process (when the GUI is showing the progress bar) 13 years ago
settings_gui.cpp (svn r23601) -Fix: fix the conflict in window number 13 years ago
settings_internal.h (svn r22626) -Fix [FS#4622]: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings. 13 years ago
settings_type.h (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console 13 years ago
ship.h (svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls 13 years ago
ship_cmd.cpp (svn r23540) -Codechange: unify and document vehicle widgets 13 years ago
ship_gui.cpp (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 13 years ago
signal.cpp (svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h 14 years ago
signal_func.h
signal_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
signs.cpp (svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up. 13 years ago
signs_base.h (svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting 13 years ago
signs_cmd.cpp (svn r23621) -Add: allow manipulation of signs via GameScripts 13 years ago
signs_func.h
signs_gui.cpp (svn r23621) -Add: allow manipulation of signs via GameScripts 13 years ago
signs_type.h (svn r22406) -Document: some more "random-ish" tidbits 13 years ago
slope_func.h (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
slope_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
smallmap_gui.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
smallmap_gui.h (svn r21715) -Fix: Use the correct land colour in the owner legend. 14 years ago
sortlist_type.h (svn r21890) -Cleanup: remove some unneeded includes 14 years ago
sound.cpp (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 13 years ago
sound_func.h (svn r22202) -Codechange: make MusicFileSettings a proper citizen of the client settings 13 years ago
sound_type.h (svn r22202) -Codechange: make MusicFileSettings a proper citizen of the client settings 13 years ago
sprite.cpp (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 13 years ago
sprite.h (svn r22456) -Codechange: Derive NewGRFSpriteLayout from DrawTileSprites for spritelayouts allocated on the heap, and make use of constructors and destructors. 13 years ago
spritecache.cpp (svn r23315) -Codechange: Only encode sprites for zoom levels that will be used. 13 years ago
spritecache.h (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 13 years ago
station.cpp (svn r23415) -Feature: Infrastructure maintenance costs. 13 years ago
station_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
station_cmd.cpp (svn r23546) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
station_func.h (svn r23415) -Feature: Infrastructure maintenance costs. 13 years ago
station_gui.cpp (svn r23553) -Fix: avoid naming conflict in widget enums 13 years ago
station_gui.h (svn r23528) -Codechange: move widget enums to widgets/NNN_type.h 13 years ago
station_map.h (svn r22406) -Document: some more "random-ish" tidbits 13 years ago
station_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
statusbar_gui.cpp (svn r23547) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
statusbar_gui.h (svn r22406) -Document: some more "random-ish" tidbits 13 years ago
stdafx.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
string.cpp (svn r23603) -Add: support for control commands in strings, in both network and safe/load (Rubidium) 13 years ago
string_func.h (svn r23590) -Codechange: make the string validation settings better expandable 13 years ago
string_type.h (svn r23603) -Add: support for control commands in strings, in both network and safe/load (Rubidium) 13 years ago
strings.cpp (svn r23636) -Add: introduce ScriptText in parameters where it can be used 13 years ago
strings_func.h (svn r23478) -Codechange: add a method to copy string parameters *and* its raw strings 13 years ago
strings_type.h (svn r22957) -Codechange: SPECSTR_PLAYERNAME is actually the company name, which is derived from the town name + ' Transport'. So make sure the last constant is in sync with the town name table 13 years ago
subsidy.cpp (svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only) 13 years ago
subsidy_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
subsidy_func.h
subsidy_gui.cpp (svn r23547) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
subsidy_type.h (svn r22406) -Document: some more "random-ish" tidbits 13 years ago
tar_type.h (svn r23216) -Codechange: introduce the concept of having different tar lists 13 years ago
terraform_cmd.cpp (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
terraform_gui.cpp (svn r23547) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
terraform_gui.h (svn r21608) -Codechange: Move diagnonal rectangle dragging detection completely to tile highlighting. 14 years ago
textbuf_gui.h (svn r22405) -Document: some more "random-ish" tidbits 13 years ago
texteff.cpp (svn r23318) -Change: Make text effects rise at their previous speed. 13 years ago
texteff.hpp (svn r22015) -Codechange: move yet another pair of methods from functions.h 14 years ago
tgp.cpp (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
tgp.h
tile_cmd.h (svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well 13 years ago
tile_map.cpp (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
tile_map.h (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
tile_type.h (svn r21877) -Codechange: move definition of HALF_TILE_SIZE to tile_type.h 14 years ago
tilearea.cpp (svn r23402) -Add: Function to check if a TileArea contains a tile. (michi_cc) 13 years ago
tilearea_type.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
tilehighlight_func.h (svn r21627) -Codechange: Remove _place_proc global variable. 14 years ago
tilehighlight_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
tilematrix_type.hpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
timetable.h
timetable_cmd.cpp (svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added 13 years ago
timetable_gui.cpp (svn r23553) -Fix: avoid naming conflict in widget enums 13 years ago
toolbar_gui.cpp (svn r23630) -Add: a Goal GUI to show your current goals 13 years ago
toolbar_gui.h (svn r22675) -Change: Add a menu entry for the sprite bounding box debuging feature in the help menu and enable bounding boxes only in conjunction with the newgrf developer tools 13 years ago
town.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
town_cmd.cpp (svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI 13 years ago
town_gui.cpp (svn r23636) -Add: introduce ScriptText in parameters where it can be used 13 years ago
town_map.h
town_type.h (svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct. 13 years ago
townname.cpp (svn r22405) -Document: some more "random-ish" tidbits 13 years ago
townname_func.h (svn r22405) -Document: some more "random-ish" tidbits 13 years ago
townname_type.h (svn r22405) -Document: some more "random-ish" tidbits 13 years ago
track_func.h
track_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 13 years ago
train.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
train_cmd.cpp (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
train_gui.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
transparency.h (svn r22506) -Feature [FS#4625]: Make the transparency options for industries also affect the effect vehicles created by industries. 13 years ago
transparency_gui.cpp (svn r23535) -Codechange: unify widget naming of transparency toolbar 13 years ago
transparency_gui.h
transport_type.h (svn r22405) -Document: some more "random-ish" tidbits 13 years ago
tree_cmd.cpp (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 13 years ago
tree_gui.cpp (svn r23538) -Codechange: Consistent naming of widgets in tree plant gui 13 years ago
tree_map.h
tunnel_map.cpp (svn r23167) -Codechange [FS#4818]: make IsTunnelInWay z parameters signed as well (hackalittlebit) 13 years ago
tunnel_map.h (svn r23167) -Codechange [FS#4818]: make IsTunnelInWay z parameters signed as well (hackalittlebit) 13 years ago
tunnelbridge.h (svn r22405) -Document: some more "random-ish" tidbits 13 years ago
tunnelbridge_cmd.cpp (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript 13 years ago
tunnelbridge_map.h
vehicle.cpp (svn r23540) -Codechange: unify and document vehicle widgets 13 years ago
vehicle_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
vehicle_cmd.cpp (svn r23581) -Fix (r23518) [FS#4890]: Cloning of vehicles crashed. 13 years ago
vehicle_func.h (svn r23487) -Change/Fix: Make autoreplace, autorenew, cloning and autorefit check all articulated parts of a vehicle to find a shared cargo subtype. 13 years ago
vehicle_gui.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
vehicle_gui.h (svn r23528) -Codechange: move widget enums to widgets/NNN_type.h 13 years ago
vehicle_gui_base.h
vehicle_type.h (svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs. 13 years ago
vehiclelist.cpp (svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added 13 years ago
vehiclelist.h (svn r22405) -Document: some more "random-ish" tidbits 13 years ago
viewport.cpp (svn r23621) -Add: allow manipulation of signs via GameScripts 13 years ago
viewport_func.h (svn r23329) -Fix (r23316): Scale child sprite pixel offsets unless told not to. Fixes lifts and industry graphics. 13 years ago
viewport_gui.cpp (svn r23532) -Codechange: unify widget naming of (extra) viewport 13 years ago
viewport_type.h (svn r22405) -Document: some more "random-ish" tidbits 13 years ago
void_cmd.cpp (svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions 13 years ago
void_map.h
water.h (svn r23415) -Feature: Infrastructure maintenance costs. 13 years ago
water_cmd.cpp (svn r23622) -Add: a set of events to trigger in a GameScript 13 years ago
water_map.h (svn r23512) -Change [FS#4872]: Allow to place locks also on river rapids and restore rivers, if locks are deleted 13 years ago
waypoint.cpp
waypoint_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
waypoint_cmd.cpp (svn r23414) -Add: Company infrastructure counts for stations/airports. 13 years ago
waypoint_func.h (svn r21890) -Cleanup: remove some unneeded includes 14 years ago
waypoint_gui.cpp (svn r23530) -Codechange: begin unify the naming of widgets and add comments to them, in this case the waypoint view widgets 13 years ago
widget.cpp (svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only) 13 years ago
widget_type.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
window.cpp (svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only) 13 years ago
window_func.h (svn r22242) -Codechange: Let OnInvalidateData() decide itself what to do immediately in command scope, and what to do asynchronously in GUI-scope. 13 years ago
window_gui.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 13 years ago
window_type.h (svn r23630) -Add: a Goal GUI to show your current goals 13 years ago
zoom_func.h
zoom_type.h (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 13 years ago