OpenTTD-patches/src
translators 83d5e681fc Update: Translations from eints
vietnamese: 6 changes by chupper100
italian: 4 changes by Rivarossi
tamil: 10 changes by merni-ns
2023-01-18 18:46:14 +00:00
..
3rdparty Fix: inconsistent definition of copy constructor and assignment 2023-01-15 00:24:20 +01:00
ai Codechange: do not use interactive random anymore for script configuration 2023-01-14 22:00:11 +01:00
blitter Codechange: prevent suspicious pointer scaling 2023-01-06 19:34:35 +01:00
core Fix #10009: bad overflow protection when taking out loans 2023-01-15 12:04:50 +01:00
fontcache Codechange: address CodeQL issue "Multiplication result converted to larger type" (#10306) 2023-01-02 20:30:02 +00:00
game Codechange: add non-nullptr asserts in cases where it should never be nullptr 2023-01-14 21:15:23 +01:00
lang Update: Translations from eints 2023-01-18 18:46:14 +00:00
linkgraph Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
misc Cleanup: Remove svn-style $Id$ comments. (#10122) 2022-11-01 18:24:31 -06:00
music Fix: Original music playback rate was slightly too fast 2022-02-10 22:09:51 +01:00
network Fix #10177: company list password padlock showed after switching to single player 2023-01-15 11:52:51 +01:00
os Change: Check glyph size before trying to render it. 2023-01-14 20:50:59 +00:00
pathfinder Codechange: [YAPF] Allow to retrieve the final tile of the calculated path 2022-10-22 14:19:08 +02:00
saveload Add: script specific Randomizer instances 2023-01-14 22:00:11 +01:00
script Codechange: do not use interactive random anymore for script configuration 2023-01-14 22:00:11 +01:00
settingsgen
sound Codechange: Move Sound Driver parameter name listings (#10127) 2022-11-05 15:42:20 +01:00
spriteloader Fix: prevent corrupted GRF files to allocate stupid amounts of memory 2023-01-05 20:11:59 +01:00
strgen
table Codechange: Remove object enabled flag and shuffle members. (#10358) 2023-01-15 10:58:03 +00:00
video Fix #10309: [SDL] Uninitialized width and height when turning off full screen 2023-01-07 15:46:00 +01:00
widgets Feature: Expand all towns in the scenario editor (#10215) 2022-12-25 19:42:50 +01:00
aircraft_cmd.cpp Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2023-01-04 22:30:48 +01:00
aircraft_cmd.h Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID). 2021-12-16 22:28:32 +01:00
aircraft_gui.cpp Fix #10114: Wonky depot layout. (#10191) 2022-11-23 21:01:09 +00:00
aircraft.h Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2023-01-04 22:30:48 +01:00
airport_cmd.h Codechange: Move command callback declarations to the cmd header files. 2021-12-16 22:28:32 +01:00
airport_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
airport.cpp
airport.h
animated_tile_func.h
animated_tile.cpp
articulated_vehicles.cpp Fix #10032: Capacities of articulated vehicles in build window 2023-01-14 18:52:01 +01:00
articulated_vehicles.h
autoreplace_base.h
autoreplace_cmd.cpp Fix #10032: Capacities of articulated vehicles in build window 2023-01-14 18:52:01 +01:00
autoreplace_cmd.h Codechange: Un-bitstuff group and autoreplace commands. 2021-12-16 22:28:32 +01:00
autoreplace_func.h
autoreplace_gui.cpp Fix #10032: Capacities of articulated vehicles in build window 2023-01-14 18:52:01 +01:00
autoreplace_gui.h
autoreplace_type.h
autoreplace.cpp
autoslope.h
base_consist.cpp
base_consist.h
base_media_base.h
base_media_func.h
base_station_base.h Codechange: Use std::vector for station speclist 2022-11-06 16:50:42 +01:00
bitmap_type.h Codechange: use smart pointers when cloning iterators 2023-01-13 21:09:40 +01:00
bmp.cpp Fix: do not allow more palette colours than there are indices for the colours 2023-01-04 18:36:49 +01:00
bmp.h
bootstrap_gui.cpp Change: Standardize progress bar layout. 2022-11-12 18:28:39 +00:00
bridge_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
bridge_map.cpp
bridge_map.h
bridge.h
build_vehicle_gui.cpp Codechange: add non-nullptr asserts in cases where it should never be nullptr 2023-01-14 21:15:23 +01:00
cargo_type.h
cargoaction.cpp
cargoaction.h
cargomonitor.cpp Change: Deliver cargo to the closest industry first (#9536) 2022-02-19 19:08:23 +01:00
cargomonitor.h
cargopacket.cpp Codechange: Make TileIndex a "strong" typedef to give it a distinct type. 2021-12-16 22:28:32 +01:00
cargopacket.h
cargotype.cpp Codechange: Factor cargotype weight conversion magic numbers 2022-11-08 21:02:08 +01:00
cargotype.h Codechange: Factor cargotype weight conversion magic numbers 2022-11-08 21:02:08 +01:00
cheat_func.h
cheat_gui.cpp Codechange: address CodeQL issue "Multiplication result converted to larger type" (#10306) 2023-01-02 20:30:02 +00:00
cheat_type.h
cheat.cpp
clear_cmd.cpp Codechange: Un-bitstuff landscape commands. 2021-12-16 22:28:32 +01:00
clear_func.h
clear_map.h
CMakeLists.txt Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
command_func.h Fix: The first tile in commands received from a client wasn't validated properly. 2022-07-08 22:37:41 +02:00
command_type.h Fix: comparison result is always the same warnings 2023-01-15 00:24:20 +01:00
command.cpp Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
company_base.h Feature: Purchase land multiple tiles at a time 2022-10-17 20:41:47 +02:00
company_cmd.cpp Codechange: pass the randomizer to use directly to the company face generation 2023-01-14 22:00:11 +01:00
company_cmd.h Codechange: Un-bitstuff all remaining commands. 2021-12-16 22:28:32 +01:00
company_func.h Fix #6544: Don't join AI company when loading network game in singleplayer 2022-04-30 19:36:09 +02:00
company_gui.cpp Codechange: pass the randomizer to use directly to the company face generation 2023-01-14 22:00:11 +01:00
company_gui.h
company_manager_face.h Codechange: pass the randomizer to use directly to the company face generation 2023-01-14 22:00:11 +01:00
company_type.h Codechange: replace magic numbers and C-style arrays with C++-style array for share owners 2022-03-09 18:05:12 +01:00
console_cmds.cpp Fix #9865: removing files with the console always failed 2023-01-15 14:47:05 +01:00
console_func.h
console_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
console_gui.h
console_internal.h
console_type.h
console.cpp Fix #10010: Memory leak in IConsolePrint in non-dedicated case 2022-09-21 12:32:07 +02:00
cpu.cpp
cpu.h
crashlog.cpp Change: Log video driver info string instead of just name in crashlog 2022-05-03 21:03:30 +02:00
crashlog.h Change: add a timestamp in name of crash files 2022-02-02 21:32:01 +01:00
currency.cpp
currency.h
date_func.h Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2022-09-21 12:42:29 +02:00
date_gui.cpp Codechange: Un-bitstuff timetable commands. 2021-12-16 22:28:32 +01:00
date_gui.h Codechange: Un-bitstuff timetable commands. 2021-12-16 22:28:32 +01:00
date_type.h
date.cpp Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2022-09-21 12:42:29 +02:00
debug.cpp Change: Rename some freetype things to fontcache. 2022-09-25 18:34:24 +01:00
debug.h Change: Rename some freetype things to fontcache. 2022-09-25 18:34:24 +01:00
dedicated.cpp
depot_base.h
depot_cmd.cpp Codechange: Un-bitstuff station/depot/waypoint commands. 2021-12-16 22:28:32 +01:00
depot_cmd.h Codechange: Don't use globals for return values from vehicle command procs. 2021-12-16 22:28:32 +01:00
depot_func.h
depot_gui.cpp Feature: Contextual actions for vehicles grouped by shared orders (#8425) 2022-11-26 18:03:21 +01:00
depot_map.h
depot_type.h Fix a9a21e78: Depots aren't really stations. 2022-10-23 14:03:38 +02:00
depot.cpp
direction_func.h
direction_type.h Feature: Wide rivers 2022-10-20 21:17:35 +02:00
disaster_vehicle.cpp Change: Big UFO disaster targets current location of a random train (#10290) 2023-01-06 13:05:09 +00:00
disaster_vehicle.h
dock_cmd.h Codechange: Move command callback declarations to the cmd header files. 2021-12-16 22:28:32 +01:00
dock_gui.cpp Change: Allow building canal by area outside editor (#10173) 2022-11-23 17:48:19 -05:00
driver.cpp
driver.h
economy_base.h
economy_cmd.h Fix #9909, 13528bf: Left-over unused parameter breaks overload resolution 2022-06-01 19:24:48 +02:00
economy_func.h
economy_type.h Codechange: Revenue is not the same as Income 2022-04-25 21:51:51 +02:00
economy.cpp Fix #10032: Capacities of articulated vehicles in build window 2023-01-14 18:52:01 +01:00
effectvehicle_base.h
effectvehicle_func.h
effectvehicle.cpp
elrail_func.h
elrail.cpp Fix: Don't assume engclass 2 should be elrail. (#10315) 2023-01-06 00:44:57 +00:00
engine_base.h Change: Add variant property to engines. 2022-12-25 16:41:58 +00:00
engine_cmd.h Codechange: Un-bitstuff vehicle/engine commands. 2021-12-16 22:28:32 +01:00
engine_func.h Fix #10032: Capacities of articulated vehicles in build window 2023-01-14 18:52:01 +01:00
engine_gui.cpp Fix: Maximum space for engine preview image was never scaled. (#10219) 2022-12-05 17:57:27 +00:00
engine_gui.h Change: Add variant hierarchy to build vehicle window list. 2022-12-25 16:41:58 +00:00
engine_type.h Fix: Don't assume engclass 2 should be elrail. (#10315) 2023-01-06 00:44:57 +00:00
engine.cpp Codechange: Suppress warnings when asserts are disabled 2022-12-30 02:17:38 +01:00
error_gui.cpp Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
error.h
fileio_func.h
fileio_type.h
fileio.cpp Codechange: Reshuffle debuglevels in fileio to address spammyness (#10240) 2022-12-15 13:25:06 -05:00
fios_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
fios.cpp
fios.h
fontcache.cpp Add: 'font' console command to configure fonts 2022-12-23 23:23:03 +01:00
fontcache.h Add: 'font' console command to configure fonts 2022-12-23 23:23:03 +01:00
fontdetection.h Change: Rename some freetype things to fontcache. 2022-09-25 18:34:24 +01:00
framerate_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
framerate_type.h
gamelog_internal.h Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2022-09-21 12:42:29 +02:00
gamelog.cpp
gamelog.h
genworld_gui.cpp Feature: Set a custom number of industries in map generation window (#10340) 2023-01-14 05:12:29 -05:00
genworld.cpp Add: script specific Randomizer instances 2023-01-14 22:00:11 +01:00
genworld.h
gfx_func.h Change: Make vehicle list dropdown buttons resize to fit strings. (#10286) 2022-12-27 18:39:37 +00:00
gfx_layout.cpp Fix #10057: FallbackParagraphLayout fails to properly wrap 2023-01-15 11:43:22 +01:00
gfx_layout.h
gfx_type.h Codechange: reduce code duplication 2022-12-23 23:23:03 +01:00
gfx.cpp Codechange: address CodeQL issue "Multiplication result converted to larger type" (#10306) 2023-01-02 20:30:02 +00:00
gfxinit.cpp
gfxinit.h
goal_base.h
goal_cmd.h Cleanup: Remove duplicate command_type.h include (#9986) 2022-09-01 18:15:07 +02:00
goal_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
goal_type.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
goal.cpp Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
graph_gui.cpp Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
graph_gui.h Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
ground_vehicle.cpp Codechange: address CodeQL issue "Multiplication result converted to larger type" (#10306) 2023-01-02 20:30:02 +00:00
ground_vehicle.hpp
group_cmd.cpp Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2022-02-02 21:30:15 +01:00
group_cmd.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
group_gui.cpp Change: Make vehicle list dropdown buttons resize to fit strings. (#10286) 2022-12-27 18:39:37 +00:00
group_gui.h
group_type.h
group.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
gui.h
guitimer_func.h
heightmap.cpp Codechange: address CodeQL issue "Multiplication result converted to larger type" (#10306) 2023-01-02 20:30:02 +00:00
heightmap.h
highscore_gui.cpp Fix #10368, Fix 994bf19: server restarting game caused clients to hit assertion 2023-01-17 22:48:39 +01:00
highscore.cpp
highscore.h
hotkeys.cpp
hotkeys.h
house_type.h
house.h
industry_cmd.cpp Fix: Switch to OWNER_TOWN prevented OWNER_DEITY test during industry prospecting. (#10360) 2023-01-17 17:33:03 -05:00
industry_cmd.h Codechange: Pass unpacked command arguments to command callbacks (except Script). 2021-12-16 22:28:32 +01:00
industry_gui.cpp Fix: Indent production in industry window and resolve button issues. (#10184) 2022-11-19 21:18:53 +00:00
industry_map.h
industry_type.h
industry.h
industrytype.h
ini_load.cpp
ini_type.h
ini.cpp
intro_gui.cpp Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
landscape_cmd.h Codechange: Don't use a global for the 'not enough cash' message. 2021-12-16 22:28:32 +01:00
landscape_type.h
landscape.cpp Codechange: refactor removal of desert around river tiles 2023-01-15 00:43:41 +01:00
landscape.h
language.h
league_base.h Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
league_cmd.cpp Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
league_cmd.h Fix #10214: CMD_CREATE_LEAGUE_TABLE did not set CMD_STR_CTRL 2022-12-16 21:07:36 +01:00
league_gui.cpp Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
league_gui.h Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
league_type.h Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
livery.h Codechange: Un-bitstuff all remaining commands. 2021-12-16 22:28:32 +01:00
main_gui.cpp Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
map_func.h Doc: Fix some spelling mistakes (to->two, tileindex->TileIndex). (#9857) 2022-04-17 19:00:00 +02:00
map_type.h Fix: Ensure 31-bit shifts are unsigned. (#10128) 2022-11-04 07:15:59 +00:00
map.cpp Codechange: Make TileIndex a "strong" typedef to give it a distinct type. 2021-12-16 22:28:32 +01:00
misc_cmd.cpp Fix #10009: bad overflow protection when taking out loans 2023-01-15 12:04:50 +01:00
misc_cmd.h Codechange: Un-bitstuff all remaining commands. 2021-12-16 22:28:32 +01:00
misc_gui.cpp Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
misc.cpp
mixer.cpp Fix: Data race on effect volume setting with mixer thread 2022-11-11 23:48:24 +01:00
mixer.h Fix: Data race on effect volume setting with mixer thread 2022-11-11 23:48:24 +01:00
music_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
music.cpp
newgrf_airport.cpp
newgrf_airport.h Codechange: use smart pointers when cloning iterators 2023-01-13 21:09:40 +01:00
newgrf_airporttiles.cpp
newgrf_airporttiles.h
newgrf_animation_base.h Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2022-09-21 12:42:29 +02:00
newgrf_animation_type.h
newgrf_callbacks.h
newgrf_canal.cpp
newgrf_canal.h
newgrf_cargo.cpp
newgrf_cargo.h
newgrf_class_func.h
newgrf_class.h
newgrf_commons.cpp
newgrf_commons.h
newgrf_config.cpp Add: Commandline option to skip NewGRF scanning 2022-05-07 10:17:26 +02:00
newgrf_config.h
newgrf_debug_gui.cpp Fix: Improve sprite aligner list size and alignment. 2022-12-17 15:38:28 +00:00
newgrf_debug.h
newgrf_engine.cpp Codechange: add non-nullptr asserts in cases where it should never be nullptr 2023-01-14 21:15:23 +01:00
newgrf_engine.h Codechange: rename 'info_view' to 'rotor_in_gui', because it is only used by helicopters. 2021-10-23 14:45:08 +02:00
newgrf_generic.cpp
newgrf_generic.h
newgrf_gui.cpp Codechange: add non-nullptr asserts in cases where it should never be nullptr 2023-01-14 21:15:23 +01:00
newgrf_house.cpp
newgrf_house.h
newgrf_industries.cpp
newgrf_industries.h
newgrf_industrytiles.cpp
newgrf_industrytiles.h
newgrf_object.cpp Codechange: Remove object enabled flag and shuffle members. (#10358) 2023-01-15 10:58:03 +00:00
newgrf_object.h Codechange: Remove object enabled flag and shuffle members. (#10358) 2023-01-15 10:58:03 +00:00
newgrf_profiling.cpp Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2022-09-21 12:42:29 +02:00
newgrf_profiling.h Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2022-09-21 12:42:29 +02:00
newgrf_properties.h
newgrf_railtype.cpp Codechange: Make TileIndex a "strong" typedef to give it a distinct type. 2021-12-16 22:28:32 +01:00
newgrf_railtype.h
newgrf_roadtype.cpp Codechange: Make RoadScopeResolver constructor inlineable (#9780) 2022-01-05 12:25:22 +00:00
newgrf_roadtype.h Codechange: Make RoadScopeResolver constructor inlineable (#9780) 2022-01-05 12:25:22 +00:00
newgrf_sound.cpp Feature: Hotkey to honk a vehicle's horn (#10110) 2022-11-10 21:36:18 +01:00
newgrf_sound.h Feature: Hotkey to honk a vehicle's horn (#10110) 2022-11-10 21:36:18 +01:00
newgrf_spritegroup.cpp
newgrf_spritegroup.h Fix: Ensure 31-bit shifts are unsigned. (#10128) 2022-11-04 07:15:59 +00:00
newgrf_station.cpp Codechange: Use std::vector for station speclist 2022-11-06 16:50:42 +01:00
newgrf_station.h
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp
newgrf_text.h
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp Codechange: Remove object enabled flag and shuffle members. (#10358) 2023-01-15 10:58:03 +00:00
newgrf.h Cleanup: Simplify GRFLabel linked-list with std::vector. (#10284) 2022-12-25 22:32:22 +00:00
news_cmd.h Codechange: Un-bitstuff all remaining commands. 2021-12-16 22:28:32 +01:00
news_func.h
news_gui.cpp Change: Use standard dimensions instead of custom widths. 2022-11-12 18:28:39 +00:00
news_gui.h
news_type.h Codechange: Un-bitstuff all remaining commands. 2021-12-16 22:28:32 +01:00
object_base.h
object_cmd.cpp Codechange: Remove object enabled flag and shuffle members. (#10358) 2023-01-15 10:58:03 +00:00
object_cmd.h Fix #10135: Cost of building multiple objects might not match test (#10137) 2022-11-05 14:46:44 -04:00
object_gui.cpp Fix #10335: Set initial scrollbar count for object GUI. (#10336) 2023-01-11 18:26:38 +00:00
object_map.h
object_type.h
object.h
openttd.cpp Feature: Variable GUI scale. 2022-11-12 18:28:39 +00:00
openttd.h
order_backup.cpp Codechange: Use anonymous union for vehicle orders/old orders list 2022-02-15 20:01:10 +01:00
order_backup.h
order_base.h Codechange: Un-bitstuff order commands. 2021-12-16 22:28:32 +01:00
order_cmd.cpp Codechange: add non-nullptr asserts in cases where it should never be nullptr 2023-01-14 21:15:23 +01:00
order_cmd.h Codechange: Un-bitstuff order commands. 2021-12-16 22:28:32 +01:00
order_func.h
order_gui.cpp Codechange: add non-nullptr asserts in cases where it should never be nullptr 2023-01-14 21:15:23 +01:00
order_type.h Codechange: Un-bitstuff timetable commands. 2021-12-16 22:28:32 +01:00
osk_gui.cpp
pbs.cpp Feature: Multi-track level crossings (#9931) 2022-11-01 16:51:23 -04:00
pbs.h
progress.cpp
progress.h
querystring_gui.h
rail_cmd.cpp Codechange: unify creation of diagonal/orthogonal iterator using smart pointers 2023-01-13 21:09:40 +01:00
rail_cmd.h Fix db98cedb: Swap parameters for CmdRemoveRailroadTrack, too. 2022-10-17 07:54:58 +01:00
rail_gui.cpp Fix eb4ba1991: Signal icons incorrectly positioned in UI. (#10199) 2022-11-28 20:03:27 +00:00
rail_gui.h
rail_map.h
rail_type.h
rail.cpp
rail.h
random_access_file_type.h
random_access_file.cpp
rev.cpp.in
rev.h
road_cmd.cpp Codechange: use smart pointers when cloning iterators 2023-01-13 21:09:40 +01:00
road_cmd.h Fix db98cedb: Swap parameters for CmdRemoveRailroadTrack, too. 2022-10-17 07:54:58 +01:00
road_func.h Fix #10208: allow to use specific underlay for road/tram tunnels (#10233) 2022-12-17 09:01:47 -05:00
road_gui.cpp Change: Use power-of-2 scaling for some dimensions in GUI. 2022-11-12 18:28:39 +00:00
road_gui.h
road_internal.h
road_map.cpp
road_map.h Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2022-02-02 21:30:15 +01:00
road_type.h Codechange: Un-bitstuff remaining transport infrastructure commands. 2021-12-16 22:28:32 +01:00
road.cpp Fix: commands with a RoadType in their arguments were not validated properly (#9944) 2022-07-09 10:03:57 +02:00
road.h Add: Slope-aware and roadtype-specific one-way sprites. (#10282) 2022-12-26 15:06:21 -05:00
roadstop_base.h
roadstop.cpp
roadveh_cmd.cpp Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2023-01-04 22:30:48 +01:00
roadveh_cmd.h Feature: Multi-track level crossings (#9931) 2022-11-01 16:51:23 -04:00
roadveh_gui.cpp Fix #10114: Wonky depot layout. (#10191) 2022-11-23 21:01:09 +00:00
roadveh.h Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2023-01-04 22:30:48 +01:00
safeguards.h
screenshot_gui.cpp Fix: Don't show screenshot GUI in screenshots (#9674) 2021-11-07 17:41:24 +01:00
screenshot_gui.h Fix: Don't show screenshot GUI in screenshots (#9674) 2021-11-07 17:41:24 +01:00
screenshot.cpp Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
screenshot.h
settings_cmd.h Codechange: Un-bitstuff all remaining commands. 2021-12-16 22:28:32 +01:00
settings_func.h
settings_gui.cpp Fix #10147: Sound effect volume slider no longer set volume. (#10228) 2022-12-10 15:51:45 +00:00
settings_gui.h
settings_internal.h
settings_table.cpp Fix #9087: NewGRF invalidation calls ReInitAllWindows with wrong parameter. (#10102) 2022-10-23 14:21:10 +01:00
settings_table.h
settings_type.h Feature: Set a custom number of industries in map generation window (#10340) 2023-01-14 05:12:29 -05:00
settings.cpp Fix #10155: SyncCompanySettings sending old instead of new setting values (#10158) 2022-11-12 17:24:31 +00:00
ship_cmd.cpp Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2023-01-04 22:30:48 +01:00
ship_cmd.h Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID). 2021-12-16 22:28:32 +01:00
ship_gui.cpp Fix #10114: Wonky depot layout. (#10191) 2022-11-23 21:01:09 +00:00
ship.h Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2023-01-04 22:30:48 +01:00
signal_func.h
signal_type.h Codechange: Un-bitstuff rail commands. 2021-12-16 22:28:32 +01:00
signal.cpp
signs_base.h
signs_cmd.cpp Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
signs_cmd.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
signs_func.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
signs_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
signs_type.h
signs.cpp Fix: Don't try to rename OWNER_DEITY signs in-game (#9716) 2021-11-28 15:16:42 +01:00
slope_func.h
slope_type.h Fix: Ensure 31-bit shifts are unsigned. (#10128) 2022-11-04 07:15:59 +00:00
smallmap_gui.cpp Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
smallmap_gui.h Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
sortlist_type.h
sound_func.h
sound_type.h
sound.cpp Feature: Hotkey to honk a vehicle's horn (#10110) 2022-11-10 21:36:18 +01:00
sprite.cpp Change: Use power-of-2 scaling for some dimensions in GUI. 2022-11-12 18:28:39 +00:00
sprite.h
spritecache.cpp Fix: inconsistent allocation error handling 2023-01-06 19:34:35 +01:00
spritecache.h Fix #9804: Only apply sprite_zoom_min setting when sprites available (#9988) 2022-09-21 12:37:11 +02:00
station_base.h Codechange: use smart pointers when cloning iterators 2023-01-13 21:09:40 +01:00
station_cmd.cpp Codechange: address CodeQL issue "Multiplication result converted to larger type" (#10306) 2023-01-02 20:30:02 +00:00
station_cmd.h Fix: CmdRemoveRoadStop didn't validate the height property properly (#9945) 2022-07-09 12:27:58 +02:00
station_func.h
station_gui.cpp Change: Use standard dimensions instead of custom widths. 2022-11-12 18:28:39 +00:00
station_gui.h Codechange: Use lambdas instead of CommandContainer to manage station picker commands. 2021-12-16 22:28:32 +01:00
station_kdtree.h
station_map.h
station_type.h Codechange: Un-bitstuff station/depot/waypoint commands. 2021-12-16 22:28:32 +01:00
station.cpp Codechange: Make use of Rect Width/Height helpers. 2022-11-12 18:28:39 +00:00
statusbar_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
statusbar_gui.h
stdafx.h Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2022-09-21 12:42:29 +02:00
story_base.h Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2022-02-02 21:30:15 +01:00
story_cmd.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
story_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
story_type.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
story.cpp Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2022-02-02 21:30:15 +01:00
string_base.h Codechange: use smart pointers when creating StringIterators 2023-01-13 21:09:40 +01:00
string_func.h Change: [Network] Transfer command data as serialized byte stream without fixed structure. 2021-12-16 22:28:32 +01:00
string_type.h Fix #10023: Allow negative input in text fields when needed (#10112) 2022-11-02 20:54:07 +01:00
string.cpp Codechange: use smart pointers when creating StringIterators 2023-01-13 21:09:40 +01:00
stringfilter_type.h
stringfilter.cpp
strings_func.h Codechange: SetDParamStr borrows contents from std::string::c_str(). Prevent calling it with temporaries. (#10136) 2022-11-05 17:14:10 +01:00
strings_type.h
strings.cpp Feature: Display power-to-weight ratio in ground vehicle details GUI 2022-11-08 21:02:08 +01:00
subsidy_base.h
subsidy_cmd.h Codechange: Un-bitstuff all remaining commands. 2021-12-16 22:28:32 +01:00
subsidy_func.h
subsidy_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
subsidy_type.h
subsidy.cpp Change: Deliver cargo to the closest industry first (#9536) 2022-02-19 19:08:23 +01:00
tar_type.h
terraform_cmd.cpp Codechange: unify creation of diagonal/orthogonal iterator using smart pointers 2023-01-13 21:09:40 +01:00
terraform_cmd.h Codechange: Don't use a global for the terrforming error tile. 2021-12-16 22:28:32 +01:00
terraform_gui.cpp Feature: Purchase land multiple tiles at a time 2022-10-17 20:41:47 +02:00
terraform_gui.h
textbuf_gui.h
textbuf_type.h Codechange: use smart pointers when creating StringIterators 2023-01-13 21:09:40 +01:00
textbuf.cpp Codechange: use smart pointers when creating StringIterators 2023-01-13 21:09:40 +01:00
texteff.cpp
texteff.hpp
textfile_gui.cpp Change: Display text files in black (#10291) 2022-12-30 10:31:02 +00:00
textfile_gui.h Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
textfile_type.h
tgp.cpp Codechange: address CodeQL issue "Multiplication result converted to larger type" (#10306) 2023-01-02 20:30:02 +00:00
tgp.h
thread.h
tile_cmd.h
tile_map.cpp
tile_map.h
tile_type.h Codechange: Make TileIndex a "strong" typedef to give it a distinct type. 2021-12-16 22:28:32 +01:00
tilearea_type.h Codechange: use smart pointers when cloning iterators 2023-01-13 21:09:40 +01:00
tilearea.cpp Codechange: unify creation of diagonal/orthogonal iterator using smart pointers 2023-01-13 21:09:40 +01:00
tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp
timetable_cmd.cpp Codechange: add non-nullptr asserts in cases where it should never be nullptr 2023-01-14 21:15:23 +01:00
timetable_cmd.h Feature: Ctrl-click to bulk edit timetable speeds/waiting times (#10265) 2022-12-25 13:20:31 -05:00
timetable_gui.cpp Fix: bad oddness checks 2023-01-06 19:34:35 +01:00
timetable.h
toolbar_gui.cpp Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
toolbar_gui.h
town_cmd.cpp Codechange: pass the randomizer directly to the town name generation 2023-01-14 22:00:11 +01:00
town_cmd.h Codechange: Don't use a global for the 'not enough cash' message. 2021-12-16 22:28:32 +01:00
town_gui.cpp Codechange: pass the randomizer directly to the town name generation 2023-01-14 22:00:11 +01:00
town_kdtree.h
town_map.h
town_type.h Feature: Allow disabling local authority control of company actions 2022-04-02 22:50:28 +02:00
town.h Change: Remove scrollbar from town authority actions panel (#9928) 2022-11-11 23:52:38 +01:00
townname_func.h Codechange: pass the randomizer directly to the town name generation 2023-01-14 22:00:11 +01:00
townname_type.h
townname.cpp Codechange: pass the randomizer directly to the town name generation 2023-01-14 22:00:11 +01:00
track_func.h
track_type.h
train_cmd.cpp Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2023-01-04 22:30:48 +01:00
train_cmd.h Fix #10032: Capacities of articulated vehicles in build window 2023-01-14 18:52:01 +01:00
train_gui.cpp Fix #10032: Capacities of articulated vehicles in build window 2023-01-14 18:52:01 +01:00
train.h Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2023-01-04 22:30:48 +01:00
transparency_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
transparency_gui.h
transparency.h
transport_type.h Codechange: Un-bitstuff remaining transport infrastructure commands. 2021-12-16 22:28:32 +01:00
tree_cmd.cpp Codechange: pass the randomizer directly to the town name generation 2023-01-14 22:00:11 +01:00
tree_cmd.h Feature: Press Ctrl to build a diagonal area of trees (#10342) 2023-01-13 18:04:30 -05:00
tree_gui.cpp Feature: Press Ctrl to build a diagonal area of trees (#10342) 2023-01-13 18:04:30 -05:00
tree_map.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge_cmd.cpp Fix #10208: allow to use specific underlay for road/tram tunnels (#10233) 2022-12-17 09:01:47 -05:00
tunnelbridge_cmd.h Codechange: Pass unpacked command arguments to command callbacks (except Script). 2021-12-16 22:28:32 +01:00
tunnelbridge_map.h
tunnelbridge.h
vehicle_base.h Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2023-01-04 22:30:48 +01:00
vehicle_cmd.cpp Codechange: add non-nullptr asserts in cases where it should never be nullptr 2023-01-14 21:15:23 +01:00
vehicle_cmd.h Fix #10032: Capacities of articulated vehicles in build window 2023-01-14 18:52:01 +01:00
vehicle_func.h Feature: Contextual actions for vehicles grouped by shared orders (#8425) 2022-11-26 18:03:21 +01:00
vehicle_gui_base.h Feature: Add cargo filter support to vehicle list. (#8308) 2022-11-08 21:11:16 +01:00
vehicle_gui.cpp Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
vehicle_gui.h Fix #10032: Capacities of articulated vehicles in build window 2023-01-14 18:52:01 +01:00
vehicle_type.h Codechange: Un-bitstuff vehicle/engine commands. 2021-12-16 22:28:32 +01:00
vehicle.cpp Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2023-01-04 22:30:48 +01:00
vehiclelist.cpp Fix: depot-related commands did not validate depot tiles properly (#9948) 2022-07-09 12:28:09 +02:00
vehiclelist.h Codechange: Un-bitstuff vehicle/engine commands. 2021-12-16 22:28:32 +01:00
viewport_cmd.h Codechange: Un-bitstuff the remaining on-map commands. 2021-12-16 22:28:32 +01:00
viewport_func.h Add: Optionally disable child sprites drawing relative to parent sprites offsets. 2022-12-23 15:43:11 +00:00
viewport_gui.cpp Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
viewport_kdtree.h
viewport_sprite_sorter_sse4.cpp Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
viewport_sprite_sorter.h
viewport_type.h Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
viewport.cpp Fix #10150: Force FS_SMALL for small viewport signs. (#10283) 2022-12-25 13:29:38 +00:00
void_cmd.cpp
void_map.h
walltime_func.h Fix #9974, aa5a8fe: strftime buffer maxsize is off by one 2022-08-23 17:53:59 +02:00
water_cmd.cpp Codechange: refactor removal of desert around river tiles 2023-01-15 00:43:41 +01:00
water_cmd.h Codechange: Un-bitstuff remaining transport infrastructure commands. 2021-12-16 22:28:32 +01:00
water_map.h Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2022-02-02 21:30:15 +01:00
water.h Codechange: refactor removal of desert around river tiles 2023-01-15 00:43:41 +01:00
waypoint_base.h
waypoint_cmd.cpp Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2022-02-02 21:30:15 +01:00
waypoint_cmd.h Codechange: Un-bitstuff station/depot/waypoint commands. 2021-12-16 22:28:32 +01:00
waypoint_func.h
waypoint_gui.cpp Fix #9995: Adjust viewport zoom level for HiDPI displays 2022-10-18 22:03:21 +02:00
waypoint.cpp
widget_type.h Add: Define scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
widget.cpp Fix #10242: Allow a space for text shadow when clipping WWT_EMPTY/WWT_TEXT. (#10243) 2022-12-15 23:21:10 +00:00
window_func.h Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
window_gui.h Fix #8971: Resize QueryStrings with interface scale change. (#10281) 2022-12-25 00:40:55 +00:00
window_type.h Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
window.cpp Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
zoom_func.h Feature: Variable GUI scale. 2022-11-12 18:28:39 +00:00
zoom_type.h Feature: Variable GUI scale. 2022-11-12 18:28:39 +00:00